mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2025-12-12 20:49:49 +04:00
InputSettings complete. Added VibroTouchLevel
This commit is contained in:
@@ -67,6 +67,7 @@ Small applications providing configuration for basic firmware and its services.
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- `power_settings_app` - Basic power options
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- `storage_settings` - Storage settings app
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- `system` - System settings
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- `input_settings_app` - Basic input options
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## system
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@@ -7,4 +7,5 @@ App(
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stack_size=1 * 1024,
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order=80,
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sdk_headers=["input.h"],
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provides=["input_settings"],
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)
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@@ -13,6 +13,8 @@
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#define INPUT_LONG_PRESS_COUNTS 2
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#define INPUT_THREAD_FLAG_ISR 0x00000001
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#define TAG "Input"
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/** Input pin state */
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typedef struct {
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const InputPin* pin;
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@@ -80,28 +82,77 @@ const char* input_get_type_name(InputType type) {
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}
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}
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// static void input_storage_callback(const void* message, void* context) {
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// furi_assert(context);
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// InputSettings* settings = context;
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// const StorageEvent* event = message;
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// UNUSED (settings);
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// if(event->type == StorageEventTypeCardMount) {
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// // furi_hal_vibro_on(true);
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// // furi_delay_tick (100);
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// // furi_hal_vibro_on(false);
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// // furi_delay_tick (100);
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// // furi_hal_vibro_on(true);
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// // furi_delay_tick (100);
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// // furi_hal_vibro_on(false);
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// // furi_delay_tick (100);
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// // furi_hal_vibro_on(true);
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// // furi_delay_tick (100);
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// // furi_hal_vibro_on(false);
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// //input_settings_load(settings);
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// }
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// }
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// // load inital settings from file for power service
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// static void input_init_settings(InputSettings* settings) {
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// Storage* storage = furi_record_open(RECORD_STORAGE);
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// furi_pubsub_subscribe(storage_get_pubsub(storage), input_storage_callback, settings);
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// if(storage_sd_status(storage) != FSE_OK) {
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// FURI_LOG_D(TAG, "SD Card not ready, skipping settings");
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// //set default value
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// settings->vibro_touch_level=0;
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// //furi_record_close(RECORD_STORAGE);
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// return;
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// }
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// furi_hal_vibro_on(true);
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// furi_delay_tick (100);
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// furi_hal_vibro_on(false);
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// furi_delay_tick (100);
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// furi_hal_vibro_on(true);
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// furi_delay_tick (100);
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// furi_hal_vibro_on(false);
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// input_settings_load(settings);
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// furi_record_close(RECORD_STORAGE);
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// }
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// allocate memory for input_settings structure
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static InputSettings* input_settings_alloc (void) {
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InputSettings* input_settings = malloc(sizeof(InputSettings));
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return input_settings;
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InputSettings* settings = malloc(sizeof(InputSettings));
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return settings;
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}
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//free memory from input_settings structure
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void input_settings_free (InputSettings* input_settings) {
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free (input_settings);
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void input_settings_free (InputSettings* settings) {
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free (settings);
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}
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int32_t input_srv(void* p) {
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UNUSED(p);
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//define object input_settings and take memory for him
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InputSettings* input_settings = input_settings_alloc();
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const FuriThreadId thread_id = furi_thread_get_current_id();
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FuriPubSub* event_pubsub = furi_pubsub_alloc();
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uint32_t counter = 1;
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furi_record_create(RECORD_INPUT_EVENTS, event_pubsub);
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//define object input_settings, take memory load (or init) settings and create record for access to settings structure outside
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InputSettings* settings = input_settings_alloc();
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furi_record_create(RECORD_INPUT_SETTINGS, settings);
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input_settings_load(settings);
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#ifdef INPUT_DEBUG
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furi_hal_gpio_init_simple(&gpio_ext_pa4, GpioModeOutputPushPull);
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#endif
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@@ -164,9 +215,10 @@ int32_t input_srv(void* p) {
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// Send Press/Release event
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event.type = pin_states[i].state ? InputTypePress : InputTypeRelease;
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furi_pubsub_publish(event_pubsub, &event);
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if (input_settings->vibro_touch_level) {
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// do vibro if user setup vibro touch level in Settings-Input.
