416 lines
13 KiB
Rust
416 lines
13 KiB
Rust
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use crate::primitive::sync::atomic::{AtomicUsize, Ordering::SeqCst};
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use crate::primitive::sync::{Arc, Condvar, Mutex};
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use std::fmt;
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use std::marker::PhantomData;
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use std::time::{Duration, Instant};
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/// A thread parking primitive.
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///
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/// Conceptually, each `Parker` has an associated token which is initially not present:
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///
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/// * The [`park`] method blocks the current thread unless or until the token is available, at
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/// which point it automatically consumes the token.
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///
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/// * The [`park_timeout`] and [`park_deadline`] methods work the same as [`park`], but block for
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/// a specified maximum time.
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///
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/// * The [`unpark`] method atomically makes the token available if it wasn't already. Because the
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/// token is initially absent, [`unpark`] followed by [`park`] will result in the second call
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/// returning immediately.
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///
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/// In other words, each `Parker` acts a bit like a spinlock that can be locked and unlocked using
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/// [`park`] and [`unpark`].
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///
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/// # Examples
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///
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/// ```
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/// use std::thread;
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/// use std::time::Duration;
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let u = p.unparker().clone();
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///
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/// // Make the token available.
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/// u.unpark();
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/// // Wakes up immediately and consumes the token.
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/// p.park();
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///
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/// thread::spawn(move || {
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/// thread::sleep(Duration::from_millis(500));
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/// u.unpark();
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/// });
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///
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/// // Wakes up when `u.unpark()` provides the token.
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/// p.park();
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/// # std::thread::sleep(std::time::Duration::from_millis(500)); // wait for background threads closed: https://github.com/rust-lang/miri/issues/1371
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/// ```
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///
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/// [`park`]: Parker::park
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/// [`park_timeout`]: Parker::park_timeout
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/// [`park_deadline`]: Parker::park_deadline
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/// [`unpark`]: Unparker::unpark
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pub struct Parker {
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unparker: Unparker,
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_marker: PhantomData<*const ()>,
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}
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unsafe impl Send for Parker {}
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impl Default for Parker {
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fn default() -> Self {
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Self {
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unparker: Unparker {
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inner: Arc::new(Inner {
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state: AtomicUsize::new(EMPTY),
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lock: Mutex::new(()),
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cvar: Condvar::new(),
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}),
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},
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_marker: PhantomData,
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}
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}
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}
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impl Parker {
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/// Creates a new `Parker`.
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// ```
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///
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pub fn new() -> Parker {
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Self::default()
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}
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/// Blocks the current thread until the token is made available.
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let u = p.unparker().clone();
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///
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/// // Make the token available.
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/// u.unpark();
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///
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/// // Wakes up immediately and consumes the token.
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/// p.park();
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/// ```
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pub fn park(&self) {
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self.unparker.inner.park(None);
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}
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/// Blocks the current thread until the token is made available, but only for a limited time.
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///
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/// # Examples
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///
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/// ```
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/// use std::time::Duration;
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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///
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/// // Waits for the token to become available, but will not wait longer than 500 ms.
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/// p.park_timeout(Duration::from_millis(500));
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/// ```
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pub fn park_timeout(&self, timeout: Duration) {
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match Instant::now().checked_add(timeout) {
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Some(deadline) => self.park_deadline(deadline),
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None => self.park(),
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}
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}
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/// Blocks the current thread until the token is made available, or until a certain deadline.
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///
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/// # Examples
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///
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/// ```
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/// use std::time::{Duration, Instant};
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let deadline = Instant::now() + Duration::from_millis(500);
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///
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/// // Waits for the token to become available, but will not wait longer than 500 ms.
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/// p.park_deadline(deadline);
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/// ```
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pub fn park_deadline(&self, deadline: Instant) {
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self.unparker.inner.park(Some(deadline))
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}
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/// Returns a reference to an associated [`Unparker`].
