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mirror of https://github.com/DarkFlippers/unleashed-firmware.git synced 2025-12-12 20:49:49 +04:00

add sec+ 1.0/2.0 433mhz in add manually, and run fbt fmt

This commit is contained in:
MX
2022-10-14 01:49:32 +03:00
parent dad4772bec
commit cb0d9ec591
4 changed files with 598 additions and 443 deletions

View File

@@ -24,9 +24,11 @@ typedef enum {
SubmenuIndexLinear_300_00, SubmenuIndexLinear_300_00,
SubmenuIndexLiftMaster_315_00, SubmenuIndexLiftMaster_315_00,
SubmenuIndexLiftMaster_390_00, SubmenuIndexLiftMaster_390_00,
SubmenuIndexLiftMaster_433_00,
SubmenuIndexSecPlus_v2_310_00, SubmenuIndexSecPlus_v2_310_00,
SubmenuIndexSecPlus_v2_315_00, SubmenuIndexSecPlus_v2_315_00,
SubmenuIndexSecPlus_v2_390_00, SubmenuIndexSecPlus_v2_390_00,
SubmenuIndexSecPlus_v2_433_00,
//SubGhzCustomEvent //SubGhzCustomEvent
SubGhzCustomEventSceneDeleteSuccess = 100, SubGhzCustomEventSceneDeleteSuccess = 100,

View File

@@ -167,6 +167,12 @@ void subghz_scene_set_type_on_enter(void* context) {
SubmenuIndexLiftMaster_390_00, SubmenuIndexLiftMaster_390_00,
subghz_scene_set_type_submenu_callback, subghz_scene_set_type_submenu_callback,
subghz); subghz);
submenu_add_item(
subghz->submenu,
"Security+1.0 433MHz",
SubmenuIndexLiftMaster_433_00,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item( submenu_add_item(
subghz->submenu, subghz->submenu,
"Security+2.0 310MHz", "Security+2.0 310MHz",
@@ -185,6 +191,12 @@ void subghz_scene_set_type_on_enter(void* context) {
SubmenuIndexSecPlus_v2_390_00, SubmenuIndexSecPlus_v2_390_00,
subghz_scene_set_type_submenu_callback, subghz_scene_set_type_submenu_callback,
subghz); subghz);
submenu_add_item(
subghz->submenu,
"Security+2.0 433MHz",
SubmenuIndexSecPlus_v2_433_00,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_set_selected_item( submenu_set_selected_item(
subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType)); subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType));
@@ -359,6 +371,20 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
generated_protocol = true; generated_protocol = true;
} }
break; break;
case SubmenuIndexLiftMaster_433_00:
while(!subghz_protocol_secplus_v1_check_fixed(key)) {
key = subghz_random_serial();
}
if(subghz_scene_set_type_submenu_gen_data_protocol(
subghz,
SUBGHZ_PROTOCOL_SECPLUS_V1_NAME,
(uint64_t)key << 32 | 0xE6000000,
42,
433920000,
"AM650")) {
generated_protocol = true;
}
break;
case SubmenuIndexSecPlus_v2_310_00: case SubmenuIndexSecPlus_v2_310_00:
subghz->txrx->transmitter = subghz_transmitter_alloc_init( subghz->txrx->transmitter = subghz_transmitter_alloc_init(
subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME); subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
@@ -413,6 +439,24 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
} }
subghz_transmitter_free(subghz->txrx->transmitter); subghz_transmitter_free(subghz->txrx->transmitter);
break; break;
case SubmenuIndexSecPlus_v2_433_00:
subghz->txrx->transmitter = subghz_transmitter_alloc_init(
subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
subghz_preset_init(subghz, "AM650", 433920000, NULL, 0);
if(subghz->txrx->transmitter) {
subghz_protocol_secplus_v2_create_data(
subghz_transmitter_get_protocol_instance(subghz->txrx->transmitter),
subghz->txrx->fff_data,
key,
0x68,
0xE500000,
subghz->txrx->preset);
generated_protocol = true;
} else {
generated_protocol = false;
}
subghz_transmitter_free(subghz->txrx->transmitter);
break;
default: default:
return false; return false;
break; break;

