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mirror of https://github.com/DarkFlippers/unleashed-firmware.git synced 2025-12-12 12:42:30 +04:00

addding some great plugins to be preinstalled

and running fbt format, and fixing TOTP printf format
This commit is contained in:
MX
2022-10-12 05:01:37 +03:00
parent aa9f958f07
commit 8520daf28b
107 changed files with 6545 additions and 16 deletions

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@@ -80,6 +80,8 @@ Also check changelog in releases for latest updates!
- Simple Clock (timer by GMMan / settings by kowalski7cc) [(Original by CompaqDisc)](https://gist.github.com/CompaqDisc/4e329c501bd03c1e801849b81f48ea61) - Simple Clock (timer by GMMan / settings by kowalski7cc) [(Original by CompaqDisc)](https://gist.github.com/CompaqDisc/4e329c501bd03c1e801849b81f48ea61)
- UniversalRF Remix / Sub-GHz Remote [(by ESurge)](https://github.com/ESurge/flipperzero-firmware-unirfremix)[(updated and all protocol support added by darmiel & xMasterX)](https://github.com/darmiel/flipper-playlist/tree/feat/unirf-protocols) - UniversalRF Remix / Sub-GHz Remote [(by ESurge)](https://github.com/ESurge/flipperzero-firmware-unirfremix)[(updated and all protocol support added by darmiel & xMasterX)](https://github.com/darmiel/flipper-playlist/tree/feat/unirf-protocols)
- Spectrum Analyzer (with changes) [(by jolcese)](https://github.com/jolcese/flipperzero-firmware/tree/spectrum/applications/spectrum_analyzer) - [Ultra Narrow mode & scan channels non-consecutively](https://github.com/theY4Kman/flipperzero-firmware/commits?author=theY4Kman) - Spectrum Analyzer (with changes) [(by jolcese)](https://github.com/jolcese/flipperzero-firmware/tree/spectrum/applications/spectrum_analyzer) - [Ultra Narrow mode & scan channels non-consecutively](https://github.com/theY4Kman/flipperzero-firmware/commits?author=theY4Kman)
- Metronome [(by panki27)](https://github.com/panki27/Metronome)
- **TOTP (Authenticator)** [(by akopachov)](https://github.com/akopachov/flipper-zero_authenticator)
Games: Games:
- DOOM (fixed) [(By p4nic4ttack)](https://github.com/p4nic4ttack/doom-flipper-zero/) - DOOM (fixed) [(By p4nic4ttack)](https://github.com/p4nic4ttack/doom-flipper-zero/)
@@ -88,6 +90,7 @@ Games:
- Arkanoid (refactored by xMasterX) [(by gotnull)](https://github.com/gotnull/flipperzero-firmware-wPlugins) - Arkanoid (refactored by xMasterX) [(by gotnull)](https://github.com/gotnull/flipperzero-firmware-wPlugins)
- Tic Tac Toe (refactored by xMasterX) [(by gotnull)](https://github.com/gotnull/flipperzero-firmware-wPlugins) - Tic Tac Toe (refactored by xMasterX) [(by gotnull)](https://github.com/gotnull/flipperzero-firmware-wPlugins)
- Tetris (with fixes) [(by jeffplang)](https://github.com/jeffplang/flipperzero-firmware/tree/tetris_game/applications/tetris_game) - Tetris (with fixes) [(by jeffplang)](https://github.com/jeffplang/flipperzero-firmware/tree/tetris_game/applications/tetris_game)
- Minesweeper [(by panki27)](https://github.com/panki27/minesweeper)
### Other changes ### Other changes
@@ -113,6 +116,8 @@ Games:
## [- Configure Sub-GHz Remote App](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/SubGHzRemotePlugin.md) ## [- Configure Sub-GHz Remote App](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/SubGHzRemotePlugin.md)
## [- TOTP (Authenticator) config description](https://github.com/akopachov/flipper-zero_authenticator/blob/master/.github/conf-file_description.md)
## [- Barcode Generator](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/BarcodeGenerator.md) ## [- Barcode Generator](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/BarcodeGenerator.md)
## [- Multi Converter](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/MultiConverter.md) ## [- Multi Converter](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/MultiConverter.md)

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@@ -0,0 +1,23 @@
# Metronome
[Original link](https://github.com/panki27/Metronome)
A metronome for the [Flipper Zero](https://flipperzero.one/) device. Goes along perfectly with my [BPM tapper](https://github.com/panki27/bpm-tapper).
![screenshot](img/screenshot.png)
## Features
- BPM adjustable, fine and coarse (hold pressed)
- Selectable amount of beats per bar
- Selectable note length
- First beat is pronounced
- Progress indicator
- LED flashes accordingly
- 3 different settings: Beep, Vibrate, Silent (push Down to change)
## Compiling
```
./fbt firmware_metronome
```

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@@ -0,0 +1,14 @@
App(
appid="Metronome",
name="Metronome",
apptype=FlipperAppType.EXTERNAL,
entry_point="metronome_app",
cdefines=["APP_METRONOME"],
requires=[
"gui",
],
fap_icon="metronome_icon.png",
fap_category="Music",
stack_size=2 * 1024,
order=20,
)

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#include <gui/canvas.h>
#include <gui/icon_i.h>
//lib can only do bottom left/right
void elements_button_top_left(Canvas* canvas, const char* str) {
const uint8_t button_height = 12;
const uint8_t vertical_offset = 3;
const uint8_t horizontal_offset = 3;
const uint8_t string_width = canvas_string_width(canvas, str);
const Icon* icon = &I_ButtonUp_7x4;
const uint8_t icon_h_offset = 3;
const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
const uint8_t icon_v_offset = icon->height + vertical_offset;
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
const uint8_t x = 0;
const uint8_t y = 0 + button_height;
canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
canvas_draw_line(canvas, x + button_width + 0, y - button_height, x + button_width + 0, y - 1);
canvas_draw_line(canvas, x + button_width + 1, y - button_height, x + button_width + 1, y - 2);
canvas_draw_line(canvas, x + button_width + 2, y - button_height, x + button_width + 2, y - 3);
canvas_invert_color(canvas);
canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonUp_7x4);
canvas_draw_str(
canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
canvas_invert_color(canvas);
}
void elements_button_top_right(Canvas* canvas, const char* str) {
const uint8_t button_height = 12;
const uint8_t vertical_offset = 3;
const uint8_t horizontal_offset = 3;
const uint8_t string_width = canvas_string_width(canvas, str);
const Icon* icon = &I_ButtonUp_7x4;
const uint8_t icon_h_offset = 3;
const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
const uint8_t icon_v_offset = icon->height + vertical_offset;
const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
const uint8_t x = canvas_width(canvas);
const uint8_t y = 0 + button_height;
canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
canvas_draw_line(canvas, x - button_width - 1, y - button_height, x - button_width - 1, y - 1);
canvas_draw_line(canvas, x - button_width - 2, y - button_height, x - button_width - 2, y - 2);
canvas_draw_line(canvas, x - button_width - 3, y - button_height, x - button_width - 3, y - 3);
canvas_invert_color(canvas);
canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
canvas_draw_icon(
canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonUp_7x4);
canvas_invert_color(canvas);
}

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void elements_button_top_right(Canvas* canvas, const char* str);
void elements_button_top_left(Canvas* canvas, const char* str);

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#include <furi.h>
#include <furi_hal.h>
#include <input/input.h>
#include <m-string.h>
#include <stdlib.h>
#include <gui/gui.h>
#include <gui/elements.h>
#include <gui/canvas.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include "gui_extensions.h"
#define BPM_STEP_SIZE_FINE 0.5d
#define BPM_STEP_SIZE_COARSE 10.0d
#define BPM_BOUNDARY_LOW 10.0d
#define BPM_BOUNDARY_HIGH 300.0d
#define BEEP_DELAY_MS 50
#define wave_bitmap_left_width 4
#define wave_bitmap_left_height 14
static uint8_t wave_bitmap_left_bits[] =
{0x08, 0x0C, 0x06, 0x06, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x06, 0x06, 0x0C, 0x08};
#define wave_bitmap_right_width 4
#define wave_bitmap_right_height 14
static uint8_t wave_bitmap_right_bits[] =
{0x01, 0x03, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x06, 0x06, 0x03, 0x01};
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType type;
InputEvent input;
} PluginEvent;
enum OutputMode { Loud, Vibro, Silent };
typedef struct {
double bpm;
bool playing;
int beats_per_bar;
int note_length;
int current_beat;
enum OutputMode output_mode;
FuriTimer* timer;
NotificationApp* notifications;
} MetronomeState;
static void render_callback(Canvas* const canvas, void* ctx) {
const MetronomeState* metronome_state = acquire_mutex((ValueMutex*)ctx, 25);
if(metronome_state == NULL) {
return;
}
string_t tempStr;
string_init(tempStr);
canvas_draw_frame(canvas, 0, 0, 128, 64);
canvas_set_font(canvas, FontPrimary);
// draw bars/beat
string_printf(tempStr, "%d/%d", metronome_state->beats_per_bar, metronome_state->note_length);
canvas_draw_str_aligned(canvas, 64, 8, AlignCenter, AlignCenter, string_get_cstr(tempStr));
string_reset(tempStr);
// draw BPM value
string_printf(tempStr, "%.2f", metronome_state->bpm);
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(canvas, 64, 24, AlignCenter, AlignCenter, string_get_cstr(tempStr));
string_reset(tempStr);
// draw volume indicator
// always draw first waves
canvas_draw_xbm(
canvas, 20, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
canvas_draw_xbm(
canvas,
canvas_width(canvas) - 20 - wave_bitmap_right_width,
17,
wave_bitmap_right_width,
wave_bitmap_right_height,
wave_bitmap_right_bits);
if(metronome_state->output_mode < Silent) {
canvas_draw_xbm(
canvas, 16, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
canvas_draw_xbm(
canvas,
canvas_width(canvas) - 16 - wave_bitmap_right_width,
17,
wave_bitmap_right_width,
wave_bitmap_right_height,
wave_bitmap_right_bits);
}
if(metronome_state->output_mode < Vibro) {
canvas_draw_xbm(
canvas, 12, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
canvas_draw_xbm(
canvas,
canvas_width(canvas) - 12 - wave_bitmap_right_width,
17,
wave_bitmap_right_width,
wave_bitmap_right_height,
wave_bitmap_right_bits);
}
// draw button prompts
canvas_set_font(canvas, FontSecondary);
elements_button_left(canvas, "Slow");
elements_button_right(canvas, "Fast");
if(metronome_state->playing) {
elements_button_center(canvas, "Stop ");
} else {
elements_button_center(canvas, "Start");
}
elements_button_top_left(canvas, "Push");
elements_button_top_right(canvas, "Hold");
// draw progress bar
elements_progress_bar(
canvas, 8, 36, 112, (float)metronome_state->current_beat / metronome_state->beats_per_bar);
// cleanup
string_clear(tempStr);
release_mutex((ValueMutex*)ctx, metronome_state);
}
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
PluginEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void timer_callback(void* ctx) {
// this is where we go BEEP!
MetronomeState* metronome_state = acquire_mutex((ValueMutex*)ctx, 25);
metronome_state->current_beat++;
if(metronome_state->current_beat > metronome_state->beats_per_bar) {
metronome_state->current_beat = 1;
}
if(metronome_state->current_beat == 1) {
// pronounced beat
notification_message(metronome_state->notifications, &sequence_set_only_red_255);
switch(metronome_state->output_mode) {
case Loud:
furi_hal_speaker_start(440.0f, 1.0f);
break;
case Vibro:
notification_message(metronome_state->notifications, &sequence_set_vibro_on);
break;
case Silent:
break;
}
} else {
// unpronounced beat
notification_message(metronome_state->notifications, &sequence_set_only_green_255);
switch(metronome_state->output_mode) {
case Loud:
furi_hal_speaker_start(220.0f, 1.0f);
break;
case Vibro:
notification_message(metronome_state->notifications, &sequence_set_vibro_on);
break;
case Silent:
break;
}
};
// this is a bit of a kludge... if we are on vibro and unpronounced, stop vibro after half the usual duration
switch(metronome_state->output_mode) {
case Loud:
furi_delay_ms(BEEP_DELAY_MS);
furi_hal_speaker_stop();
break;
case Vibro:
if(metronome_state->current_beat == 1) {
furi_delay_ms(BEEP_DELAY_MS);
notification_message(metronome_state->notifications, &sequence_reset_vibro);
} else {
furi_delay_ms((int)BEEP_DELAY_MS / 2);
notification_message(metronome_state->notifications, &sequence_reset_vibro);
furi_delay_ms((int)BEEP_DELAY_MS / 2);
}
break;
case Silent:
break;
}
notification_message(metronome_state->notifications, &sequence_reset_rgb);
release_mutex((ValueMutex*)ctx, metronome_state);
}
static uint32_t state_to_sleep_ticks(MetronomeState* metronome_state) {
// calculate time between beeps
uint32_t tps = furi_kernel_get_tick_frequency();
double multiplier = 4.0d / metronome_state->note_length;
double bps = (double)metronome_state->bpm / 60;
return (uint32_t)(round(tps / bps) - ((BEEP_DELAY_MS / 1000) * tps)) * multiplier;
}
static void update_timer(MetronomeState* metronome_state) {
if(furi_timer_is_running(metronome_state->timer)) {
furi_timer_stop(metronome_state->timer);
furi_timer_start(metronome_state->timer, state_to_sleep_ticks(metronome_state));
}
}
static void increase_bpm(MetronomeState* metronome_state, double amount) {
metronome_state->bpm += amount;
if(metronome_state->bpm > (double)BPM_BOUNDARY_HIGH) {
metronome_state->bpm = BPM_BOUNDARY_HIGH;
}
update_timer(metronome_state);
}
static void decrease_bpm(MetronomeState* metronome_state, double amount) {
metronome_state->bpm -= amount;
if(metronome_state->bpm < (double)BPM_BOUNDARY_LOW) {
metronome_state->bpm = BPM_BOUNDARY_LOW;
}
update_timer(metronome_state);
}
static void cycle_beats_per_bar(MetronomeState* metronome_state) {
metronome_state->beats_per_bar++;
if(metronome_state->beats_per_bar > metronome_state->note_length) {
metronome_state->beats_per_bar = 1;
}
}
static void cycle_note_length(MetronomeState* metronome_state) {
metronome_state->note_length *= 2;
if(metronome_state->note_length > 16) {
metronome_state->note_length = 2;
metronome_state->beats_per_bar = 1;
}
update_timer(metronome_state);
}
static void cycle_output_mode(MetronomeState* metronome_state) {
metronome_state->output_mode++;
if(metronome_state->output_mode > Silent) {
metronome_state->output_mode = Loud;
}
}
static void metronome_state_init(MetronomeState* const metronome_state) {
metronome_state->bpm = 120.0;
metronome_state->playing = false;
metronome_state->beats_per_bar = 4;
metronome_state->note_length = 4;
metronome_state->current_beat = 0;
metronome_state->output_mode = Loud;
metronome_state->notifications = furi_record_open(RECORD_NOTIFICATION);
}
int32_t metronome_app() {
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
MetronomeState* metronome_state = malloc(sizeof(MetronomeState));
metronome_state_init(metronome_state);
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, metronome_state, sizeof(MetronomeState))) {
FURI_LOG_E("Metronome", "cannot create mutex\r\n");
free(metronome_state);
return 255;
}
// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
metronome_state->timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, &state_mutex);
// Open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
PluginEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
MetronomeState* metronome_state = (MetronomeState*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
if(event.type == EventTypeKey) {
if(event.input.type == InputTypeShort) {
// push events
switch(event.input.key) {
case InputKeyUp:
cycle_beats_per_bar(metronome_state);
break;
case InputKeyDown:
cycle_output_mode(metronome_state);
break;
case InputKeyRight:
increase_bpm(metronome_state, BPM_STEP_SIZE_FINE);
break;
case InputKeyLeft:
decrease_bpm(metronome_state, BPM_STEP_SIZE_FINE);
break;
case InputKeyOk:
metronome_state->playing = !metronome_state->playing;
if(metronome_state->playing) {
furi_timer_start(
metronome_state->timer, state_to_sleep_ticks(metronome_state));
} else {
furi_timer_stop(metronome_state->timer);
}
break;
case InputKeyBack:
processing = false;
break;
}
} else if(event.input.type == InputTypeLong) {
// hold events
switch(event.input.key) {
case InputKeyUp:
cycle_note_length(metronome_state);
break;
case InputKeyDown:
break;
case InputKeyRight:
increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
break;
case InputKeyLeft:
decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
break;
case InputKeyOk:
break;
case InputKeyBack:
processing = false;
break;
}
} else if(event.input.type == InputTypeRepeat) {
// repeat events
switch(event.input.key) {
case InputKeyUp:
break;
case InputKeyDown:
break;
case InputKeyRight:
increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
break;
case InputKeyLeft:
decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
break;
case InputKeyOk:
break;
case InputKeyBack:
processing = false;
break;
}
}
}
} else {
FURI_LOG_D("Metronome", "FuriMessageQueue: event timeout");
// event timeout
}
view_port_update(view_port);
release_mutex(&state_mutex, metronome_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
furi_timer_free(metronome_state->timer);
furi_record_close(RECORD_NOTIFICATION);
free(metronome_state);
return 0;
}

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
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Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
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The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
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"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
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Also add information on how to contact you by electronic and paper mail.
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Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View File

@@ -0,0 +1,19 @@
# Minesweeper
[Original Link](https://github.com/panki27/minesweeper)
This is a Minesweeper implementation for the Flipper Zero device.
![screenshot](img/screenshot.png)
## Controls
- Arrow buttons to move
- Push center button to open field
- Hold center button to toggle flag
## Compiling
```
./fbt firmware_minesweeper
```

View File

@@ -0,0 +1,12 @@
App(
appid="Minesweeper",
name="Minesweeper",
apptype=FlipperAppType.EXTERNAL,
entry_point="minesweeper_app",
cdefines=["APP_MINESWEEPER"],
requires=["gui"],
stack_size=8 * 1024,
fap_category="Games",
fap_icon="minesweeper_icon.png",
order=35,
)

View File

@@ -0,0 +1,144 @@
#define tile_0_width 8
#define tile_0_height 8
static uint8_t tile_0_bits[] = {
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
};
#define tile_1_width 8
#define tile_1_height 8
static uint8_t tile_1_bits[] = {
0x00,
0x10,
0x18,
0x10,
0x10,
0x10,
0x10,
0x00,
};
#define tile_2_width 8
#define tile_2_height 8
static uint8_t tile_2_bits[] = {
0x00,
0x1C,
0x20,
0x20,
0x18,
0x04,
0x3C,
0x00,
};
#define tile_3_width 8
#define tile_3_height 8
static uint8_t tile_3_bits[] = {
0x00,
0x1C,
0x20,
0x20,
0x18,
0x20,
0x1C,
0x00,
};
#define tile_4_width 8
#define tile_4_height 8
static uint8_t tile_4_bits[] = {
0x00,
0x04,
0x14,
0x14,
0x3C,
0x10,
0x10,
0x00,
};
#define tile_5_width 8
#define tile_5_height 8
static uint8_t tile_5_bits[] = {
0x00,
0x3C,
0x04,
0x1C,
0x20,
0x20,
0x1C,
0x00,
};
#define tile_6_width 8
#define tile_6_height 8
static uint8_t tile_6_bits[] = {
0x00,
0x18,
0x24,
0x04,
0x1C,
0x24,
0x18,
0x00,
};
#define tile_7_width 8
#define tile_7_height 8
static uint8_t tile_7_bits[] = {
0x00,
0x3C,
0x20,
0x20,
0x10,
0x08,
0x08,
0x00,
};
#define tile_8_width 8
#define tile_8_height 8
static uint8_t tile_8_bits[] = {
0x00,
0x18,
0x24,
0x18,
0x24,
0x24,
0x18,
0x00,
};
#define tile_flag_width 8
#define tile_flag_height 8
static uint8_t tile_flag_bits[] = {
0xFF,
0x81,
0xB9,
0x89,
0x89,
0x9D,
0x81,
0xFF,
};
#define tile_mine_width 8
#define tile_mine_height 8
static uint8_t tile_mine_bits[] = {
0x55,
0xAA,
0x55,
0xAA,
0x55,
0xAA,
0x55,
0xAA,
};
#define tile_uncleared_width 8
#define tile_uncleared_height 8
static uint8_t tile_uncleared_bits[] = {
0xFF,
0x81,
0x81,
0x81,
0x81,
0x81,
0x81,
0xFF,
};

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#define tile_0_width 8
#define tile_0_height 8
static uint8_t tile_0_bits[] = {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, };
#define tile_1_width 8
#define tile_1_height 8
static uint8_t tile_1_bits[] = {
0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };
#define tile_2_width 8
#define tile_2_height 8
static uint8_t tile_2_bits[] = {
0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };
#define tile_3_width 8
#define tile_3_height 8
static uint8_t tile_3_bits[] = {
0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };
#define tile_4_width 8
#define tile_4_height 8
static uint8_t tile_4_bits[] = {
0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };
#define tile_5_width 8
#define tile_5_height 8
static uint8_t tile_5_bits[] = {
0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };
#define tile_6_width 8
#define tile_6_height 8
static uint8_t tile_6_bits[] = {
0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };
#define tile_7_width 8
#define tile_7_height 8
static uint8_t tile_7_bits[] = {
0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };
#define tile_8_width 8
#define tile_8_height 8
static uint8_t tile_8_bits[] = {
0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };
#define tile_flag_width 8
#define tile_flag_height 8
static uint8_t tile_flag_bits[] = {
0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
#define tile_mine_width 8
#define tile_mine_height 8
static uint8_t tile_mine_bits[] = {
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, };
#define tile_uncleared_width 8
#define tile_uncleared_height 8
static uint8_t tile_uncleared_bits[] = {
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };

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#define tile_0_width 8
#define tile_0_height 8
static char tile_0_bits[] = {
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, };

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#define tile_1_width 8
#define tile_1_height 8
static uint8_t tile_1_bits[] = {
0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };

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#define tile_2_width 8
#define tile_2_height 8
static uint8_t tile_2_bits[] = {
0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };

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#define tile_3_width 8
#define tile_3_height 8
static uint8_t tile_3_bits[] = {
0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };

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#define tile_4_width 8
#define tile_4_height 8
static uint8_t tile_4_bits[] = {
0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };

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#define tile_5_width 8
#define tile_5_height 8
static uint8_t tile_5_bits[] = {
0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };

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#define tile_6_width 8
#define tile_6_height 8
static uint8_t tile_6_bits[] = {
0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };

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#define tile_7_width 8
#define tile_7_height 8
static uint8_t tile_7_bits[] = {
0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };

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#define tile_8_width 8
#define tile_8_height 8
static uint8_t tile_8_bits[] = {
0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };

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#define tile_flag_width 8
#define tile_flag_height 8
static uint8_t tile_flag_bits[] = {
0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };

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#define tile_mine_width 8
#define tile_mine_height 8
static uint8_t tile_mine_bits[] = {
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, };

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#define tile_uncleared_width 8
#define tile_uncleared_height 8
static uint8_t tile_uncleared_bits[] = {
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };

