Files
fparkan/adapters/fparkan-render-vulkan/shaders/triangle.frag
T

9 lines
148 B
GLSL
Raw Normal View History

#version 450
layout(location = 0) in vec3 in_color;
layout(location = 0) out vec4 out_color;
void main() {
out_color = vec4(in_color, 1.0);
}