View File

@@ -1,48 +1,144 @@
#define tile_0_width 8 #define tile_0_width 8
#define tile_0_height 8 #define tile_0_height 8
static uint8_t tile_0_bits[] = { static uint8_t tile_0_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; 0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
};
#define tile_1_width 8 #define tile_1_width 8
#define tile_1_height 8 #define tile_1_height 8
static uint8_t tile_1_bits[] = { static uint8_t tile_1_bits[] = {
0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, }; 0x00,
0x10,
0x18,
0x10,
0x10,
0x10,
0x10,
0x00,
};
#define tile_2_width 8 #define tile_2_width 8
#define tile_2_height 8 #define tile_2_height 8
static uint8_t tile_2_bits[] = { static uint8_t tile_2_bits[] = {
0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, }; 0x00,
0x1C,
0x20,
0x20,
0x18,
0x04,
0x3C,
0x00,
};
#define tile_3_width 8 #define tile_3_width 8
#define tile_3_height 8 #define tile_3_height 8
static uint8_t tile_3_bits[] = { static uint8_t tile_3_bits[] = {
0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, }; 0x00,
0x1C,
0x20,
0x20,
0x18,
0x20,
0x1C,
0x00,
};
#define tile_4_width 8 #define tile_4_width 8
#define tile_4_height 8 #define tile_4_height 8
static uint8_t tile_4_bits[] = { static uint8_t tile_4_bits[] = {
0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, }; 0x00,
0x04,
0x14,
0x14,
0x3C,
0x10,
0x10,
0x00,
};
#define tile_5_width 8 #define tile_5_width 8
#define tile_5_height 8 #define tile_5_height 8
static uint8_t tile_5_bits[] = { static uint8_t tile_5_bits[] = {
0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, }; 0x00,
0x3C,
0x04,
0x1C,
0x20,
0x20,
0x1C,
0x00,
};
#define tile_6_width 8 #define tile_6_width 8
#define tile_6_height 8 #define tile_6_height 8
static uint8_t tile_6_bits[] = { static uint8_t tile_6_bits[] = {
0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, }; 0x00,
0x18,
0x24,
0x04,
0x1C,
0x24,
0x18,
0x00,
};
#define tile_7_width 8 #define tile_7_width 8
#define tile_7_height 8 #define tile_7_height 8
static uint8_t tile_7_bits[] = { static uint8_t tile_7_bits[] = {
0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, }; 0x00,
0x3C,
0x20,
0x20,
0x10,
0x08,
0x08,
0x00,
};
#define tile_8_width 8 #define tile_8_width 8
#define tile_8_height 8 #define tile_8_height 8
static uint8_t tile_8_bits[] = { static uint8_t tile_8_bits[] = {
0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, }; 0x00,
0x18,
0x24,
0x18,
0x24,
0x24,
0x18,
0x00,
};
#define tile_flag_width 8 #define tile_flag_width 8
#define tile_flag_height 8 #define tile_flag_height 8
static uint8_t tile_flag_bits[] = { static uint8_t tile_flag_bits[] = {
0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, }; 0xFF,
0x81,
0xB9,
0x89,
0x89,
0x9D,
0x81,
0xFF,
};
#define tile_mine_width 8 #define tile_mine_width 8
#define tile_mine_height 8 #define tile_mine_height 8
static uint8_t tile_mine_bits[] = { static uint8_t tile_mine_bits[] = {
0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, }; 0x55,
0xAA,
0x55,
0xAA,
0x55,
0xAA,
0x55,
0xAA,
};
#define tile_uncleared_width 8 #define tile_uncleared_width 8
#define tile_uncleared_height 8 #define tile_uncleared_height 8
static uint8_t tile_uncleared_bits[] = { static uint8_t tile_uncleared_bits[] = {
0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, }; 0xFF,
0x81,
0x81,
0x81,
0x81,
0x81,
0x81,
0xFF,
};