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#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include <stdlib.h>
#include <notification/notification_messages.h>
#include <dialogs/dialogs.h>
#include <m-string.h>
#include "assets.h"
#define PLAYFIELD_WIDTH 16
#define PLAYFIELD_HEIGHT 7
#define TILE_WIDTH 8
#define TILE_HEIGHT 8
#define MINECOUNT 20
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType type;
InputEvent input;
} PluginEvent;
typedef enum {
TileType0, // this HAS to be in order, for hint assignment to be ez pz
TileType1,
TileType2,
TileType3,
TileType4,
TileType5,
TileType6,
TileType7,
TileType8,
TileTypeUncleared,
TileTypeFlag,
TileTypeMine
} TileType;
typedef enum {
FieldEmpty, // <-- same goes for this
FieldMine
} Field;
typedef struct {
Field minefield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT];
TileType playfield[PLAYFIELD_WIDTH][PLAYFIELD_HEIGHT];
FuriTimer* timer;
int cursor_x;
int cursor_y;
int mines_left;
int fields_cleared;
int flags_set;
bool game_started;
uint32_t game_started_tick;
} Minesweeper;
static void timer_callback(void* ctx) {
UNUSED(ctx);
NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
notification_message(notification, &sequence_reset_vibro);
furi_record_close(RECORD_NOTIFICATION);
}
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
PluginEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void render_callback(Canvas* const canvas, void* ctx) {
const Minesweeper* minesweeper_state = acquire_mutex((ValueMutex*)ctx, 25);
if(minesweeper_state == NULL) {
return;
}
FuriString* mineStr;
FuriString* timeStr;
mineStr = furi_string_alloc();
timeStr = furi_string_alloc();
furi_string_printf(mineStr, "Mines: %d", MINECOUNT - minesweeper_state->flags_set);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, furi_string_get_cstr(mineStr));
int seconds = 0;
int minutes = 0;
if(minesweeper_state->game_started) {
uint32_t ticks_elapsed = furi_get_tick() - minesweeper_state->game_started_tick;
seconds = (int)ticks_elapsed / furi_kernel_get_tick_frequency();
minutes = (int)seconds / 60;
seconds = seconds % 60;
}
furi_string_printf(timeStr, "%01d:%02d", minutes, seconds);
canvas_draw_str_aligned(canvas, 128, 0, AlignRight, AlignTop, furi_string_get_cstr(timeStr));
for(int y = 0; y < PLAYFIELD_HEIGHT; y++) {
for(int x = 0; x < PLAYFIELD_WIDTH; x++) {
if(x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) {
canvas_invert_color(canvas);
}
switch(minesweeper_state->playfield[x][y]) {
case TileType0:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_0_bits);
break;
case TileType1:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_1_bits);
break;
case TileType2:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_2_bits);
break;
case TileType3:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_3_bits);
break;
case TileType4:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_4_bits);
break;
case TileType5:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_5_bits);
break;
case TileType6:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_6_bits);
break;
case TileType7:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_7_bits);
break;
case TileType8:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_8_bits);
break;
case TileTypeFlag:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_flag_bits);
break;
case TileTypeUncleared:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_uncleared_bits);
break;
case TileTypeMine:
canvas_draw_xbm(
canvas,
x * TILE_HEIGHT, // x
8 + (y * TILE_WIDTH), // y
TILE_WIDTH,
TILE_HEIGHT,
tile_mine_bits);
break;
}
if(x == minesweeper_state->cursor_x && y == minesweeper_state->cursor_y) {
canvas_invert_color(canvas);
}
}
}
furi_string_free(mineStr);
furi_string_free(timeStr);
release_mutex((ValueMutex*)ctx, minesweeper_state);
}
static void setup_playfield(Minesweeper* minesweeper_state) {
int mines_left = MINECOUNT;
for(int y = 0; y < PLAYFIELD_HEIGHT; y++) {
for(int x = 0; x < PLAYFIELD_WIDTH; x++) {
minesweeper_state->minefield[x][y] = FieldEmpty;
minesweeper_state->playfield[x][y] = TileTypeUncleared;
}
}
while(mines_left > 0) {
int rand_x = rand() % PLAYFIELD_WIDTH;
int rand_y = rand() % PLAYFIELD_HEIGHT;
// make sure first guess isn't a mine
if(minesweeper_state->minefield[rand_x][rand_y] == FieldEmpty &&
(minesweeper_state->cursor_x != rand_x && minesweeper_state->cursor_y != rand_y)) {
minesweeper_state->minefield[rand_x][rand_y] = FieldMine;
mines_left--;
}
}
minesweeper_state->mines_left = MINECOUNT;
minesweeper_state->fields_cleared = 0;
minesweeper_state->flags_set = 0;
minesweeper_state->game_started_tick = furi_get_tick();
minesweeper_state->game_started = false;
}
static void place_flag(Minesweeper* minesweeper_state) {
if(minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] ==
TileTypeUncleared) {
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] =
TileTypeFlag;
minesweeper_state->flags_set++;
} else if(
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] ==
TileTypeFlag) {
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] =
TileTypeUncleared;
minesweeper_state->flags_set--;
}
}
static bool game_lost(Minesweeper* minesweeper_state) {
// returns true if the player wants to restart, otherwise false
DialogsApp* dialogs = furi_record_open(RECORD_DIALOGS);
DialogMessage* message = dialog_message_alloc();
const char* header_text = "Game Over";
const char* message_text = "You hit a mine!";
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
dialog_message_set_text(message, message_text, 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, NULL, "Play again", NULL);
dialog_message_set_icon(message, NULL, 0, 10);
NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION);
notification_message(notifications, &sequence_set_vibro_on);
furi_record_close(RECORD_NOTIFICATION);
furi_timer_start(minesweeper_state->timer, (uint32_t)furi_kernel_get_tick_frequency() * 0.2);
DialogMessageButton choice = dialog_message_show(dialogs, message);
dialog_message_free(message);
furi_record_close(RECORD_DIALOGS);
return choice == DialogMessageButtonCenter;
}
static bool game_won(Minesweeper* minesweeper_state) {
DialogsApp* dialogs = furi_record_open(RECORD_DIALOGS);
FuriString* tempStr;
tempStr = furi_string_alloc();
int seconds = 0;
int minutes = 0;
uint32_t ticks_elapsed = furi_get_tick() - minesweeper_state->game_started_tick;
seconds = (int)ticks_elapsed / furi_kernel_get_tick_frequency();
minutes = (int)seconds / 60;
seconds = seconds % 60;
DialogMessage* message = dialog_message_alloc();
const char* header_text = "Game won!";
furi_string_cat_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds);
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
dialog_message_set_text(
message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, NULL, "Play again", NULL);
// TODO: create icon
dialog_message_set_icon(message, NULL, 72, 17);
DialogMessageButton choice = dialog_message_show(dialogs, message);
dialog_message_free(message);
furi_string_free(tempStr);
furi_record_close(RECORD_DIALOGS);
return choice == DialogMessageButtonCenter;
}
static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y) {
if(minesweeper_state->playfield[cursor_x][cursor_y] != TileTypeUncleared) {
// we're on an already uncovered field
return true;
}
if(minesweeper_state->minefield[cursor_x][cursor_y] == FieldMine) {
// TODO: player loses!
minesweeper_state->playfield[cursor_x][cursor_y] = TileTypeMine;
return false;
} else {
// get number of surrounding mines.
int hint = 0;
for(int y = cursor_y - 1; y <= cursor_y + 1; y++) {
for(int x = cursor_x - 1; x <= cursor_x + 1; x++) {
if(x == cursor_x && y == cursor_y) {
// we're on the cell the user selected, so ignore.
continue;
}
// make sure we don't go OOB
if(x >= 0 && x < PLAYFIELD_WIDTH && y >= 0 && y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->minefield[x][y] == FieldMine) {
hint++;
}
}
}
}
// 〜( ̄▽ ̄〜) don't judge me (〜 ̄▽ ̄)〜
minesweeper_state->playfield[cursor_x][cursor_y] = hint;
minesweeper_state->fields_cleared++;
FURI_LOG_D("Minesweeper", "Setting %d,%d to %d", cursor_x, cursor_y, hint);
if(hint == 0) {
// auto open surrounding fields.
for(int auto_y = cursor_y - 1; auto_y <= cursor_y + 1; auto_y++) {
for(int auto_x = cursor_x - 1; auto_x <= cursor_x + 1; auto_x++) {
if(auto_x == cursor_x && auto_y == cursor_y) {
continue;
}
if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
auto_y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
play_move(minesweeper_state, auto_x, auto_y);
}
}
}
}
}
return true;
}
}
static void minesweeper_state_init(Minesweeper* const minesweeper_state) {
minesweeper_state->cursor_x = minesweeper_state->cursor_y = 0;
minesweeper_state->game_started = false;
for(int y = 0; y < PLAYFIELD_HEIGHT; y++) {
for(int x = 0; x < PLAYFIELD_WIDTH; x++) {
minesweeper_state->playfield[x][y] = TileTypeUncleared;
}
}
}
int32_t minesweeper_app(void* p) {
UNUSED(p);
DialogsApp* dialogs = furi_record_open(RECORD_DIALOGS);
DialogMessage* message = dialog_message_alloc();
const char* header_text = "Minesweeper";
const char* message_text = "Hold OK pressed to toggle flags.\ngithub.com/panki27";
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
dialog_message_set_text(message, message_text, 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, NULL, "Play", NULL);
dialog_message_set_icon(message, NULL, 0, 10);
dialog_message_show(dialogs, message);
dialog_message_free(message);
furi_record_close(RECORD_DIALOGS);
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
Minesweeper* minesweeper_state = malloc(sizeof(Minesweeper));
// setup
minesweeper_state_init(minesweeper_state);
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, minesweeper_state, sizeof(minesweeper_state))) {
FURI_LOG_E("Minesweeper", "cannot create mutex\r\n");
free(minesweeper_state);
return 255;
}
// BEGIN IMPLEMENTATION
// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
minesweeper_state->timer = furi_timer_alloc(timer_callback, FuriTimerTypeOnce, &state_mutex);
// Open GUI and register view_port
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
PluginEvent event;
for(bool processing = true; processing;) {
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
Minesweeper* minesweeper_state = (Minesweeper*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
// press events
if(event.type == EventTypeKey) {
if(event.input.type == InputTypeShort) {
switch(event.input.key) {
case InputKeyUp:
minesweeper_state->cursor_y--;
if(minesweeper_state->cursor_y < 0) {
minesweeper_state->cursor_y = 0;
}
break;
case InputKeyDown:
minesweeper_state->cursor_y++;
if(minesweeper_state->cursor_y >= PLAYFIELD_HEIGHT) {
minesweeper_state->cursor_y = PLAYFIELD_HEIGHT - 1;
}
break;
case InputKeyRight:
minesweeper_state->cursor_x++;
if(minesweeper_state->cursor_x >= PLAYFIELD_WIDTH) {
minesweeper_state->cursor_x = PLAYFIELD_WIDTH - 1;
}
break;
case InputKeyLeft:
minesweeper_state->cursor_x--;
if(minesweeper_state->cursor_x < 0) {
minesweeper_state->cursor_x = 0;
}
break;
case InputKeyOk:
if(!minesweeper_state->game_started) {
setup_playfield(minesweeper_state);
minesweeper_state->game_started = true;
}
if(!play_move(
minesweeper_state,
minesweeper_state->cursor_x,
minesweeper_state->cursor_y)) {
// ooops. looks like we hit a mine!
if(game_lost(minesweeper_state)) {
// player wants to restart.
setup_playfield(minesweeper_state);
} else {
// player wants to exit :(
processing = false;
}
} else {
// check win condition.
if(minesweeper_state->fields_cleared ==
(PLAYFIELD_HEIGHT * PLAYFIELD_WIDTH) - MINECOUNT) {
if(game_won(minesweeper_state)) {
//player wants to restart
setup_playfield(minesweeper_state);
} else {
processing = false;
}
}
}
break;
case InputKeyBack:
// Exit the plugin
processing = false;
break;
}
} else if(event.input.type == InputTypeLong) {
// hold events
FURI_LOG_D("Minesweeper", "Got a long press!");
switch(event.input.key) {
case InputKeyUp:
case InputKeyDown:
case InputKeyRight:
case InputKeyLeft:
break;
case InputKeyOk:
FURI_LOG_D("Minesweeper", "Toggling flag");
place_flag(minesweeper_state);
break;
case InputKeyBack:
processing = false;
break;
}
}
}
}
view_port_update(view_port);
release_mutex(&state_mutex, minesweeper_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
furi_record_close("gui");
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
furi_timer_free(minesweeper_state->timer);
free(minesweeper_state);
return 0;
}

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After

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View File

@@ -72,7 +72,6 @@ bool subbrute_scene_run_attack_on_event(void* context, SceneManagerEvent event)
notification_message(instance->notifications, &sequence_display_backlight_on); notification_message(instance->notifications, &sequence_display_backlight_on);
notification_message(instance->notifications, &sequence_double_vibro); notification_message(instance->notifications, &sequence_double_vibro);
scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack); scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack);
} else if( } else if(
event.event == SubBruteCustomEventTypeTransmitNotStarted || event.event == SubBruteCustomEventTypeTransmitNotStarted ||

View File

@@ -47,9 +47,14 @@ bool subbrute_scene_save_name_on_event(void* context, SceneManagerEvent event) {
if(strcmp(instance->text_store, "")) { if(strcmp(instance->text_store, "")) {
furi_string_reset(instance->file_path); furi_string_reset(instance->file_path);
furi_string_cat_printf( furi_string_cat_printf(
instance->file_path, "%s/%s%s", SUBBRUTE_PATH, instance->text_store, SUBBRUTE_FILE_EXT); instance->file_path,
"%s/%s%s",
SUBBRUTE_PATH,
instance->text_store,
SUBBRUTE_FILE_EXT);
if(subbrute_device_save_file(instance->device, furi_string_get_cstr(instance->file_path))) { if(subbrute_device_save_file(
instance->device, furi_string_get_cstr(instance->file_path))) {
scene_manager_next_scene(instance->scene_manager, SubBruteSceneSaveSuccess); scene_manager_next_scene(instance->scene_manager, SubBruteSceneSaveSuccess);
success = true; success = true;
consumed = true; consumed = true;

View File

@@ -0,0 +1,191 @@
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Language: Cpp
AccessModifierOffset: -4
AlignAfterOpenBracket: AlwaysBreak
AlignArrayOfStructures: None
AlignConsecutiveMacros: None
AlignConsecutiveAssignments: None
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AlignConsecutiveDeclarations: None
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AlignOperands: Align
AlignTrailingComments: false
AllowAllArgumentsOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortEnumsOnASingleLine: true
AllowShortBlocksOnASingleLine: Never
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: None
AllowShortLambdasOnASingleLine: All
AllowShortIfStatementsOnASingleLine: WithoutElse
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: Yes
AttributeMacros:
- __capability
BinPackArguments: false
BinPackParameters: false
BraceWrapping:
AfterCaseLabel: false
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IndentBraces: false
SplitEmptyFunction: true
SplitEmptyRecord: true
SplitEmptyNamespace: true
BreakBeforeBinaryOperators: None
BreakBeforeConceptDeclarations: true
BreakBeforeBraces: Attach
BreakBeforeInheritanceComma: false
BreakInheritanceList: BeforeColon
BreakBeforeTernaryOperators: false
BreakConstructorInitializersBeforeComma: false
BreakConstructorInitializers: BeforeComma
BreakAfterJavaFieldAnnotations: false
BreakStringLiterals: false
ColumnLimit: 99
CommentPragmas: '^ IWYU pragma:'
QualifierAlignment: Leave
CompactNamespaces: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: true
DeriveLineEnding: true
DerivePointerAlignment: false
DisableFormat: false
EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: LogicalBlock
ExperimentalAutoDetectBinPacking: false
PackConstructorInitializers: BinPack
BasedOnStyle: ''
ConstructorInitializerAllOnOneLineOrOnePerLine: false
AllowAllConstructorInitializersOnNextLine: true
FixNamespaceComments: false
ForEachMacros:
- foreach
- Q_FOREACH
- BOOST_FOREACH
IfMacros:
- KJ_IF_MAYBE
IncludeBlocks: Preserve
IncludeCategories:
- Regex: '.*'
Priority: 1
SortPriority: 0
CaseSensitive: false
- Regex: '^(<|"(gtest|gmock|isl|json)/)'
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SortPriority: 0
CaseSensitive: false
- Regex: '.*'
Priority: 1
SortPriority: 0
CaseSensitive: false
IncludeIsMainRegex: '(Test)?$'
IncludeIsMainSourceRegex: ''
IndentAccessModifiers: false
IndentCaseLabels: false
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IndentPPDirectives: None
IndentExternBlock: AfterExternBlock
IndentRequires: false
IndentWidth: 4
IndentWrappedFunctionNames: true
InsertTrailingCommas: None
JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: false
LambdaBodyIndentation: Signature
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 1
NamespaceIndentation: None
ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 4
ObjCBreakBeforeNestedBlockParam: true
ObjCSpaceAfterProperty: true
ObjCSpaceBeforeProtocolList: true
PenaltyBreakAssignment: 10
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PenaltyBreakTemplateDeclaration: 10
PenaltyExcessCharacter: 100
PenaltyReturnTypeOnItsOwnLine: 60
PenaltyIndentedWhitespace: 0
PointerAlignment: Left
PPIndentWidth: -1
ReferenceAlignment: Pointer
ReflowComments: false
RemoveBracesLLVM: false
SeparateDefinitionBlocks: Leave
ShortNamespaceLines: 1
SortIncludes: Never
SortJavaStaticImport: Before
SortUsingDeclarations: false
SpaceAfterCStyleCast: false
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: true
SpaceBeforeAssignmentOperators: true
SpaceBeforeCaseColon: false
SpaceBeforeCpp11BracedList: false
SpaceBeforeCtorInitializerColon: true
SpaceBeforeInheritanceColon: true
SpaceBeforeParens: Never
SpaceBeforeParensOptions:
AfterControlStatements: false
AfterForeachMacros: false
AfterFunctionDefinitionName: false
AfterFunctionDeclarationName: false
AfterIfMacros: false
AfterOverloadedOperator: false
BeforeNonEmptyParentheses: false
SpaceAroundPointerQualifiers: Default
SpaceBeforeRangeBasedForLoopColon: true
SpaceInEmptyBlock: false
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 1
SpacesInAngles: Never
SpacesInConditionalStatement: false
SpacesInContainerLiterals: false
SpacesInCStyleCastParentheses: false
SpacesInLineCommentPrefix:
Minimum: 1
Maximum: -1
SpacesInParentheses: false
SpacesInSquareBrackets: false
SpaceBeforeSquareBrackets: false
BitFieldColonSpacing: Both
Standard: c++03
StatementAttributeLikeMacros:
- Q_EMIT
StatementMacros:
- Q_UNUSED
- QT_REQUIRE_VERSION
TabWidth: 4
UseCRLF: false
UseTab: Never
WhitespaceSensitiveMacros:
- STRINGIZE
- PP_STRINGIZE
- BOOST_PP_STRINGIZE
- NS_SWIFT_NAME
- CF_SWIFT_NAME
...

View File

@@ -0,0 +1,19 @@
App(
appid="totp",
name="Authenticator",
apptype=FlipperAppType.EXTERNAL,
entry_point="totp_app",
cdefines=["APP_TOTP"],
requires=[
"gui",
"cli",
"dialogs",
"storage",
"input",
"notification"
],
stack_size=2 * 1024,
order=20,
fap_category="Misc",
fap_icon="totp_10px.png"
)

View File

@@ -0,0 +1,75 @@
#include "totp_input_text.h"
#include <gui/view_i.h>
#include "../../types/common.h"
void view_draw(View* view, Canvas* canvas) {
furi_assert(view);
if(view->draw_callback) {
void* data = view_get_model(view);
view->draw_callback(canvas, data);
view_unlock_model(view);
}
}
bool view_input(View* view, InputEvent* event) {
furi_assert(view);
if(view->input_callback) {
return view->input_callback(event, view->context);
} else {
return false;
}
}
void view_unlock_model(View* view) {
furi_assert(view);
if(view->model_type == ViewModelTypeLocking) {
ViewModelLocking* model = (ViewModelLocking*)(view->model);
furi_check(furi_mutex_release(model->mutex) == FuriStatusOk);
}
}
static void commit_text_input_callback(void* context) {
InputTextSceneState* text_input_state = (InputTextSceneState*)context;
if(text_input_state->callback != 0) {
InputTextSceneCallbackResult* result = malloc(sizeof(InputTextSceneCallbackResult));
result->user_input_length = strlen(text_input_state->text_input_buffer);
result->user_input = malloc(result->user_input_length + 1);
result->callback_data = text_input_state->callback_data;
strcpy(result->user_input, text_input_state->text_input_buffer);
text_input_state->callback(result);
}
}
InputTextSceneState* totp_input_text_activate(InputTextSceneContext* context) {
InputTextSceneState* text_input_state = malloc(sizeof(InputTextSceneState));
text_input_state->text_input = text_input_alloc();
text_input_state->text_input_view = text_input_get_view(text_input_state->text_input);
text_input_state->callback = context->callback;
text_input_state->callback_data = context->callback_data;
text_input_set_header_text(text_input_state->text_input, context->header_text);
text_input_set_result_callback(
text_input_state->text_input,
commit_text_input_callback,
text_input_state,
&text_input_state->text_input_buffer[0],
INPUT_BUFFER_SIZE,
true);
return text_input_state;
}
void totp_input_text_render(Canvas* const canvas, InputTextSceneState* text_input_state) {
view_draw(text_input_state->text_input_view, canvas);
}
bool totp_input_text_handle_event(PluginEvent* const event, InputTextSceneState* text_input_state) {
if(event->type == EventTypeKey) {
view_input(text_input_state->text_input_view, &event->input);
}
return true;
}
void totp_input_text_free(InputTextSceneState* state) {
text_input_free(state->text_input);
free(state);
}

View File

@@ -0,0 +1,38 @@
#pragma once
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/modules/text_input.h>
#include <furi.h>
#include <furi_hal.h>
#include "../../types/plugin_state.h"
#include "../../types/plugin_event.h"
typedef struct {
char* user_input;
uint8_t user_input_length;
void* callback_data;
} InputTextSceneCallbackResult;
typedef void (*InputTextSceneCallback)(InputTextSceneCallbackResult* result);
typedef struct {
InputTextSceneCallback callback;
char* header_text;
void* callback_data;
} InputTextSceneContext;
#define INPUT_BUFFER_SIZE 255
typedef struct {
TextInput* text_input;
View* text_input_view;
char text_input_buffer[INPUT_BUFFER_SIZE];
InputTextSceneCallback callback;
void* callback_data;
} InputTextSceneState;
InputTextSceneState* totp_input_text_activate(InputTextSceneContext* context);
void totp_input_text_render(Canvas* const canvas, InputTextSceneState* text_input_state);
bool totp_input_text_handle_event(PluginEvent* const event, InputTextSceneState* text_input_state);
void totp_input_text_free(InputTextSceneState* state);

