mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
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* Core: event_flag, removing duplicate code * event_loop: add support furi_event_flags * Examples: add missing free in event loop examples * Furi: fix event flag * Sync api symbols * Unit_test: evet_loop_event_flags * Fix multiple waiting list elements handling * Unit_test: add event_loop_event_flag test * FURI: event_loop add restrictions * Fix multiple waiting lists items for good * Improve FuriEventLoop unit tests * Abolish callback return value * Remove return value from callback signature * Use bool level value instead of int32_t * Add unit tests for FuriStreamBuffer * Add unit tests for FuriSemaphore * Speed up test execution * Improve docs * Add a stub for furi os-level primitives * Add more checks for edge cases * Allow event loop notification from ISR * Bump api version Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com> Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
122 lines
3.7 KiB
C
122 lines
3.7 KiB
C
/**
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* @file event_loop_timer.h
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* @brief Software timer functionality for FuriEventLoop.
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*
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* @warning ALL FuriEventLoopTimer functions MUST be called from the
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* same thread that the owner FuriEventLoop instance was created in.
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*/
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#pragma once
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#include "event_loop.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Enumeration of possible timer types.
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*/
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typedef enum {
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FuriEventLoopTimerTypeOnce = 0, /**< One-shot timer. */
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FuriEventLoopTimerTypePeriodic = 1, /**< Repeating timer. */
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} FuriEventLoopTimerType;
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/**
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* @brief Timer callback type for functions to be called when a timer expires.
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*
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* In the timer callback, it is ALLOWED:
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* - To start, stop, or restart an existing timer,
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* - To create new timers using furi_event_loop_timer_alloc(),
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* - To delete timers using furi_event_loop_timer_free().
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*
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* @param[in,out] context pointer to a user-specific object that was provided during timer creation
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*/
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typedef void (*FuriEventLoopTimerCallback)(void* context);
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/**
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* @brief Opaque event loop timer type.
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*/
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typedef struct FuriEventLoopTimer FuriEventLoopTimer;
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/**
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* @brief Create a new event loop timer instance.
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*
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* @param[in,out] instance pointer to the current FuriEventLoop instance
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* @param[in] callback pointer to the callback function to be executed upon timer timeout
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* @param[in] type timer type value to determine its behavior (single-shot or periodic)
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* @param[in,out] context pointer to a user-specific object (will be passed to the callback)
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* @returns pointer to the created timer instance
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*/
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FuriEventLoopTimer* furi_event_loop_timer_alloc(
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FuriEventLoop* instance,
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FuriEventLoopTimerCallback callback,
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FuriEventLoopTimerType type,
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void* context);
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/**
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* @brief Delete an event loop timer instance.
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*
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* @warning The user code MUST call furi_event_loop_timer_free() on ALL instances
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* associated with the current event loop BEFORE calling furi_event_loop_free().
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* The event loop may EITHER be running OR stopped when the timers are being deleted.
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*
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* @param[in,out] timer pointer to the timer instance to be deleted
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*/
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void furi_event_loop_timer_free(FuriEventLoopTimer* timer);
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/**
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* @brief Start a timer or restart it with a new interval.
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*
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* @param[in,out] timer pointer to the timer instance to be (re)started
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* @param[in] interval timer interval in ticks
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*/
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void furi_event_loop_timer_start(FuriEventLoopTimer* timer, uint32_t interval);
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/**
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* @brief Restart a timer with the previously set interval.
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*
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* @param[in,out] timer pointer to the timer instance to be restarted
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*/
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void furi_event_loop_timer_restart(FuriEventLoopTimer* timer);
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/**
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* @brief Stop a timer without firing its callback.
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*
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* It is safe to call this function on an already stopped timer (it will do nothing).
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*
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* @param[in,out] timer pointer to the timer instance to be stopped
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*/
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void furi_event_loop_timer_stop(FuriEventLoopTimer* timer);
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/**
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* @brief Get the time remaining before the timer becomes expires.
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*
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* For stopped or expired timers, this function returns 0.
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*
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* @param[in] timer pointer to the timer to be queried
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* @returns remaining time in ticks
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*/
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uint32_t furi_event_loop_timer_get_remaining_time(const FuriEventLoopTimer* timer);
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/**
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* @brief Get the timer interval.
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*
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* @param[in] timer pointer to the timer to be queried
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* @returns timer interval in ticks
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*/
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uint32_t furi_event_loop_timer_get_interval(const FuriEventLoopTimer* timer);
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/**
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* @brief Check if the timer is currently running.
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*
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* A timer is considered running if it has not expired yet.
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* @param[in] timer pointer to the timer to be queried
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* @returns true if the timer is running, false otherwise
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*/
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bool furi_event_loop_timer_is_running(const FuriEventLoopTimer* timer);
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#ifdef __cplusplus
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}
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#endif
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