mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2025-12-12 12:42:30 +04:00
add sec+ 1.0/2.0 433mhz in add manually, and run fbt fmt
This commit is contained in:
@@ -24,9 +24,11 @@ typedef enum {
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SubmenuIndexLinear_300_00,
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SubmenuIndexLiftMaster_315_00,
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SubmenuIndexLiftMaster_390_00,
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SubmenuIndexLiftMaster_433_00,
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SubmenuIndexSecPlus_v2_310_00,
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SubmenuIndexSecPlus_v2_315_00,
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SubmenuIndexSecPlus_v2_390_00,
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SubmenuIndexSecPlus_v2_433_00,
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//SubGhzCustomEvent
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SubGhzCustomEventSceneDeleteSuccess = 100,
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@@ -167,6 +167,12 @@ void subghz_scene_set_type_on_enter(void* context) {
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SubmenuIndexLiftMaster_390_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Security+1.0 433MHz",
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SubmenuIndexLiftMaster_433_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Security+2.0 310MHz",
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@@ -185,6 +191,12 @@ void subghz_scene_set_type_on_enter(void* context) {
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SubmenuIndexSecPlus_v2_390_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Security+2.0 433MHz",
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SubmenuIndexSecPlus_v2_433_00,
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subghz_scene_set_type_submenu_callback,
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subghz);
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submenu_set_selected_item(
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subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType));
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@@ -359,6 +371,20 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
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generated_protocol = true;
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}
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break;
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case SubmenuIndexLiftMaster_433_00:
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while(!subghz_protocol_secplus_v1_check_fixed(key)) {
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key = subghz_random_serial();
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}
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if(subghz_scene_set_type_submenu_gen_data_protocol(
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subghz,
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SUBGHZ_PROTOCOL_SECPLUS_V1_NAME,
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(uint64_t)key << 32 | 0xE6000000,
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42,
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433920000,
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"AM650")) {
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generated_protocol = true;
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}
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break;
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case SubmenuIndexSecPlus_v2_310_00:
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subghz->txrx->transmitter = subghz_transmitter_alloc_init(
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subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
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@@ -413,6 +439,24 @@ bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
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}
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subghz_transmitter_free(subghz->txrx->transmitter);
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break;
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case SubmenuIndexSecPlus_v2_433_00:
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subghz->txrx->transmitter = subghz_transmitter_alloc_init(
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subghz->txrx->environment, SUBGHZ_PROTOCOL_SECPLUS_V2_NAME);
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subghz_preset_init(subghz, "AM650", 433920000, NULL, 0);
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if(subghz->txrx->transmitter) {
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subghz_protocol_secplus_v2_create_data(
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subghz_transmitter_get_protocol_instance(subghz->txrx->transmitter),
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subghz->txrx->fff_data,
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key,
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0x68,
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0xE500000,
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subghz->txrx->preset);
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generated_protocol = true;
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} else {
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generated_protocol = false;
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}
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subghz_transmitter_free(subghz->txrx->transmitter);
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break;
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default:
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return false;
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break;
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@@ -1,48 +1,144 @@
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#define tile_0_width 8
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#define tile_0_height 8
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static uint8_t tile_0_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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0x00,
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};
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#define tile_1_width 8
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#define tile_1_height 8
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static uint8_t tile_1_bits[] = {
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0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x00, };
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0x00,
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0x10,
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0x18,
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0x10,
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0x10,
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0x10,
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0x10,
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0x00,
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};
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#define tile_2_width 8
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#define tile_2_height 8
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static uint8_t tile_2_bits[] = {
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0x00, 0x1C, 0x20, 0x20, 0x18, 0x04, 0x3C, 0x00, };
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0x00,
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0x1C,
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0x20,
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0x20,
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0x18,
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0x04,
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0x3C,
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0x00,
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};
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#define tile_3_width 8
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#define tile_3_height 8
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static uint8_t tile_3_bits[] = {
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0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };
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0x00,
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0x1C,
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0x20,
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0x20,
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0x18,
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0x20,
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0x1C,
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0x00,
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};
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#define tile_4_width 8
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#define tile_4_height 8
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static uint8_t tile_4_bits[] = {
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0x00, 0x04, 0x14, 0x14, 0x3C, 0x10, 0x10, 0x00, };
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0x00,
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0x04,
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0x14,
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0x14,
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0x3C,
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0x10,
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0x10,
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0x00,
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};
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#define tile_5_width 8
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#define tile_5_height 8
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static uint8_t tile_5_bits[] = {
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0x00, 0x3C, 0x04, 0x1C, 0x20, 0x20, 0x1C, 0x00, };
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0x00,
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0x3C,
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0x04,
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0x1C,
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0x20,
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0x20,
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0x1C,
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0x00,
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};
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#define tile_6_width 8
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#define tile_6_height 8
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static uint8_t tile_6_bits[] = {
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0x00, 0x18, 0x24, 0x04, 0x1C, 0x24, 0x18, 0x00, };
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0x00,
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0x18,
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0x24,
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0x04,
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0x1C,
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0x24,
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0x18,
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0x00,
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};
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#define tile_7_width 8
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#define tile_7_height 8
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static uint8_t tile_7_bits[] = {
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0x00, 0x3C, 0x20, 0x20, 0x10, 0x08, 0x08, 0x00, };
