Files
parkan-playground/NResUI/LoadConfigOnLaunch.cs
2026-06-07 00:41:16 +03:00

54 lines
1.7 KiB
C#

using System.Text.Json;
using NResUI.Abstractions;
using NResUI.ImGuiUI;
namespace NResUI;
public class LoadConfigOnLaunch : ILaunchReceiver
{
private readonly ILater _later;
private readonly MessageBoxModalPanel _messageBoxModalPanel;
private readonly IConfigProvider _configProvider;
public LoadConfigOnLaunch(ILater later, MessageBoxModalPanel messageBoxModalPanel, IConfigProvider configProvider)
{
_later = later;
_messageBoxModalPanel = messageBoxModalPanel;
_configProvider = configProvider;
}
public void OnLaunch()
{
if (!File.Exists("config.json"))
{
_later.Execute(() =>
{
_messageBoxModalPanel.Show(
"config.json is not present\nViewport may be broken without game files\nPlaceholder file has been created");
});
var config = new ConfigJson() { GameBasePath = "" };
File.WriteAllText("config.json", JsonSerializer.Serialize(config));
_configProvider.Set(config);
}
else
{
var content = File.ReadAllText("config.json");
var config = JsonSerializer.Deserialize<ConfigJson>(content);
if (config is null)
{
_later.Execute(() =>
{
_messageBoxModalPanel.Show("config.json was corrupted\nReplacement has been created");
});
config = new ConfigJson() { GameBasePath = "" };
File.WriteAllText("config.json", JsonSerializer.Serialize(config));
_configProvider.Set(config);
}
else
{
_configProvider.Set(config);
}
}
}
}