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[FL-3174] Dolphin builder in ufbt; minor ufbt/fbt improvements (#2601)
* ufbt: added "dolphin_ext" target (expects "external" subfolder in cwd with dolphin assets); cleaned up unused code * ufbt: codestyle fixes * scripts: fixed style according to ruff linter * scripts: additional cleanup & codestyle fixes * github: pass target hw code when installing local SDK with ufbt * ufbt: added error message for missing folder in dolphin builder * scripts: more linter fixes * sdk: added flipper_format_stream; ufbt: support for --extra-define * fbt: reduced amount of global defines * scripts, fbt: rearranged imports Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -4,9 +4,6 @@ env.Append(
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CPPPATH=[
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"#/lib/libusb_stm32/inc",
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],
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CPPDEFINES=[
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("USB_PMASIZE", "0x400"),
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],
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SDK_HEADERS=env.GlobRecursive(
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"*.h",
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Dir("libusb_stm32/inc"),
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@@ -16,6 +13,11 @@ env.Append(
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libenv = env.Clone(FW_LIB_NAME="usb_stm32")
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libenv.ApplyLibFlags()
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libenv.Append(
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CPPDEFINES=[
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("USB_PMASIZE", "0x400"),
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],
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)
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sources = [
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