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https://github.com/sampletext32/ParkanPlayground.git
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improvements
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@@ -29,42 +29,42 @@ public static class Msh02
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var centerW = BinaryPrimitives.ReadSingleLittleEndian(header.Slice(0x6c));
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var bb = new BoundingBox();
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bb.Vec1 = new Vector3(
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bb.BottomFrontLeft = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(0)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(4)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(8))
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);
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bb.Vec2 = new Vector3(
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bb.BottomFrontRight = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(12)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(16)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(20))
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);
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bb.Vec3 = new Vector3(
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bb.BottomBackRight = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(24)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(28)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(32))
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);
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bb.Vec4 = new Vector3(
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bb.BottomBackLeft = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(36)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(40)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(44))
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);
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bb.Vec5 = new Vector3(
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bb.TopFrontLeft = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(48)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(52)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(56))
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);
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bb.Vec6 = new Vector3(
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bb.TopFrontRight = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(60)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(64)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(68))
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);
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bb.Vec7 = new Vector3(
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bb.TopBackRight = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(72)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(76)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(80))
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);
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bb.Vec8 = new Vector3(
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bb.TopBackLeft = new Vector3(
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(84)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(88)),
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BinaryPrimitives.ReadSingleLittleEndian(header.Slice(92))
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@@ -149,6 +149,9 @@ public static class Msh02
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public List<Msh02Element> Elements { get; set; }
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}
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/// <summary>
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/// 140 байт в начале файла
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/// </summary>
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public class Msh02Header
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{
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public BoundingBox BoundingBox { get; set; }
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@@ -172,15 +175,19 @@ public static class Msh02
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public Vector3 Vector5 { get; set; }
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}
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/// <summary>
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/// 96 bytes - bounding box (8 points each 3 float = 96 bytes)
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/// 0x60 bytes or 0x18 by 4 bytes
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/// </summary>
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public class BoundingBox
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{
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public Vector3 Vec1 { get; set; }
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public Vector3 Vec2 { get; set; }
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public Vector3 Vec3 { get; set; }
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public Vector3 Vec4 { get; set; }
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public Vector3 Vec5 { get; set; }
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public Vector3 Vec6 { get; set; }
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public Vector3 Vec7 { get; set; }
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public Vector3 Vec8 { get; set; }
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public Vector3 BottomFrontLeft { get; set; }
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public Vector3 BottomFrontRight { get; set; }
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public Vector3 BottomBackRight { get; set; }
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public Vector3 BottomBackLeft { get; set; }
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public Vector3 TopFrontLeft { get; set; }
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public Vector3 TopFrontRight { get; set; }
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public Vector3 TopBackRight { get; set; }
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public Vector3 TopBackLeft { get; set; }
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}
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}
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