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Files
flipperzero-firmware/applications/settings/power_settings_app/power_settings_app.c
Anna Antonenko eb0f5ef8c0 [FL-3947] Pinning of settings options (#4077)
* feat: pinning settings in favorites

* include archive in unit tests fw

* change settings icon

* update text with suggestions from the ui team

* Small touch of constness

---------

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: hedger <hedger@nanode.su>
2025-04-07 03:17:58 +04:00

110 lines
4.0 KiB
C

#include "power_settings_app.h"
const SubmenuSettingsHelperDescriptor settings_helper_descriptor = {
.app_name = "Power",
.options_cnt = 3,
.options =
{
{.name = "Battery Info", .scene_id = PowerSettingsAppSceneBatteryInfo},
{.name = "Reboot", .scene_id = PowerSettingsAppSceneReboot},
{.name = "Power OFF", .scene_id = PowerSettingsAppScenePowerOff},
},
};
static bool power_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
PowerSettingsApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool power_settings_back_event_callback(void* context) {
furi_assert(context);
PowerSettingsApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void power_settings_tick_event_callback(void* context) {
furi_assert(context);
PowerSettingsApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
PowerSettingsApp* power_settings_app_alloc(void) {
PowerSettingsApp* app = malloc(sizeof(PowerSettingsApp));
// Records
app->gui = furi_record_open(RECORD_GUI);
app->power = furi_record_open(RECORD_POWER);
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&power_settings_scene_handlers, app);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, power_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, power_settings_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, power_settings_tick_event_callback, 2000);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
app->batery_info = battery_info_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
PowerSettingsAppViewBatteryInfo,
battery_info_get_view(app->batery_info));
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, PowerSettingsAppViewSubmenu, submenu_get_view(app->submenu));
app->dialog = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher, PowerSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
// Helper
app->settings_helper = submenu_settings_helpers_alloc(&settings_helper_descriptor);
submenu_settings_helpers_assign_objects(
app->settings_helper,
app->view_dispatcher,
app->scene_manager,
app->submenu,
PowerSettingsAppViewSubmenu,
PowerSettingsAppSceneStart);
return app;
}
void power_settings_app_free(PowerSettingsApp* app) {
furi_assert(app);
// Helper
submenu_settings_helpers_free(app->settings_helper);
// Views
view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewBatteryInfo);
battery_info_free(app->batery_info);
view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewSubmenu);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewDialog);
dialog_ex_free(app->dialog);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Records
furi_record_close(RECORD_POWER);
furi_record_close(RECORD_GUI);
free(app);
}
int32_t power_settings_app(void* p) {
PowerSettingsApp* app = power_settings_app_alloc();
if(!submenu_settings_helpers_app_start(app->settings_helper, p)) {
uint32_t first_scene = PowerSettingsAppSceneStart;
if(p && strlen(p) && !strcmp(p, "off")) {
first_scene = PowerSettingsAppScenePowerOff;
}
scene_manager_next_scene(app->scene_manager, first_scene);
}
view_dispatcher_run(app->view_dispatcher);
power_settings_app_free(app);
return 0;
}