diff --git a/ParkanPlayground/Msh0x05.cs b/ParkanPlayground/Msh0x05.cs index ba0de8a..90a893e 100644 --- a/ParkanPlayground/Msh0x05.cs +++ b/ParkanPlayground/Msh0x05.cs @@ -4,7 +4,7 @@ using NResLib; namespace ParkanPlayground; /// -/// MSH-компонент 0x05: упакованные UV0. component / 1024.0. +/// MSH-компонент 0x05: упакованные UV0 (TEXCOORD0). component / 1024.0. /// public static class Msh0x05 { diff --git a/ParkanPlayground/Msh0x07.cs b/ParkanPlayground/Msh0x07.cs index 631c9a1..d10f1c8 100644 --- a/ParkanPlayground/Msh0x07.cs +++ b/ParkanPlayground/Msh0x07.cs @@ -61,9 +61,9 @@ public static class Msh0x07 /// Описатель triangle MSH 0x07, length = 0x10. /// [0x00..0x02] Triangle flags. Используются GeometryWalkFilter require/exclude. - /// [0x02..0x04] Opaque/link поле 0. - /// [0x04..0x06] Opaque/link поле 1. - /// [0x06..0x08] Opaque/link поле 2. + /// [0x02..0x04] Указывает на треугольники в 0x07 (текущем) компоненте. + /// [0x04..0x06] Указывает на треугольники в 0x07 (текущем) компоненте. + /// [0x06..0x08] Указывает на треугольники в 0x07 (текущем) компоненте. /// [0x08..0x0A] Packed normal X, int16, scale = 1 / 32767. /// [0x0A..0x0C] Packed normal Y, int16, scale = 1 / 32767. /// [0x0C..0x0E] Packed normal Z, int16, scale = 1 / 32767. diff --git a/README.md b/README.md index 0a040c5..a229236 100644 --- a/README.md +++ b/README.md @@ -393,7 +393,7 @@ color - `0x23` - IGameSettingsRoot - `0x24` - IGameObject2 - `0x25` - ICollisionMesh (придумал сам implemented by CAniMesh) -- `0x26` - IScalable (придумал сам implemented by CAniMesh and CControl and CWizard) +- `0x26` - INetSerializable (придумал сам implemented by CAniMesh and CControl and CWizard) - `0x28` - ICollObject - `0x29` - IPhysicalModel - `0x101` - I3DRender