View File

@@ -0,0 +1,300 @@
#include "totp_scene_add_new_token.h"
#include "../../types/common.h"
#include "../../services/ui/constants.h"
#include "../scene_director.h"
#include "totp_input_text.h"
#include "../../types/token_info.h"
#include "../../services/list/list.h"
#include "../../services/base32/base32.h"
#include "../../services/config/config.h"
#include "../../services/ui/ui_controls.h"
#include "../generate_token/totp_scene_generate_token.h"
#define TOKEN_ALGO_LIST_LENGTH 3
char* TOKEN_ALGO_LIST[] = {"SHA1", "SHA256", "SHA512"};
#define TOKEN_DIGITS_LIST_LENGTH 2
char* TOKEN_DIGITS_LIST[] = {"6 digits", "8 digits"};
typedef enum {
TokenNameTextBox,
TokenSecretTextBox,
TokenAlgoSelect,
TokenLengthSelect,
ConfirmButton,
} Control;
typedef struct {
char* token_name;
uint8_t token_name_length;
char* token_secret;
uint8_t token_secret_length;
bool saved;
Control selected_control;
InputTextSceneContext* token_name_input_context;
InputTextSceneContext* token_secret_input_context;
InputTextSceneState* input_state;
uint32_t input_started_at;
int current_token_index;
int32_t screen_y_offset;
TokenHashAlgo algo;
TokenDigitsCount digits_count;
} SceneState;
void totp_scene_add_new_token_init(PluginState* plugin_state) {
UNUSED(plugin_state);
}
static void on_token_name_user_comitted(InputTextSceneCallbackResult* result) {
SceneState* scene_state = result->callback_data;
free(scene_state->token_name);
scene_state->token_name = result->user_input;
scene_state->token_name_length = result->user_input_length;
scene_state->input_started_at = 0;
free(result);
}
static void on_token_secret_user_comitted(InputTextSceneCallbackResult* result) {
SceneState* scene_state = result->callback_data;
free(scene_state->token_secret);
scene_state->token_secret = result->user_input;
scene_state->token_secret_length = result->user_input_length;
scene_state->input_started_at = 0;
free(result);
}
void totp_scene_add_new_token_activate(
PluginState* plugin_state,
const TokenAddEditSceneContext* context) {
SceneState* scene_state = malloc(sizeof(SceneState));
plugin_state->current_scene_state = scene_state;
scene_state->token_name = "Name";
scene_state->token_name_length = strlen(scene_state->token_name);
scene_state->token_secret = "Secret";
scene_state->token_secret_length = strlen(scene_state->token_secret);
scene_state->token_name_input_context = malloc(sizeof(InputTextSceneContext));
scene_state->token_name_input_context->header_text = "Enter token name";
scene_state->token_name_input_context->callback_data = scene_state;
scene_state->token_name_input_context->callback = on_token_name_user_comitted;
scene_state->token_secret_input_context = malloc(sizeof(InputTextSceneContext));
scene_state->token_secret_input_context->header_text = "Enter token secret";
scene_state->token_secret_input_context->callback_data = scene_state;
scene_state->token_secret_input_context->callback = on_token_secret_user_comitted;
scene_state->screen_y_offset = 0;
scene_state->input_state = NULL;
if(context == NULL) {
scene_state->current_token_index = -1;
} else {
scene_state->current_token_index = context->current_token_index;
}
}
void totp_scene_add_new_token_render(Canvas* const canvas, PluginState* plugin_state) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
if(scene_state->input_started_at > 0) {
totp_input_text_render(canvas, scene_state->input_state);
return;
}
ui_control_text_box_render(
canvas,
10 - scene_state->screen_y_offset,
scene_state->token_name,
scene_state->selected_control == TokenNameTextBox);
ui_control_text_box_render(
canvas,
27 - scene_state->screen_y_offset,
scene_state->token_secret,
scene_state->selected_control == TokenSecretTextBox);
ui_control_select_render(
canvas,
44 - scene_state->screen_y_offset,
TOKEN_ALGO_LIST[scene_state->algo],
scene_state->selected_control == TokenAlgoSelect);
ui_control_select_render(
canvas,
63 - scene_state->screen_y_offset,
TOKEN_DIGITS_LIST[scene_state->digits_count],
scene_state->selected_control == TokenLengthSelect);
ui_control_button_render(
canvas,
SCREEN_WIDTH_CENTER - 24,
85 - scene_state->screen_y_offset,
48,
13,
"Confirm",
scene_state->selected_control == ConfirmButton);
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 0, 0, SCREEN_WIDTH, 10);
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "Add new token");
canvas_set_font(canvas, FontSecondary);
}
void update_screen_y_offset(SceneState* scene_state) {
if(scene_state->selected_control > TokenAlgoSelect) {
scene_state->screen_y_offset = 35;
} else {
scene_state->screen_y_offset = 0;
}
}
bool totp_scene_add_new_token_handle_event(PluginEvent* const event, PluginState* plugin_state) {
if(event->type == EventTypeKey) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
if(scene_state->input_started_at > 0 &&
furi_get_tick() - scene_state->input_started_at > 300) {
return totp_input_text_handle_event(event, scene_state->input_state);
}
if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
return false;
} else if(event->input.type == InputTypePress) {
switch(event->input.key) {
case InputKeyUp:
if(scene_state->selected_control > TokenNameTextBox) {
scene_state->selected_control--;
update_screen_y_offset(scene_state);
}
break;
case InputKeyDown:
if(scene_state->selected_control < ConfirmButton) {
scene_state->selected_control++;
update_screen_y_offset(scene_state);
}
break;
case InputKeyRight:
if(scene_state->selected_control == TokenAlgoSelect) {
if(scene_state->algo < SHA512) {
scene_state->algo++;
} else {
scene_state->algo = SHA1;
}
} else if(scene_state->selected_control == TokenLengthSelect) {
if(scene_state->digits_count < TOTP_8_DIGITS) {
scene_state->digits_count++;
} else {
scene_state->digits_count = TOTP_6_DIGITS;
}
}
break;
case InputKeyLeft:
if(scene_state->selected_control == TokenAlgoSelect) {
if(scene_state->algo > SHA1) {
scene_state->algo--;
} else {
scene_state->algo = SHA512;
}
} else if(scene_state->selected_control == TokenLengthSelect) {
if(scene_state->digits_count > TOTP_6_DIGITS) {
scene_state->digits_count--;
} else {
scene_state->digits_count = TOTP_8_DIGITS;
}
}
break;
case InputKeyOk:
switch(scene_state->selected_control) {
case TokenNameTextBox:
if(scene_state->input_state != NULL) {
totp_input_text_free(scene_state->input_state);
}
scene_state->input_state =
totp_input_text_activate(scene_state->token_name_input_context);
scene_state->input_started_at = furi_get_tick();
break;
case TokenSecretTextBox:
if(scene_state->input_state != NULL) {
totp_input_text_free(scene_state->input_state);
}
scene_state->input_state =
totp_input_text_activate(scene_state->token_secret_input_context);
scene_state->input_started_at = furi_get_tick();
break;
case TokenAlgoSelect:
break;
case TokenLengthSelect:
break;
case ConfirmButton: {
TokenInfo* tokenInfo = token_info_alloc();
tokenInfo->name = malloc(scene_state->token_name_length + 1);
strcpy(tokenInfo->name, scene_state->token_name);
token_info_set_secret(
tokenInfo,
scene_state->token_secret,
scene_state->token_secret_length,
&plugin_state->iv[0]);
tokenInfo->algo = scene_state->algo;
tokenInfo->digits = scene_state->digits_count;
if(plugin_state->tokens_list == NULL) {
plugin_state->tokens_list = list_init_head(tokenInfo);
} else {
list_add(plugin_state->tokens_list, tokenInfo);
}
plugin_state->tokens_count++;
Storage* cfg_storage = totp_open_storage();
FlipperFormat* cfg_file = totp_open_config_file(cfg_storage);
flipper_format_seek_to_end(cfg_file);
totp_config_file_save_new_token(cfg_file, tokenInfo);
totp_close_config_file(cfg_file);
totp_close_storage();
GenerateTokenSceneContext generate_scene_context = {
.current_token_index = plugin_state->tokens_count - 1};
totp_scene_director_activate_scene(
plugin_state, TotpSceneGenerateToken, &generate_scene_context);
break;
}
}
break;
case InputKeyBack:
if(scene_state->current_token_index >= 0) {
GenerateTokenSceneContext generate_scene_context = {
.current_token_index = scene_state->current_token_index};
totp_scene_director_activate_scene(
plugin_state, TotpSceneGenerateToken, &generate_scene_context);
} else {
totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL);
}
break;
}
}
}
return true;
}
void totp_scene_add_new_token_deactivate(PluginState* plugin_state) {
if(plugin_state->current_scene_state == NULL) return;
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
free(scene_state->token_name);
free(scene_state->token_secret);
free(scene_state->token_name_input_context->header_text);
free(scene_state->token_name_input_context);
free(scene_state->token_secret_input_context->header_text);
free(scene_state->token_secret_input_context);
if(scene_state->input_state != NULL) {
totp_input_text_free(scene_state->input_state);
}
free(plugin_state->current_scene_state);
plugin_state->current_scene_state = NULL;
}
void totp_scene_add_new_token_free(PluginState* plugin_state) {
UNUSED(plugin_state);
}

View File

@@ -0,0 +1,20 @@
#pragma once
#include <gui/gui.h>
#include <furi.h>
#include <furi_hal.h>
#include "../../types/plugin_state.h"
#include "../../types/plugin_event.h"
typedef struct {
uint8_t current_token_index;
} TokenAddEditSceneContext;
void totp_scene_add_new_token_init(PluginState* plugin_state);
void totp_scene_add_new_token_activate(
PluginState* plugin_state,
const TokenAddEditSceneContext* context);
void totp_scene_add_new_token_render(Canvas* const canvas, PluginState* plugin_state);
bool totp_scene_add_new_token_handle_event(PluginEvent* const event, PluginState* plugin_state);
void totp_scene_add_new_token_deactivate(PluginState* plugin_state);
void totp_scene_add_new_token_free(PluginState* plugin_state);

View File

@@ -0,0 +1,203 @@
#include "totp_scene_authenticate.h"
#include <dialogs/dialogs.h>
#include "../../types/common.h"
#include "../../services/ui/icons.h"
#include "../../services/ui/constants.h"
#include "../../services/config/config.h"
#include "../scene_director.h"
#include "../totp_scenes_enum.h"
#define MAX_CODE_LENGTH TOTP_IV_SIZE
#define CRYPTO_VERIFY_KEY "FFF_Crypto_pass"
#define CRYPTO_VERIFY_KEY_LENGTH 16
typedef struct {
uint8_t code_input[MAX_CODE_LENGTH];
uint8_t code_length;
} SceneState;
void totp_scene_authenticate_init(PluginState* plugin_state) {
memset(&plugin_state->iv[0], 0, TOTP_IV_SIZE);
}
void totp_scene_authenticate_activate(PluginState* plugin_state) {
SceneState* scene_state = malloc(sizeof(SceneState));
scene_state->code_length = 0;
memset(&scene_state->code_input[0], 0, MAX_CODE_LENGTH);
plugin_state->current_scene_state = scene_state;
}
void totp_scene_authenticate_render(Canvas* const canvas, PluginState* plugin_state) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
int v_shift = 0;
if(scene_state->code_length > 0) {
v_shift = -10;
}
if(plugin_state->crypto_verify_data == NULL) {
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER - 10 + v_shift,
AlignCenter,
AlignCenter,
"Use arrow keys");
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER + 5 + v_shift,
AlignCenter,
AlignCenter,
"to setup new PIN");
} else {
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER + v_shift,
AlignCenter,
AlignCenter,
"Use arrow keys to enter PIN");
}
const uint8_t PIN_ASTERISK_RADIUS = 3;
const uint8_t PIN_ASTERISK_STEP = (PIN_ASTERISK_RADIUS << 1) + 2;
if(scene_state->code_length > 0) {
uint8_t left_start_x = (scene_state->code_length - 1) * PIN_ASTERISK_STEP >> 1;
for(uint8_t i = 0; i < scene_state->code_length; i++) {
canvas_draw_disc(
canvas,
SCREEN_WIDTH_CENTER - left_start_x + i * PIN_ASTERISK_STEP,
SCREEN_HEIGHT_CENTER + 10,
PIN_ASTERISK_RADIUS);
}
}
}
bool totp_scene_authenticate_handle_event(PluginEvent* const event, PluginState* plugin_state) {
if(event->type == EventTypeKey) {
if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
return false;
} else if(event->input.type == InputTypePress) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
const uint8_t ARROW_UP_CODE = 2;
const uint8_t ARROW_RIGHT_CODE = 8;
const uint8_t ARROW_DOWN_CODE = 11;
const uint8_t ARROW_LEFT_CODE = 5;
switch(event->input.key) {
case InputKeyUp:
if(scene_state->code_length < MAX_CODE_LENGTH) {
scene_state->code_input[scene_state->code_length] = ARROW_UP_CODE;
scene_state->code_length++;
}
break;
case InputKeyDown:
if(scene_state->code_length < MAX_CODE_LENGTH) {
scene_state->code_input[scene_state->code_length] = ARROW_DOWN_CODE;
scene_state->code_length++;
}
break;
case InputKeyRight:
if(scene_state->code_length < MAX_CODE_LENGTH) {
scene_state->code_input[scene_state->code_length] = ARROW_RIGHT_CODE;
scene_state->code_length++;
}
break;
case InputKeyLeft:
if(scene_state->code_length < MAX_CODE_LENGTH) {
scene_state->code_input[scene_state->code_length] = ARROW_LEFT_CODE;
scene_state->code_length++;
}
break;
case InputKeyOk:
if(plugin_state->crypto_verify_data == NULL) {
FURI_LOG_D(LOGGING_TAG, "Generating new IV");
furi_hal_random_fill_buf(&plugin_state->base_iv[0], TOTP_IV_SIZE);
}
memcpy(&plugin_state->iv[0], &plugin_state->base_iv[0], TOTP_IV_SIZE);
for(uint8_t i = 0; i < scene_state->code_length; i++) {
plugin_state->iv[i] = plugin_state->iv[i] ^
(uint8_t)(scene_state->code_input[i] * (i + 1));
}
if(plugin_state->crypto_verify_data == NULL) {
FURI_LOG_D(LOGGING_TAG, "Generating crypto verify data");
plugin_state->crypto_verify_data = malloc(CRYPTO_VERIFY_KEY_LENGTH);
plugin_state->crypto_verify_data_length = CRYPTO_VERIFY_KEY_LENGTH;
Storage* storage = totp_open_storage();
FlipperFormat* config_file = totp_open_config_file(storage);
furi_hal_crypto_store_load_key(CRYPTO_KEY_SLOT, &plugin_state->iv[0]);
furi_hal_crypto_encrypt(
(uint8_t*)CRYPTO_VERIFY_KEY,
plugin_state->crypto_verify_data,
CRYPTO_VERIFY_KEY_LENGTH);
furi_hal_crypto_store_unload_key(CRYPTO_KEY_SLOT);
flipper_format_insert_or_update_hex(
config_file, TOTP_CONFIG_KEY_BASE_IV, plugin_state->base_iv, TOTP_IV_SIZE);
flipper_format_insert_or_update_hex(
config_file,
TOTP_CONFIG_KEY_CRYPTO_VERIFY,
plugin_state->crypto_verify_data,
CRYPTO_VERIFY_KEY_LENGTH);
totp_close_config_file(config_file);
totp_close_storage();
}
uint8_t decrypted_key[CRYPTO_VERIFY_KEY_LENGTH];
furi_hal_crypto_store_load_key(CRYPTO_KEY_SLOT, &plugin_state->iv[0]);
furi_hal_crypto_decrypt(
plugin_state->crypto_verify_data, &decrypted_key[0], CRYPTO_VERIFY_KEY_LENGTH);
furi_hal_crypto_store_unload_key(CRYPTO_KEY_SLOT);
bool key_valid = true;
for(uint8_t i = 0; i < CRYPTO_VERIFY_KEY_LENGTH && key_valid; i++) {
if(decrypted_key[i] != CRYPTO_VERIFY_KEY[i]) key_valid = false;
}
if(key_valid) {
FURI_LOG_D(LOGGING_TAG, "PIN is valid");
totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL);
} else {
FURI_LOG_D(LOGGING_TAG, "PIN is NOT valid");
memset(&scene_state->code_input[0], 0, MAX_CODE_LENGTH);
memset(&plugin_state->iv[0], 0, TOTP_IV_SIZE);
scene_state->code_length = 0;
DialogMessage* message = dialog_message_alloc();
dialog_message_set_buttons(message, "Try again", NULL, NULL);
dialog_message_set_header(
message,
"You entered\ninvalid PIN",
SCREEN_WIDTH_CENTER - 25,
SCREEN_HEIGHT_CENTER - 5,
AlignCenter,
AlignCenter);
dialog_message_set_icon(message, &I_DolphinCommon_56x48, 72, 17);
dialog_message_show(plugin_state->dialogs, message);
dialog_message_free(message);
}
break;
case InputKeyBack:
if(scene_state->code_length > 0) {
scene_state->code_input[scene_state->code_length - 1] = 0;
scene_state->code_length--;
}
break;
}
}
}
return true;
}
void totp_scene_authenticate_deactivate(PluginState* plugin_state) {
if(plugin_state->current_scene_state == NULL) return;
free(plugin_state->current_scene_state);
plugin_state->current_scene_state = NULL;
}
void totp_scene_authenticate_free(PluginState* plugin_state) {
UNUSED(plugin_state);
}

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#pragma once
#include <gui/gui.h>
#include <furi.h>
#include <furi_hal.h>
#include "../../types/plugin_state.h"
#include "../../types/plugin_event.h"
void totp_scene_authenticate_init(PluginState* plugin_state);
void totp_scene_authenticate_activate(PluginState* plugin_state);
void totp_scene_authenticate_render(Canvas* const canvas, PluginState* plugin_state);
bool totp_scene_authenticate_handle_event(PluginEvent* const event, PluginState* plugin_state);
void totp_scene_authenticate_deactivate(PluginState* plugin_state);
void totp_scene_authenticate_free(PluginState* plugin_state);

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#include <gui/gui.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include "totp_scene_generate_token.h"
#include "../../types/token_info.h"
#include "../../types/common.h"
#include "../../services/ui/icons.h"
#include "../../services/ui/constants.h"
#include "../../services/totp/totp.h"
#include "../../services/config/config.h"
#include "../scene_director.h"
#include "../token_menu/totp_scene_token_menu.h"
#define TOKEN_LIFETIME 30
#define DIGIT_TO_CHAR(digit) ((digit) + '0')
typedef struct {
uint8_t current_token_index;
char last_code[9];
char* last_code_name;
bool need_token_update;
uint32_t last_token_gen_time;
} SceneState;
static const NotificationSequence sequence_short_vibro_and_sound = {
&message_display_backlight_on,
&message_green_255,
&message_vibro_on,
&message_note_c5,
&message_delay_50,
&message_vibro_off,
&message_sound_off,
NULL,
};
static void i_token_to_str(uint32_t i_token_code, char* str, TokenDigitsCount len) {
if(len == TOTP_8_DIGITS) {
str[8] = '\0';
} else if(len == TOTP_6_DIGITS) {
str[6] = '\0';
}
if(i_token_code == 0) {
if(len > TOTP_6_DIGITS) {
str[7] = '-';
str[6] = '-';
}
str[5] = '-';
str[4] = '-';
str[3] = '-';
str[2] = '-';
str[1] = '-';
str[0] = '-';
} else {
if(len == TOTP_8_DIGITS) {
str[7] = DIGIT_TO_CHAR(i_token_code % 10);
str[6] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
str[5] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
} else if(len == TOTP_6_DIGITS) {
str[5] = DIGIT_TO_CHAR(i_token_code % 10);
}
str[4] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
str[3] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
str[2] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
str[1] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
str[0] = DIGIT_TO_CHAR((i_token_code = i_token_code / 10) % 10);
}
}
TOTP_ALGO get_totp_algo_impl(TokenHashAlgo algo) {
switch(algo) {
case SHA1:
return TOTP_ALGO_SHA1;
case SHA256:
return TOTP_ALGO_SHA256;
case SHA512:
return TOTP_ALGO_SHA512;
}
return NULL;
}
void update_totp_params(PluginState* const plugin_state) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
if(scene_state->current_token_index < plugin_state->tokens_count) {
TokenInfo* tokenInfo =
(TokenInfo*)(list_element_at(
plugin_state->tokens_list, scene_state->current_token_index)
->data);
scene_state->need_token_update = true;
scene_state->last_code_name = tokenInfo->name;
}
}
void totp_scene_generate_token_init(PluginState* plugin_state) {
UNUSED(plugin_state);
}
void totp_scene_generate_token_activate(
PluginState* plugin_state,
const GenerateTokenSceneContext* context) {
if(!plugin_state->token_list_loaded) {
totp_config_file_load_tokens(plugin_state);
}
SceneState* scene_state = malloc(sizeof(SceneState));
if(context == NULL) {
scene_state->current_token_index = 0;
} else {
scene_state->current_token_index = context->current_token_index;
}
scene_state->need_token_update = true;
plugin_state->current_scene_state = scene_state;
FURI_LOG_D(LOGGING_TAG, "Timezone set to: %f", (double)plugin_state->timezone_offset);
update_totp_params(plugin_state);
}
void totp_scene_generate_token_render(Canvas* const canvas, PluginState* plugin_state) {
if(plugin_state->tokens_count == 0) {
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER - 10,
AlignCenter,
AlignCenter,
"Token list is empty");
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER + 10,
AlignCenter,
AlignCenter,
"Press OK button to add");
return;
}
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
FuriHalRtcDateTime curr_dt;
furi_hal_rtc_get_datetime(&curr_dt);
uint32_t curr_ts = furi_hal_rtc_datetime_to_timestamp(&curr_dt);
bool is_new_token_time = curr_ts % TOKEN_LIFETIME == 0;
if(is_new_token_time && scene_state->last_token_gen_time != curr_ts) {
scene_state->need_token_update = true;
}
if(scene_state->need_token_update) {
scene_state->need_token_update = false;
scene_state->last_token_gen_time = curr_ts;
TokenInfo* tokenInfo =
(TokenInfo*)(list_element_at(
plugin_state->tokens_list, scene_state->current_token_index)
->data);
uint8_t* key = malloc(tokenInfo->token_length);
furi_hal_crypto_store_load_key(CRYPTO_KEY_SLOT, &plugin_state->iv[0]);
furi_hal_crypto_decrypt(tokenInfo->token, key, tokenInfo->token_length);
furi_hal_crypto_store_unload_key(CRYPTO_KEY_SLOT);
i_token_to_str(
totp_at(
get_totp_algo_impl(tokenInfo->algo),
token_info_get_digits_count(tokenInfo),
key,
tokenInfo->token_length,
curr_ts,
plugin_state->timezone_offset,
TOKEN_LIFETIME),
scene_state->last_code,
tokenInfo->digits);
memset(key, 0, tokenInfo->token_length);
free(key);
if(is_new_token_time) {
notification_message(plugin_state->notification, &sequence_short_vibro_and_sound);
}
}
canvas_set_font(canvas, FontPrimary);
uint16_t token_name_width = canvas_string_width(canvas, scene_state->last_code_name);
if(SCREEN_WIDTH - token_name_width > 18) {
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER - 20,
AlignCenter,
AlignCenter,
scene_state->last_code_name);
} else {
canvas_draw_str_aligned(
canvas,
9,
SCREEN_HEIGHT_CENTER - 20,
AlignLeft,
AlignCenter,
scene_state->last_code_name);
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 0, SCREEN_HEIGHT_CENTER - 24, 9, 9);
canvas_draw_box(canvas, SCREEN_WIDTH - 10, SCREEN_HEIGHT_CENTER - 24, 9, 9);
canvas_set_color(canvas, ColorBlack);
}
canvas_set_font(canvas, FontBigNumbers);
canvas_draw_str_aligned(
canvas,
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER,
AlignCenter,
AlignCenter,
scene_state->last_code);
const uint8_t BAR_MARGIN = 3;
const uint8_t BAR_HEIGHT = 4;
float percentDone = (float)(TOKEN_LIFETIME - curr_ts % TOKEN_LIFETIME) / (float)TOKEN_LIFETIME;
uint8_t barWidth = (uint8_t)((float)(SCREEN_WIDTH - (BAR_MARGIN << 1)) * percentDone);
uint8_t barX = ((SCREEN_WIDTH - (BAR_MARGIN << 1) - barWidth) >> 1) + BAR_MARGIN;
canvas_draw_box(canvas, barX, SCREEN_HEIGHT - BAR_MARGIN - BAR_HEIGHT, barWidth, BAR_HEIGHT);
if(plugin_state->tokens_count > 1) {
canvas_draw_xbm(
canvas,
0,
SCREEN_HEIGHT_CENTER - 24,
ICON_ARROW_LEFT_8x9_WIDTH,
ICON_ARROW_LEFT_8x9_HEIGHT,
&ICON_ARROW_LEFT_8x9[0]);
canvas_draw_xbm(
canvas,
SCREEN_WIDTH - 9,
SCREEN_HEIGHT_CENTER - 24,
ICON_ARROW_RIGHT_8x9_WIDTH,
ICON_ARROW_RIGHT_8x9_HEIGHT,
&ICON_ARROW_RIGHT_8x9[0]);
}
}
bool totp_scene_generate_token_handle_event(PluginEvent* const event, PluginState* plugin_state) {
if(event->type == EventTypeKey) {
if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
return false;
} else if(event->input.type == InputTypePress) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
switch(event->input.key) {
case InputKeyUp:
break;
case InputKeyDown:
break;
case InputKeyRight:
if(scene_state->current_token_index < plugin_state->tokens_count - 1) {
scene_state->current_token_index++;
} else {
scene_state->current_token_index = 0;
}
update_totp_params(plugin_state);
break;
case InputKeyLeft:
if(scene_state->current_token_index > 0) {
scene_state->current_token_index--;
} else {
scene_state->current_token_index = plugin_state->tokens_count - 1;
}
update_totp_params(plugin_state);
break;
case InputKeyOk:
if(plugin_state->tokens_count == 0) {
totp_scene_director_activate_scene(plugin_state, TotpSceneAddNewToken, NULL);
} else {
TokenMenuSceneContext ctx = {
.current_token_index = scene_state->current_token_index};
totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu, &ctx);
}
break;
case InputKeyBack:
break;
}
}
}
return true;
}
void totp_scene_generate_token_deactivate(PluginState* plugin_state) {
if(plugin_state->current_scene_state == NULL) return;
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
free(scene_state->last_code);
free(scene_state);
plugin_state->current_scene_state = NULL;
}
void totp_scene_generate_token_free(PluginState* plugin_state) {
UNUSED(plugin_state);
}