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///
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/// The returned [`Unparker`] doesn't have to be used by reference - it can also be cloned.
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let u = p.unparker().clone();
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///
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/// // Make the token available.
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/// u.unpark();
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/// // Wakes up immediately and consumes the token.
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/// p.park();
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/// ```
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///
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/// [`park`]: Parker::park
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/// [`park_timeout`]: Parker::park_timeout
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pub fn unparker(&self) -> &Unparker {
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&self.unparker
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}
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/// Converts a `Parker` into a raw pointer.
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let raw = Parker::into_raw(p);
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/// # let _ = unsafe { Parker::from_raw(raw) };
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/// ```
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pub fn into_raw(this: Parker) -> *const () {
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Unparker::into_raw(this.unparker)
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}
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/// Converts a raw pointer into a `Parker`.
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///
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/// # Safety
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///
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/// This method is safe to use only with pointers returned by [`Parker::into_raw`].
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let raw = Parker::into_raw(p);
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/// let p = unsafe { Parker::from_raw(raw) };
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/// ```
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pub unsafe fn from_raw(ptr: *const ()) -> Parker {
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Parker {
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unparker: Unparker::from_raw(ptr),
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_marker: PhantomData,
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}
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}
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}
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impl fmt::Debug for Parker {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.pad("Parker { .. }")
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}
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}
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/// Unparks a thread parked by the associated [`Parker`].
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pub struct Unparker {
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inner: Arc<Inner>,
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}
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unsafe impl Send for Unparker {}
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unsafe impl Sync for Unparker {}
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impl Unparker {
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/// Atomically makes the token available if it is not already.
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///
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/// This method will wake up the thread blocked on [`park`] or [`park_timeout`], if there is
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/// any.
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///
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/// # Examples
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///
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/// ```
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/// use std::thread;
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/// use std::time::Duration;
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/// use crossbeam_utils::sync::Parker;
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///
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/// let p = Parker::new();
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/// let u = p.unparker().clone();
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///
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/// thread::spawn(move || {
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/// thread::sleep(Duration::from_millis(500));
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/// u.unpark();
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/// });
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///
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/// // Wakes up when `u.unpark()` provides the token.
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/// p.park();
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/// # std::thread::sleep(std::time::Duration::from_millis(500)); // wait for background threads closed: https://github.com/rust-lang/miri/issues/1371
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/// ```
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///
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/// [`park`]: Parker::park
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/// [`park_timeout`]: Parker::park_timeout
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pub fn unpark(&self) {
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self.inner.unpark()
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}
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/// Converts an `Unparker` into a raw pointer.
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::{Parker, Unparker};
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///
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/// let p = Parker::new();
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/// let u = p.unparker().clone();
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/// let raw = Unparker::into_raw(u);
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/// # let _ = unsafe { Unparker::from_raw(raw) };
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/// ```
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pub fn into_raw(this: Unparker) -> *const () {
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Arc::into_raw(this.inner).cast::<()>()
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}
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/// Converts a raw pointer into an `Unparker`.
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///
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/// # Safety
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///
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/// This method is safe to use only with pointers returned by [`Unparker::into_raw`].
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///
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/// # Examples
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///
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/// ```
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/// use crossbeam_utils::sync::{Parker, Unparker};
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///
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/// let p = Parker::new();
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/// let u = p.unparker().clone();
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///
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/// let raw = Unparker::into_raw(u);
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/// let u = unsafe { Unparker::from_raw(raw) };
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/// ```
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pub unsafe fn from_raw(ptr: *const ()) -> Unparker {
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Unparker {
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inner: Arc::from_raw(ptr.cast::<Inner>()),
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}
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}
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}
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impl fmt::Debug for Unparker {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.pad("Unparker { .. }")
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}
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}
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impl Clone for Unparker {
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fn clone(&self) -> Unparker {
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Unparker {
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inner: self.inner.clone(),
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}
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}
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}
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const EMPTY: usize = 0;
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const PARKED: usize = 1;
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const NOTIFIED: usize = 2;
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struct Inner {
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state: AtomicUsize,
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lock: Mutex<()>,
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cvar: Condvar,
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}
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impl Inner {
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fn park(&self, deadline: Option<Instant>) {
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// If we were previously notified then we consume this notification and return quickly.
