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Docs: Fix doxygen references from PR 4168 (#4169)
* Docs: Fix doxygen references from PR 4168 * Update JS GUI adapter table --------- Co-authored-by: hedger <hedger@users.noreply.github.com>
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@@ -10,12 +10,15 @@ let gui = require("gui");
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GUI module has several submodules:
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- @subpage js_gui__submenu — Displays a scrollable list of clickable textual entries
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- @subpage js_gui__loading — Displays an animated hourglass icon
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- @subpage js_gui__empty_screen — Just empty screen
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- @subpage js_gui__text_input — Keyboard-like text input
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- @subpage js_gui__text_box — Simple multiline text box
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- @subpage js_gui__byte_input — Keyboard-like hex input
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- @subpage js_gui__dialog — Dialog with up to 3 options
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- @subpage js_gui__empty_screen — Just empty screen
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- @subpage js_gui__file_picker — Displays a file selection prompt
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- @subpage js_gui__icon — Retrieves and loads icons for use in GUI
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- @subpage js_gui__loading — Displays an animated hourglass icon
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- @subpage js_gui__submenu — Displays a scrollable list of clickable textual entries
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- @subpage js_gui__text_box — Simple multiline text box
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- @subpage js_gui__text_input — Keyboard-like text input
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- @subpage js_gui__widget — Displays a combination of custom elements on one screen
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---
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@@ -38,23 +41,23 @@ always access the canvas through a viewport.
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In Flipper's terminology, a "View" is a fullscreen design element that assumes
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control over the entire viewport and all input events. Different types of views
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are available (not all of which are unfortunately currently implemented in JS):
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| View | Has JS adapter? |
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|----------------------|------------------|
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| `button_menu` | ❌ |
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| `button_panel` | ❌ |
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| `byte_input` | ❌ |
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| `dialog_ex` | ✅ (as `dialog`) |
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| `empty_screen` | ✅ |
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| `file_browser` | ❌ |
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| `loading` | ✅ |
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| `menu` | ❌ |
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| `number_input` | ❌ |
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| `popup` | ❌ |
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| `submenu` | ✅ |
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| `text_box` | ✅ |
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| `text_input` | ✅ |
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| `variable_item_list` | ❌ |
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| `widget` | ❌ |
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| View | Has JS adapter? |
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|----------------------|-----------------------|
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| `button_menu` | ❌ |
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| `button_panel` | ❌ |
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| `byte_input` | ✅ |
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| `dialog_ex` | ✅ (as `dialog`) |
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| `empty_screen` | ✅ |
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| `file_browser` | ✅ (as `file_picker`) |
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| `loading` | ✅ |
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| `menu` | ❌ |
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| `number_input` | ❌ |
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| `popup` | ❌ |
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| `submenu` | ✅ |
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| `text_box` | ✅ |
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| `text_input` | ✅ |
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| `variable_item_list` | ❌ |
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| `widget` | ✅ |
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In JS, each view has its own set of properties (or just "props"). The programmer
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can manipulate these properties in two ways:
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