mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2025-12-12 20:49:49 +04:00
FurEventLoop: add support for FuriEventFlag, simplify API (#3958)
* Core: event_flag, removing duplicate code * event_loop: add support furi_event_flags * Examples: add missing free in event loop examples * Furi: fix event flag * Sync api symbols * Unit_test: evet_loop_event_flags * Fix multiple waiting list elements handling * Unit_test: add event_loop_event_flag test * FURI: event_loop add restrictions * Fix multiple waiting lists items for good * Improve FuriEventLoop unit tests * Abolish callback return value * Remove return value from callback signature * Use bool level value instead of int32_t * Add unit tests for FuriStreamBuffer * Add unit tests for FuriSemaphore * Speed up test execution * Improve docs * Add a stub for furi os-level primitives * Add more checks for edge cases * Allow event loop notification from ISR * Bump api version Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com> Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
This commit is contained in:
@@ -1,3 +1,12 @@
|
||||
App(
|
||||
appid="example_event_loop_event_flags",
|
||||
name="Example: Event Loop Event Flags",
|
||||
apptype=FlipperAppType.EXTERNAL,
|
||||
sources=["example_event_loop_event_flags.c"],
|
||||
entry_point="example_event_loop_event_flags_app",
|
||||
fap_category="Examples",
|
||||
)
|
||||
|
||||
App(
|
||||
appid="example_event_loop_timer",
|
||||
name="Example: Event Loop Timer",
|
||||
|
||||
@@ -0,0 +1,173 @@
|
||||
/**
|
||||
* @file example_event_loop_event_flags.c
|
||||
* @brief Example application demonstrating the use of the FuriEventFlag primitive in FuriEventLoop instances.
|
||||
*
|
||||
* This application receives keystrokes from the input service and sets the appropriate flags,
|
||||
* which are subsequently processed in the event loop
|
||||
*/
|
||||
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/view_port.h>
|
||||
|
||||
#include <furi_hal_random.h>
|
||||
|
||||
#define TAG "ExampleEventLoopEventFlags"
|
||||
|
||||
typedef struct {
|
||||
Gui* gui;
|
||||
ViewPort* view_port;
|
||||
FuriEventLoop* event_loop;
|
||||
FuriEventFlag* event_flag;
|
||||
} EventLoopEventFlagsApp;
|
||||
|
||||
typedef enum {
|
||||
EventLoopEventFlagsOk = (1 << 0),
|
||||
EventLoopEventFlagsUp = (1 << 1),
|
||||
EventLoopEventFlagsDown = (1 << 2),
|
||||
EventLoopEventFlagsLeft = (1 << 3),
|
||||
EventLoopEventFlagsRight = (1 << 4),
|
||||
EventLoopEventFlagsBack = (1 << 5),
|
||||
EventLoopEventFlagsExit = (1 << 6),
|
||||
} EventLoopEventFlags;
|
||||
|
||||
#define EVENT_LOOP_EVENT_FLAGS_MASK \
|
||||
(EventLoopEventFlagsOk | EventLoopEventFlagsUp | EventLoopEventFlagsDown | \
|
||||
EventLoopEventFlagsLeft | EventLoopEventFlagsRight | EventLoopEventFlagsBack | \
|
||||
EventLoopEventFlagsExit)
|
||||
|
||||
// This function is executed in the GUI context each time an input event occurs (e.g. the user pressed a key)
|
||||
static void event_loop_event_flags_app_input_callback(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
EventLoopEventFlagsApp* app = context;
|
||||
UNUSED(app);
|
||||
|
||||
if(event->type == InputTypePress) {
|
||||
if(event->key == InputKeyOk) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsOk);
|
||||
} else if(event->key == InputKeyUp) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsUp);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsDown);
|
||||
} else if(event->key == InputKeyLeft) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsLeft);
|
||||
} else if(event->key == InputKeyRight) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsRight);
|
||||
} else if(event->key == InputKeyBack) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsBack);
|
||||
}
|
||||
} else if(event->type == InputTypeLong) {
|
||||
if(event->key == InputKeyBack) {
|
||||
furi_event_flag_set(app->event_flag, EventLoopEventFlagsExit);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This function is executed each time a new event flag is inserted in the input event flag.