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#pragma once
#include <gui/gui.h>
#include <furi.h>
#include <furi_hal.h>
#include "../../types/plugin_state.h"
#include "../../types/plugin_event.h"
typedef struct {
uint8_t current_token_index;
} GenerateTokenSceneContext;
void totp_scene_generate_token_init(PluginState* plugin_state);
void totp_scene_generate_token_activate(
PluginState* plugin_state,
const GenerateTokenSceneContext* context);
void totp_scene_generate_token_render(Canvas* const canvas, PluginState* plugin_state);
bool totp_scene_generate_token_handle_event(PluginEvent* const event, PluginState* plugin_state);
void totp_scene_generate_token_deactivate(PluginState* plugin_state);
void totp_scene_generate_token_free(PluginState* plugin_state);

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#include "../types/common.h"
#include "scene_director.h"
#include "authenticate/totp_scene_authenticate.h"
#include "generate_token/totp_scene_generate_token.h"
#include "add_new_token/totp_scene_add_new_token.h"
#include "token_menu/totp_scene_token_menu.h"
void totp_scene_director_activate_scene(
PluginState* const plugin_state,
Scene scene,
const void* context) {
plugin_state->changing_scene = true;
totp_scene_director_deactivate_active_scene(plugin_state);
switch(scene) {
case TotpSceneGenerateToken:
totp_scene_generate_token_activate(plugin_state, context);
break;
case TotpSceneAuthentication:
totp_scene_authenticate_activate(plugin_state);
break;
case TotpSceneAddNewToken:
totp_scene_add_new_token_activate(plugin_state, context);
break;
case TotpSceneTokenMenu:
totp_scene_token_menu_activate(plugin_state, context);
break;
}
plugin_state->current_scene = scene;
plugin_state->changing_scene = false;
}
void totp_scene_director_deactivate_active_scene(PluginState* const plugin_state) {
switch(plugin_state->current_scene) {
case TotpSceneGenerateToken:
totp_scene_generate_token_deactivate(plugin_state);
break;
case TotpSceneAuthentication:
totp_scene_authenticate_deactivate(plugin_state);
break;
case TotpSceneAddNewToken:
totp_scene_add_new_token_deactivate(plugin_state);
break;
case TotpSceneTokenMenu:
totp_scene_token_menu_deactivate(plugin_state);
break;
}
}
void totp_scene_director_init_scenes(PluginState* const plugin_state) {
totp_scene_authenticate_init(plugin_state);
totp_scene_generate_token_init(plugin_state);
totp_scene_add_new_token_init(plugin_state);
totp_scene_token_menu_init(plugin_state);
}
void totp_scene_director_render(Canvas* const canvas, PluginState* const plugin_state) {
switch(plugin_state->current_scene) {
case TotpSceneGenerateToken:
totp_scene_generate_token_render(canvas, plugin_state);
break;
case TotpSceneAuthentication:
totp_scene_authenticate_render(canvas, plugin_state);
break;
case TotpSceneAddNewToken:
totp_scene_add_new_token_render(canvas, plugin_state);
break;
case TotpSceneTokenMenu:
totp_scene_token_menu_render(canvas, plugin_state);
break;
}
}
void totp_scene_director_dispose(PluginState* const plugin_state) {
totp_scene_generate_token_free(plugin_state);
totp_scene_authenticate_free(plugin_state);
totp_scene_add_new_token_free(plugin_state);
totp_scene_token_menu_free(plugin_state);
}
bool totp_scene_director_handle_event(PluginEvent* const event, PluginState* const plugin_state) {
bool processing = true;
switch(plugin_state->current_scene) {
case TotpSceneGenerateToken:
processing = totp_scene_generate_token_handle_event(event, plugin_state);
break;
case TotpSceneAuthentication:
processing = totp_scene_authenticate_handle_event(event, plugin_state);
break;
case TotpSceneAddNewToken:
processing = totp_scene_add_new_token_handle_event(event, plugin_state);
break;
case TotpSceneTokenMenu:
processing = totp_scene_token_menu_handle_event(event, plugin_state);
break;
}
return processing;
}

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#pragma once
#include <gui/gui.h>
#include "../types/plugin_state.h"
#include "../types/plugin_event.h"
#include "totp_scenes_enum.h"
void totp_scene_director_activate_scene(
PluginState* const plugin_state,
Scene scene,
const void* context);
void totp_scene_director_deactivate_active_scene(PluginState* const plugin_state);
void totp_scene_director_init_scenes(PluginState* const plugin_state);
void totp_scene_director_render(Canvas* const canvas, PluginState* const plugin_state);
void totp_scene_director_dispose(PluginState* const plugin_state);
bool totp_scene_director_handle_event(PluginEvent* const event, PluginState* const plugin_state);

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#include "totp_scene_token_menu.h"
#include <gui/gui.h>
#include <dialogs/dialogs.h>
#include "../../services/ui/ui_controls.h"
#include "../../services/ui/constants.h"
#include "../scene_director.h"
#include "../../services/config/config.h"
#include "../../services/list/list.h"
#include "../../types/token_info.h"
#include "../generate_token/totp_scene_generate_token.h"
#include "../add_new_token/totp_scene_add_new_token.h"
typedef enum { AddNewToken, DeleteToken } Control;
typedef struct {
Control selected_control;
uint8_t current_token_index;
} SceneState;
void totp_scene_token_menu_init(PluginState* plugin_state) {
UNUSED(plugin_state);
}
void totp_scene_token_menu_activate(
PluginState* plugin_state,
const TokenMenuSceneContext* context) {
SceneState* scene_state = malloc(sizeof(SceneState));
plugin_state->current_scene_state = scene_state;
scene_state->current_token_index = context->current_token_index;
}
void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
ui_control_button_render(
canvas,
SCREEN_WIDTH_CENTER - 36,
5,
72,
21,
"Add new token",
scene_state->selected_control == AddNewToken);
ui_control_button_render(
canvas,
SCREEN_WIDTH_CENTER - 36,
39,
72,
21,
"Delete token",
scene_state->selected_control == DeleteToken);
}
bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state) {
if(event->type == EventTypeKey) {
SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
if(event->input.type == InputTypePress) {
switch(event->input.key) {
case InputKeyUp:
if(scene_state->selected_control > AddNewToken) {
scene_state->selected_control--;
}
break;
case InputKeyDown:
if(scene_state->selected_control < DeleteToken) {
scene_state->selected_control++;
}
break;
case InputKeyRight:
break;
case InputKeyLeft:
break;
case InputKeyOk:
switch(scene_state->selected_control) {
case AddNewToken: {
TokenAddEditSceneContext add_new_token_scene_context = {
.current_token_index = scene_state->current_token_index};
totp_scene_director_activate_scene(
plugin_state, TotpSceneAddNewToken, &add_new_token_scene_context);
break;
}
case DeleteToken: {
DialogMessage* message = dialog_message_alloc();
dialog_message_set_buttons(message, "No", NULL, "Yes");
dialog_message_set_header(message, "Confirmation", 0, 0, AlignLeft, AlignTop);
dialog_message_set_text(
message,
"Are you sure want to delete?",
SCREEN_WIDTH_CENTER,
SCREEN_HEIGHT_CENTER,
AlignCenter,
AlignCenter);
DialogMessageButton dialog_result =
dialog_message_show(plugin_state->dialogs, message);
dialog_message_free(message);
if(dialog_result == DialogMessageButtonRight) {
uint8_t i = 0;
ListNode* list_node = plugin_state->tokens_list;
while(i < scene_state->current_token_index && list_node->next != NULL) {
list_node = list_node->next;
i++;
}
TokenInfo* tokenInfo = list_node->data;
token_info_free(tokenInfo);
plugin_state->tokens_list =
list_remove(plugin_state->tokens_list, list_node);
plugin_state->tokens_count--;
totp_full_save_config_file(plugin_state);
totp_scene_director_activate_scene(
plugin_state, TotpSceneGenerateToken, NULL);
}
break;
}
}
break;
case InputKeyBack: {
GenerateTokenSceneContext generate_scene_context = {
.current_token_index = scene_state->current_token_index};
totp_scene_director_activate_scene(
plugin_state, TotpSceneGenerateToken, &generate_scene_context);
break;
}
}
}
}
return true;
}
void totp_scene_token_menu_deactivate(PluginState* plugin_state) {
if(plugin_state->current_scene_state == NULL) return;
free(plugin_state->current_scene_state);
plugin_state->current_scene_state = NULL;
}
void totp_scene_token_menu_free(PluginState* plugin_state) {
UNUSED(plugin_state);
}

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#pragma once
#include <gui/gui.h>
#include <furi.h>
#include <furi_hal.h>
#include "../../types/plugin_state.h"
#include "../../types/plugin_event.h"
typedef struct {
uint8_t current_token_index;
} TokenMenuSceneContext;
void totp_scene_token_menu_init(PluginState* plugin_state);
void totp_scene_token_menu_activate(
PluginState* plugin_state,
const TokenMenuSceneContext* context);
void totp_scene_token_menu_render(Canvas* const canvas, PluginState* plugin_state);
bool totp_scene_token_menu_handle_event(PluginEvent* const event, PluginState* plugin_state);
void totp_scene_token_menu_deactivate(PluginState* plugin_state);
void totp_scene_token_menu_free(PluginState* plugin_state);

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@@ -0,0 +1,8 @@
#pragma once
typedef enum {
TotpSceneAuthentication,
TotpSceneGenerateToken,
TotpSceneAddNewToken,
TotpSceneTokenMenu
} Scene;

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@@ -0,0 +1,94 @@
// Base32 implementation
//
// Copyright 2010 Google Inc.
// Author: Markus Gutschke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string.h>
#include "base32.h"
int base32_decode(const uint8_t* encoded, uint8_t* result, int bufSize) {
int buffer = 0;
int bitsLeft = 0;
int count = 0;
for(const uint8_t* ptr = encoded; count < bufSize && *ptr; ++ptr) {
uint8_t ch = *ptr;
if(ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n' || ch == '-') {
continue;
}
buffer <<= 5;
// Deal with commonly mistyped characters
if(ch == '0') {
ch = 'O';
} else if(ch == '1') {
ch = 'L';
} else if(ch == '8') {
ch = 'B';
}
// Look up one base32 digit
if((ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z')) {
ch = (ch & 0x1F) - 1;
} else if(ch >= '2' && ch <= '7') {
ch -= '2' - 26;
} else {
return -1;
}
buffer |= ch;
bitsLeft += 5;
if(bitsLeft >= 8) {
result[count++] = buffer >> (bitsLeft - 8);
bitsLeft -= 8;
}
}
if(count < bufSize) {
result[count] = '\000';
}
return count;
}
int base32_encode(const uint8_t* data, int length, uint8_t* result, int bufSize) {
if(length < 0 || length > (1 << 28)) {
return -1;
}
int count = 0;
if(length > 0) {
int buffer = data[0];
int next = 1;
int bitsLeft = 8;
while(count < bufSize && (bitsLeft > 0 || next < length)) {
if(bitsLeft < 5) {
if(next < length) {
buffer <<= 8;
buffer |= data[next++] & 0xFF;
bitsLeft += 8;
} else {
int pad = 5 - bitsLeft;
buffer <<= pad;
bitsLeft += pad;
}
}
int index = 0x1F & (buffer >> (bitsLeft - 5));
bitsLeft -= 5;
result[count++] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"[index];
}
}
if(count < bufSize) {
result[count] = '\000';
}
return count;
}

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@@ -0,0 +1,35 @@
// Base32 implementation
//
// Copyright 2010 Google Inc.
// Author: Markus Gutschke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Encode and decode from base32 encoding using the following alphabet:
// ABCDEFGHIJKLMNOPQRSTUVWXYZ234567
// This alphabet is documented in RFC 4648/3548
//
// We allow white-space and hyphens, but all other characters are considered
// invalid.
//
// All functions return the number of output bytes or -1 on error. If the
// output buffer is too small, the result will silently be truncated.
#pragma once
#include <stdint.h>
int base32_decode(const uint8_t* encoded, uint8_t* result, int bufSize)
__attribute__((visibility("hidden")));
int base32_encode(const uint8_t* data, int length, uint8_t* result, int bufSize)
__attribute__((visibility("hidden")));

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@@ -0,0 +1,381 @@
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "../list/list.h"
#include "../../types/common.h"
#include "../../types/token_info.h"
#include "migrations/config_migration_v1_to_v2.h"
#define CONFIG_FILE_DIRECTORY_PATH "/ext/apps/Misc"
#define CONFIG_FILE_PATH CONFIG_FILE_DIRECTORY_PATH "/totp.conf"
#define CONFIG_FILE_BACKUP_PATH CONFIG_FILE_PATH ".backup"
uint8_t token_info_get_digits_as_int(TokenInfo* token_info) {
switch(token_info->digits) {
case TOTP_6_DIGITS:
return 6;
case TOTP_8_DIGITS:
return 8;
}
return 6;
}
void token_info_set_digits_from_int(TokenInfo* token_info, uint8_t digits) {
switch(digits) {
case 6:
token_info->digits = TOTP_6_DIGITS;
break;
case 8:
token_info->digits = TOTP_8_DIGITS;
break;
}
}
char* token_info_get_algo_as_cstr(TokenInfo* token_info) {
switch(token_info->algo) {
case SHA1:
return TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME;
case SHA256:
return TOTP_CONFIG_TOKEN_ALGO_SHA256_NAME;
case SHA512:
return TOTP_CONFIG_TOKEN_ALGO_SHA512_NAME;
}
return NULL;
}
void token_info_set_algo_from_str(TokenInfo* token_info, FuriString* str) {
if(furi_string_cmpi_str(str, TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME) == 0) {
token_info->algo = SHA1;
} else if(furi_string_cmpi_str(str, TOTP_CONFIG_TOKEN_ALGO_SHA256_NAME)) {
token_info->algo = SHA256;
} else if(furi_string_cmpi_str(str, TOTP_CONFIG_TOKEN_ALGO_SHA512_NAME)) {
token_info->algo = SHA512;
}
}
Storage* totp_open_storage() {
return furi_record_open(RECORD_STORAGE);
}
void totp_close_storage() {
furi_record_close(RECORD_STORAGE);
}
FlipperFormat* totp_open_config_file(Storage* storage) {
FlipperFormat* fff_data_file = flipper_format_file_alloc(storage);
if(storage_common_stat(storage, CONFIG_FILE_PATH, NULL) == FSE_OK) {
FURI_LOG_D(LOGGING_TAG, "Config file %s found", CONFIG_FILE_PATH);
if(!flipper_format_file_open_existing(fff_data_file, CONFIG_FILE_PATH)) {
FURI_LOG_E(LOGGING_TAG, "Error opening existing file %s", CONFIG_FILE_PATH);
totp_close_config_file(fff_data_file);
return NULL;
}
} else {
FURI_LOG_D(LOGGING_TAG, "Config file %s is not found. Will create new.", CONFIG_FILE_PATH);
if(storage_common_stat(storage, CONFIG_FILE_DIRECTORY_PATH, NULL) == FSE_NOT_EXIST) {
FURI_LOG_D(
LOGGING_TAG,
"Directory %s doesn't exist. Will create new.",
CONFIG_FILE_DIRECTORY_PATH);
if(!storage_simply_mkdir(storage, CONFIG_FILE_DIRECTORY_PATH)) {
FURI_LOG_E(LOGGING_TAG, "Error creating directory %s", CONFIG_FILE_DIRECTORY_PATH);
return NULL;
}
}
if(!flipper_format_file_open_new(fff_data_file, CONFIG_FILE_PATH)) {
totp_close_config_file(fff_data_file);
FURI_LOG_E(LOGGING_TAG, "Error creating new file %s", CONFIG_FILE_PATH);
return NULL;
}
flipper_format_write_header_cstr(
fff_data_file, CONFIG_FILE_HEADER, CONFIG_FILE_ACTUAL_VERSION);
float tmp_tz = 0;
flipper_format_write_comment_cstr(fff_data_file, " ");
flipper_format_write_comment_cstr(
fff_data_file,
"Timezone offset in hours. Important note: do not put '+' sign for positive values");
flipper_format_write_float(fff_data_file, TOTP_CONFIG_KEY_TIMEZONE, &tmp_tz, 1);
FuriString* temp_str = furi_string_alloc();
flipper_format_write_comment_cstr(fff_data_file, " ");
flipper_format_write_comment_cstr(fff_data_file, "=== TOKEN SAMPLE BEGIN ===");
flipper_format_write_comment_cstr(fff_data_file, " ");
flipper_format_write_comment_cstr(
fff_data_file, "# Token name which will be visible in the UI.");
furi_string_printf(temp_str, "%s: Sample token name", TOTP_CONFIG_KEY_TOKEN_NAME);
flipper_format_write_comment(fff_data_file, temp_str);
flipper_format_write_comment_cstr(fff_data_file, " ");
flipper_format_write_comment_cstr(
fff_data_file,
"# Plain token secret without spaces, dashes and etc, just pure alpha-numeric characters. Important note: plain token will be encrypted and replaced by TOTP app");
furi_string_printf(temp_str, "%s: plaintokensecret", TOTP_CONFIG_KEY_TOKEN_SECRET);
flipper_format_write_comment(fff_data_file, temp_str);
flipper_format_write_comment_cstr(fff_data_file, " ");
furi_string_printf(
temp_str,
" # Token hashing algorithm to use during code generation. Supported options are %s, %s and %s. If you are not use which one to use - use %s",
TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME,
TOTP_CONFIG_TOKEN_ALGO_SHA256_NAME,
TOTP_CONFIG_TOKEN_ALGO_SHA512_NAME,
TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME);
flipper_format_write_comment(fff_data_file, temp_str);
furi_string_printf(
temp_str, "%s: %s", TOTP_CONFIG_KEY_TOKEN_ALGO, TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME);
flipper_format_write_comment(fff_data_file, temp_str);
flipper_format_write_comment_cstr(fff_data_file, " ");
flipper_format_write_comment_cstr(
fff_data_file,
"# How many digits there should be in generated code. Available options are 6 and 8. Majority websites requires 6 digits code, however some rare websites wants to get 8 digits code. If you are not sure which one to use - use 6");
furi_string_printf(temp_str, "%s: 6", TOTP_CONFIG_KEY_TOKEN_DIGITS);
flipper_format_write_comment(fff_data_file, temp_str);
flipper_format_write_comment_cstr(fff_data_file, " ");
flipper_format_write_comment_cstr(fff_data_file, "=== TOKEN SAMPLE END ===");
flipper_format_write_comment_cstr(fff_data_file, " ");
furi_string_free(temp_str);
if(!flipper_format_rewind(fff_data_file)) {
totp_close_config_file(fff_data_file);
FURI_LOG_E(LOGGING_TAG, "Rewind error");
return NULL;
}
}
return fff_data_file;
}
void totp_config_file_save_new_token(FlipperFormat* file, TokenInfo* token_info) {
flipper_format_write_string_cstr(file, TOTP_CONFIG_KEY_TOKEN_NAME, token_info->name);
flipper_format_write_hex(
file, TOTP_CONFIG_KEY_TOKEN_SECRET, token_info->token, token_info->token_length);
flipper_format_write_string_cstr(
file, TOTP_CONFIG_KEY_TOKEN_ALGO, token_info_get_algo_as_cstr(token_info));
uint32_t digits_count_as_uint32 = token_info_get_digits_as_int(token_info);
flipper_format_write_uint32(file, TOTP_CONFIG_KEY_TOKEN_DIGITS, &digits_count_as_uint32, 1);
}
void totp_full_save_config_file(PluginState* const plugin_state) {
Storage* storage = totp_open_storage();
FlipperFormat* fff_data_file = flipper_format_file_alloc(storage);
flipper_format_file_open_always(fff_data_file, CONFIG_FILE_PATH);
flipper_format_write_header_cstr(
fff_data_file, CONFIG_FILE_HEADER, CONFIG_FILE_ACTUAL_VERSION);
flipper_format_write_hex(
fff_data_file, TOTP_CONFIG_KEY_BASE_IV, &plugin_state->base_iv[0], TOTP_IV_SIZE);
flipper_format_write_hex(
fff_data_file,
TOTP_CONFIG_KEY_CRYPTO_VERIFY,
plugin_state->crypto_verify_data,
plugin_state->crypto_verify_data_length);
flipper_format_write_float(
fff_data_file, TOTP_CONFIG_KEY_TIMEZONE, &plugin_state->timezone_offset, 1);
ListNode* node = plugin_state->tokens_list;
while(node != NULL) {
TokenInfo* token_info = node->data;
totp_config_file_save_new_token(fff_data_file, token_info);
node = node->next;
}
totp_close_config_file(fff_data_file);
totp_close_storage();
}
void totp_config_file_load_base(PluginState* const plugin_state) {
Storage* storage = totp_open_storage();
FlipperFormat* fff_data_file = totp_open_config_file(storage);
plugin_state->timezone_offset = 0;
FuriString* temp_str = furi_string_alloc();
uint32_t file_version;
if(!flipper_format_read_header(fff_data_file, temp_str, &file_version)) {
FURI_LOG_E(LOGGING_TAG, "Missing or incorrect header");
furi_string_free(temp_str);
return;
}
if(file_version < CONFIG_FILE_ACTUAL_VERSION) {
FURI_LOG_I(
LOGGING_TAG,
"Obsolete config file version detected. Current version: %ld; Actual version: %d",
file_version,
CONFIG_FILE_ACTUAL_VERSION);
totp_close_config_file(fff_data_file);
if(storage_common_stat(storage, CONFIG_FILE_BACKUP_PATH, NULL) == FSE_OK) {
storage_simply_remove(storage, CONFIG_FILE_BACKUP_PATH);
}
if(storage_common_copy(storage, CONFIG_FILE_PATH, CONFIG_FILE_BACKUP_PATH) == FSE_OK) {
FURI_LOG_I(LOGGING_TAG, "Took config file backup to %s", CONFIG_FILE_BACKUP_PATH);
fff_data_file = totp_open_config_file(storage);
FlipperFormat* fff_backup_data_file = flipper_format_file_alloc(storage);
flipper_format_file_open_existing(fff_backup_data_file, CONFIG_FILE_BACKUP_PATH);
if(file_version == 1) {
if(totp_config_migrate_v1_to_v2(fff_data_file, fff_backup_data_file)) {
FURI_LOG_I(LOGGING_TAG, "Applied migration from v1 to v2");
} else {
FURI_LOG_W(LOGGING_TAG, "An error occurred during migration from v1 to v2");
}
}
flipper_format_file_close(fff_backup_data_file);
flipper_format_free(fff_backup_data_file);
flipper_format_rewind(fff_data_file);
} else {
FURI_LOG_E(
LOGGING_TAG,
"An error occurred during taking backup of %s into %s before migration",
CONFIG_FILE_PATH,
CONFIG_FILE_BACKUP_PATH);
}
}
if(!flipper_format_read_hex(
fff_data_file, TOTP_CONFIG_KEY_BASE_IV, &plugin_state->base_iv[0], TOTP_IV_SIZE)) {
FURI_LOG_D(LOGGING_TAG, "Missing base IV");
}
flipper_format_rewind(fff_data_file);
uint32_t crypto_size;
if(flipper_format_get_value_count(fff_data_file, TOTP_CONFIG_KEY_CRYPTO_VERIFY, &crypto_size)) {
plugin_state->crypto_verify_data = malloc(sizeof(uint8_t) * crypto_size);
plugin_state->crypto_verify_data_length = crypto_size;
if(!flipper_format_read_hex(
fff_data_file,
TOTP_CONFIG_KEY_CRYPTO_VERIFY,
plugin_state->crypto_verify_data,
crypto_size)) {
FURI_LOG_D(LOGGING_TAG, "Missing crypto verify token");
free(plugin_state->crypto_verify_data);
plugin_state->crypto_verify_data = NULL;
}
}
flipper_format_rewind(fff_data_file);
if(!flipper_format_read_float(
fff_data_file, TOTP_CONFIG_KEY_TIMEZONE, &plugin_state->timezone_offset, 1)) {
plugin_state->timezone_offset = 0;
FURI_LOG_D(LOGGING_TAG, "Missing timezone offset information, defaulting to 0");
}
furi_string_free(temp_str);
totp_close_config_file(fff_data_file);
totp_close_storage();
}
void totp_config_file_load_tokens(PluginState* const plugin_state) {
Storage* storage = totp_open_storage();
FlipperFormat* fff_data_file = totp_open_config_file(storage);
FuriString* temp_str = furi_string_alloc();
uint32_t temp_data32;
if(!flipper_format_read_header(fff_data_file, temp_str, &temp_data32)) {
FURI_LOG_E(LOGGING_TAG, "Missing or incorrect header");
furi_string_free(temp_str);
return;
}
uint8_t index = 0;
bool has_any_plain_secret = false;
while(true) {
if(!flipper_format_read_string(fff_data_file, TOTP_CONFIG_KEY_TOKEN_NAME, temp_str)) {
break;
}
TokenInfo* tokenInfo = token_info_alloc();
const char* temp_cstr = furi_string_get_cstr(temp_str);
tokenInfo->name = (char*)malloc(strlen(temp_cstr) + 1);
strcpy(tokenInfo->name, temp_cstr);
uint32_t secret_bytes_count;
if(!flipper_format_get_value_count(
fff_data_file, TOTP_CONFIG_KEY_TOKEN_SECRET, &secret_bytes_count)) {
token_info_free(tokenInfo);
continue;
}
if(secret_bytes_count == 1) { // Plain secret key
if(!flipper_format_read_string(fff_data_file, TOTP_CONFIG_KEY_TOKEN_SECRET, temp_str)) {
token_info_free(tokenInfo);
continue;
}
temp_cstr = furi_string_get_cstr(temp_str);
token_info_set_secret(tokenInfo, temp_cstr, strlen(temp_cstr), &plugin_state->iv[0]);
has_any_plain_secret = true;
FURI_LOG_W(LOGGING_TAG, "Found token with plain secret");
} else { // encrypted
tokenInfo->token_length = secret_bytes_count;
tokenInfo->token = malloc(tokenInfo->token_length);
if(!flipper_format_read_hex(
fff_data_file,
TOTP_CONFIG_KEY_TOKEN_SECRET,
tokenInfo->token,
tokenInfo->token_length)) {
token_info_free(tokenInfo);
continue;
}
}
if(!flipper_format_read_string(fff_data_file, TOTP_CONFIG_KEY_TOKEN_ALGO, temp_str)) {
token_info_free(tokenInfo);
continue;
}
token_info_set_algo_from_str(tokenInfo, temp_str);
if(!flipper_format_read_uint32(
fff_data_file, TOTP_CONFIG_KEY_TOKEN_DIGITS, &temp_data32, 1)) {
token_info_free(tokenInfo);
continue;
}
token_info_set_digits_from_int(tokenInfo, temp_data32);
FURI_LOG_D(LOGGING_TAG, "Found token \"%s\"", tokenInfo->name);
if(plugin_state->tokens_list == NULL) {
plugin_state->tokens_list = list_init_head(tokenInfo);
} else {
list_add(plugin_state->tokens_list, tokenInfo);
}
index++;
}
plugin_state->tokens_count = index;
plugin_state->token_list_loaded = true;
FURI_LOG_D(LOGGING_TAG, "Found %d tokens", index);
furi_string_free(temp_str);
totp_close_config_file(fff_data_file);
totp_close_storage();
if(has_any_plain_secret) {
totp_full_save_config_file(plugin_state);
}
}
void totp_close_config_file(FlipperFormat* file) {
if(file == NULL) return;
flipper_format_file_close(file);
flipper_format_free(file);
}

