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mirror of https://github.com/DarkFlippers/unleashed-firmware.git synced 2025-12-12 04:34:43 +04:00

Signal settings gui

This commit is contained in:
Dmitry422
2025-11-06 17:42:55 +07:00
parent 4f5ab0b15b
commit 7f7d1e1d32

View File

@@ -1,20 +1,63 @@
#include "../subghz_i.h"
#include "subghz/types.h"
#include "../helpers/subghz_custom_event.h"
#include <lib/subghz/protocols/raw.h>
#include <gui/modules/validators.h>
#include <dolphin/dolphin.h>
#include <toolbox/name_generator.h>
#include <lib/toolbox/value_index.h>
#define COUNTER_MODE_COUNT 7
const char* const counter_mode_text[COUNTER_MODE_COUNT] = {
"System",
"Mode 1",
"Mode 2",
"Mode 3",
"Mode 4",
"Mode 5",
"Mode 6",
};
int8_t counter_mode = 0;
const int32_t counter_mode_value[COUNTER_MODE_COUNT] = {
0,
1,
2,
3,
4,
5,
6,
};
void subghz_scene_signal_settings_counter_mode_changed (VariableItem* item){
SubGhz* subghz = variable_item_get_context(item);
UNUSED (subghz);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, counter_mode_text[index]);
counter_mode = counter_mode_value[index];
void subghz_scene_signal_settings_text_input_callback(void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneSignalSettings);
}
void subghz_scene_signal_settings_on_enter(void* context) {
SubGhz* subghz = context;
VariableItemList* variable_item_list = subghz->variable_item_list;
int32_t value_index;
VariableItem* item;
int32_t available_count = COUNTER_MODE_COUNT;
item = variable_item_list_add(
variable_item_list,
"Counter Mode",
available_count,
subghz_scene_signal_settings_counter_mode_changed,
subghz);
value_index = value_index_int32(
counter_mode,
counter_mode_value,
available_count);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, counter_mode_text[value_index]);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
}
@@ -30,5 +73,6 @@ bool subghz_scene_signal_settings_on_event(void* context, SceneManagerEvent even
void subghz_scene_signal_settings_on_exit(void* context) {
SubGhz* subghz = context;
variable_item_list_set_selected_item(subghz->variable_item_list, 0);
variable_item_list_reset(subghz->variable_item_list);
}