* Change all icons to be white background
* assets: re-processed all *.png images to 1-bit
* assets: also stripped profile data from .pngs
* assets: also stripped datetime from metadata (`-define png:exclude-chunks=date,time`)
* scripts: added image linter and formatter; fbt: added `lint_img` && `format_img` targets; github: integrated image lint step into CI
* scripts: imglint: fixed deprecation warning
* images: applied `format_img`
* fbt: added `lint_all` and `format_all` targets; docs: updated for new targets
Co-authored-by: hedger <hedger@nanode.su>
Co-authored-by: hedger <hedger@users.noreply.github.com>
* [FL-2051] BadUsb: new GUI
* add missing assets
* skip empty lines and leading spaces
* SubGhz: add alignment check to keystore mess with iv routine
Co-authored-by: あく <alleteam@gmail.com>
* Debug apps moved into its own menu category, APP_DEBUG flag added
* Menu power icon added
* Added APP_DEBUG flag to flash_core1 bash script
* Removed commented section in app-loader
Co-authored-by: あく <alleteam@gmail.com>
* Assets: import from gdrive
* Assets: fully working build pipeline and registry
* NFC: menu icon
* Gui: layers. Irukagotchi: base app to handle input on idle screen. Makefile: reboot after flash in dfu mode.
* ValueMutex: with lambda
* Assets: proper animation frames sorting
* ValueMutex: proper furi_open usage
* Assets,GUI: split icon into icon data and icon state.
* Format source code
* Docker: add python3 and imagemagic
* Irukagotchi: cleanup
* GUI: event lock moved to gui.
* Rfid: proper gui layer
* GUI: elements. Menu: frame and scroll
* GUI, Menu: format code.
* Menu: dual font main menu
* Menu: format sources
* GUI: 0 total scrollbar
* CI: enable lfs
* Menu: pixel perfect main menu
Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
Co-authored-by: aanper <mail@s3f.ru>