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https://github.com/DarkFlippers/unleashed-firmware.git
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[FL-3162] Moved ufbt to fbt codebase (#2520)
* scripts: moved ufbt code * ufbt: fixed tool path * ufbt: fixed linter/formatter target descriptions * scripts: ufbt: cleanup * fbt: moved fap launch target to tools; ufbt fixes * fbt: fixed missing headers from SDK * ufbt: removed debug output * ufbt: moved project template to main codebase * ufbt: fixed vscode_dist * ufbt: path naming changes * fbt: error message for older ufbt versions * ufbt: docs fixes * ufbt: fixed build dir location * fbt: fixes for extapps objcopy * fbt: extapps: removed extra debug output; fixed formatting * ufbt: handle launch target for multiple known apps * ufbt: dropping wrapper; linter fixes * ufbt: fixed boostrap path * ufbt: renamed entrypoint * ufbt: updated vscode config * ufbt: moved sconsign db location * ufbt: fixed sconsign path * fbt: SDK builders rework * fbt: reworked sdk packaging * ufbt: additional checks and state processing * ufbt: fixed sdk state file location * dist: not packaging pycache * dump commit json content * Github: more workflow debug prints * Github: fix incorrect commit meta extraction in get_env.py * ufbt, fbt: changed SConsEnvironmentError->StopError * fbtenv: no longer needs SCRIPT_PATH pre-set * ufbt: fixed sdk state check * scripts: exception fixes for storage.py * scripts: fbtenv: added FBT_TOOLCHAIN_PATH for on Windows for compat * ufbt: app template: creating .gitkeep for images folder * ufbt: app template: fixed .gitkeep creation * docs: formatting fixes for AppManifests; added link to ufbt * fbt: added link to PyPI for old ufbt versions * sdk: fixed dir component paths Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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53
scripts/ufbt/site_tools/ufbt_help.py
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53
scripts/ufbt/site_tools/ufbt_help.py
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targets_help = """Configuration variables:
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"""
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tail_help = """
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TASKS:
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(* - not supported yet)
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launch:
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Upload and start application over USB
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vscode_dist:
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Configure application in current directory for development in VSCode.
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create:
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Copy application template to current directory. Set APPID=myapp to create an app with id 'myapp'.
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Building:
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faps:
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Build all FAP apps
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fap_{APPID}, launch APPSRC={APPID}:
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Build FAP app with appid={APPID}; upload & start it over USB
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Flashing & debugging:
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flash, flash_blackmagic, *jflash:
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Flash firmware to target using debug probe
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flash_usb, flash_usb_full:
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Install firmware using self-update package
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debug, debug_other, blackmagic:
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Start GDB
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Other:
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cli:
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Open a Flipper CLI session over USB
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lint:
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run linter for C code
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format:
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reformat C code
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How to create a new application:
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1. Create a new directory for your application and cd into it.
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2. Run `ufbt vscode_dist create APPID=myapp`
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3. In VSCode, open the folder and start editing.
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4. Run `ufbt launch` to build and upload your application.
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"""
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def generate(env, **kw):
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vars = kw["vars"]
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basic_help = vars.GenerateHelpText(env)
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env.Help(targets_help + basic_help + tail_help)
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def exists(env):
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return True
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