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mirror of https://github.com/DarkFlippers/unleashed-firmware.git synced 2025-12-12 04:34:43 +04:00
Files
unleashed-firmware/applications/system/find_my_flipper/views/findmy_main.h
MX 95483fb56f add findmy to system apps [ci skip]
autoload by Willy-JL
2025-02-13 20:12:23 +03:00

33 lines
1.1 KiB
C

#pragma once
#include "../findmy.h"
#include "../findmy_state.h"
#include <gui/view.h>
typedef enum {
FindMyMainEventToggle,
FindMyMainEventBackground,
FindMyMainEventConfig,
FindMyMainEventIntervalUp,
FindMyMainEventIntervalDown,
FindMyMainEventQuit,
} FindMyMainEvent;
typedef struct FindMyMain FindMyMain;
typedef void (*FindMyMainCallback)(FindMyMainEvent event, void* context);
// Main functionality
FindMyMain* findmy_main_alloc(FindMy* app);
void findmy_main_free(FindMyMain* findmy_main);
View* findmy_main_get_view(FindMyMain* findmy_main);
// To communicate with scene
void findmy_main_set_callback(FindMyMain* findmy_main, FindMyMainCallback callback, void* context);
// To redraw when info changes
void findmy_main_update_active(FindMyMain* findmy_main, bool active);
void findmy_main_update_interval(FindMyMain* findmy_main, uint8_t interval);
void findmy_main_toggle_mac(FindMyMain* findmy_main, bool show_mac);
void findmy_main_update_mac(FindMyMain* findmy_main, uint8_t* mac);
void findmy_main_update_type(FindMyMain* findmy_main, FindMyType type);