fparkan/vendor/indicatif/examples/multi-tree-ext.rs

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use clap::Parser;
use std::fmt::Debug;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use std::thread;
use std::time::Duration;
use console::style;
use indicatif::{MultiProgress, MultiProgressAlignment, ProgressBar, ProgressStyle};
use once_cell::sync::Lazy;
use rand::rngs::ThreadRng;
use rand::{Rng, RngCore};
#[derive(Debug, Clone)]
enum Action {
ModifyTree(usize),
IncProgressBar(usize),
Stop,
}
#[derive(Clone, Debug)]
enum Elem {
AddItem(Item),
RemoveItem(Index),
}
#[derive(Clone, Debug)]
struct Item {
key: String,
index: usize,
indent: usize,
progress_bar: ProgressBar,
}
#[derive(Clone, Debug)]
struct Index(usize);
const PB_LEN: u64 = 32;
static ELEM_IDX: AtomicUsize = AtomicUsize::new(0);
static ELEMENTS: Lazy<[Elem; 27]> = Lazy::new(|| {
[
Elem::AddItem(Item {
indent: 9,
index: 0,
progress_bar: ProgressBar::new(PB_LEN),
key: "dog".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 0,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_1".to_string(),
}),
Elem::AddItem(Item {
indent: 8,
index: 1,
progress_bar: ProgressBar::new(PB_LEN),
key: "lazy".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 1,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_2".to_string(),
}),
Elem::AddItem(Item {
indent: 1,
index: 0,
progress_bar: ProgressBar::new(PB_LEN),
key: "the".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 0,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_3".to_string(),
}),
Elem::AddItem(Item {
indent: 7,
index: 3,
progress_bar: ProgressBar::new(PB_LEN),
key: "a".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 3,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_4".to_string(),
}),
Elem::AddItem(Item {
indent: 6,
index: 2,
progress_bar: ProgressBar::new(PB_LEN),
key: "over".to_string(),
}),
Elem::RemoveItem(Index(6)),
Elem::RemoveItem(Index(4)),
Elem::RemoveItem(Index(3)),
Elem::RemoveItem(Index(0)),
Elem::AddItem(Item {
indent: 0,
index: 2,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_5".to_string(),
}),
Elem::AddItem(Item {
indent: 4,
index: 1,
progress_bar: ProgressBar::new(PB_LEN),
key: "fox".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 1,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_6".to_string(),
}),
Elem::AddItem(Item {
indent: 2,
index: 1,
progress_bar: ProgressBar::new(PB_LEN),
key: "quick".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 1,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_7".to_string(),
}),
Elem::AddItem(Item {
indent: 5,
index: 5,
progress_bar: ProgressBar::new(PB_LEN),
key: "jumps".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 5,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_8".to_string(),
}),
Elem::AddItem(Item {
indent: 3,
index: 4,
progress_bar: ProgressBar::new(PB_LEN),
key: "brown".to_string(),
}),
Elem::AddItem(Item {
indent: 0,
index: 3,
progress_bar: ProgressBar::new(PB_LEN),
key: "temp_9".to_string(),
}),
Elem::RemoveItem(Index(10)),
Elem::RemoveItem(Index(7)),
Elem::RemoveItem(Index(4)),
Elem::RemoveItem(Index(3)),
Elem::RemoveItem(Index(1)),
]
});
#[derive(Debug, Parser)]
pub struct Config {
#[clap(long)]
bottom_alignment: bool,
}
/// The example demonstrates the usage of `MultiProgress` and further extends `multi-tree` example.
/// Now the example has 3 different actions implemented, and the item tree can be modified
/// by inserting or removing progress bars. The progress bars to be removed eventually
/// have messages with pattern `"temp_*"`.
///
/// Also the command option `--bottom-alignment` is used to control the vertical alignment of the
/// `MultiProgress`. To enable this run it with
/// ```ignore
/// cargo run --example multi-tree-ext -- --bottom-alignment
/// ```
pub fn main() {
let conf: Config = Config::parse();
let mp = Arc::new(MultiProgress::new());
let alignment = if conf.bottom_alignment {
MultiProgressAlignment::Bottom
} else {
MultiProgressAlignment::Top
};
mp.set_alignment(alignment);
let sty_main = ProgressStyle::with_template("{bar:40.green/yellow} {pos:>4}/{len:4}").unwrap();
let sty_aux =
ProgressStyle::with_template("[{pos:>2}/{len:2}] {prefix}{spinner:.green} {msg}").unwrap();
let sty_fin = ProgressStyle::with_template("[{pos:>2}/{len:2}] {prefix}{msg}").unwrap();
let pb_main = mp.add(ProgressBar::new(
ELEMENTS
.iter()
.map(|e| match e {
Elem::AddItem(item) => item.progress_bar.length().unwrap(),
Elem::RemoveItem(_) => 1,
})
.sum(),
));
pb_main.set_style(sty_main);
for e in ELEMENTS.iter() {
match e {
Elem::AddItem(item) => item.progress_bar.set_style(sty_aux.clone()),
Elem::RemoveItem(_) => {}
}
}
let mut items: Vec<&Item> = Vec::with_capacity(ELEMENTS.len());
let mp2 = Arc::clone(&mp);
let mut rng = ThreadRng::default();
pb_main.tick();
loop {
match get_action(&mut rng, &items) {
Action::Stop => {
// all elements were exhausted
pb_main.finish();
return;
}
Action::ModifyTree(elem_idx) => match &ELEMENTS[elem_idx] {
Elem::AddItem(item) => {
let pb = mp2.insert(item.index, item.progress_bar.clone());
pb.set_prefix(" ".repeat(item.indent));
pb.set_message(&item.key);
items.insert(item.index, item);
}
Elem::RemoveItem(Index(index)) => {
let item = items.remove(*index);
let pb = &item.progress_bar;
mp2.remove(pb);
pb_main.inc(pb.length().unwrap() - pb.position());
}
},
Action::IncProgressBar(item_idx) => {
let item = &items[item_idx];
item.progress_bar.inc(1);
let pos = item.progress_bar.position();
if pos >= item.progress_bar.length().unwrap() {
item.progress_bar.set_style(sty_fin.clone());
item.progress_bar.finish_with_message(format!(
"{} {}",
style("").green(),
item.key
));
}
pb_main.inc(1);
}
}
thread::sleep(Duration::from_millis(20));
}
}
/// The function guarantees to return the action, that is valid for the current tree.
fn get_action(rng: &mut dyn RngCore, items: &[&Item]) -> Action {
let elem_idx = ELEM_IDX.load(Ordering::SeqCst);
// the indices of those items, that not completed yet
let uncompleted = items
.iter()
.enumerate()
.filter(|(_, item)| {
let pos = item.progress_bar.position();
pos < item.progress_bar.length().unwrap()
})
.map(|(idx, _)| idx)
.collect::<Vec<usize>>();
let k = rng.gen_range(0..16);
if (k > 0 || k == 0 && elem_idx == ELEMENTS.len()) && !uncompleted.is_empty() {
let idx = rng.gen_range(0..uncompleted.len() as u64) as usize;
Action::IncProgressBar(uncompleted[idx])
} else if elem_idx < ELEMENTS.len() {
ELEM_IDX.fetch_add(1, Ordering::SeqCst);
Action::ModifyTree(elem_idx)
} else {
// nothing to do more
Action::Stop
}
}