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if self
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.state
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.compare_exchange(NOTIFIED, EMPTY, SeqCst, SeqCst)
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.is_ok()
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{
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return;
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}
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// If the timeout is zero, then there is no need to actually block.
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if let Some(deadline) = deadline {
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if deadline <= Instant::now() {
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return;
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}
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}
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// Otherwise we need to coordinate going to sleep.
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let mut m = self.lock.lock().unwrap();
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match self.state.compare_exchange(EMPTY, PARKED, SeqCst, SeqCst) {
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Ok(_) => {}
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// Consume this notification to avoid spurious wakeups in the next park.
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Err(NOTIFIED) => {
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// We must read `state` here, even though we know it will be `NOTIFIED`. This is
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// because `unpark` may have been called again since we read `NOTIFIED` in the
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// `compare_exchange` above. We must perform an acquire operation that synchronizes
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// with that `unpark` to observe any writes it made before the call to `unpark`. To
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// do that we must read from the write it made to `state`.
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let old = self.state.swap(EMPTY, SeqCst);
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assert_eq!(old, NOTIFIED, "park state changed unexpectedly");
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return;
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}
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Err(n) => panic!("inconsistent park_timeout state: {}", n),
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}
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loop {
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// Block the current thread on the conditional variable.
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m = match deadline {
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None => self.cvar.wait(m).unwrap(),
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Some(deadline) => {
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let now = Instant::now();
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if now < deadline {
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// We could check for a timeout here, in the return value of wait_timeout,
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// but in the case that a timeout and an unpark arrive simultaneously, we
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// prefer to report the former.
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self.cvar.wait_timeout(m, deadline - now).unwrap().0
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} else {
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// We've timed out; swap out the state back to empty on our way out
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match self.state.swap(EMPTY, SeqCst) {
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NOTIFIED | PARKED => return,
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n => panic!("inconsistent park_timeout state: {}", n),
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};
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}
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}
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};
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if self
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.state
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.compare_exchange(NOTIFIED, EMPTY, SeqCst, SeqCst)
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.is_ok()
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{
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// got a notification
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return;
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}
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// Spurious wakeup, go back to sleep. Alternatively, if we timed out, it will be caught
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// in the branch above, when we discover the deadline is in the past
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}
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}
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pub(crate) fn unpark(&self) {
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// To ensure the unparked thread will observe any writes we made before this call, we must
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// perform a release operation that `park` can synchronize with. To do that we must write
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// `NOTIFIED` even if `state` is already `NOTIFIED`. That is why this must be a swap rather
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// than a compare-and-swap that returns if it reads `NOTIFIED` on failure.
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match self.state.swap(NOTIFIED, SeqCst) {
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EMPTY => return, // no one was waiting
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NOTIFIED => return, // already unparked
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PARKED => {} // gotta go wake someone up
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_ => panic!("inconsistent state in unpark"),
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}
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// There is a period between when the parked thread sets `state` to `PARKED` (or last
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// checked `state` in the case of a spurious wakeup) and when it actually waits on `cvar`.
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// If we were to notify during this period it would be ignored and then when the parked
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// thread went to sleep it would never wake up. Fortunately, it has `lock` locked at this
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// stage so we can acquire `lock` to wait until it is ready to receive the notification.
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//
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// Releasing `lock` before the call to `notify_one` means that when the parked thread wakes
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// it doesn't get woken only to have to wait for us to release `lock`.
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drop(self.lock.lock().unwrap());
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self.cvar.notify_one();
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}
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}
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