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if (settings->vibro_touch_level) {
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furi_hal_vibro_on(true);
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furi_delay_tick (30);
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furi_delay_tick (settings->vibro_touch_level);
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furi_hal_vibro_on(false);
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};
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}
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@@ -185,7 +237,6 @@ int32_t input_srv(void* p) {
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}
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}
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// if we come here and ready exit from service (whats going on ??!!) then best practice is free memory
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input_settings_free(input_settings);
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return 0;
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}
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@@ -7,12 +7,15 @@
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#include <furi_hal_resources.h>
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#include "input_settings.h"
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#include <storage/storage.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define RECORD_INPUT_EVENTS "input_events"
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#define RECORD_INPUT_SETTINGS "input_settings"
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#define INPUT_SEQUENCE_SOURCE_HARDWARE (0u)
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#define INPUT_SEQUENCE_SOURCE_SOFTWARE (1u)
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@@ -41,13 +44,6 @@ typedef struct {
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InputType type;
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} InputEvent;
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//for next step input structure globalization;
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//typedef struct Input {
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//InputSettings* settings;
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//InputType* type;
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//InputEvent* event;
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//} Input;
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/** Get human readable input key name
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* @param key - InputKey
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* @return string
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@@ -21,18 +21,21 @@ void input_settings_load(InputSettings* settings) {
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bool success = false;
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//a useless cycle do-while, may will be used in future with anoter condition
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do {
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// take version from settings file metadata, if cant then break and fill settings with 0 and save to settings file;
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uint8_t version;
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if(!saved_struct_get_metadata(INPUT_SETTINGS_PATH, NULL, &version, NULL)) break;
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if(version == INPUT_SETTINGS_VER) { // if config actual version - load it directly
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// if config actual version - load it directly
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if(version == INPUT_SETTINGS_VER) {
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success = saved_struct_load(
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INPUT_SETTINGS_PATH,
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settings,
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sizeof(InputSettings),
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INPUT_SETTINGS_MAGIC,
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INPUT_SETTINGS_VER);
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// if config previous version - load it and inicialize new settings
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} else if(
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version ==
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INPUT_SETTINGS_VER_0) { // if config previous version - load it and manual set new settings to inital value
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@@ -51,9 +54,10 @@ void input_settings_load(InputSettings* settings) {
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free(settings_v0);
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}
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// in case of another config version we exit from useless cycle to next step
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} while(false);
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// fill settings with 0 and save to settings file;
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if(!success) {
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FURI_LOG_W(TAG, "Failed to load file, using defaults");
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memset(settings, 0, sizeof(InputSettings));
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@@ -71,6 +75,12 @@ void input_settings_save(const InputSettings* settings) {
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INPUT_SETTINGS_MAGIC,
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INPUT_SETTINGS_VER);
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// debug log
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// FURI_LOG_D(TAG,"SAVE");
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// char buffer[12] = {};
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// snprintf(buffer, sizeof(buffer), "%d",settings->vibro_touch_level);
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// FURI_LOG_D(TAG,buffer);
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if(!success) {
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FURI_LOG_E(TAG, "Failed to save file");
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}
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@@ -615,7 +615,7 @@ static Power* power_alloc(void) {
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free(settings);
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// auto_poweroff
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//---define subscription to loader events message (info about started apps) and defina callback for this
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//---define subscription to loader events message (info about started apps) and define callback for this
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Loader* loader = furi_record_open(RECORD_LOADER);
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furi_pubsub_subscribe(loader_get_pubsub(loader), power_loader_callback, power);
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power->input_events_pubsub = furi_record_open(RECORD_INPUT_EVENTS);
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@@ -1,67 +0,0 @@
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#include <stdint.h>
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#include "input_settings_app.h"
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#define VIBRO_TOUCH_LEVEL_COUNT 10
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// vibro touch human readable levels
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const char* const vibro_touch_level_text[VIBRO_TOUCH_LEVEL_COUNT] = {
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"OFF",
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"1",
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"2",
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"3",
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"4",
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"5",
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"6",
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"7",
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"8",
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"9",
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};
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// vibro touch levels tick valies delay
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const uint32_t vibro_touch_level_value[VIBRO_TOUCH_LEVEL_COUNT] =
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{0,13,16,19,21,24,27,30,33,36};
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input_settings_start_vibro_touch_level_changed (){
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}
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InputSettingsApp* input_settings_alloc (void) {
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InputSettingsApp* app = malloc(sizeof(InputSettingsApp));
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app->gui = furi_record_open (RECORD_GUI);
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app->view_dispatcher = view_dispatcher_alloc ();
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VariableItem* item;
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app->var_item_list = variable_item_list_alloc();
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item = variable_item_list_add(
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variable_item_list,
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"Vibro touch level",
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VIBRO_TOUCH_LEVEL_COUNT,
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input_settings_start_vibro_touch_level_changed,
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app);
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value_index = value_index_uint32(
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app->settings.vibro_touch_level, vibro_touch_level_value, VIBRO_TOUCH_LEVEL_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, vibro_touch_level_text[value_index]);
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return app;
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}
