mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2025-12-12 20:49:49 +04:00
Desktop favorites pt2
This commit is contained in:
@@ -54,9 +54,14 @@ typedef enum {
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typedef enum {
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DummyAppLeft = 0,
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DummyAppLeftLong,
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DummyAppRight,
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DummyAppRightLong,
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DummyAppUpLong,
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DummyAppDown,
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DummyAppDownLong,
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DummyAppOk,
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DummyAppOkLong,
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DummyAppNumber,
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} DummyAppShortcut;
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@@ -206,6 +206,26 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppOk]);
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break;
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case DesktopDummyEventOpenUpLong:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppUpLong]);
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break;
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case DesktopDummyEventOpenDownLong:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppDownLong]);
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break;
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case DesktopDummyEventOpenLeftLong:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppLeftLong]);
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break;
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case DesktopDummyEventOpenRightLong:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppRightLong]);
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break;
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case DesktopDummyEventOpenOkLong:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppOkLong]);
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break;
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case DesktopLockedEventUpdate:
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desktop_view_locked_update(desktop->locked_view);
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@@ -15,11 +15,11 @@ typedef enum {
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DesktopDummyEventOpenLeft,
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DesktopDummyEventOpenDown,
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DesktopDummyEventOpenOk,
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// TODO add long press in Dummy mode & RightLong
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DesktopDummyEventOpenUpLong,
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DesktopDummyEventOpenDownLong,
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DesktopDummyEventOpenLeftLong,
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DesktopDummyEventOpenRightLong,
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DesktopDummyEventOpenOkLong,
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DesktopLockedEventUnlocked,
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DesktopLockedEventUpdate,
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@@ -91,15 +91,19 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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// Right key short is handled by animation manager
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} else if(event->type == InputTypeLong) {
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if(event->key == InputKeyOk) {
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
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}
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// Not working in DummyMode
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// if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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// main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
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// }
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main_view->callback(DesktopDummyEventOpenOkLong, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopDummyEventOpenUpLong, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopDummyEventOpenDownLong, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopDummyEventOpenLeftLong, main_view->context);
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} else if(event->key == InputKeyRight) {
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main_view->callback(DesktopDummyEventOpenRightLong, main_view->context);
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}
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}
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}
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@@ -17,9 +17,14 @@ typedef enum {
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DesktopSettingsFavoriteRightShort,
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DesktopSettingsFavoriteRightLong,
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DesktopSettingsDummyLeft,
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DesktopSettingsDummyLeftLong,
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DesktopSettingsDummyRight,
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DesktopSettingsDummyRightLong,
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DesktopSettingsDummyUpLong,
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DesktopSettingsDummyDown,
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DesktopSettingsDummyDownLong,
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DesktopSettingsDummyOk,
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DesktopSettingsDummyOkLong,
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} DesktopSettingsEntry;
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#define AUTO_LOCK_DELAY_COUNT 9
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@@ -143,9 +148,14 @@ void desktop_settings_scene_start_on_enter(void* context) {
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variable_item_list_add(variable_item_list, "Favorite App - Right Long", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Left", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Left Long", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Right", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Right Long", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Up Long", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Down", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Down Long", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Ok", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "DummyMode App - Ok Long", 1, NULL, NULL);
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variable_item_list_set_enter_callback(
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variable_item_list, desktop_settings_scene_start_var_list_enter_callback, app);
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@@ -208,6 +218,13 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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SCENE_STATE_SET_DUMMY_APP | DummyAppLeft);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyLeftLong:
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scene_manager_set_scene_state(
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app->scene_manager,
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DesktopSettingsAppSceneFavorite,
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SCENE_STATE_SET_DUMMY_APP | DummyAppLeftLong);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyRight:
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scene_manager_set_scene_state(
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app->scene_manager,
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@@ -215,6 +232,20 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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SCENE_STATE_SET_DUMMY_APP | DummyAppRight);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyRightLong:
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scene_manager_set_scene_state(
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app->scene_manager,
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DesktopSettingsAppSceneFavorite,
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SCENE_STATE_SET_DUMMY_APP | DummyAppRightLong);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyUpLong:
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scene_manager_set_scene_state(
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app->scene_manager,
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DesktopSettingsAppSceneFavorite,
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SCENE_STATE_SET_DUMMY_APP | DummyAppUpLong);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyDown:
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scene_manager_set_scene_state(
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app->scene_manager,
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@@ -222,6 +253,13 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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SCENE_STATE_SET_DUMMY_APP | DummyAppDown);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyDownLong:
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scene_manager_set_scene_state(
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app->scene_manager,
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DesktopSettingsAppSceneFavorite,
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SCENE_STATE_SET_DUMMY_APP | DummyAppDownLong);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyOk:
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scene_manager_set_scene_state(
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app->scene_manager,
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@@ -229,6 +267,13 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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SCENE_STATE_SET_DUMMY_APP | DummyAppOk);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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case DesktopSettingsDummyOkLong:
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scene_manager_set_scene_state(
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app->scene_manager,
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DesktopSettingsAppSceneFavorite,
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SCENE_STATE_SET_DUMMY_APP | DummyAppOkLong);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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break;
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default:
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break;
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