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https://github.com/DarkFlippers/unleashed-firmware.git
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[FL-1329] Settings (#563)
* Menu: secondary menu rendering * Manu: reset window position on enter to new menu * App-loader: settings menu * Applications: add settings app list * App backlight-control: all work related to turning off the display is now in the notification app * App notification: settings save and load * Gui: variable item list module * App: new notification settings app * Display: backlight is now fully serviced in the notification app * Gui: update variable item list module documentation
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64
applications/gui/modules/variable-item-list.h
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64
applications/gui/modules/variable-item-list.h
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#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct VariableItemList VariableItemList;
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typedef struct VariableItem VariableItem;
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typedef void (*VariableItemChangeCallback)(VariableItem* item);
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/** Allocate and initialize VariableItemList
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* @return VariableItemList*
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*/
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VariableItemList* variable_item_list_alloc();
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/** Deinitialize and free VariableItemList
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* @param variable_item_list VariableItemList instance
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*/
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void variable_item_list_free(VariableItemList* variable_item_list);
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View* variable_item_list_get_view(VariableItemList* variable_item_list);
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/** Add item to VariableItemList
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* @param variable_item_list VariableItemList instance
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* @param label item name
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* @param values_count item values count
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* @param change_callback called on value change in gui
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* @param context item context
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* @return VariableItem* item instance
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*/
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VariableItem* variable_item_list_add(
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VariableItemList* variable_item_list,
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const char* label,
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uint8_t values_count,
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VariableItemChangeCallback change_callback,
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void* context);
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/** Set item current selected index
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* @param item VariableItem* instance
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* @param current_value_index
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*/
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void variable_item_set_current_value_index(VariableItem* item, uint8_t current_value_index);
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/** Set item current selected text
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* @param item VariableItem* instance
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* @param current_value_text
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*/
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void variable_item_set_current_value_text(VariableItem* item, const char* current_value_text);
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/** Get item current selected index
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* @param item VariableItem* instance
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* @return uint8_t current selected index
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*/
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uint8_t variable_item_get_current_value_index(VariableItem* item);
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/** Get item context
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* @param item VariableItem* instance
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* @return void* item context
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*/
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void* variable_item_get_context(VariableItem* item);
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#ifdef __cplusplus
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}
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#endif
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