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// Enter point
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int32_t input_settings_app (void* p) {
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UNUSED (p);
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//take memory
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InputSettingsApp* app = input_settings_alloc ();
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//start view_dispatcher
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view_dispatcher_run(app->view_dispatcher);
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//free memory
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Input_settings_free (app);
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//exit with 0 code
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return 0;
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};
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@@ -1,9 +1,9 @@
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App(
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appid="input_settings",
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name="Input",
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apptype=FlipperAppType,SETTINGS,
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apptype=FlipperAppType.SETTINGS,
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entry_point="input_settings_app",
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requires=["gui"],
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stack_size= 1 * 1024,
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requires=["input"],
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stack_size=1 * 1024,
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order=100,
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)
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103
applications/settings/input_settings_app/input_settings_app.c
Normal file
103
applications/settings/input_settings_app/input_settings_app.c
Normal file
@@ -0,0 +1,103 @@
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#include <stdint.h>
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#include "input_settings_app.h"
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#define TAG "InputSettingsApp"
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#define VIBRO_TOUCH_LEVEL_COUNT 10
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// vibro touch human readable levels
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const char* const vibro_touch_level_text[VIBRO_TOUCH_LEVEL_COUNT] = {
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"OFF","1","2","3","4","5","6","7","8","9",};
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// vibro touch levels tick valies delay
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const uint32_t vibro_touch_level_value[VIBRO_TOUCH_LEVEL_COUNT] =
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{0,13,16,19,21,24,27,30,33,36};
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static void input_settings_vibro_touch_level_changed (VariableItem* item) {
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, vibro_touch_level_text[index]);
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//change settings to selected
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InputSettingsApp* app = variable_item_get_context(item);
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app->settings->vibro_touch_level = vibro_touch_level_value[index];
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// use RECORD for acces to input service instance and set settings
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InputSettings* service_settings = furi_record_open (RECORD_INPUT_SETTINGS);
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service_settings->vibro_touch_level = vibro_touch_level_value[index];
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furi_record_close (RECORD_INPUT_SETTINGS);
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}
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static uint32_t input_settings_app_exit(void* context) {
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UNUSED(context);
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return VIEW_NONE;
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}
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InputSettingsApp* input_settings_app_alloc (void) {
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InputSettingsApp* app = malloc(sizeof(InputSettingsApp));
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//app->inputservice = furi_record_open(RECORD_INPUT_EVENTS);
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app->gui = furi_record_open (RECORD_GUI);
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app->settings = malloc(sizeof(InputSettings));
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input_settings_load (app->settings);
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app->variable_item_list = variable_item_list_alloc();
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View* view = variable_item_list_get_view(app->variable_item_list);
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view_set_previous_callback(view, input_settings_app_exit);
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VariableItem* item;
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uint8_t value_index;
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item = variable_item_list_add(
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app->variable_item_list,"VibroTouchLevel",VIBRO_TOUCH_LEVEL_COUNT,input_settings_vibro_touch_level_changed,app);
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value_index = value_index_uint32(
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app->settings->vibro_touch_level, vibro_touch_level_value, VIBRO_TOUCH_LEVEL_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, vibro_touch_level_text[value_index]);
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// create and setup view and view dispatcher
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app->view_dispatcher = view_dispatcher_alloc ();
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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view_dispatcher_add_view(app->view_dispatcher,InputSettingsViewVariableItemList,view);
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view_dispatcher_switch_to_view(app->view_dispatcher, InputSettingsViewVariableItemList);
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return app;
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}
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void input_settings_app_free (InputSettingsApp* app){
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furi_assert(app);
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// Variable item list
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view_dispatcher_remove_view(app->view_dispatcher, InputSettingsViewVariableItemList);
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variable_item_list_free(app->variable_item_list);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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// Records
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furi_record_close(RECORD_GUI);
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//furi_record_close(RECORD_INPUT_EVENTS);
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free (app->settings);
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free(app);
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}
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// Enter point
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int32_t input_settings_app (void* p) {
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UNUSED (p);
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InputSettingsApp* app = input_settings_app_alloc ();
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view_dispatcher_run(app->view_dispatcher);
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// // debug code
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// FURI_LOG_D(TAG,"Vibro Touch level before save");
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// char buffer[12] = {};
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// snprintf(buffer, sizeof(buffer), "%d",app->settings->vibro_touch_level);
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// FURI_LOG_D(TAG,buffer);
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//save current settings;
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input_settings_save(app->settings);
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input_settings_app_free (app);
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return 0;
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};
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@@ -6,15 +6,19 @@
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/variable_item_list.h>
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#include "input/input_settings.h"
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#include <input/input.h>
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#include <lib/toolbox/value_index.h>
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#include <furi_hal_vibro.h>
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#include <storage/storage.h>
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// app stucture
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// input_settings_app stucture
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typedef struct {
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InputSettings* settings;
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Input* input;
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//InputService* inputservice; //link to input_sevice with they setings and events
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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VariableItemList* variable_item_list;
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InputSettings* settings;
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} InputSettingsApp;
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// list of menu views for view dispatcher
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