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unleashed-firmware/applications/system/js_app/examples/apps/Scripts/interactive.js

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JS: Backport³ and more additions & fixes (#3961) * JS: Fix file select for fbt launch js_app * JS: badusb: Add numpad keys Co-authored-by: oldip <oldip@users.noreply.github.com> * JS: badusb: Layout support * JS: badusb: altPrint() and altPrintln() Co-authored-by: oldip <oldip@users.noreply.github.com> * JS: badusb: quit() * JS: serial: readAny() * JS: serial: end() * JS: serial: Auto disable expansion service * JS: storage: Add example script * JS: gui: text_input: Fix NULL ptr when no prop given * JS: gui: text_input: Default text props Co-authored-by: xMasterX <xMasterX@users.noreply.github.com> * JS: gui: byte_input Co-authored-by: xMasterX <xMasterX@users.noreply.github.com> * JS: gui: file_picker * JS: gui: viewDispatcher.currentView * JS: gui: view.hasProperty() * JS: gui: Add some missing typedefs comments * JS: globals: Fix toString() with negative numbers * JS: globals: parseInt() Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com> * JS: globals: toUpperCase() and toLowerCase() Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com> * JS: globals: Add some missing typedefs * JS: Add example for string functions Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com> * JS: globals: __dirpath and __filepath Co-authored-by: jamisonderek <jamisonderek@users.noreply.github.com> * JS: globals: load() typedef missing scope param * JS: Add interactive REPL script example * JS: Add missing icon for file picker * JS: Rename to __filename and __dirname * JS: Move toUpperCase() and toLowerCase() to string class * JS: parseInt() refactor * JS: Typedef base param for parseInt() * Revert "JS: gui: view.hasProperty()" This reverts commit 1967ec06d4f2e9cafc4e18384ad370f7a7c44468. * JS: Move toString() to Number class * JS: Fix duplicate plugin files in plugins, `requires` is used to determine which app to distribute the .fal under `apps_data/appid/plugins` * JS: math: Missing typedefs, use camelCase * JS: badusb: layoutPath is optional in typedef * Fix ASS scoping * Rename mjs term prop type value * Change load() description * Enlarge buffers in default prop assign * More checks for default data/text size * Make PVS happy * Fix icon symbol * Update types for JS SDK * toString() was moved to number class Co-authored-by: oldip <oldip@users.noreply.github.com> Co-authored-by: xMasterX <xMasterX@users.noreply.github.com> Co-authored-by: Spooks4576 <Spooks4576@users.noreply.github.com> Co-authored-by: jamisonderek <jamisonderek@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
2024-10-31 05:22:05 +00:00
let eventLoop = require("event_loop");
let gui = require("gui");
let dialog = require("gui/dialog");
let textInput = require("gui/text_input");
let loading = require("gui/loading");
let storage = require("storage");
// No eval() or exec() so need to run code from file, and filename must be unique
storage.makeDirectory("/ext/.tmp");
storage.makeDirectory("/ext/.tmp/js");
storage.rmrf("/ext/.tmp/js/repl")
storage.makeDirectory("/ext/.tmp/js/repl")
let ctx = {
tmpTemplate: "/ext/.tmp/js/repl/",
tmpNumber: 0,
persistentScope: {},
};
let views = {
dialog: dialog.makeWith({
header: "Interactive Console",
text: "Press OK to Start",
center: "Run Some JS"
}),
textInput: textInput.makeWith({
header: "Type JavaScript Code:",
minLength: 0,
maxLength: 256,
defaultText: "2+2",
defaultTextClear: true,
}),
loading: loading.make(),
};
eventLoop.subscribe(views.dialog.input, function (_sub, button, gui, views) {
if (button === "center") {
gui.viewDispatcher.switchTo(views.textInput);
}
}, gui, views);
eventLoop.subscribe(views.textInput.input, function (_sub, text, gui, views, ctx) {
gui.viewDispatcher.switchTo(views.loading);
let path = ctx.tmpTemplate + (ctx.tmpNumber++).toString();
let file = storage.openFile(path, "w", "create_always");
file.write(text);
file.close();
// Hide GUI before running, we want to see console and avoid deadlock if code fails
gui.viewDispatcher.sendTo("back");
let result = load(path, ctx.persistentScope); // Load runs JS and returns last value on stack
storage.remove(path);
// Must convert to string explicitly
if (result === null) { // mJS: typeof null === "null", ECMAScript: typeof null === "object", IDE complains when checking "null" type
result = "null";
} else if (typeof result === "string") {
result = "'" + result + "'";
} else if (typeof result === "number") {
result = result.toString();
} else if (typeof result === "bigint") { // mJS doesn't support BigInt() but might aswell check
result = "bigint";
} else if (typeof result === "boolean") {
result = result ? "true" : "false";
} else if (typeof result === "symbol") { // mJS doesn't support Symbol() but might aswell check
result = "symbol";
} else if (typeof result === "undefined") {
result = "undefined";
} else if (typeof result === "object") {
result = "object"; // JSON.stringify() is not implemented
} else if (typeof result === "function") {
result = "function";
} else {
result = "unknown type: " + typeof result;
}
gui.viewDispatcher.sendTo("front");
views.dialog.set("header", "JS Returned:");
views.dialog.set("text", result);
gui.viewDispatcher.switchTo(views.dialog);
views.textInput.set("defaultText", text);
}, gui, views, ctx);
eventLoop.subscribe(gui.viewDispatcher.navigation, function (_sub, _, eventLoop) {
eventLoop.stop();
}, eventLoop);
gui.viewDispatcher.switchTo(views.dialog);
// Message behind GUI if something breaks
print("If you're stuck here, something went wrong, re-run the script")
eventLoop.run();
print("\n\nFinished correctly :)")