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@@ -0,0 +1,16 @@
#pragma once
#include <flipper_format/flipper_format.h>
#include <furi.h>
#include "../../types/plugin_state.h"
#include "../../types/token_info.h"
#include "constants.h"
Storage* totp_open_storage();
void totp_close_storage();
FlipperFormat* totp_open_config_file(Storage* storage);
void totp_close_config_file(FlipperFormat* file);
void totp_full_save_config_file(PluginState* const plugin_state);
void totp_config_file_load_base(PluginState* const plugin_state);
void totp_config_file_load_tokens(PluginState* const plugin_state);
void totp_config_file_save_new_token(FlipperFormat* file, TokenInfo* token_info);

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@@ -0,0 +1,16 @@
#pragma once
#define CONFIG_FILE_HEADER "Flipper TOTP plugin config file"
#define CONFIG_FILE_ACTUAL_VERSION 2
#define TOTP_CONFIG_KEY_TIMEZONE "Timezone"
#define TOTP_CONFIG_KEY_TOKEN_NAME "TokenName"
#define TOTP_CONFIG_KEY_TOKEN_SECRET "TokenSecret"
#define TOTP_CONFIG_KEY_TOKEN_ALGO "TokenAlgo"
#define TOTP_CONFIG_KEY_TOKEN_DIGITS "TokenDigits"
#define TOTP_CONFIG_KEY_CRYPTO_VERIFY "Crypto"
#define TOTP_CONFIG_KEY_BASE_IV "BaseIV"
#define TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME "sha1"
#define TOTP_CONFIG_TOKEN_ALGO_SHA256_NAME "sha256"
#define TOTP_CONFIG_TOKEN_ALGO_SHA512_NAME "sha512"

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@@ -0,0 +1,46 @@
#include "config_migration_v1_to_v2.h"
#include <flipper_format/flipper_format.h>
#include "../constants.h"
#define NEW_VERSION 2
bool totp_config_migrate_v1_to_v2(
FlipperFormat* fff_data_file,
FlipperFormat* fff_backup_data_file) {
flipper_format_write_header_cstr(fff_data_file, CONFIG_FILE_HEADER, NEW_VERSION);
FuriString* temp_str = furi_string_alloc();
if(flipper_format_read_string(fff_backup_data_file, TOTP_CONFIG_KEY_BASE_IV, temp_str)) {
flipper_format_write_string(fff_data_file, TOTP_CONFIG_KEY_BASE_IV, temp_str);
}
if(flipper_format_read_string(fff_backup_data_file, TOTP_CONFIG_KEY_CRYPTO_VERIFY, temp_str)) {
flipper_format_write_string(fff_data_file, TOTP_CONFIG_KEY_CRYPTO_VERIFY, temp_str);
}
if(flipper_format_read_string(fff_backup_data_file, TOTP_CONFIG_KEY_TIMEZONE, temp_str)) {
flipper_format_write_string(fff_data_file, TOTP_CONFIG_KEY_TIMEZONE, temp_str);
}
while(true) {
if(!flipper_format_read_string(
fff_backup_data_file, TOTP_CONFIG_KEY_TOKEN_NAME, temp_str)) {
break;
}
flipper_format_write_string(fff_data_file, TOTP_CONFIG_KEY_TOKEN_NAME, temp_str);
flipper_format_read_string(fff_backup_data_file, TOTP_CONFIG_KEY_TOKEN_SECRET, temp_str);
flipper_format_write_string(fff_data_file, TOTP_CONFIG_KEY_TOKEN_SECRET, temp_str);
flipper_format_write_string_cstr(
fff_data_file, TOTP_CONFIG_KEY_TOKEN_ALGO, TOTP_CONFIG_TOKEN_ALGO_SHA1_NAME);
uint32_t default_digits = 6;
flipper_format_write_uint32(
fff_data_file, TOTP_CONFIG_KEY_TOKEN_DIGITS, &default_digits, 1);
}
furi_string_free(temp_str);
return true;
}

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@@ -0,0 +1,7 @@
#pragma once
#include <flipper_format/flipper_format.h>
bool totp_config_migrate_v1_to_v2(
FlipperFormat* fff_data_file,
FlipperFormat* fff_backup_data_file);

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@@ -0,0 +1,12 @@
#include "byteswap.h"
uint32_t swap_uint32(uint32_t val) {
val = ((val << 8) & 0xFF00FF00) | ((val >> 8) & 0xFF00FF);
return (val << 16) | (val >> 16);
}
uint64_t swap_uint64(uint64_t val) {
val = ((val << 8) & 0xFF00FF00FF00FF00ULL) | ((val >> 8) & 0x00FF00FF00FF00FFULL);
val = ((val << 16) & 0xFFFF0000FFFF0000ULL) | ((val >> 16) & 0x0000FFFF0000FFFFULL);
return (val << 32) | (val >> 32);
}

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#pragma once
#include <stdint.h>
uint32_t swap_uint32(uint32_t val);
uint64_t swap_uint64(uint64_t val);

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#include <string.h>
#include "sha256.h"
#include "memxor.h"
#define IPAD 0x36
#define OPAD 0x5c
/* Concatenate two preprocessor tokens. */
#define _GLHMAC_CONCAT_(prefix, suffix) prefix##suffix
#define _GLHMAC_CONCAT(prefix, suffix) _GLHMAC_CONCAT_(prefix, suffix)
#if GL_HMAC_NAME == 5
#define HMAC_ALG md5
#else
#define HMAC_ALG _GLHMAC_CONCAT(sha, GL_HMAC_NAME)
#endif
#define GL_HMAC_CTX _GLHMAC_CONCAT(HMAC_ALG, _ctx)
#define GL_HMAC_FN _GLHMAC_CONCAT(hmac_, HMAC_ALG)
#define GL_HMAC_FN_INIT _GLHMAC_CONCAT(HMAC_ALG, _init_ctx)
#define GL_HMAC_FN_BLOC _GLHMAC_CONCAT(HMAC_ALG, _process_block)
#define GL_HMAC_FN_PROC _GLHMAC_CONCAT(HMAC_ALG, _process_bytes)
#define GL_HMAC_FN_FINI _GLHMAC_CONCAT(HMAC_ALG, _finish_ctx)
static void
hmac_hash(const void* key, size_t keylen, const void* in, size_t inlen, int pad, void* resbuf) {
struct GL_HMAC_CTX hmac_ctx;
char block[GL_HMAC_BLOCKSIZE];
memset(block, pad, sizeof block);
memxor(block, key, keylen);
GL_HMAC_FN_INIT(&hmac_ctx);
GL_HMAC_FN_BLOC(block, sizeof block, &hmac_ctx);
GL_HMAC_FN_PROC(in, inlen, &hmac_ctx);
GL_HMAC_FN_FINI(&hmac_ctx, resbuf);
}
int GL_HMAC_FN(const void* key, size_t keylen, const void* in, size_t inlen, void* resbuf) {
char optkeybuf[GL_HMAC_HASHSIZE];
char innerhash[GL_HMAC_HASHSIZE];
/* Ensure key size is <= block size. */
if(keylen > GL_HMAC_BLOCKSIZE) {
struct GL_HMAC_CTX keyhash;
GL_HMAC_FN_INIT(&keyhash);
GL_HMAC_FN_PROC(key, keylen, &keyhash);
GL_HMAC_FN_FINI(&keyhash, optkeybuf);
key = optkeybuf;
/* zero padding of the key to the block size
is implicit in the memxor. */
keylen = sizeof optkeybuf;
}
/* Compute INNERHASH from KEY and IN. */
hmac_hash(key, keylen, in, inlen, IPAD, innerhash);
/* Compute result from KEY and INNERHASH. */
hmac_hash(key, keylen, innerhash, sizeof innerhash, OPAD, resbuf);
return 0;
}

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/* hmac_sha1.c -- hashed message authentication codes
Copyright (C) 2018-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include "hmac_sha1.h"
#include "sha1.h"
#define GL_HMAC_NAME 1
#define GL_HMAC_BLOCKSIZE 64
#define GL_HMAC_HASHSIZE 20
#include "hmac_common.h"

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#pragma once
#include <stddef.h>
#define HMAC_SHA1_RESULT_SIZE 20
/* Compute Hashed Message Authentication Code with SHA-1, over BUFFER
data of BUFLEN bytes using the KEY of KEYLEN bytes, writing the
output to pre-allocated 20 byte minimum RESBUF buffer. Return 0 on
success. */
int hmac_sha1(const void* key, size_t keylen, const void* in, size_t inlen, void* restrict resbuf);

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/* hmac_sha256.c -- hashed message authentication codes
Copyright (C) 2018-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include "hmac_sha256.h"
#define GL_HMAC_NAME 256
#define GL_HMAC_BLOCKSIZE 64
#define GL_HMAC_HASHSIZE 32
#include "hmac_common.h"

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#pragma once
#include <stddef.h>
#define HMAC_SHA256_RESULT_SIZE 32
/* Compute Hashed Message Authentication Code with SHA-256, over BUFFER
data of BUFLEN bytes using the KEY of KEYLEN bytes, writing the
output to pre-allocated 32 byte minimum RESBUF buffer. Return 0 on
success. */
int hmac_sha256(const void* key, size_t keylen, const void* in, size_t inlen, void* restrict resbuf);

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/* hmac_sha512.c -- hashed message authentication codes
Copyright (C) 2018-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include "hmac_sha512.h"
#include "sha512.h"
#define GL_HMAC_NAME 512
#define GL_HMAC_BLOCKSIZE 128
#define GL_HMAC_HASHSIZE 64
#include "hmac_common.h"

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#pragma once
#include <stddef.h>
#define HMAC_SHA512_RESULT_SIZE 64
/* Compute Hashed Message Authentication Code with SHA-512, over BUFFER
data of BUFLEN bytes using the KEY of KEYLEN bytes, writing the
output to pre-allocated 64 byte minimum RESBUF buffer. Return 0 on
success. */
int hmac_sha512(const void* key, size_t keylen, const void* in, size_t inlen, void* restrict resbuf);

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/* memxor.c -- perform binary exclusive OR operation of two memory blocks.
Copyright (C) 2005, 2006 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
/* Written by Simon Josefsson. The interface was inspired by memxor
in Niels Möller's Nettle. */
/* #include <config.h> */
#include "memxor.h"
void* memxor(void* /*restrict*/ dest, const void* /*restrict*/ src, size_t n) {
char const* s = (char const*)src;
char* d = (char*)dest;
for(; n > 0; n--) *d++ ^= *s++;
return dest;
}

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/* memxor.h -- perform binary exclusive OR operation on memory blocks.
Copyright (C) 2005 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
/* Written by Simon Josefsson. The interface was inspired by memxor
in Niels Möller's Nettle. */
#pragma once
#include <stddef.h>
/* Compute binary exclusive OR of memory areas DEST and SRC, putting
the result in DEST, of length N bytes. Returns a pointer to
DEST. */
void* memxor(void* /*restrict*/ dest, const void* /*restrict*/ src, size_t n);

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/* sha1.c - Functions to compute SHA1 message digest of files or
memory blocks according to the NIST specification FIPS-180-1.
Copyright (C) 2000-2001, 2003-2006, 2008-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Scott G. Miller
Credits:
Robert Klep <robert@ilse.nl> -- Expansion function fix
*/
/* Specification. */
#if HAVE_OPENSSL_SHA1
#define GL_OPENSSL_INLINE _GL_EXTERN_INLINE
#endif
#include "sha1.h"
#include <stdint.h>
#include <string.h>
#ifdef WORDS_BIGENDIAN
#define SWAP(n) (n)
#else
#include "byteswap.h"
#define SWAP(n) swap_uint32(n)
#endif
#if !HAVE_OPENSSL_SHA1
/* This array contains the bytes used to pad the buffer to the next
64-byte boundary. (RFC 1321, 3.1: Step 1) */
static const unsigned char fillbuf[64] = {0x80, 0 /* , 0, 0, ... */};
/* Take a pointer to a 160 bit block of data (five 32 bit ints) and
initialize it to the start constants of the SHA1 algorithm. This
must be called before using hash in the call to sha1_hash. */
void sha1_init_ctx(struct sha1_ctx* ctx) {
ctx->A = 0x67452301;
ctx->B = 0xefcdab89;
ctx->C = 0x98badcfe;
ctx->D = 0x10325476;
ctx->E = 0xc3d2e1f0;
ctx->total[0] = ctx->total[1] = 0;
ctx->buflen = 0;
}
/* Copy the 4 byte value from v into the memory location pointed to by *cp,
If your architecture allows unaligned access this is equivalent to
* (uint32_t *) cp = v */
static void set_uint32(char* cp, uint32_t v) {
memcpy(cp, &v, sizeof v);
}
/* Put result from CTX in first 20 bytes following RESBUF. The result
must be in little endian byte order. */
void* sha1_read_ctx(const struct sha1_ctx* ctx, void* resbuf) {
char* r = resbuf;
set_uint32(r + 0 * sizeof ctx->A, SWAP(ctx->A));
set_uint32(r + 1 * sizeof ctx->B, SWAP(ctx->B));
set_uint32(r + 2 * sizeof ctx->C, SWAP(ctx->C));
set_uint32(r + 3 * sizeof ctx->D, SWAP(ctx->D));
set_uint32(r + 4 * sizeof ctx->E, SWAP(ctx->E));
return resbuf;
}
/* Process the remaining bytes in the internal buffer and the usual
prolog according to the standard and write the result to RESBUF. */
void* sha1_finish_ctx(struct sha1_ctx* ctx, void* resbuf) {
/* Take yet unprocessed bytes into account. */
uint32_t bytes = ctx->buflen;
size_t size = (bytes < 56) ? 64 / 4 : 64 * 2 / 4;
/* Now count remaining bytes. */
ctx->total[0] += bytes;
if(ctx->total[0] < bytes) ++ctx->total[1];
/* Put the 64-bit file length in *bits* at the end of the buffer. */
ctx->buffer[size - 2] = SWAP((ctx->total[1] << 3) | (ctx->total[0] >> 29));
ctx->buffer[size - 1] = SWAP(ctx->total[0] << 3);
memcpy(&((char*)ctx->buffer)[bytes], fillbuf, (size - 2) * 4 - bytes);
/* Process last bytes. */
sha1_process_block(ctx->buffer, size * 4, ctx);
return sha1_read_ctx(ctx, resbuf);
}
/* Compute SHA1 message digest for LEN bytes beginning at BUFFER. The
result is always in little endian byte order, so that a byte-wise
output yields to the wanted ASCII representation of the message
digest. */
void* sha1_buffer(const char* buffer, size_t len, void* resblock) {
struct sha1_ctx ctx;
/* Initialize the computation context. */
sha1_init_ctx(&ctx);
/* Process whole buffer but last len % 64 bytes. */
sha1_process_bytes(buffer, len, &ctx);
/* Put result in desired memory area. */
return sha1_finish_ctx(&ctx, resblock);
}
void sha1_process_bytes(const void* buffer, size_t len, struct sha1_ctx* ctx) {
/* When we already have some bits in our internal buffer concatenate
both inputs first. */
if(ctx->buflen != 0) {
size_t left_over = ctx->buflen;
size_t add = 128 - left_over > len ? len : 128 - left_over;
memcpy(&((char*)ctx->buffer)[left_over], buffer, add);
ctx->buflen += add;
if(ctx->buflen > 64) {
sha1_process_block(ctx->buffer, ctx->buflen & ~63, ctx);
ctx->buflen &= 63;
/* The regions in the following copy operation cannot overlap,
because ctx->buflen < 64 ≤ (left_over + add) & ~63. */
memcpy(ctx->buffer, &((char*)ctx->buffer)[(left_over + add) & ~63], ctx->buflen);
}
buffer = (const char*)buffer + add;
len -= add;
}
/* Process available complete blocks. */
if(len >= 64) {
#if !(_STRING_ARCH_unaligned || _STRING_INLINE_unaligned)
#define UNALIGNED_P(p) ((uintptr_t)(p) % sizeof(uint32_t) != 0)
if(UNALIGNED_P(buffer))
while(len > 64) {
sha1_process_block(memcpy(ctx->buffer, buffer, 64), 64, ctx);
buffer = (const char*)buffer + 64;
len -= 64;
}
else
#endif
{
sha1_process_block(buffer, len & ~63, ctx);
buffer = (const char*)buffer + (len & ~63);
len &= 63;
}
}
/* Move remaining bytes in internal buffer. */
if(len > 0) {
size_t left_over = ctx->buflen;
memcpy(&((char*)ctx->buffer)[left_over], buffer, len);
left_over += len;
if(left_over >= 64) {
sha1_process_block(ctx->buffer, 64, ctx);
left_over -= 64;
/* The regions in the following copy operation cannot overlap,
because left_over ≤ 64. */
memcpy(ctx->buffer, &ctx->buffer[16], left_over);
}
ctx->buflen = left_over;
}
}
/* --- Code below is the primary difference between md5.c and sha1.c --- */
/* SHA1 round constants */
#define K1 0x5a827999
#define K2 0x6ed9eba1
#define K3 0x8f1bbcdc
#define K4 0xca62c1d6
/* Round functions. Note that F2 is the same as F4. */
#define F1(B, C, D) (D ^ (B & (C ^ D)))
#define F2(B, C, D) (B ^ C ^ D)
#define F3(B, C, D) ((B & C) | (D & (B | C)))
#define F4(B, C, D) (B ^ C ^ D)
/* Process LEN bytes of BUFFER, accumulating context into CTX.
It is assumed that LEN % 64 == 0.
Most of this code comes from GnuPG's cipher/sha1.c. */
void sha1_process_block(const void* buffer, size_t len, struct sha1_ctx* ctx) {
const uint32_t* words = buffer;
size_t nwords = len / sizeof(uint32_t);
const uint32_t* endp = words + nwords;
uint32_t x[16];
uint32_t a = ctx->A;
uint32_t b = ctx->B;
uint32_t c = ctx->C;
uint32_t d = ctx->D;
uint32_t e = ctx->E;
uint32_t lolen = len;
/* First increment the byte count. RFC 1321 specifies the possible
length of the file up to 2^64 bits. Here we only compute the
number of bytes. Do a double word increment. */
ctx->total[0] += lolen;
ctx->total[1] += (len >> 31 >> 1) + (ctx->total[0] < lolen);
#define rol(x, n) (((x) << (n)) | ((uint32_t)(x) >> (32 - (n))))
#define M(I) \
(tm = x[I & 0x0f] ^ x[(I - 14) & 0x0f] ^ x[(I - 8) & 0x0f] ^ x[(I - 3) & 0x0f], \
(x[I & 0x0f] = rol(tm, 1)))
#define R(A, B, C, D, E, F, K, M) \
do { \
E += rol(A, 5) + F(B, C, D) + K + M; \
B = rol(B, 30); \
} while(0)
while(words < endp) {
uint32_t tm;
int t;
for(t = 0; t < 16; t++) {
x[t] = SWAP(*words);
words++;
}
R(a, b, c, d, e, F1, K1, x[0]);
R(e, a, b, c, d, F1, K1, x[1]);
R(d, e, a, b, c, F1, K1, x[2]);
R(c, d, e, a, b, F1, K1, x[3]);
R(b, c, d, e, a, F1, K1, x[4]);
R(a, b, c, d, e, F1, K1, x[5]);
R(e, a, b, c, d, F1, K1, x[6]);
R(d, e, a, b, c, F1, K1, x[7]);
R(c, d, e, a, b, F1, K1, x[8]);
R(b, c, d, e, a, F1, K1, x[9]);
R(a, b, c, d, e, F1, K1, x[10]);
R(e, a, b, c, d, F1, K1, x[11]);
R(d, e, a, b, c, F1, K1, x[12]);
R(c, d, e, a, b, F1, K1, x[13]);
R(b, c, d, e, a, F1, K1, x[14]);
R(a, b, c, d, e, F1, K1, x[15]);
R(e, a, b, c, d, F1, K1, M(16));
R(d, e, a, b, c, F1, K1, M(17));
R(c, d, e, a, b, F1, K1, M(18));
R(b, c, d, e, a, F1, K1, M(19));
R(a, b, c, d, e, F2, K2, M(20));
R(e, a, b, c, d, F2, K2, M(21));
R(d, e, a, b, c, F2, K2, M(22));
R(c, d, e, a, b, F2, K2, M(23));
R(b, c, d, e, a, F2, K2, M(24));
R(a, b, c, d, e, F2, K2, M(25));
R(e, a, b, c, d, F2, K2, M(26));
R(d, e, a, b, c, F2, K2, M(27));
R(c, d, e, a, b, F2, K2, M(28));
R(b, c, d, e, a, F2, K2, M(29));
R(a, b, c, d, e, F2, K2, M(30));
R(e, a, b, c, d, F2, K2, M(31));
R(d, e, a, b, c, F2, K2, M(32));
R(c, d, e, a, b, F2, K2, M(33));
R(b, c, d, e, a, F2, K2, M(34));
R(a, b, c, d, e, F2, K2, M(35));
R(e, a, b, c, d, F2, K2, M(36));
R(d, e, a, b, c, F2, K2, M(37));
R(c, d, e, a, b, F2, K2, M(38));
R(b, c, d, e, a, F2, K2, M(39));
R(a, b, c, d, e, F3, K3, M(40));
R(e, a, b, c, d, F3, K3, M(41));
R(d, e, a, b, c, F3, K3, M(42));
R(c, d, e, a, b, F3, K3, M(43));
R(b, c, d, e, a, F3, K3, M(44));
R(a, b, c, d, e, F3, K3, M(45));
R(e, a, b, c, d, F3, K3, M(46));
R(d, e, a, b, c, F3, K3, M(47));
R(c, d, e, a, b, F3, K3, M(48));
R(b, c, d, e, a, F3, K3, M(49));
R(a, b, c, d, e, F3, K3, M(50));
R(e, a, b, c, d, F3, K3, M(51));
R(d, e, a, b, c, F3, K3, M(52));
R(c, d, e, a, b, F3, K3, M(53));
R(b, c, d, e, a, F3, K3, M(54));
R(a, b, c, d, e, F3, K3, M(55));
R(e, a, b, c, d, F3, K3, M(56));
R(d, e, a, b, c, F3, K3, M(57));
R(c, d, e, a, b, F3, K3, M(58));
R(b, c, d, e, a, F3, K3, M(59));
R(a, b, c, d, e, F4, K4, M(60));
R(e, a, b, c, d, F4, K4, M(61));
R(d, e, a, b, c, F4, K4, M(62));
R(c, d, e, a, b, F4, K4, M(63));
R(b, c, d, e, a, F4, K4, M(64));
R(a, b, c, d, e, F4, K4, M(65));
R(e, a, b, c, d, F4, K4, M(66));
R(d, e, a, b, c, F4, K4, M(67));
R(c, d, e, a, b, F4, K4, M(68));
R(b, c, d, e, a, F4, K4, M(69));
R(a, b, c, d, e, F4, K4, M(70));
R(e, a, b, c, d, F4, K4, M(71));
R(d, e, a, b, c, F4, K4, M(72));
R(c, d, e, a, b, F4, K4, M(73));
R(b, c, d, e, a, F4, K4, M(74));
R(a, b, c, d, e, F4, K4, M(75));
R(e, a, b, c, d, F4, K4, M(76));
R(d, e, a, b, c, F4, K4, M(77));
R(c, d, e, a, b, F4, K4, M(78));
R(b, c, d, e, a, F4, K4, M(79));
a = ctx->A += a;
b = ctx->B += b;
c = ctx->C += c;
d = ctx->D += d;
e = ctx->E += e;
}
}
#endif
/*
* Hey Emacs!
* Local Variables:
* coding: utf-8
* End:
*/

