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mirror of https://github.com/DarkFlippers/unleashed-firmware.git synced 2025-12-12 12:42:30 +04:00

fix ibutton info display

by @krolchonok
+ added missing furi_string_free
a378db6663/applications/main/ibutton/scenes/ibutton_scene_info.c
This commit is contained in:
MX
2023-11-20 23:25:29 +03:00
parent 9513ff5307
commit 4eb40ce948

View File

@@ -8,21 +8,19 @@ void ibutton_scene_info_on_enter(void* context) {
const iButtonProtocolId protocol_id = ibutton_key_get_protocol_id(key); const iButtonProtocolId protocol_id = ibutton_key_get_protocol_id(key);
FuriString* tmp = furi_string_alloc(); FuriString* tmp = furi_string_alloc();
FuriString* keynumber = furi_string_alloc();
ibutton_protocols_render_brief_data(ibutton->protocols, key, keynumber);
furi_string_printf( furi_string_printf(
tmp, tmp,
"\e#%s\n[%s]\e#", "\e#%s\n[%s]\e#\n%s",
ibutton->key_name, ibutton->key_name,
ibutton_protocols_get_name(ibutton->protocols, protocol_id)); ibutton_protocols_get_name(ibutton->protocols, protocol_id),
furi_string_get_cstr(keynumber));
widget_add_text_box_element( widget_add_text_box_element(
widget, 0, 2, 128, 40, AlignLeft, AlignTop, furi_string_get_cstr(tmp), true); widget, 0, 2, 128, 64, AlignLeft, AlignTop, furi_string_get_cstr(tmp), true);
furi_string_reset(tmp);
ibutton_protocols_render_brief_data(ibutton->protocols, key, tmp);
widget_add_string_multiline_element(
widget, 0, 16, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(tmp));
if(ibutton_protocols_get_features(ibutton->protocols, protocol_id) & if(ibutton_protocols_get_features(ibutton->protocols, protocol_id) &
iButtonProtocolFeatureExtData) { iButtonProtocolFeatureExtData) {
@@ -32,6 +30,7 @@ void ibutton_scene_info_on_enter(void* context) {
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
furi_string_free(tmp); furi_string_free(tmp);
furi_string_free(keynumber);
} }
bool ibutton_scene_info_on_event(void* context, SceneManagerEvent event) { bool ibutton_scene_info_on_event(void* context, SceneManagerEvent event) {