diff --git a/ParkanPlayground/Msh0x05.cs b/ParkanPlayground/Msh0x05.cs
index ba0de8a..90a893e 100644
--- a/ParkanPlayground/Msh0x05.cs
+++ b/ParkanPlayground/Msh0x05.cs
@@ -4,7 +4,7 @@ using NResLib;
namespace ParkanPlayground;
///
-/// MSH-компонент 0x05: упакованные UV0. component / 1024.0.
+/// MSH-компонент 0x05: упакованные UV0 (TEXCOORD0). component / 1024.0.
///
public static class Msh0x05
{
diff --git a/ParkanPlayground/Msh0x07.cs b/ParkanPlayground/Msh0x07.cs
index 631c9a1..d10f1c8 100644
--- a/ParkanPlayground/Msh0x07.cs
+++ b/ParkanPlayground/Msh0x07.cs
@@ -61,9 +61,9 @@ public static class Msh0x07
/// Описатель triangle MSH 0x07, length = 0x10.
/// [0x00..0x02] Triangle flags. Используются GeometryWalkFilter require/exclude.
- /// [0x02..0x04] Opaque/link поле 0.
- /// [0x04..0x06] Opaque/link поле 1.
- /// [0x06..0x08] Opaque/link поле 2.
+ /// [0x02..0x04] Указывает на треугольники в 0x07 (текущем) компоненте.
+ /// [0x04..0x06] Указывает на треугольники в 0x07 (текущем) компоненте.
+ /// [0x06..0x08] Указывает на треугольники в 0x07 (текущем) компоненте.
/// [0x08..0x0A] Packed normal X, int16, scale = 1 / 32767.
/// [0x0A..0x0C] Packed normal Y, int16, scale = 1 / 32767.
/// [0x0C..0x0E] Packed normal Z, int16, scale = 1 / 32767.
diff --git a/README.md b/README.md
index 0a040c5..a229236 100644
--- a/README.md
+++ b/README.md
@@ -393,7 +393,7 @@ color
- `0x23` - IGameSettingsRoot
- `0x24` - IGameObject2
- `0x25` - ICollisionMesh (придумал сам implemented by CAniMesh)
-- `0x26` - IScalable (придумал сам implemented by CAniMesh and CControl and CWizard)
+- `0x26` - INetSerializable (придумал сам implemented by CAniMesh and CControl and CWizard)
- `0x28` - ICollObject
- `0x29` - IPhysicalModel
- `0x101` - I3DRender