1
mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-12-12 09:51:21 +04:00

Fix RVA to offset calculation for control flow-based disassembly

This commit is contained in:
bird_egop
2025-04-18 14:19:13 +03:00
parent 8c15143933
commit 54a0a3e9c0
5 changed files with 279 additions and 1361 deletions

View File

@@ -1,10 +1,5 @@
using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
using X86Disassembler.PE;
using X86Disassembler.X86;
using X86Disassembler.Decompiler;
namespace X86Disassembler;
@@ -68,56 +63,102 @@ public class Program
var section = codeSections[0];
byte[] codeBytes = peFile.GetSectionData(peFile.SectionHeaders.IndexOf(section));
Console.WriteLine($"Disassembling section {section.Name} at RVA 0x{section.VirtualAddress:X8}:");
// First demonstrate sequential disassembly
Console.WriteLine($"Sequential disassembly of section {section.Name} at RVA 0x{section.VirtualAddress:X8}:");
// Create a disassembler for the code section
Disassembler disassembler = new Disassembler(codeBytes, peFile.OptionalHeader.ImageBase + section.VirtualAddress);
// Base address should be the section's virtual address, not the image base + VA
Disassembler disassembler = new Disassembler(codeBytes, section.VirtualAddress);
// Disassemble all instructions
var instructions = disassembler.Disassemble();
var unknownIndex = instructions.FindIndex(
x => x.ToString()
.Contains("??") || x.ToString()
.Contains("TODO")
);
if (unknownIndex != -1)
{
_ = 5;
}
// Disassemble sequentially (linear approach)
var linearInstructions = disassembler.Disassemble();
// Print the first 100 instructions
int count = Math.Min(100, instructions.Count);
for (int i = 0; i < count; i++)
// Print the first 30 instructions from linear disassembly
int linearCount = Math.Min(30, linearInstructions.Count);
for (int i = 0; i < linearCount; i++)
{
Console.WriteLine(instructions[i]);
Console.WriteLine(linearInstructions[i]);
}
// Print a summary of how many more instructions there are
if (instructions.Count > count)
if (linearInstructions.Count > linearCount)
{
Console.WriteLine($"... ({instructions.Count - count} more instructions not shown)");
Console.WriteLine($"... ({linearInstructions.Count - linearCount} more instructions not shown)");
}
// Decompile the instructions
Console.WriteLine("\nDecompiling the first function:\n");
Console.WriteLine();
Console.WriteLine("====================================================");
Console.WriteLine();
// For demonstration, we'll decompile a small subset of instructions
// In a real scenario, you'd identify function boundaries first
int functionSize = Math.Min(50, instructions.Count);
List<Instruction> functionInstructions = instructions.GetRange(0, functionSize);
// Now demonstrate control flow-based disassembly from entry point
Console.WriteLine($"Control flow-based disassembly starting from entry point 0x{peFile.OptionalHeader.AddressOfEntryPoint:X8}:");
// Create a decompiler for the function
Decompiler.Decompiler decompiler = new Decompiler.Decompiler(
functionInstructions,
functionInstructions[0].Address
);
// Decompile the function
string decompiledCode = decompiler.Decompile();
// Print the decompiled code
Console.WriteLine(decompiledCode);
try
{
// Get the entry point RVA from the PE header
uint entryPointRva = peFile.OptionalHeader.AddressOfEntryPoint;
// Make sure the entry point is within this code section
if (entryPointRva >= section.VirtualAddress &&
entryPointRva < section.VirtualAddress + section.VirtualSize)
{
// Disassemble starting from the entry point (control flow-based)
var cfgInstructions = disassembler.DisassembleFunction(entryPointRva);
// Print the instructions from the entry point function
int cfgCount = Math.Min(50, cfgInstructions.Count);
for (int i = 0; i < cfgCount; i++)
{
Console.WriteLine(cfgInstructions[i]);
}
// Print a summary if there are more instructions
if (cfgInstructions.Count > cfgCount)
{
Console.WriteLine($"... ({cfgInstructions.Count - cfgCount} more instructions in this function not shown)");
}
Console.WriteLine();
Console.WriteLine($"Found {cfgInstructions.Count} instructions following control flow from entry point.");
}
else
{
// Try one of the exported functions instead
Console.WriteLine($"Entry point is not in the {section.Name} section. Trying the first exported function instead...");
if (peFile.ExportDirectory != null && peFile.ExportedFunctions.Count > 0)
{
uint functionRva = peFile.ExportedFunctions[0].AddressRva;
Console.WriteLine($"Disassembling exported function at RVA 0x{functionRva:X8} ({peFile.ExportedFunctions[0].Name}):");
var cfgInstructions = disassembler.DisassembleFunction(functionRva);
// Print the instructions from the function
int cfgCount = Math.Min(50, cfgInstructions.Count);
for (int i = 0; i < cfgCount; i++)
{
Console.WriteLine(cfgInstructions[i]);
}
// Print a summary if there are more instructions
if (cfgInstructions.Count > cfgCount)
{
Console.WriteLine($"... ({cfgInstructions.Count - cfgCount} more instructions in this function not shown)");
}
Console.WriteLine();
Console.WriteLine($"Found {cfgInstructions.Count} instructions following control flow from exported function.");
}
else
{
Console.WriteLine("No exported functions found to disassemble.");
}
}
}
catch (Exception ex)
{
Console.WriteLine($"Error during control flow disassembly: {ex.Message}");
}
}
// Console.WriteLine("\nPress Enter to exit...");