View File

@@ -251,11 +251,16 @@ static void setup_playfield(Minesweeper* minesweeper_state) {
} }
static void place_flag(Minesweeper* minesweeper_state) { static void place_flag(Minesweeper* minesweeper_state) {
if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeUncleared) { if(minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] ==
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeFlag; TileTypeUncleared) {
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] =
TileTypeFlag;
minesweeper_state->flags_set++; minesweeper_state->flags_set++;
} else if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeFlag) { } else if(
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeUncleared; minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] ==
TileTypeFlag) {
minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] =
TileTypeUncleared;
minesweeper_state->flags_set--; minesweeper_state->flags_set--;
} }
} }
@@ -303,7 +308,8 @@ static bool game_won(Minesweeper* minesweeper_state) {
const char* header_text = "Game won!"; const char* header_text = "Game won!";
furi_string_cat_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds); furi_string_cat_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds);
dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop); dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
dialog_message_set_text(message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter); dialog_message_set_text(
message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, NULL, "Play again", NULL); dialog_message_set_buttons(message, NULL, "Play again", NULL);
dialog_message_set_icon(message, NULL, 72, 17); dialog_message_set_icon(message, NULL, 72, 17);
@@ -326,7 +332,8 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
return false; return false;
} }
if (minesweeper_state->playfield[cursor_x][cursor_y] >= TileType1 && minesweeper_state->playfield[cursor_x][cursor_y] <= TileType8) { if(minesweeper_state->playfield[cursor_x][cursor_y] >= TileType1 &&
minesweeper_state->playfield[cursor_x][cursor_y] <= TileType8) {
// click on a cleared cell with a number // click on a cleared cell with a number
// count the flags around // count the flags around
int flags = 0; int flags = 0;
@@ -352,7 +359,8 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
if(auto_x == cursor_x && auto_y == cursor_y) { if(auto_x == cursor_x && auto_y == cursor_y) {
continue; continue;
} }
if ( auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 && auto_y < PLAYFIELD_HEIGHT) { if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
auto_y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) { if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
if(!play_move(minesweeper_state, auto_x, auto_y)) { if(!play_move(minesweeper_state, auto_x, auto_y)) {
// flags were wrong, we got a mine! // flags were wrong, we got a mine!
@@ -395,7 +403,8 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
if(auto_x == cursor_x && auto_y == cursor_y) { if(auto_x == cursor_x && auto_y == cursor_y) {
continue; continue;
} }
if ( auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 && auto_y < PLAYFIELD_HEIGHT) { if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
auto_y < PLAYFIELD_HEIGHT) {
if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) { if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
play_move(minesweeper_state, auto_x, auto_y); play_move(minesweeper_state, auto_x, auto_y);
} }
@@ -496,7 +505,10 @@ int32_t minesweeper_app(void* p) {
setup_playfield(minesweeper_state); setup_playfield(minesweeper_state);
minesweeper_state->game_started = true; minesweeper_state->game_started = true;
} }
if (!play_move(minesweeper_state, minesweeper_state->cursor_x, minesweeper_state->cursor_y)) { if(!play_move(
minesweeper_state,
minesweeper_state->cursor_x,
minesweeper_state->cursor_y)) {
// ooops. looks like we hit a mine! // ooops. looks like we hit a mine!
if(game_lost(minesweeper_state)) { if(game_lost(minesweeper_state)) {
// player wants to restart. // player wants to restart.
@@ -507,7 +519,8 @@ int32_t minesweeper_app(void* p) {
} }
} else { } else {
// check win condition. // check win condition.
if (minesweeper_state->fields_cleared == (PLAYFIELD_HEIGHT*PLAYFIELD_WIDTH) - MINECOUNT){ if(minesweeper_state->fields_cleared ==
(PLAYFIELD_HEIGHT * PLAYFIELD_WIDTH) - MINECOUNT) {
if(game_won(minesweeper_state)) { if(game_won(minesweeper_state)) {
//player wants to restart //player wants to restart
setup_playfield(minesweeper_state); setup_playfield(minesweeper_state);