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/* Declarations of functions and data types used for SHA1 sum
library functions.
Copyright (C) 2000-2001, 2003, 2005-2006, 2008-2022 Free Software
Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#pragma once
#include <stdio.h>
#include <stdint.h>
#if HAVE_OPENSSL_SHA1
#ifndef OPENSSL_API_COMPAT
#define OPENSSL_API_COMPAT 0x10101000L /* FIXME: Use OpenSSL 1.1+ API. */
#endif
#include <openssl/sha.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define SHA1_DIGEST_SIZE 20
#if HAVE_OPENSSL_SHA1
#define GL_OPENSSL_NAME 1
#include "gl_openssl.h"
#else
/* Structure to save state of computation between the single steps. */
struct sha1_ctx {
uint32_t A;
uint32_t B;
uint32_t C;
uint32_t D;
uint32_t E;
uint32_t total[2];
uint32_t buflen; /* ≥ 0, ≤ 128 */
uint32_t buffer[32]; /* 128 bytes; the first buflen bytes are in use */
};
/* Initialize structure containing state of computation. */
extern void sha1_init_ctx(struct sha1_ctx* ctx);
/* Starting with the result of former calls of this function (or the
initialization function update the context for the next LEN bytes
starting at BUFFER.
It is necessary that LEN is a multiple of 64!!! */
extern void sha1_process_block(const void* buffer, size_t len, struct sha1_ctx* ctx);
/* Starting with the result of former calls of this function (or the
initialization function update the context for the next LEN bytes
starting at BUFFER.
It is NOT required that LEN is a multiple of 64. */
extern void sha1_process_bytes(const void* buffer, size_t len, struct sha1_ctx* ctx);
/* Process the remaining bytes in the buffer and put result from CTX
in first 20 bytes following RESBUF. The result is always in little
endian byte order, so that a byte-wise output yields to the wanted
ASCII representation of the message digest. */
extern void* sha1_finish_ctx(struct sha1_ctx* ctx, void* restrict resbuf);
/* Put result from CTX in first 20 bytes following RESBUF. The result is
always in little endian byte order, so that a byte-wise output yields
to the wanted ASCII representation of the message digest. */
extern void* sha1_read_ctx(const struct sha1_ctx* ctx, void* restrict resbuf);
/* Compute SHA1 message digest for LEN bytes beginning at BUFFER. The
result is always in little endian byte order, so that a byte-wise
output yields to the wanted ASCII representation of the message
digest. */
extern void* sha1_buffer(const char* buffer, size_t len, void* restrict resblock);
#endif
/* Compute SHA1 message digest for bytes read from STREAM.
STREAM is an open file stream. Regular files are handled more efficiently.
The contents of STREAM from its current position to its end will be read.
The case that the last operation on STREAM was an 'ungetc' is not supported.
The resulting message digest number will be written into the 20 bytes
beginning at RESBLOCK. */
extern int sha1_stream(FILE* stream, void* resblock);
#ifdef __cplusplus
}
#endif
/*
* Hey Emacs!
* Local Variables:
* coding: utf-8
* End:
*/

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@@ -0,0 +1,385 @@
/* sha256.c - Functions to compute SHA256 and SHA224 message digest of files or
memory blocks according to the NIST specification FIPS-180-2.
Copyright (C) 2005-2006, 2008-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by David Madore, considerably copypasting from
Scott G. Miller's sha1.c
*/
/* Specification. */
#if HAVE_OPENSSL_SHA256
#define GL_OPENSSL_INLINE _GL_EXTERN_INLINE
#endif
#include "sha256.h"
#include <stdint.h>
#include <string.h>
#ifdef WORDS_BIGENDIAN
#define SWAP(n) (n)
#else
#include "byteswap.h"
#define SWAP(n) swap_uint32(n)
#endif
#if !HAVE_OPENSSL_SHA256
/* This array contains the bytes used to pad the buffer to the next
64-byte boundary. */
static const unsigned char fillbuf[64] = {0x80, 0 /* , 0, 0, ... */};
/*
Takes a pointer to a 256 bit block of data (eight 32 bit ints) and
initializes it to the start constants of the SHA256 algorithm. This
must be called before using hash in the call to sha256_hash
*/
void sha256_init_ctx(struct sha256_ctx* ctx) {
ctx->state[0] = 0x6a09e667UL;
ctx->state[1] = 0xbb67ae85UL;
ctx->state[2] = 0x3c6ef372UL;
ctx->state[3] = 0xa54ff53aUL;
ctx->state[4] = 0x510e527fUL;
ctx->state[5] = 0x9b05688cUL;
ctx->state[6] = 0x1f83d9abUL;
ctx->state[7] = 0x5be0cd19UL;
ctx->total[0] = ctx->total[1] = 0;
ctx->buflen = 0;
}
void sha224_init_ctx(struct sha256_ctx* ctx) {
ctx->state[0] = 0xc1059ed8UL;
ctx->state[1] = 0x367cd507UL;
ctx->state[2] = 0x3070dd17UL;
ctx->state[3] = 0xf70e5939UL;
ctx->state[4] = 0xffc00b31UL;
ctx->state[5] = 0x68581511UL;
ctx->state[6] = 0x64f98fa7UL;
ctx->state[7] = 0xbefa4fa4UL;
ctx->total[0] = ctx->total[1] = 0;
ctx->buflen = 0;
}
/* Copy the value from v into the memory location pointed to by *CP,
If your architecture allows unaligned access, this is equivalent to
* (__typeof__ (v) *) cp = v */
static void set_uint32(char* cp, uint32_t v) {
memcpy(cp, &v, sizeof v);
}
/* Put result from CTX in first 32 bytes following RESBUF.
The result must be in little endian byte order. */
void* sha256_read_ctx(const struct sha256_ctx* ctx, void* resbuf) {
int i;
char* r = resbuf;
for(i = 0; i < 8; i++) set_uint32(r + i * sizeof ctx->state[0], SWAP(ctx->state[i]));
return resbuf;
}
void* sha224_read_ctx(const struct sha256_ctx* ctx, void* resbuf) {
int i;
char* r = resbuf;
for(i = 0; i < 7; i++) set_uint32(r + i * sizeof ctx->state[0], SWAP(ctx->state[i]));
return resbuf;
}
/* Process the remaining bytes in the internal buffer and the usual
prolog according to the standard and write the result to RESBUF. */
static void sha256_conclude_ctx(struct sha256_ctx* ctx) {
/* Take yet unprocessed bytes into account. */
size_t bytes = ctx->buflen;
size_t size = (bytes < 56) ? 64 / 4 : 64 * 2 / 4;
/* Now count remaining bytes. */
ctx->total[0] += bytes;
if(ctx->total[0] < bytes) ++ctx->total[1];
/* Put the 64-bit file length in *bits* at the end of the buffer.
Use set_uint32 rather than a simple assignment, to avoid risk of
unaligned access. */
set_uint32((char*)&ctx->buffer[size - 2], SWAP((ctx->total[1] << 3) | (ctx->total[0] >> 29)));
set_uint32((char*)&ctx->buffer[size - 1], SWAP(ctx->total[0] << 3));
memcpy(&((char*)ctx->buffer)[bytes], fillbuf, (size - 2) * 4 - bytes);
/* Process last bytes. */
sha256_process_block(ctx->buffer, size * 4, ctx);
}
void* sha256_finish_ctx(struct sha256_ctx* ctx, void* resbuf) {
sha256_conclude_ctx(ctx);
return sha256_read_ctx(ctx, resbuf);
}
void* sha224_finish_ctx(struct sha256_ctx* ctx, void* resbuf) {
sha256_conclude_ctx(ctx);
return sha224_read_ctx(ctx, resbuf);
}
/* Compute SHA256 message digest for LEN bytes beginning at BUFFER. The
result is always in little endian byte order, so that a byte-wise
output yields to the wanted ASCII representation of the message
digest. */
void* sha256_buffer(const char* buffer, size_t len, void* resblock) {
struct sha256_ctx ctx;
/* Initialize the computation context. */
sha256_init_ctx(&ctx);
/* Process whole buffer but last len % 64 bytes. */
sha256_process_bytes(buffer, len, &ctx);
/* Put result in desired memory area. */
return sha256_finish_ctx(&ctx, resblock);
}
void* sha224_buffer(const char* buffer, size_t len, void* resblock) {
struct sha256_ctx ctx;
/* Initialize the computation context. */
sha224_init_ctx(&ctx);
/* Process whole buffer but last len % 64 bytes. */
sha256_process_bytes(buffer, len, &ctx);
/* Put result in desired memory area. */
return sha224_finish_ctx(&ctx, resblock);
}
void sha256_process_bytes(const void* buffer, size_t len, struct sha256_ctx* ctx) {
/* When we already have some bits in our internal buffer concatenate
both inputs first. */
if(ctx->buflen != 0) {
size_t left_over = ctx->buflen;
size_t add = 128 - left_over > len ? len : 128 - left_over;
memcpy(&((char*)ctx->buffer)[left_over], buffer, add);
ctx->buflen += add;
if(ctx->buflen > 64) {
sha256_process_block(ctx->buffer, ctx->buflen & ~63, ctx);
ctx->buflen &= 63;
/* The regions in the following copy operation cannot overlap,
because ctx->buflen < 64 ≤ (left_over + add) & ~63. */
memcpy(ctx->buffer, &((char*)ctx->buffer)[(left_over + add) & ~63], ctx->buflen);
}
buffer = (const char*)buffer + add;
len -= add;
}
/* Process available complete blocks. */
if(len >= 64) {
#if !(_STRING_ARCH_unaligned || _STRING_INLINE_unaligned)
#define UNALIGNED_P(p) ((uintptr_t)(p) % sizeof(uint32_t) != 0)
if(UNALIGNED_P(buffer))
while(len > 64) {
sha256_process_block(memcpy(ctx->buffer, buffer, 64), 64, ctx);
buffer = (const char*)buffer + 64;
len -= 64;
}
else
#endif
{
sha256_process_block(buffer, len & ~63, ctx);
buffer = (const char*)buffer + (len & ~63);
len &= 63;
}
}
/* Move remaining bytes in internal buffer. */
if(len > 0) {
size_t left_over = ctx->buflen;
memcpy(&((char*)ctx->buffer)[left_over], buffer, len);
left_over += len;
if(left_over >= 64) {
sha256_process_block(ctx->buffer, 64, ctx);
left_over -= 64;
/* The regions in the following copy operation cannot overlap,
because left_over ≤ 64. */
memcpy(ctx->buffer, &ctx->buffer[16], left_over);
}
ctx->buflen = left_over;
}
}
/* --- Code below is the primary difference between sha1.c and sha256.c --- */
/* SHA256 round constants */
#define K(I) sha256_round_constants[I]
static const uint32_t sha256_round_constants[64] = {
0x428a2f98UL, 0x71374491UL, 0xb5c0fbcfUL, 0xe9b5dba5UL, 0x3956c25bUL, 0x59f111f1UL,
0x923f82a4UL, 0xab1c5ed5UL, 0xd807aa98UL, 0x12835b01UL, 0x243185beUL, 0x550c7dc3UL,
0x72be5d74UL, 0x80deb1feUL, 0x9bdc06a7UL, 0xc19bf174UL, 0xe49b69c1UL, 0xefbe4786UL,
0x0fc19dc6UL, 0x240ca1ccUL, 0x2de92c6fUL, 0x4a7484aaUL, 0x5cb0a9dcUL, 0x76f988daUL,
0x983e5152UL, 0xa831c66dUL, 0xb00327c8UL, 0xbf597fc7UL, 0xc6e00bf3UL, 0xd5a79147UL,
0x06ca6351UL, 0x14292967UL, 0x27b70a85UL, 0x2e1b2138UL, 0x4d2c6dfcUL, 0x53380d13UL,
0x650a7354UL, 0x766a0abbUL, 0x81c2c92eUL, 0x92722c85UL, 0xa2bfe8a1UL, 0xa81a664bUL,
0xc24b8b70UL, 0xc76c51a3UL, 0xd192e819UL, 0xd6990624UL, 0xf40e3585UL, 0x106aa070UL,
0x19a4c116UL, 0x1e376c08UL, 0x2748774cUL, 0x34b0bcb5UL, 0x391c0cb3UL, 0x4ed8aa4aUL,
0x5b9cca4fUL, 0x682e6ff3UL, 0x748f82eeUL, 0x78a5636fUL, 0x84c87814UL, 0x8cc70208UL,
0x90befffaUL, 0xa4506cebUL, 0xbef9a3f7UL, 0xc67178f2UL,
};
/* Round functions. */
#define F2(A, B, C) ((A & B) | (C & (A | B)))
#define F1(E, F, G) (G ^ (E & (F ^ G)))
/* Process LEN bytes of BUFFER, accumulating context into CTX.
It is assumed that LEN % 64 == 0.
Most of this code comes from GnuPG's cipher/sha1.c. */
void sha256_process_block(const void* buffer, size_t len, struct sha256_ctx* ctx) {
const uint32_t* words = buffer;
size_t nwords = len / sizeof(uint32_t);
const uint32_t* endp = words + nwords;
uint32_t x[16];
uint32_t a = ctx->state[0];
uint32_t b = ctx->state[1];
uint32_t c = ctx->state[2];
uint32_t d = ctx->state[3];
uint32_t e = ctx->state[4];
uint32_t f = ctx->state[5];
uint32_t g = ctx->state[6];
uint32_t h = ctx->state[7];
uint32_t lolen = len;
/* First increment the byte count. FIPS PUB 180-2 specifies the possible
length of the file up to 2^64 bits. Here we only compute the
number of bytes. Do a double word increment. */
ctx->total[0] += lolen;
ctx->total[1] += (len >> 31 >> 1) + (ctx->total[0] < lolen);
#define rol(x, n) (((x) << (n)) | ((x) >> (32 - (n))))
#define S0(x) (rol(x, 25) ^ rol(x, 14) ^ (x >> 3))
#define S1(x) (rol(x, 15) ^ rol(x, 13) ^ (x >> 10))
#define SS0(x) (rol(x, 30) ^ rol(x, 19) ^ rol(x, 10))
#define SS1(x) (rol(x, 26) ^ rol(x, 21) ^ rol(x, 7))
#define M(I) \
(tm = S1(x[(I - 2) & 0x0f]) + x[(I - 7) & 0x0f] + S0(x[(I - 15) & 0x0f]) + x[I & 0x0f], \
x[I & 0x0f] = tm)
#define R(A, B, C, D, E, F, G, H, K, M) \
do { \
t0 = SS0(A) + F2(A, B, C); \
t1 = H + SS1(E) + F1(E, F, G) + K + M; \
D += t1; \
H = t0 + t1; \
} while(0)
while(words < endp) {
uint32_t tm;
uint32_t t0, t1;
int t;
/* FIXME: see sha1.c for a better implementation. */
for(t = 0; t < 16; t++) {
x[t] = SWAP(*words);
words++;
}
R(a, b, c, d, e, f, g, h, K(0), x[0]);
R(h, a, b, c, d, e, f, g, K(1), x[1]);
R(g, h, a, b, c, d, e, f, K(2), x[2]);
R(f, g, h, a, b, c, d, e, K(3), x[3]);
R(e, f, g, h, a, b, c, d, K(4), x[4]);
R(d, e, f, g, h, a, b, c, K(5), x[5]);
R(c, d, e, f, g, h, a, b, K(6), x[6]);
R(b, c, d, e, f, g, h, a, K(7), x[7]);
R(a, b, c, d, e, f, g, h, K(8), x[8]);
R(h, a, b, c, d, e, f, g, K(9), x[9]);
R(g, h, a, b, c, d, e, f, K(10), x[10]);
R(f, g, h, a, b, c, d, e, K(11), x[11]);
R(e, f, g, h, a, b, c, d, K(12), x[12]);
R(d, e, f, g, h, a, b, c, K(13), x[13]);
R(c, d, e, f, g, h, a, b, K(14), x[14]);
R(b, c, d, e, f, g, h, a, K(15), x[15]);
R(a, b, c, d, e, f, g, h, K(16), M(16));
R(h, a, b, c, d, e, f, g, K(17), M(17));
R(g, h, a, b, c, d, e, f, K(18), M(18));
R(f, g, h, a, b, c, d, e, K(19), M(19));
R(e, f, g, h, a, b, c, d, K(20), M(20));
R(d, e, f, g, h, a, b, c, K(21), M(21));
R(c, d, e, f, g, h, a, b, K(22), M(22));
R(b, c, d, e, f, g, h, a, K(23), M(23));
R(a, b, c, d, e, f, g, h, K(24), M(24));
R(h, a, b, c, d, e, f, g, K(25), M(25));
R(g, h, a, b, c, d, e, f, K(26), M(26));
R(f, g, h, a, b, c, d, e, K(27), M(27));
R(e, f, g, h, a, b, c, d, K(28), M(28));
R(d, e, f, g, h, a, b, c, K(29), M(29));
R(c, d, e, f, g, h, a, b, K(30), M(30));
R(b, c, d, e, f, g, h, a, K(31), M(31));
R(a, b, c, d, e, f, g, h, K(32), M(32));
R(h, a, b, c, d, e, f, g, K(33), M(33));
R(g, h, a, b, c, d, e, f, K(34), M(34));
R(f, g, h, a, b, c, d, e, K(35), M(35));
R(e, f, g, h, a, b, c, d, K(36), M(36));
R(d, e, f, g, h, a, b, c, K(37), M(37));
R(c, d, e, f, g, h, a, b, K(38), M(38));
R(b, c, d, e, f, g, h, a, K(39), M(39));
R(a, b, c, d, e, f, g, h, K(40), M(40));
R(h, a, b, c, d, e, f, g, K(41), M(41));
R(g, h, a, b, c, d, e, f, K(42), M(42));
R(f, g, h, a, b, c, d, e, K(43), M(43));
R(e, f, g, h, a, b, c, d, K(44), M(44));
R(d, e, f, g, h, a, b, c, K(45), M(45));
R(c, d, e, f, g, h, a, b, K(46), M(46));
R(b, c, d, e, f, g, h, a, K(47), M(47));
R(a, b, c, d, e, f, g, h, K(48), M(48));
R(h, a, b, c, d, e, f, g, K(49), M(49));
R(g, h, a, b, c, d, e, f, K(50), M(50));
R(f, g, h, a, b, c, d, e, K(51), M(51));
R(e, f, g, h, a, b, c, d, K(52), M(52));
R(d, e, f, g, h, a, b, c, K(53), M(53));
R(c, d, e, f, g, h, a, b, K(54), M(54));
R(b, c, d, e, f, g, h, a, K(55), M(55));
R(a, b, c, d, e, f, g, h, K(56), M(56));
R(h, a, b, c, d, e, f, g, K(57), M(57));
R(g, h, a, b, c, d, e, f, K(58), M(58));
R(f, g, h, a, b, c, d, e, K(59), M(59));
R(e, f, g, h, a, b, c, d, K(60), M(60));
R(d, e, f, g, h, a, b, c, K(61), M(61));
R(c, d, e, f, g, h, a, b, K(62), M(62));
R(b, c, d, e, f, g, h, a, K(63), M(63));
a = ctx->state[0] += a;
b = ctx->state[1] += b;
c = ctx->state[2] += c;
d = ctx->state[3] += d;
e = ctx->state[4] += e;
f = ctx->state[5] += f;
g = ctx->state[6] += g;
h = ctx->state[7] += h;
}
}
#endif
/*
* Hey Emacs!
* Local Variables:
* coding: utf-8
* End:
*/

