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[FL-1968] Pin code locking (#788)
* Gui: code input module * Gui: fix size to fit frame * Desktop: PIN config and lock option * Gui: code input: cleanup, offset input fields if no header present * Desktop: move code unlock to desktop_locked scene * Desktop: fix unlock with back key * Desktop: bump settings version * Desktop: correct scene usage. Co-authored-by: あく <alleteam@gmail.com>
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91
applications/gui/modules/code_input.h
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91
applications/gui/modules/code_input.h
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/**
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* @file code_input.h
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* GUI: CodeInput keyboard view module API
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*/
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#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Code input anonymous structure */
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typedef struct CodeInput CodeInput;
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/** callback that is executed when entered code matches ext buffer */
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typedef void (*CodeInputOkCallback)(void* context);
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/** callback that is executed when entered code does not matches ext buffer */
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typedef void (*CodeInputFailCallback)(void* context);
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/** Allocate and initialize code input. This code input is used to enter codes.
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*
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* @return CodeInput instance pointer
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*/
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CodeInput* code_input_alloc();
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/** Deinitialize and free code input
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*
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* @param code_input Code input instance
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*/
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void code_input_free(CodeInput* code_input);
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/** Get code input view
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*
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* @param code_input code input instance
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*
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* @return View instance that can be used for embedding
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*/
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View* code_input_get_view(CodeInput* code_input);
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/** Set code input result callback
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*
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* @param code_input code input instance
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* @param ok_callback ok callback fn
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* @param fail_callback fail callback fn
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* @param callback_context callback context
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* @param buffer buffer to use
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* @param buffer_length buffer length
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* @param update set true to update buffer
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*/
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void code_input_set_result_callback(
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CodeInput* code_input,
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CodeInputOkCallback ok_callback,
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CodeInputFailCallback fail_callback,
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void* callback_context,
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uint8_t* buffer,
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uint8_t* buffer_length,
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bool update);
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/** Set code input header text
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*
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* @param code_input code input instance
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* @param text text to be shown
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*/
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void code_input_set_header_text(CodeInput* code_input, const char* text);
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/** Compare two buffers
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*
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* @param in buffer to compare to source
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* @param len_in length of input buffer
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* @param src source buffer
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* @param len_src length of insourceput buffer
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* @return true if buffers match
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*/
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bool code_input_compare(uint8_t* in, size_t len_in, uint8_t* src, size_t len_src);
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/** Push input into the end of array
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*
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* @param buffer buffer
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* @param length length of buffer
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* @param key input key
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* @return new length of input buffer
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*/
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size_t code_input_push(uint8_t* buffer, size_t length, InputKey key);
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#ifdef __cplusplus
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}
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#endif
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