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0x00,
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0x3C,
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0x20,
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0x20,
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0x10,
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0x08,
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0x08,
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0x00,
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};
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#define tile_8_width 8
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#define tile_8_height 8
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static uint8_t tile_8_bits[] = {
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0x00, 0x18, 0x24, 0x18, 0x24, 0x24, 0x18, 0x00, };
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0x00,
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0x18,
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0x24,
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0x18,
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0x24,
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0x24,
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0x18,
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0x00,
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};
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#define tile_flag_width 8
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#define tile_flag_height 8
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static uint8_t tile_flag_bits[] = {
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0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };
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0xFF,
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0x81,
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0xB9,
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0x89,
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0x89,
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0x9D,
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0x81,
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0xFF,
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};
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#define tile_mine_width 8
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#define tile_mine_height 8
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static uint8_t tile_mine_bits[] = {
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0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, };
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0x55,
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0xAA,
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0x55,
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0xAA,
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0x55,
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0xAA,
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0x55,
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0xAA,
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};
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#define tile_uncleared_width 8
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#define tile_uncleared_height 8
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static uint8_t tile_uncleared_bits[] = {
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0xFF, 0x81, 0x81, 0x81, 0x81, 0x81, 0x81, 0xFF, };
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0xFF,
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0x81,
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0x81,
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0x81,
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0x81,
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0x81,
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0x81,
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0xFF,
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};
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@@ -251,11 +251,16 @@ static void setup_playfield(Minesweeper* minesweeper_state) {
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}
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static void place_flag(Minesweeper* minesweeper_state) {
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if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeUncleared) {
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minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeFlag;
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if(minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] ==
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TileTypeUncleared) {
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minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] =
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TileTypeFlag;
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minesweeper_state->flags_set++;
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} else if (minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] == TileTypeFlag) {
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minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] = TileTypeUncleared;
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} else if(
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minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] ==
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TileTypeFlag) {
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minesweeper_state->playfield[minesweeper_state->cursor_x][minesweeper_state->cursor_y] =
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TileTypeUncleared;
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minesweeper_state->flags_set--;
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}
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}
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@@ -303,7 +308,8 @@ static bool game_won(Minesweeper* minesweeper_state) {
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const char* header_text = "Game won!";
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furi_string_cat_printf(tempStr, "Minefield cleared in %01d:%02d", minutes, seconds);
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dialog_message_set_header(message, header_text, 64, 3, AlignCenter, AlignTop);
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dialog_message_set_text(message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
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dialog_message_set_text(
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message, furi_string_get_cstr(tempStr), 64, 32, AlignCenter, AlignCenter);
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dialog_message_set_buttons(message, NULL, "Play again", NULL);
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dialog_message_set_icon(message, NULL, 72, 17);
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@@ -326,7 +332,8 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
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return false;
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}
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if (minesweeper_state->playfield[cursor_x][cursor_y] >= TileType1 && minesweeper_state->playfield[cursor_x][cursor_y] <= TileType8) {
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if(minesweeper_state->playfield[cursor_x][cursor_y] >= TileType1 &&
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minesweeper_state->playfield[cursor_x][cursor_y] <= TileType8) {
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// click on a cleared cell with a number
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// count the flags around
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int flags = 0;
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@@ -352,7 +359,8 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
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if(auto_x == cursor_x && auto_y == cursor_y) {
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continue;
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}
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if ( auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 && auto_y < PLAYFIELD_HEIGHT) {
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if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
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auto_y < PLAYFIELD_HEIGHT) {
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if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
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if(!play_move(minesweeper_state, auto_x, auto_y)) {
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// flags were wrong, we got a mine!
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@@ -395,7 +403,8 @@ static bool play_move(Minesweeper* minesweeper_state, int cursor_x, int cursor_y
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if(auto_x == cursor_x && auto_y == cursor_y) {
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continue;
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}
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if ( auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 && auto_y < PLAYFIELD_HEIGHT) {
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if(auto_x >= 0 && auto_x < PLAYFIELD_WIDTH && auto_y >= 0 &&
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auto_y < PLAYFIELD_HEIGHT) {
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if(minesweeper_state->playfield[auto_x][auto_y] == TileTypeUncleared) {
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play_move(minesweeper_state, auto_x, auto_y);
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}
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@@ -496,7 +505,10 @@ int32_t minesweeper_app(void* p) {
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setup_playfield(minesweeper_state);
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minesweeper_state->game_started = true;
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}
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if (!play_move(minesweeper_state, minesweeper_state->cursor_x, minesweeper_state->cursor_y)) {
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if(!play_move(
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minesweeper_state,
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minesweeper_state->cursor_x,
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minesweeper_state->cursor_y)) {
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// ooops. looks like we hit a mine!
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if(game_lost(minesweeper_state)) {
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// player wants to restart.
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@@ -507,7 +519,8 @@ int32_t minesweeper_app(void* p) {
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}
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} else {
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// check win condition.
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if (minesweeper_state->fields_cleared == (PLAYFIELD_HEIGHT*PLAYFIELD_WIDTH) - MINECOUNT){
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if(minesweeper_state->fields_cleared ==
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(PLAYFIELD_HEIGHT * PLAYFIELD_WIDTH) - MINECOUNT) {
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if(game_won(minesweeper_state)) {
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//player wants to restart
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setup_playfield(minesweeper_state);
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