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@@ -0,0 +1,108 @@
/* Declarations of functions and data types used for SHA256 and SHA224 sum
library functions.
Copyright (C) 2005-2006, 2008-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#pragma once
#include <stdio.h>
#include <stdint.h>
#if HAVE_OPENSSL_SHA256
#ifndef OPENSSL_API_COMPAT
#define OPENSSL_API_COMPAT 0x10101000L /* FIXME: Use OpenSSL 1.1+ API. */
#endif
#include <openssl/sha.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
enum { SHA224_DIGEST_SIZE = 224 / 8 };
enum { SHA256_DIGEST_SIZE = 256 / 8 };
#if HAVE_OPENSSL_SHA256
#define GL_OPENSSL_NAME 224
#include "gl_openssl.h"
#define GL_OPENSSL_NAME 256
#include "gl_openssl.h"
#else
/* Structure to save state of computation between the single steps. */
struct sha256_ctx {
uint32_t state[8];
uint32_t total[2];
size_t buflen; /* ≥ 0, ≤ 128 */
uint32_t buffer[32]; /* 128 bytes; the first buflen bytes are in use */
};
/* Initialize structure containing state of computation. */
extern void sha256_init_ctx(struct sha256_ctx* ctx);
extern void sha224_init_ctx(struct sha256_ctx* ctx);
/* Starting with the result of former calls of this function (or the
initialization function update the context for the next LEN bytes
starting at BUFFER.
It is necessary that LEN is a multiple of 64!!! */
extern void sha256_process_block(const void* buffer, size_t len, struct sha256_ctx* ctx);
/* Starting with the result of former calls of this function (or the
initialization function update the context for the next LEN bytes
starting at BUFFER.
It is NOT required that LEN is a multiple of 64. */
extern void sha256_process_bytes(const void* buffer, size_t len, struct sha256_ctx* ctx);
/* Process the remaining bytes in the buffer and put result from CTX
in first 32 (28) bytes following RESBUF. The result is always in little
endian byte order, so that a byte-wise output yields to the wanted
ASCII representation of the message digest. */
extern void* sha256_finish_ctx(struct sha256_ctx* ctx, void* restrict resbuf);
extern void* sha224_finish_ctx(struct sha256_ctx* ctx, void* restrict resbuf);
/* Put result from CTX in first 32 (28) bytes following RESBUF. The result is
always in little endian byte order, so that a byte-wise output yields
to the wanted ASCII representation of the message digest. */
extern void* sha256_read_ctx(const struct sha256_ctx* ctx, void* restrict resbuf);
extern void* sha224_read_ctx(const struct sha256_ctx* ctx, void* restrict resbuf);
/* Compute SHA256 (SHA224) message digest for LEN bytes beginning at BUFFER.
The result is always in little endian byte order, so that a byte-wise
output yields to the wanted ASCII representation of the message
digest. */
extern void* sha256_buffer(const char* buffer, size_t len, void* restrict resblock);
extern void* sha224_buffer(const char* buffer, size_t len, void* restrict resblock);
#endif
/* Compute SHA256 (SHA224) message digest for bytes read from STREAM.
STREAM is an open file stream. Regular files are handled more efficiently.
The contents of STREAM from its current position to its end will be read.
The case that the last operation on STREAM was an 'ungetc' is not supported.
The resulting message digest number will be written into the 32 (28) bytes
beginning at RESBLOCK. */
extern int sha256_stream(FILE* stream, void* resblock);
extern int sha224_stream(FILE* stream, void* resblock);
#ifdef __cplusplus
}
#endif
/*
* Hey Emacs!
* Local Variables:
* coding: utf-8
* End:
*/

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/* sha512.c - Functions to compute SHA512 and SHA384 message digest of files or
memory blocks according to the NIST specification FIPS-180-2.
Copyright (C) 2005-2006, 2008-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by David Madore, considerably copypasting from
Scott G. Miller's sha1.c
*/
/* Specification. */
#if HAVE_OPENSSL_SHA512
#define GL_OPENSSL_INLINE _GL_EXTERN_INLINE
#endif
#include "sha512.h"
#include <stdint.h>
#include <string.h>
#ifdef WORDS_BIGENDIAN
#define SWAP(n) (n)
#else
#include "byteswap.h"
#define SWAP(n) swap_uint64(n)
#endif
#if !HAVE_OPENSSL_SHA512
/* This array contains the bytes used to pad the buffer to the next
128-byte boundary. */
static const unsigned char fillbuf[128] = {0x80, 0 /* , 0, 0, ... */};
/*
Takes a pointer to a 512 bit block of data (eight 64 bit ints) and
initializes it to the start constants of the SHA512 algorithm. This
must be called before using hash in the call to sha512_hash
*/
void sha512_init_ctx(struct sha512_ctx* ctx) {
ctx->state[0] = u64hilo(0x6a09e667, 0xf3bcc908);
ctx->state[1] = u64hilo(0xbb67ae85, 0x84caa73b);
ctx->state[2] = u64hilo(0x3c6ef372, 0xfe94f82b);
ctx->state[3] = u64hilo(0xa54ff53a, 0x5f1d36f1);
ctx->state[4] = u64hilo(0x510e527f, 0xade682d1);
ctx->state[5] = u64hilo(0x9b05688c, 0x2b3e6c1f);
ctx->state[6] = u64hilo(0x1f83d9ab, 0xfb41bd6b);
ctx->state[7] = u64hilo(0x5be0cd19, 0x137e2179);
ctx->total[0] = ctx->total[1] = u64lo(0);
ctx->buflen = 0;
}
void sha384_init_ctx(struct sha512_ctx* ctx) {
ctx->state[0] = u64hilo(0xcbbb9d5d, 0xc1059ed8);
ctx->state[1] = u64hilo(0x629a292a, 0x367cd507);
ctx->state[2] = u64hilo(0x9159015a, 0x3070dd17);
ctx->state[3] = u64hilo(0x152fecd8, 0xf70e5939);
ctx->state[4] = u64hilo(0x67332667, 0xffc00b31);
ctx->state[5] = u64hilo(0x8eb44a87, 0x68581511);
ctx->state[6] = u64hilo(0xdb0c2e0d, 0x64f98fa7);
ctx->state[7] = u64hilo(0x47b5481d, 0xbefa4fa4);
ctx->total[0] = ctx->total[1] = u64lo(0);
ctx->buflen = 0;
}
/* Copy the value from V into the memory location pointed to by *CP,
If your architecture allows unaligned access, this is equivalent to
* (__typeof__ (v) *) cp = v */
static void set_uint64(char* cp, u64 v) {
memcpy(cp, &v, sizeof v);
}
/* Put result from CTX in first 64 bytes following RESBUF.
The result must be in little endian byte order. */
void* sha512_read_ctx(const struct sha512_ctx* ctx, void* resbuf) {
int i;
char* r = resbuf;
for(i = 0; i < 8; i++) set_uint64(r + i * sizeof ctx->state[0], SWAP(ctx->state[i]));
return resbuf;
}
void* sha384_read_ctx(const struct sha512_ctx* ctx, void* resbuf) {
int i;
char* r = resbuf;
for(i = 0; i < 6; i++) set_uint64(r + i * sizeof ctx->state[0], SWAP(ctx->state[i]));
return resbuf;
}
/* Process the remaining bytes in the internal buffer and the usual
prolog according to the standard and write the result to RESBUF. */
static void sha512_conclude_ctx(struct sha512_ctx* ctx) {
/* Take yet unprocessed bytes into account. */
size_t bytes = ctx->buflen;
size_t size = (bytes < 112) ? 128 / 8 : 128 * 2 / 8;
/* Now count remaining bytes. */
ctx->total[0] = u64plus(ctx->total[0], u64lo(bytes));
if(u64lt(ctx->total[0], u64lo(bytes))) ctx->total[1] = u64plus(ctx->total[1], u64lo(1));
/* Put the 128-bit file length in *bits* at the end of the buffer.
Use set_uint64 rather than a simple assignment, to avoid risk of
unaligned access. */
set_uint64(
(char*)&ctx->buffer[size - 2],
SWAP(u64or(u64shl(ctx->total[1], 3), u64shr(ctx->total[0], 61))));
set_uint64((char*)&ctx->buffer[size - 1], SWAP(u64shl(ctx->total[0], 3)));
memcpy(&((char*)ctx->buffer)[bytes], fillbuf, (size - 2) * 8 - bytes);
/* Process last bytes. */
sha512_process_block(ctx->buffer, size * 8, ctx);
}
void* sha512_finish_ctx(struct sha512_ctx* ctx, void* resbuf) {
sha512_conclude_ctx(ctx);
return sha512_read_ctx(ctx, resbuf);
}
void* sha384_finish_ctx(struct sha512_ctx* ctx, void* resbuf) {
sha512_conclude_ctx(ctx);
return sha384_read_ctx(ctx, resbuf);
}
/* Compute SHA512 message digest for LEN bytes beginning at BUFFER. The
result is always in little endian byte order, so that a byte-wise
output yields to the wanted ASCII representation of the message
digest. */
void* sha512_buffer(const char* buffer, size_t len, void* resblock) {
struct sha512_ctx ctx;
/* Initialize the computation context. */
sha512_init_ctx(&ctx);
/* Process whole buffer but last len % 128 bytes. */
sha512_process_bytes(buffer, len, &ctx);
/* Put result in desired memory area. */
return sha512_finish_ctx(&ctx, resblock);
}
void* sha384_buffer(const char* buffer, size_t len, void* resblock) {
struct sha512_ctx ctx;
/* Initialize the computation context. */
sha384_init_ctx(&ctx);
/* Process whole buffer but last len % 128 bytes. */
sha512_process_bytes(buffer, len, &ctx);
/* Put result in desired memory area. */
return sha384_finish_ctx(&ctx, resblock);
}
void sha512_process_bytes(const void* buffer, size_t len, struct sha512_ctx* ctx) {
/* When we already have some bits in our internal buffer concatenate
both inputs first. */
if(ctx->buflen != 0) {
size_t left_over = ctx->buflen;
size_t add = 256 - left_over > len ? len : 256 - left_over;
memcpy(&((char*)ctx->buffer)[left_over], buffer, add);
ctx->buflen += add;
if(ctx->buflen > 128) {
sha512_process_block(ctx->buffer, ctx->buflen & ~127, ctx);
ctx->buflen &= 127;
/* The regions in the following copy operation cannot overlap,
because ctx->buflen < 128 ≤ (left_over + add) & ~127. */
memcpy(ctx->buffer, &((char*)ctx->buffer)[(left_over + add) & ~127], ctx->buflen);
}
buffer = (const char*)buffer + add;
len -= add;
}
/* Process available complete blocks. */
if(len >= 128) {
#if !(_STRING_ARCH_unaligned || _STRING_INLINE_unaligned)
#define UNALIGNED_P(p) ((uintptr_t)(p) % sizeof(u64) != 0)
if(UNALIGNED_P(buffer))
while(len > 128) {
sha512_process_block(memcpy(ctx->buffer, buffer, 128), 128, ctx);
buffer = (const char*)buffer + 128;
len -= 128;
}
else
#endif
{
sha512_process_block(buffer, len & ~127, ctx);
buffer = (const char*)buffer + (len & ~127);
len &= 127;
}
}
/* Move remaining bytes in internal buffer. */
if(len > 0) {
size_t left_over = ctx->buflen;
memcpy(&((char*)ctx->buffer)[left_over], buffer, len);
left_over += len;
if(left_over >= 128) {
sha512_process_block(ctx->buffer, 128, ctx);
left_over -= 128;
/* The regions in the following copy operation cannot overlap,
because left_over ≤ 128. */
memcpy(ctx->buffer, &ctx->buffer[16], left_over);
}
ctx->buflen = left_over;
}
}
/* --- Code below is the primary difference between sha1.c and sha512.c --- */
/* SHA512 round constants */
#define K(I) sha512_round_constants[I]
static u64 const sha512_round_constants[80] = {
u64init(0x428a2f98, 0xd728ae22), u64init(0x71374491, 0x23ef65cd),
u64init(0xb5c0fbcf, 0xec4d3b2f), u64init(0xe9b5dba5, 0x8189dbbc),
u64init(0x3956c25b, 0xf348b538), u64init(0x59f111f1, 0xb605d019),
u64init(0x923f82a4, 0xaf194f9b), u64init(0xab1c5ed5, 0xda6d8118),
u64init(0xd807aa98, 0xa3030242), u64init(0x12835b01, 0x45706fbe),
u64init(0x243185be, 0x4ee4b28c), u64init(0x550c7dc3, 0xd5ffb4e2),
u64init(0x72be5d74, 0xf27b896f), u64init(0x80deb1fe, 0x3b1696b1),
u64init(0x9bdc06a7, 0x25c71235), u64init(0xc19bf174, 0xcf692694),
u64init(0xe49b69c1, 0x9ef14ad2), u64init(0xefbe4786, 0x384f25e3),
u64init(0x0fc19dc6, 0x8b8cd5b5), u64init(0x240ca1cc, 0x77ac9c65),
u64init(0x2de92c6f, 0x592b0275), u64init(0x4a7484aa, 0x6ea6e483),
u64init(0x5cb0a9dc, 0xbd41fbd4), u64init(0x76f988da, 0x831153b5),
u64init(0x983e5152, 0xee66dfab), u64init(0xa831c66d, 0x2db43210),
u64init(0xb00327c8, 0x98fb213f), u64init(0xbf597fc7, 0xbeef0ee4),
u64init(0xc6e00bf3, 0x3da88fc2), u64init(0xd5a79147, 0x930aa725),
u64init(0x06ca6351, 0xe003826f), u64init(0x14292967, 0x0a0e6e70),
u64init(0x27b70a85, 0x46d22ffc), u64init(0x2e1b2138, 0x5c26c926),
u64init(0x4d2c6dfc, 0x5ac42aed), u64init(0x53380d13, 0x9d95b3df),
u64init(0x650a7354, 0x8baf63de), u64init(0x766a0abb, 0x3c77b2a8),
u64init(0x81c2c92e, 0x47edaee6), u64init(0x92722c85, 0x1482353b),
u64init(0xa2bfe8a1, 0x4cf10364), u64init(0xa81a664b, 0xbc423001),
u64init(0xc24b8b70, 0xd0f89791), u64init(0xc76c51a3, 0x0654be30),
u64init(0xd192e819, 0xd6ef5218), u64init(0xd6990624, 0x5565a910),
u64init(0xf40e3585, 0x5771202a), u64init(0x106aa070, 0x32bbd1b8),
u64init(0x19a4c116, 0xb8d2d0c8), u64init(0x1e376c08, 0x5141ab53),
u64init(0x2748774c, 0xdf8eeb99), u64init(0x34b0bcb5, 0xe19b48a8),
u64init(0x391c0cb3, 0xc5c95a63), u64init(0x4ed8aa4a, 0xe3418acb),
u64init(0x5b9cca4f, 0x7763e373), u64init(0x682e6ff3, 0xd6b2b8a3),
u64init(0x748f82ee, 0x5defb2fc), u64init(0x78a5636f, 0x43172f60),
u64init(0x84c87814, 0xa1f0ab72), u64init(0x8cc70208, 0x1a6439ec),
u64init(0x90befffa, 0x23631e28), u64init(0xa4506ceb, 0xde82bde9),
u64init(0xbef9a3f7, 0xb2c67915), u64init(0xc67178f2, 0xe372532b),
u64init(0xca273ece, 0xea26619c), u64init(0xd186b8c7, 0x21c0c207),
u64init(0xeada7dd6, 0xcde0eb1e), u64init(0xf57d4f7f, 0xee6ed178),
u64init(0x06f067aa, 0x72176fba), u64init(0x0a637dc5, 0xa2c898a6),
u64init(0x113f9804, 0xbef90dae), u64init(0x1b710b35, 0x131c471b),
u64init(0x28db77f5, 0x23047d84), u64init(0x32caab7b, 0x40c72493),
u64init(0x3c9ebe0a, 0x15c9bebc), u64init(0x431d67c4, 0x9c100d4c),
u64init(0x4cc5d4be, 0xcb3e42b6), u64init(0x597f299c, 0xfc657e2a),
u64init(0x5fcb6fab, 0x3ad6faec), u64init(0x6c44198c, 0x4a475817),
};
/* Round functions. */
#define F2(A, B, C) u64or(u64and(A, B), u64and(C, u64or(A, B)))
#define F1(E, F, G) u64xor(G, u64and(E, u64xor(F, G)))
/* Process LEN bytes of BUFFER, accumulating context into CTX.
It is assumed that LEN % 128 == 0.
Most of this code comes from GnuPG's cipher/sha1.c. */
void sha512_process_block(const void* buffer, size_t len, struct sha512_ctx* ctx) {
u64 const* words = buffer;
u64 const* endp = words + len / sizeof(u64);
u64 x[16];
u64 a = ctx->state[0];
u64 b = ctx->state[1];
u64 c = ctx->state[2];
u64 d = ctx->state[3];
u64 e = ctx->state[4];
u64 f = ctx->state[5];
u64 g = ctx->state[6];
u64 h = ctx->state[7];
u64 lolen = u64size(len);
/* First increment the byte count. FIPS PUB 180-2 specifies the possible
length of the file up to 2^128 bits. Here we only compute the
number of bytes. Do a double word increment. */
ctx->total[0] = u64plus(ctx->total[0], lolen);
ctx->total[1] = u64plus(
ctx->total[1], u64plus(u64size(len >> 31 >> 31 >> 2), u64lo(u64lt(ctx->total[0], lolen))));
#define S0(x) u64xor(u64rol(x, 63), u64xor(u64rol(x, 56), u64shr(x, 7)))
#define S1(x) u64xor(u64rol(x, 45), u64xor(u64rol(x, 3), u64shr(x, 6)))
#define SS0(x) u64xor(u64rol(x, 36), u64xor(u64rol(x, 30), u64rol(x, 25)))
#define SS1(x) u64xor(u64rol(x, 50), u64xor(u64rol(x, 46), u64rol(x, 23)))
#define M(I) \
(x[(I)&15] = u64plus( \
x[(I)&15], \
u64plus(S1(x[((I)-2) & 15]), u64plus(x[((I)-7) & 15], S0(x[((I)-15) & 15])))))
#define R(A, B, C, D, E, F, G, H, K, M) \
do { \
u64 t0 = u64plus(SS0(A), F2(A, B, C)); \
u64 t1 = u64plus(H, u64plus(SS1(E), u64plus(F1(E, F, G), u64plus(K, M)))); \
D = u64plus(D, t1); \
H = u64plus(t0, t1); \
} while(0)
while(words < endp) {
int t;
/* FIXME: see sha1.c for a better implementation. */
for(t = 0; t < 16; t++) {
x[t] = SWAP(*words);
words++;
}
R(a, b, c, d, e, f, g, h, K(0), x[0]);
R(h, a, b, c, d, e, f, g, K(1), x[1]);
R(g, h, a, b, c, d, e, f, K(2), x[2]);
R(f, g, h, a, b, c, d, e, K(3), x[3]);
R(e, f, g, h, a, b, c, d, K(4), x[4]);
R(d, e, f, g, h, a, b, c, K(5), x[5]);
R(c, d, e, f, g, h, a, b, K(6), x[6]);
R(b, c, d, e, f, g, h, a, K(7), x[7]);
R(a, b, c, d, e, f, g, h, K(8), x[8]);
R(h, a, b, c, d, e, f, g, K(9), x[9]);
R(g, h, a, b, c, d, e, f, K(10), x[10]);
R(f, g, h, a, b, c, d, e, K(11), x[11]);
R(e, f, g, h, a, b, c, d, K(12), x[12]);
R(d, e, f, g, h, a, b, c, K(13), x[13]);
R(c, d, e, f, g, h, a, b, K(14), x[14]);
R(b, c, d, e, f, g, h, a, K(15), x[15]);
R(a, b, c, d, e, f, g, h, K(16), M(16));
R(h, a, b, c, d, e, f, g, K(17), M(17));
R(g, h, a, b, c, d, e, f, K(18), M(18));
R(f, g, h, a, b, c, d, e, K(19), M(19));
R(e, f, g, h, a, b, c, d, K(20), M(20));
R(d, e, f, g, h, a, b, c, K(21), M(21));
R(c, d, e, f, g, h, a, b, K(22), M(22));
R(b, c, d, e, f, g, h, a, K(23), M(23));
R(a, b, c, d, e, f, g, h, K(24), M(24));
R(h, a, b, c, d, e, f, g, K(25), M(25));
R(g, h, a, b, c, d, e, f, K(26), M(26));
R(f, g, h, a, b, c, d, e, K(27), M(27));
R(e, f, g, h, a, b, c, d, K(28), M(28));
R(d, e, f, g, h, a, b, c, K(29), M(29));
R(c, d, e, f, g, h, a, b, K(30), M(30));
R(b, c, d, e, f, g, h, a, K(31), M(31));
R(a, b, c, d, e, f, g, h, K(32), M(32));
R(h, a, b, c, d, e, f, g, K(33), M(33));
R(g, h, a, b, c, d, e, f, K(34), M(34));
R(f, g, h, a, b, c, d, e, K(35), M(35));
R(e, f, g, h, a, b, c, d, K(36), M(36));
R(d, e, f, g, h, a, b, c, K(37), M(37));
R(c, d, e, f, g, h, a, b, K(38), M(38));
R(b, c, d, e, f, g, h, a, K(39), M(39));
R(a, b, c, d, e, f, g, h, K(40), M(40));
R(h, a, b, c, d, e, f, g, K(41), M(41));
R(g, h, a, b, c, d, e, f, K(42), M(42));
R(f, g, h, a, b, c, d, e, K(43), M(43));
R(e, f, g, h, a, b, c, d, K(44), M(44));
R(d, e, f, g, h, a, b, c, K(45), M(45));
R(c, d, e, f, g, h, a, b, K(46), M(46));
R(b, c, d, e, f, g, h, a, K(47), M(47));
R(a, b, c, d, e, f, g, h, K(48), M(48));
R(h, a, b, c, d, e, f, g, K(49), M(49));
R(g, h, a, b, c, d, e, f, K(50), M(50));
R(f, g, h, a, b, c, d, e, K(51), M(51));
R(e, f, g, h, a, b, c, d, K(52), M(52));
R(d, e, f, g, h, a, b, c, K(53), M(53));
R(c, d, e, f, g, h, a, b, K(54), M(54));
R(b, c, d, e, f, g, h, a, K(55), M(55));
R(a, b, c, d, e, f, g, h, K(56), M(56));
R(h, a, b, c, d, e, f, g, K(57), M(57));
R(g, h, a, b, c, d, e, f, K(58), M(58));
R(f, g, h, a, b, c, d, e, K(59), M(59));
R(e, f, g, h, a, b, c, d, K(60), M(60));
R(d, e, f, g, h, a, b, c, K(61), M(61));
R(c, d, e, f, g, h, a, b, K(62), M(62));
R(b, c, d, e, f, g, h, a, K(63), M(63));
R(a, b, c, d, e, f, g, h, K(64), M(64));
R(h, a, b, c, d, e, f, g, K(65), M(65));
R(g, h, a, b, c, d, e, f, K(66), M(66));
R(f, g, h, a, b, c, d, e, K(67), M(67));
R(e, f, g, h, a, b, c, d, K(68), M(68));
R(d, e, f, g, h, a, b, c, K(69), M(69));
R(c, d, e, f, g, h, a, b, K(70), M(70));
R(b, c, d, e, f, g, h, a, K(71), M(71));
R(a, b, c, d, e, f, g, h, K(72), M(72));
R(h, a, b, c, d, e, f, g, K(73), M(73));
R(g, h, a, b, c, d, e, f, K(74), M(74));
R(f, g, h, a, b, c, d, e, K(75), M(75));
R(e, f, g, h, a, b, c, d, K(76), M(76));
R(d, e, f, g, h, a, b, c, K(77), M(77));
R(c, d, e, f, g, h, a, b, K(78), M(78));
R(b, c, d, e, f, g, h, a, K(79), M(79));
a = ctx->state[0] = u64plus(ctx->state[0], a);
b = ctx->state[1] = u64plus(ctx->state[1], b);
c = ctx->state[2] = u64plus(ctx->state[2], c);
d = ctx->state[3] = u64plus(ctx->state[3], d);
e = ctx->state[4] = u64plus(ctx->state[4], e);
f = ctx->state[5] = u64plus(ctx->state[5], f);
g = ctx->state[6] = u64plus(ctx->state[6], g);
h = ctx->state[7] = u64plus(ctx->state[7], h);
}
}
#endif
/*
* Hey Emacs!
* Local Variables:
* coding: utf-8
* End:
*/

