#include "infrared_brute_force.h" #include #include #include #include #include "infrared_signal.h" ARRAY_DEF(SignalPositionArray, size_t, M_DEFAULT_OPLIST); //-V658 typedef struct { size_t index; SignalPositionArray_t signals; } InfraredBruteForceRecord; static inline void ir_bf_record_init(InfraredBruteForceRecord* record) { record->index = 0; SignalPositionArray_init(record->signals); } #define IR_BF_RECORD_INIT(r) (ir_bf_record_init(&(r))) static inline void ir_bf_record_init_set(InfraredBruteForceRecord* dest, const InfraredBruteForceRecord* src) { dest->index = src->index; SignalPositionArray_init_set(dest->signals, src->signals); } #define IR_BF_RECORD_INIT_SET(d, s) (ir_bf_record_init_set(&(d), &(s))) static inline void ir_bf_record_set(InfraredBruteForceRecord* dest, const InfraredBruteForceRecord* src) { dest->index = src->index; SignalPositionArray_set(dest->signals, src->signals); } #define IR_BF_RECORD_SET(d, s) (ir_bf_record_set(&(d), &(s))) static inline void ir_bf_record_clear(InfraredBruteForceRecord* record) { SignalPositionArray_clear(record->signals); } #define IR_BF_RECORD_CLEAR(r) (ir_bf_record_clear(&(r))) #define IR_BF_RECORD_OPLIST \ (INIT(IR_BF_RECORD_INIT), \ INIT_SET(IR_BF_RECORD_INIT_SET), \ SET(IR_BF_RECORD_SET), \ CLEAR(IR_BF_RECORD_CLEAR)) DICT_DEF2( InfraredBruteForceRecordDict, FuriString*, FURI_STRING_OPLIST, InfraredBruteForceRecord, IR_BF_RECORD_OPLIST); struct InfraredBruteForce { FlipperFormat* ff; const char* db_filename; FuriString* current_record_name; InfraredBruteForceRecord current_record; InfraredSignal* current_signal; InfraredBruteForceRecordDict_t records; bool is_started; }; InfraredBruteForce* infrared_brute_force_alloc(void) { InfraredBruteForce* brute_force = malloc(sizeof(InfraredBruteForce)); brute_force->ff = NULL; brute_force->db_filename = NULL; brute_force->current_signal = NULL; brute_force->is_started = false; brute_force->current_record_name = furi_string_alloc(); InfraredBruteForceRecordDict_init(brute_force->records); return brute_force; } void infrared_brute_force_free(InfraredBruteForce* brute_force) { furi_check(brute_force); furi_assert(!brute_force->is_started); InfraredBruteForceRecordDict_clear(brute_force->records); furi_string_free(brute_force->current_record_name); free(brute_force); } void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename) { furi_check(brute_force); furi_assert(!brute_force->is_started); brute_force->db_filename = db_filename; } InfraredErrorCode infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force) { furi_check(brute_force); furi_assert(!brute_force->is_started); furi_assert(brute_force->db_filename); InfraredErrorCode error = InfraredErrorCodeNone; Storage* storage = furi_record_open(RECORD_STORAGE); FlipperFormat* ff = flipper_format_buffered_file_alloc(storage); FuriString* signal_name = furi_string_alloc(); InfraredSignal* signal = infrared_signal_alloc(); do { if(!flipper_format_buffered_file_open_existing(ff, brute_force->db_filename)) { error = InfraredErrorCodeFileOperationFailed; break; } bool signal_valid = false; while(infrared_signal_read_name(ff, signal_name) == InfraredErrorCodeNone) { size_t signal_start = flipper_format_tell(ff); error = infrared_signal_read_body(signal, ff); signal_valid = (!INFRARED_ERROR_PRESENT(error)) && infrared_signal_is_valid(signal); if(!signal_valid) break; InfraredBruteForceRecord* record = InfraredBruteForceRecordDict_get(brute_force->records, signal_name); furi_assert(record); SignalPositionArray_push_back(record->signals, signal_start); } if(!signal_valid) break; } while(false); infrared_signal_free(signal); furi_string_free(signal_name); flipper_format_free(ff); furi_record_close(RECORD_STORAGE); return error; } bool infrared_brute_force_start( InfraredBruteForce* brute_force, uint32_t index, uint32_t* record_count) { furi_check(brute_force); furi_assert(!brute_force->is_started); bool success = false; *record_count = 0; InfraredBruteForceRecordDict_it_t it; for(InfraredBruteForceRecordDict_it(it, brute_force->records); !InfraredBruteForceRecordDict_end_p(it); InfraredBruteForceRecordDict_next(it)) { const InfraredBruteForceRecordDict_itref_t* record = InfraredBruteForceRecordDict_cref(it); if(record->value.index == index) { *record_count = SignalPositionArray_size(record->value.signals); if(*record_count) { furi_string_set(brute_force->current_record_name, record->key); brute_force->current_record = record->value; } break; } } if(*record_count) { Storage* storage = furi_record_open(RECORD_STORAGE); brute_force->ff = flipper_format_buffered_file_alloc(storage); brute_force->current_signal = infrared_signal_alloc(); brute_force->is_started = true; success = flipper_format_buffered_file_open_existing(brute_force->ff, brute_force->db_filename); if(!success) infrared_brute_force_stop(brute_force); } return success; } bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force) { furi_check(brute_force); return brute_force->is_started; } void infrared_brute_force_stop(InfraredBruteForce* brute_force) { furi_check(brute_force); furi_assert(brute_force->is_started); furi_string_reset(brute_force->current_record_name); infrared_signal_free(brute_force->current_signal); flipper_format_free(brute_force->ff); brute_force->current_signal = NULL; brute_force->ff = NULL; brute_force->is_started = false; furi_record_close(RECORD_STORAGE); } bool infrared_brute_force_send(InfraredBruteForce* brute_force, uint32_t signal_index) { furi_check(brute_force); furi_assert(brute_force->is_started); if(signal_index >= SignalPositionArray_size(brute_force->current_record.signals)) return false; size_t signal_start = *SignalPositionArray_cget(brute_force->current_record.signals, signal_index); if(!flipper_format_seek(brute_force->ff, signal_start, FlipperFormatOffsetFromStart)) return false; if(INFRARED_ERROR_PRESENT( infrared_signal_read_body(brute_force->current_signal, brute_force->ff))) return false; infrared_signal_transmit(brute_force->current_signal); return true; } void infrared_brute_force_add_record( InfraredBruteForce* brute_force, uint32_t index, const char* name) { InfraredBruteForceRecord value; ir_bf_record_init(&value); value.index = index; FuriString* key; key = furi_string_alloc_set(name); InfraredBruteForceRecordDict_set_at(brute_force->records, key, value); furi_string_free(key); } void infrared_brute_force_reset(InfraredBruteForce* brute_force) { furi_assert(!brute_force->is_started); InfraredBruteForceRecordDict_reset(brute_force->records); }