/** * @file event_loop_timer.h * @brief Software timer functionality for FuriEventLoop. */ #pragma once #include "event_loop.h" #ifdef __cplusplus extern "C" { #endif /** * @brief Enumeration of possible timer types. */ typedef enum { FuriEventLoopTimerTypeOnce = 0, /**< One-shot timer. */ FuriEventLoopTimerTypePeriodic = 1, /**< Repeating timer. */ } FuriEventLoopTimerType; /** * @brief Timer callback type for functions to be called when a timer expires. * * In the timer callback, it is ALLOWED: * - To start, stop, or restart an existing timer, * - To create new timers using furi_event_loop_timer_alloc(), * - To delete timers using furi_event_loop_timer_free(). * * @param[in,out] context pointer to a user-specific object that was provided during timer creation */ typedef void (*FuriEventLoopTimerCallback)(void* context); /** * @brief Opaque event loop timer type. */ typedef struct FuriEventLoopTimer FuriEventLoopTimer; /** * @brief Create a new event loop timer instance. * * @param[in,out] instance pointer to the current FuriEventLoop instance * @param[in] callback pointer to the callback function to be executed upon timer timeout * @param[in] type timer type value to determine its behavior (single-shot or periodic) * @param[in,out] context pointer to a user-specific object (will be passed to the callback) * @returns pointer to the created timer instance */ FuriEventLoopTimer* furi_event_loop_timer_alloc( FuriEventLoop* instance, FuriEventLoopTimerCallback callback, FuriEventLoopTimerType type, void* context); /** * @brief Delete an event loop timer instance. * * @warning The user code MUST call furi_event_loop_timer_free() on ALL instances * associated with the current event loop BEFORE calling furi_event_loop_free(). * The event loop may EITHER be running OR stopped when the timers are being deleted. * * @param[in,out] timer pointer to the timer instance to be deleted */ void furi_event_loop_timer_free(FuriEventLoopTimer* timer); /** * @brief Start a timer or restart it with a new interval. * * @param[in,out] timer pointer to the timer instance to be (re)started * @param[in] interval timer interval in ticks */ void furi_event_loop_timer_start(FuriEventLoopTimer* timer, uint32_t interval); /** * @brief Restart a timer with the previously set interval. * * @param[in,out] timer pointer to the timer instance to be restarted */ void furi_event_loop_timer_restart(FuriEventLoopTimer* timer); /** * @brief Stop a timer without firing its callback. * * It is safe to call this function on an already stopped timer (it will do nothing). * * @param[in,out] timer pointer to the timer instance to be stopped */ void furi_event_loop_timer_stop(FuriEventLoopTimer* timer); /** * @brief Get the time remaining before the timer becomes expires. * * For stopped or expired timers, this function returns 0. * * @param[in] timer pointer to the timer to be queried * @returns remaining time in ticks */ uint32_t furi_event_loop_timer_get_remaining_time(const FuriEventLoopTimer* timer); /** * @brief Get the timer interval. * * @param[in] timer pointer to the timer to be queried * @returns timer interval in ticks */ uint32_t furi_event_loop_timer_get_interval(const FuriEventLoopTimer* timer); /** * @brief Check if the timer is currently running. * * A timer is considered running if it has not expired yet. * @param[in] timer pointer to the timer to be queried * @returns true if the timer is running, false otherwise */ bool furi_event_loop_timer_is_running(const FuriEventLoopTimer* timer); #ifdef __cplusplus } #endif