View File

@@ -0,0 +1,111 @@
/* Declarations of functions and data types used for SHA512 and SHA384 sum
library functions.
Copyright (C) 2005-2006, 2008-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#pragma once
#include <stdio.h>
#include "u64.h"
#if HAVE_OPENSSL_SHA512
#ifndef OPENSSL_API_COMPAT
#define OPENSSL_API_COMPAT 0x10101000L /* FIXME: Use OpenSSL 1.1+ API. */
#endif
#include <openssl/sha.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
enum { SHA384_DIGEST_SIZE = 384 / 8 };
enum { SHA512_DIGEST_SIZE = 512 / 8 };
#if HAVE_OPENSSL_SHA512
#define GL_OPENSSL_NAME 384
#include "gl_openssl.h"
#define GL_OPENSSL_NAME 512
#include "gl_openssl.h"
#else
/* Structure to save state of computation between the single steps. */
struct sha512_ctx {
u64 state[8];
u64 total[2];
size_t buflen; /* ≥ 0, ≤ 256 */
u64 buffer[32]; /* 256 bytes; the first buflen bytes are in use */
};
/* Initialize structure containing state of computation. */
extern void sha512_init_ctx(struct sha512_ctx* ctx);
extern void sha384_init_ctx(struct sha512_ctx* ctx);
/* Starting with the result of former calls of this function (or the
initialization function update the context for the next LEN bytes
starting at BUFFER.
It is necessary that LEN is a multiple of 128!!! */
extern void sha512_process_block(const void* buffer, size_t len, struct sha512_ctx* ctx);
/* Starting with the result of former calls of this function (or the
initialization function update the context for the next LEN bytes
starting at BUFFER.
It is NOT required that LEN is a multiple of 128. */
extern void sha512_process_bytes(const void* buffer, size_t len, struct sha512_ctx* ctx);
/* Process the remaining bytes in the buffer and put result from CTX
in first 64 (48) bytes following RESBUF. The result is always in little
endian byte order, so that a byte-wise output yields to the wanted
ASCII representation of the message digest. */
extern void* sha512_finish_ctx(struct sha512_ctx* ctx, void* restrict resbuf);
extern void* sha384_finish_ctx(struct sha512_ctx* ctx, void* restrict resbuf);
/* Put result from CTX in first 64 (48) bytes following RESBUF. The result is
always in little endian byte order, so that a byte-wise output yields
to the wanted ASCII representation of the message digest.
IMPORTANT: On some systems it is required that RESBUF is correctly
aligned for a 32 bits value. */
extern void* sha512_read_ctx(const struct sha512_ctx* ctx, void* restrict resbuf);
extern void* sha384_read_ctx(const struct sha512_ctx* ctx, void* restrict resbuf);
/* Compute SHA512 (SHA384) message digest for LEN bytes beginning at BUFFER.
The result is always in little endian byte order, so that a byte-wise
output yields to the wanted ASCII representation of the message
digest. */
extern void* sha512_buffer(const char* buffer, size_t len, void* restrict resblock);
extern void* sha384_buffer(const char* buffer, size_t len, void* restrict resblock);
#endif
/* Compute SHA512 (SHA384) message digest for bytes read from STREAM.
STREAM is an open file stream. Regular files are handled more efficiently.
The contents of STREAM from its current position to its end will be read.
The case that the last operation on STREAM was an 'ungetc' is not supported.
The resulting message digest number will be written into the 64 (48) bytes
beginning at RESBLOCK. */
extern int sha512_stream(FILE* stream, void* resblock);
extern int sha384_stream(FILE* stream, void* resblock);
#ifdef __cplusplus
}
#endif
/*
* Hey Emacs!
* Local Variables:
* coding: utf-8
* End:
*/

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/* uint64_t-like operations that work even on hosts lacking uint64_t
Copyright (C) 2012-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#define _GL_U64_INLINE _GL_EXTERN_INLINE
#include "u64.h"
typedef int dummy;

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@@ -0,0 +1,44 @@
/* uint64_t-like operations that work even on hosts lacking uint64_t
Copyright (C) 2006, 2009-2022 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Paul Eggert. */
#pragma once
#include <stdint.h>
#ifndef _GL_U64_INLINE
#define _GL_U64_INLINE _GL_INLINE
#endif
/* Return X rotated left by N bits, where 0 < N < 64. */
#define u64rol(x, n) u64or(u64shl(x, n), u64shr(x, 64 - n))
/* Native implementations are trivial. See below for comments on what
these operations do. */
typedef uint64_t u64;
#define u64hilo(hi, lo) ((u64)(((u64)(hi) << 32) + (lo)))
#define u64init(hi, lo) u64hilo(hi, lo)
#define u64lo(x) ((u64)(x))
#define u64size(x) u64lo(x)
#define u64lt(x, y) ((x) < (y))
#define u64and(x, y) ((x) & (y))
#define u64or(x, y) ((x) | (y))
#define u64xor(x, y) ((x) ^ (y))
#define u64plus(x, y) ((x) + (y))
#define u64shl(x, n) ((x) << (n))
#define u64shr(x, n) ((x) >> (n))

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#include "list.h"
ListNode* list_init_head(void* data) {
ListNode* new = (ListNode*)malloc(sizeof(ListNode));
new->data = data;
new->next = NULL;
return new;
}
ListNode* list_add(ListNode* head, void* data) {
ListNode* new = (ListNode*)malloc(sizeof(ListNode));
new->data = data;
new->next = NULL;
if(head == NULL)
head = new;
else {
ListNode* it;
for(it = head; it->next != NULL; it = it->next)
;
it->next = new;
}
return head;
}
ListNode* list_find(ListNode* head, void* data) {
ListNode* it;
for(it = head; it != NULL; it = it->next)
if(it->data == data) break;
return it;
}
ListNode* list_element_at(ListNode* head, uint16_t index) {
ListNode* it;
uint16_t i;
for(it = head, i = 0; it != NULL && i < index; it = it->next, i++)
;
return it;
}
ListNode* list_remove(ListNode* head, ListNode* ep) {
if(head == ep) {
ListNode* new_head = head->next;
free(head);
return new_head;
}
ListNode* it;
for(it = head; it->next != ep; it = it->next)
;
it->next = ep->next;
free(ep);
return head;
}
void list_free(ListNode* head) {
ListNode *it = head, *tmp;
while(it != NULL) {
tmp = it;
it = it->next;
free(tmp);
}
}

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#pragma once
#include <stdlib.h>
#include <inttypes.h>
typedef struct ListNode {
void* data;
struct ListNode* next;
} ListNode;
ListNode* list_init_head(void* data);
ListNode* list_add(
ListNode* head,
void* data); /* adds element with specified data to the end of the list and returns new head node. */
ListNode* list_find(
ListNode* head,
void* data); /* returns pointer of element with specified data in list. */
ListNode* list_element_at(
ListNode* head,
uint16_t index); /* returns pointer of element with specified index in list. */
ListNode* list_remove(
ListNode* head,
ListNode* ep); /* removes element from the list and returns new head node. */
void list_free(ListNode* head); /* deletes all elements of the list. */

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#include "timezone_utils.h"
int32_t timezone_offset_from_hours(float hours) {
return hours * 3600.0f;
}
uint64_t timezone_offset_apply(uint64_t time, int32_t offset) {
uint64_t for_time_adjusted;
if(offset > 0) {
for_time_adjusted = time - offset;
} else {
for_time_adjusted = time + (-offset);
}
return for_time_adjusted;
}

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#pragma once
#include <inttypes.h>
int32_t timezone_offset_from_hours(float hours);
uint64_t timezone_offset_apply(uint64_t time, int32_t offset);

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#include "totp.h"
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <math.h>
#include "../hmac/hmac_sha1.h"
#include "../hmac/hmac_sha256.h"
#include "../hmac/hmac_sha512.h"
#include "../timezone_utils/timezone_utils.h"
#define UINT64_GET_BYTE(integer, index) ((integer >> (8 * index)) & 0xFF)
/*
Generates the timeblock for a time in seconds.
Timeblocks are the amount of intervals in a given time. For example,
if 1,000,000 seconds has passed for 30 second intervals, you would get
33,333 timeblocks (intervals), where timeblock++ is effectively +30 seconds.
for_time is a time in seconds to get the current timeblocks
Returns
timeblock given for_time, using data->interval
error, 0
*/
uint64_t totp_timecode(uint8_t interval, uint64_t for_time) {
return for_time / interval;
}
/*
Converts an integer into an 8 byte array.
out_bytes is the null-terminated output string already allocated
*/
void otp_num_to_bytes(uint64_t integer, uint8_t* out_bytes) {
out_bytes[7] = UINT64_GET_BYTE(integer, 0);
out_bytes[6] = UINT64_GET_BYTE(integer, 1);
out_bytes[5] = UINT64_GET_BYTE(integer, 2);
out_bytes[4] = UINT64_GET_BYTE(integer, 3);
out_bytes[3] = UINT64_GET_BYTE(integer, 4);
out_bytes[2] = UINT64_GET_BYTE(integer, 5);
out_bytes[1] = UINT64_GET_BYTE(integer, 6);
out_bytes[0] = UINT64_GET_BYTE(integer, 7);
}
/*
Generates an OTP (One Time Password).
input is a number used to generate the OTP
out_str is the null-terminated output string already allocated
Returns
OTP code if otp code was successfully generated
0 otherwise
*/
uint32_t otp_generate(
TOTP_ALGO algo,
uint8_t digits,
const uint8_t* plain_secret,
uint8_t plain_secret_length,
uint64_t input) {
uint8_t* bytes = malloc(8);
memset(bytes, 0, 8);
uint8_t* hmac = malloc(64);
memset(hmac, 0, 64);
otp_num_to_bytes(input, bytes);
int hmac_len = (*(algo))(plain_secret, plain_secret_length, bytes, 8, hmac);
if(hmac_len == 0) {
free(hmac);
free(bytes);
return OTP_ERROR;
}
uint64_t offset = (hmac[hmac_len - 1] & 0xF);
uint64_t i_code =
((hmac[offset] & 0x7F) << 24 | (hmac[offset + 1] & 0xFF) << 16 |
(hmac[offset + 2] & 0xFF) << 8 | (hmac[offset + 3] & 0xFF));
i_code %= (uint64_t)pow(10, digits);
free(hmac);
free(bytes);
return i_code;
}
/*
Generates a OTP key using the totp algorithm.
for_time is the time the generated key will be created for
offset is a timeblock adjustment for the generated key
out_str is the null-terminated output string already allocated
Returns
TOTP code if otp code was successfully generated
0 otherwise
*/
uint32_t totp_at(
TOTP_ALGO algo,
uint8_t digits,
const uint8_t* plain_secret,
uint8_t plain_secret_length,
uint64_t for_time,
float timezone,
uint8_t interval) {
uint64_t for_time_adjusted =
timezone_offset_apply(for_time, timezone_offset_from_hours(timezone));
return otp_generate(
algo,
digits,
plain_secret,
plain_secret_length,
totp_timecode(interval, for_time_adjusted));
}
static int totp_algo_sha1(
const uint8_t* key,
uint8_t key_length,
const uint8_t* input,
uint8_t input_length,
uint8_t* output) {
hmac_sha1(key, key_length, input, input_length, output);
return HMAC_SHA1_RESULT_SIZE;
}
static int totp_algo_sha256(
const uint8_t* key,
uint8_t key_length,
const uint8_t* input,
uint8_t input_length,
uint8_t* output) {
hmac_sha256(key, key_length, input, input_length, output);
return HMAC_SHA256_RESULT_SIZE;
}
static int totp_algo_sha512(
const uint8_t* key,
uint8_t key_length,
const uint8_t* input,
uint8_t input_length,
uint8_t* output) {
hmac_sha512(key, key_length, input, input_length, output);
return HMAC_SHA512_RESULT_SIZE;
}
const TOTP_ALGO TOTP_ALGO_SHA1 = (TOTP_ALGO)(&totp_algo_sha1);
const TOTP_ALGO TOTP_ALGO_SHA256 = (TOTP_ALGO)(&totp_algo_sha256);
const TOTP_ALGO TOTP_ALGO_SHA512 = (TOTP_ALGO)(&totp_algo_sha512);

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#pragma once
#include <stdlib.h>
#include <stdint.h>
#define OTP_ERROR (0)
/*
Must compute HMAC using passed arguments,
output as char array through output.
key is secret key.
input is input number.
output is an output buffer of the resulting HMAC operation.
Must return 0 if error, or the length in bytes of the HMAC operation.
*/
typedef int (*TOTP_ALGO)(
const uint8_t* key,
uint8_t key_length,
const uint8_t* input,
uint8_t input_length,
uint8_t* output);
/*
Computes HMAC using SHA1
*/
extern const TOTP_ALGO TOTP_ALGO_SHA1;
/*
Computes HMAC using SHA256
*/
extern const TOTP_ALGO TOTP_ALGO_SHA256;
/*
Computes HMAC using SHA512
*/
extern const TOTP_ALGO TOTP_ALGO_SHA512;
/*
Computes TOTP token
Returns:
TOTP token on success
0 otherwise
*/
uint32_t totp_at(
TOTP_ALGO algo,
uint8_t digits,
const uint8_t* plain_secret,
uint8_t plain_secret_length,
uint64_t for_time,
float timezone,
uint8_t interval);

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#pragma once
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define SCREEN_WIDTH_CENTER (SCREEN_WIDTH >> 1)
#define SCREEN_HEIGHT_CENTER (SCREEN_HEIGHT >> 1)

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#pragma once
#include <inttypes.h>
#define ICON_ARROW_LEFT_8x9_WIDTH 8
#define ICON_ARROW_LEFT_8x9_HEIGHT 9
static const uint8_t ICON_ARROW_LEFT_8x9[] = {0x80, 0xe0, 0xf8, 0xfe, 0xff, 0xfe, 0xf8, 0xe0, 0x80};
#define ICON_ARROW_RIGHT_8x9_WIDTH 8
#define ICON_ARROW_RIGHT_8x9_HEIGHT 9
static const uint8_t ICON_ARROW_RIGHT_8x9[] =
{0x01, 0x07, 0x1f, 0x7f, 0xff, 0x7f, 0x1f, 0x07, 0x01};

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#include "ui_controls.h"
#include "constants.h"
#include "icons.h"
#define TEXT_BOX_HEIGHT 13
#define TEXT_BOX_MARGIN 4
void ui_control_text_box_render(Canvas* const canvas, int8_t y, char* text, bool is_selected) {
if(y < -TEXT_BOX_HEIGHT) {
return;
}
if(is_selected) {
canvas_draw_rframe(
canvas,
TEXT_BOX_MARGIN,
TEXT_BOX_MARGIN + y,
SCREEN_WIDTH - TEXT_BOX_MARGIN - TEXT_BOX_MARGIN,
TEXT_BOX_HEIGHT,
0);
canvas_draw_rframe(
canvas,
TEXT_BOX_MARGIN - 1,
TEXT_BOX_MARGIN + y - 1,
SCREEN_WIDTH - TEXT_BOX_MARGIN - TEXT_BOX_MARGIN + 2,
TEXT_BOX_HEIGHT + 2,
1);
} else {
canvas_draw_rframe(
canvas,
TEXT_BOX_MARGIN,
TEXT_BOX_MARGIN + y,
SCREEN_WIDTH - TEXT_BOX_MARGIN - TEXT_BOX_MARGIN,
TEXT_BOX_HEIGHT,
1);
}
canvas_draw_str_aligned(
canvas, TEXT_BOX_MARGIN + 2, TEXT_BOX_MARGIN + 3 + y, AlignLeft, AlignTop, text);
}
void ui_control_select_render(Canvas* const canvas, int8_t y, char* text, bool is_selected) {
if(y < -TEXT_BOX_HEIGHT) {
return;
}
if(is_selected) {
canvas_draw_rframe(
canvas,
TEXT_BOX_MARGIN,
TEXT_BOX_MARGIN + y,
SCREEN_WIDTH - TEXT_BOX_MARGIN - TEXT_BOX_MARGIN,
TEXT_BOX_HEIGHT,
0);
canvas_draw_rframe(
canvas,
TEXT_BOX_MARGIN - 1,
TEXT_BOX_MARGIN + y - 1,
SCREEN_WIDTH - TEXT_BOX_MARGIN - TEXT_BOX_MARGIN + 2,
TEXT_BOX_HEIGHT + 2,
1);
} else {
canvas_draw_rframe(
canvas,
TEXT_BOX_MARGIN,
TEXT_BOX_MARGIN + y,
SCREEN_WIDTH - TEXT_BOX_MARGIN - TEXT_BOX_MARGIN,
TEXT_BOX_HEIGHT,
1);
}
canvas_draw_str_aligned(
canvas, SCREEN_WIDTH_CENTER, TEXT_BOX_MARGIN + 3 + y, AlignCenter, AlignTop, text);
canvas_draw_xbm(
canvas,
TEXT_BOX_MARGIN + 2,
TEXT_BOX_MARGIN + 2 + y,
ICON_ARROW_LEFT_8x9_WIDTH,
ICON_ARROW_LEFT_8x9_HEIGHT,
&ICON_ARROW_LEFT_8x9[0]);
canvas_draw_xbm(
canvas,
SCREEN_WIDTH - TEXT_BOX_MARGIN - 10,
TEXT_BOX_MARGIN + 2 + y,
ICON_ARROW_RIGHT_8x9_WIDTH,
ICON_ARROW_RIGHT_8x9_HEIGHT,
&ICON_ARROW_RIGHT_8x9[0]);
}
void ui_control_button_render(
Canvas* const canvas,
uint8_t x,
int8_t y,
uint8_t width,
uint8_t height,
char* text,
bool is_selected) {
if(y < -height) {
return;
}
if(is_selected) {
canvas_draw_rbox(canvas, x, y, width, height, 1);
canvas_set_color(canvas, ColorWhite);
} else {
canvas_draw_rframe(canvas, x, y, width, height, 1);
}
canvas_draw_str_aligned(
canvas, x + (width >> 1), y + (height >> 1) + 1, AlignCenter, AlignCenter, text);
if(is_selected) {
canvas_set_color(canvas, ColorBlack);
}
}

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#pragma once
#include <inttypes.h>
#include <gui/gui.h>
void ui_control_text_box_render(Canvas* const canvas, int8_t y, char* text, bool is_selected);
void ui_control_button_render(
Canvas* const canvas,
uint8_t x,
int8_t y,
uint8_t width,
uint8_t height,
char* text,
bool is_selected);
void ui_control_select_render(Canvas* const canvas, int8_t y, char* text, bool is_selected);

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#include <furi.h>
#include <furi_hal.h>
#include <gui/gui.h>
#include <input/input.h>
#include <dialogs/dialogs.h>
#include <stdlib.h>
#include <flipper_format/flipper_format.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include "services/base32/base32.h"
#include "services/list/list.h"
#include "services/config/config.h"
#include "types/plugin_state.h"
#include "types/token_info.h"
#include "types/plugin_event.h"
#include "types/event_type.h"
#include "types/common.h"
#include "scenes/scene_director.h"
#define IDLE_TIMEOUT 60000
static void render_callback(Canvas* const canvas, void* ctx) {
PluginState* plugin_state = acquire_mutex((ValueMutex*)ctx, 25);
if(plugin_state != NULL && !plugin_state->changing_scene) {
totp_scene_director_render(canvas, plugin_state);
}
release_mutex((ValueMutex*)ctx, plugin_state);
}
static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
PluginEvent event = {.type = EventTypeKey, .input = *input_event};
furi_message_queue_put(event_queue, &event, FuriWaitForever);
}
static void totp_state_init(PluginState* const plugin_state) {
plugin_state->gui = furi_record_open(RECORD_GUI);
plugin_state->notification = furi_record_open(RECORD_NOTIFICATION);
plugin_state->dialogs = furi_record_open(RECORD_DIALOGS);
totp_config_file_load_base(plugin_state);
totp_scene_director_init_scenes(plugin_state);
totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL);
}
static void dispose_plugin_state(PluginState* plugin_state) {
totp_scene_director_deactivate_active_scene(plugin_state);
totp_scene_director_dispose(plugin_state);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
furi_record_close(RECORD_DIALOGS);
ListNode* node = plugin_state->tokens_list;
ListNode* tmp;
while(node != NULL) {
tmp = node->next;
TokenInfo* tokenInfo = (TokenInfo*)node->data;
token_info_free(tokenInfo);
free(node);
node = tmp;
}
if(plugin_state->crypto_verify_data != NULL) {
free(plugin_state->crypto_verify_data);
}
free(plugin_state);
}
int32_t totp_app() {
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
PluginState* plugin_state = malloc(sizeof(PluginState));
totp_state_init(plugin_state);
ValueMutex state_mutex;
if(!init_mutex(&state_mutex, plugin_state, sizeof(PluginState))) {
FURI_LOG_E(LOGGING_TAG, "Cannot create mutex\r\n");
dispose_plugin_state(plugin_state);
return 255;
}
// Set system callbacks
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
// Open GUI and register view_port
gui_add_view_port(plugin_state->gui, view_port, GuiLayerFullscreen);
PluginEvent event;
bool processing = true;
uint32_t last_user_interaction_time = furi_get_tick();
while(processing) {
if(plugin_state->changing_scene) continue;
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
PluginState* plugin_state = (PluginState*)acquire_mutex_block(&state_mutex);
if(event_status == FuriStatusOk) {
if(event.type == EventTypeKey) {
last_user_interaction_time = furi_get_tick();
}
processing = totp_scene_director_handle_event(&event, plugin_state);
} else if(
plugin_state->current_scene != TotpSceneAuthentication &&
furi_get_tick() - last_user_interaction_time > IDLE_TIMEOUT) {
totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL);
}
view_port_update(view_port);
release_mutex(&state_mutex, plugin_state);
}
view_port_enabled_set(view_port, false);
gui_remove_view_port(plugin_state->gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
delete_mutex(&state_mutex);
dispose_plugin_state(plugin_state);
return 0;
}

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#pragma once
#define LOGGING_TAG "TOTP APP"
#define CRYPTO_KEY_SLOT 2

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