|
||||
static void
|
||||
event_loop_event_flags_app_event_flags_callback(FuriEventLoopObject* object, void* context) {
|
||||
furi_assert(context);
|
||||
EventLoopEventFlagsApp* app = context;
|
||||
|
||||
furi_assert(object == app->event_flag);
|
||||
|
||||
EventLoopEventFlags events =
|
||||
furi_event_flag_wait(app->event_flag, EVENT_LOOP_EVENT_FLAGS_MASK, FuriFlagWaitAny, 0);
|
||||
furi_check((events) != 0);
|
||||
|
||||
if(events & EventLoopEventFlagsOk) {
|
||||
FURI_LOG_I(TAG, "Press \"Ok\"");
|
||||
}
|
||||
if(events & EventLoopEventFlagsUp) {
|
||||
FURI_LOG_I(TAG, "Press \"Up\"");
|
||||
}
|
||||
if(events & EventLoopEventFlagsDown) {
|
||||
FURI_LOG_I(TAG, "Press \"Down\"");
|
||||
}
|
||||
if(events & EventLoopEventFlagsLeft) {
|
||||
FURI_LOG_I(TAG, "Press \"Left\"");
|
||||
}
|
||||
if(events & EventLoopEventFlagsRight) {
|
||||
FURI_LOG_I(TAG, "Press \"Right\"");
|
||||
}
|
||||
if(events & EventLoopEventFlagsBack) {
|
||||
FURI_LOG_I(TAG, "Press \"Back\"");
|
||||
}
|
||||
if(events & EventLoopEventFlagsExit) {
|
||||
FURI_LOG_I(TAG, "Exit App");
|
||||
furi_event_loop_stop(app->event_loop);
|
||||
}
|
||||
}
|
||||
|
||||
static EventLoopEventFlagsApp* event_loop_event_flags_app_alloc(void) {
|
||||
EventLoopEventFlagsApp* app = malloc(sizeof(EventLoopEventFlagsApp));
|
||||
|
||||
// Create event loop instances.
|
||||
app->event_loop = furi_event_loop_alloc();
|
||||
// Create event flag instances.
|
||||
app->event_flag = furi_event_flag_alloc();
|
||||
|
||||
// Create GUI instance.
|
||||
app->gui = furi_record_open(RECORD_GUI);
|
||||
app->view_port = view_port_alloc();
|
||||
// Gain exclusive access to the input events
|
||||
view_port_input_callback_set(app->view_port, event_loop_event_flags_app_input_callback, app);
|
||||
gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
|
||||
|
||||
// Notify the event loop about incoming messages in the event flag
|
||||
furi_event_loop_subscribe_event_flag(
|
||||
app->event_loop,
|
||||
app->event_flag,
|
||||
FuriEventLoopEventIn | FuriEventLoopEventFlagEdge,
|
||||
event_loop_event_flags_app_event_flags_callback,
|
||||
app);
|
||||
|
||||
return app;
|
||||
}
|
||||
|
||||
static void event_loop_event_flags_app_free(EventLoopEventFlagsApp* app) {
|
||||
gui_remove_view_port(app->gui, app->view_port);
|
||||
|
||||
furi_record_close(RECORD_GUI);
|
||||
app->gui = NULL;
|
||||
|
||||
// Delete all instances
|
||||
view_port_free(app->view_port);
|
||||
app->view_port = NULL;
|
||||
|
||||
// IMPORTANT: The user code MUST unsubscribe from all events before deleting the event loop.
|
||||
// Failure to do so will result in a crash.
|
||||
furi_event_loop_unsubscribe(app->event_loop, app->event_flag);
|
||||
|
||||
furi_event_flag_free(app->event_flag);
|
||||
app->event_flag = NULL;
|
||||
|
||||
furi_event_loop_free(app->event_loop);
|
||||
app->event_loop = NULL;
|
||||
|
||||
free(app);
|
||||
}
|
||||
|
||||
static void event_loop_event_flags_app_run(EventLoopEventFlagsApp* app) {
|
||||
FURI_LOG_I(TAG, "Press keys to see them printed here.");
|
||||
FURI_LOG_I(TAG, "Quickly press different keys to generate events.");
|
||||
FURI_LOG_I(TAG, "Long press \"Back\" to exit app.");
|
||||
|
||||
// Run the application event loop. This call will block until the application is about to exit.
