namespace NResUI.Rendering.Viewport; public sealed class ViewportMaterial { public string Name { get; } public uint TextureHandle { get; } public bool HasTexture => TextureHandle != 0; public ViewportMaterial(string name, uint textureHandle = 0) { Name = name; TextureHandle = textureHandle; } public static ViewportMaterial Untextured { get; } = new("Untextured"); }