mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2026-08-15 02:57:49 +04:00
vibecoded inspector
This commit is contained in:
@@ -0,0 +1,58 @@
|
||||
using NResUI.Rendering.Inspection;
|
||||
|
||||
namespace NResUI.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Общее состояние mesh viewport и inspector.
|
||||
/// Панели синхронизируются через эту модель, чтобы выбор piece/batch не жил отдельно в каждом окне.
|
||||
/// </summary>
|
||||
public sealed class MeshViewportViewModel
|
||||
{
|
||||
public MeshDocument? Document { get; private set; }
|
||||
public MeshRenderState RenderState { get; } = new();
|
||||
public string? LoadError { get; private set; }
|
||||
public bool NeedsSceneRebuild { get; private set; }
|
||||
|
||||
public bool HasDocument => Document != null;
|
||||
|
||||
/// <summary>Заменяет текущий документ и сбрасывает все viewport-only overrides.</summary>
|
||||
public void SetDocument(MeshDocument document)
|
||||
{
|
||||
Document = document;
|
||||
LoadError = null;
|
||||
RenderState.HiddenPieceIds.Clear();
|
||||
RenderState.ClearAllPieceOverrides();
|
||||
RenderState.ClearSelection();
|
||||
NeedsSceneRebuild = true;
|
||||
}
|
||||
|
||||
public void SetError(string error)
|
||||
{
|
||||
Document = null;
|
||||
LoadError = error;
|
||||
RenderState.HiddenPieceIds.Clear();
|
||||
RenderState.ClearAllPieceOverrides();
|
||||
RenderState.ClearSelection();
|
||||
NeedsSceneRebuild = true;
|
||||
}
|
||||
|
||||
public void ClearDocument()
|
||||
{
|
||||
Document = null;
|
||||
LoadError = null;
|
||||
RenderState.HiddenPieceIds.Clear();
|
||||
RenderState.ClearAllPieceOverrides();
|
||||
RenderState.ClearSelection();
|
||||
NeedsSceneRebuild = true;
|
||||
}
|
||||
|
||||
public void MarkSceneRebuildNeeded()
|
||||
{
|
||||
NeedsSceneRebuild = true;
|
||||
}
|
||||
|
||||
public void MarkSceneRebuilt()
|
||||
{
|
||||
NeedsSceneRebuild = false;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user