|
||||
furi_event_loop_run(app->event_loop);
|
||||
}
|
||||
|
||||
/*******************************************************************
|
||||
* vvv START HERE vvv
|
||||
*
|
||||
* The application's entry point - referenced in application.fam
|
||||
*******************************************************************/
|
||||
int32_t example_event_loop_event_flags_app(void* arg) {
|
||||
UNUSED(arg);
|
||||
|
||||
EventLoopEventFlagsApp* app = event_loop_event_flags_app_alloc();
|
||||
event_loop_event_flags_app_run(app);
|
||||
event_loop_event_flags_app_free(app);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -52,7 +52,7 @@ typedef struct {
|
||||
*/
|
||||
|
||||
// This function is executed each time the data is taken out of the stream buffer. It is used to restart the worker timer.
|
||||
static bool
|
||||
static void
|
||||
event_loop_multi_app_stream_buffer_worker_callback(FuriEventLoopObject* object, void* context) {
|
||||
furi_assert(context);
|
||||
EventLoopMultiAppWorker* worker = context;
|
||||
@@ -62,8 +62,6 @@ static bool
|
||||
FURI_LOG_I(TAG, "Data was removed from buffer");
|
||||
// Restart the timer to generate another block of random data.
|
||||
furi_event_loop_timer_start(worker->timer, WORKER_DATA_INTERVAL_MS);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// This function is executed when the worker timer expires. The timer will NOT restart automatically
|
||||
@@ -152,7 +150,7 @@ static void event_loop_multi_app_input_callback(InputEvent* event, void* context
|
||||
}
|
||||
|
||||
// This function is executed each time new data is available in the stream buffer.
|
||||
static bool
|
||||
static void
|
||||
event_loop_multi_app_stream_buffer_callback(FuriEventLoopObject* object, void* context) {
|
||||
furi_assert(context);
|
||||
EventLoopMultiApp* app = context;
|
||||
@@ -172,12 +170,10 @@ static bool
|
||||
|
||||
FURI_LOG_I(TAG, "Received data: %s", furi_string_get_cstr(tmp_str));
|
||||
furi_string_free(tmp_str);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// This function is executed each time a new message is inserted in the input queue.
|
||||
static bool event_loop_multi_app_input_queue_callback(FuriEventLoopObject* object, void* context) {
|
||||
static void event_loop_multi_app_input_queue_callback(FuriEventLoopObject* object, void* context) {
|
||||
furi_assert(context);
|
||||
EventLoopMultiApp* app = context;
|
||||
|
||||
@@ -222,8 +218,6 @@ static bool event_loop_multi_app_input_queue_callback(FuriEventLoopObject* objec
|
||||
// Not a long press, just print the key's name.
|
||||
FURI_LOG_I(TAG, "Short press: %s", input_get_key_name(event.key));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// This function is executed each time the countdown timer expires.
|
||||
|
||||
@@ -59,7 +59,7 @@ static int32_t event_loop_mutex_app_worker_thread(void* context) {
|
||||
}
|
||||
|
||||
// This function is being run each time when the mutex gets released
|
||||
static bool event_loop_mutex_app_event_callback(FuriEventLoopObject* object, void* context) {
|
||||
static void event_loop_mutex_app_event_callback(FuriEventLoopObject* object, void* context) {
|
||||
furi_assert(context);
|
||||
|
||||
EventLoopMutexApp* app = context;
|
||||
@@ -82,8 +82,6 @@ static bool event_loop_mutex_app_event_callback(FuriEventLoopObject* object, voi
|
||||
MUTEX_EVENT_AND_FLAGS,
|
||||
event_loop_mutex_app_event_callback,
|
||||
app);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static EventLoopMutexApp* event_loop_mutex_app_alloc(void) {
|
||||
|
||||
@@ -54,7 +54,7 @@ static int32_t event_loop_stream_buffer_app_worker_thread(void* context) {
|
||||
}
|
||||
|
||||
// This function is being run each time when the number of bytes in the buffer is above its trigger level.
|
||||
static bool
|
||||
static void
|
||||
event_loop_stream_buffer_app_event_callback(FuriEventLoopObject* object, void* context) {
|
||||
furi_assert(context);
|
||||
EventLoopStreamBufferApp* app = context;
|
||||
@@ -76,8 +76,6 @@ static bool
|
||||
|
||||
FURI_LOG_I(TAG, "Received data: %s", furi_string_get_cstr(tmp_str));
|
||||
furi_string_free(tmp_str);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static EventLoopStreamBufferApp* event_loop_stream_buffer_app_alloc(void) {
|
||||
|
||||
Reference in New Issue
Block a user