#pragma once #include "scenes/clock_settings_scene.h" #include #include #include #include #include #include #include #include #include "views/clock_settings_module.h" typedef struct ClockSettings ClockSettings; struct ClockSettings { Gui* gui; ViewDispatcher* view_dispatcher; SceneManager* scene_manager; ClockSettingsModule* pwm_view; }; typedef enum { ClockSettingsViewPwm, } ClockSettingsView; typedef enum { ClockSettingsCustomEventNone, } ClockSettingsCustomEvent;