fparkan/vendor/exr/examples/7_write_raw_blocks.rs

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Rust
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#[macro_use]
extern crate smallvec;
extern crate rand;
extern crate half;
use std::convert::TryInto;
use std::io::BufWriter;
use std::fs::File;
use exr::block::{UncompressedBlock};
use exr::block::writer::ChunksWriter;
// exr imports
extern crate exr;
/// Generate a striped image on the fly and directly write that to a file without allocating the whole image at once.
/// On my machine, this program produces a 3GB file while only ever allocating 4MB memory (takes a while though).
fn main() {
use exr::prelude::*;
use attribute::*;
use exr::math::*;
// pre-compute a list of random values
let random_values: Vec<f32> = (0..64)
.map(|_| rand::random::<f32>())
.collect();
// resulting resolution (268 megapixels for 3GB files)
let size = (2048*8, 2048*8);
// define meta data header that will be written
let header = exr::meta::header::Header::new(
"test-image".try_into().unwrap(),
size,
smallvec![
attribute::ChannelDescription::new("B", SampleType::F32, true),
attribute::ChannelDescription::new("G", SampleType::F32, true),
attribute::ChannelDescription::new("R", SampleType::F32, true),
attribute::ChannelDescription::new("Z", SampleType::F32, true),
],
);
// define encoding that will be written
let mut header = header.with_encoding(
Compression::Uncompressed,
exr::meta::BlockDescription::Tiles(TileDescription {
tile_size: Vec2(64, 64),
level_mode: LevelMode::Singular,
rounding_mode: RoundingMode::Down
}),
LineOrder::Increasing
);
// add some random meta data
header.own_attributes.exposure = Some(1.0);
let headers = smallvec![ header ];
// specify output path, and buffer it for better performance
let file = BufWriter::new(File::create("3GB.exr").unwrap());
let start_time = ::std::time::Instant::now();
// finally write the image
exr::block::write(
file, headers, true,
|meta_data, chunk_writer|{
let blocks = meta_data.collect_ordered_blocks(|block_index|{
let channel_description = &meta_data.headers[block_index.layer].channels;
// fill the image file contents with one of the precomputed random values,
// picking a different one per channel
UncompressedBlock::from_lines(channel_description, block_index, |line_mut|{
// TODO iterate mut instead??
let chan = line_mut.location.channel;
if chan == 3 { // write time as depth (could also check for _meta.channels[chan].name == "Z")
line_mut.write_samples(|_| start_time.elapsed().as_secs_f32())
.expect("write to line bug");
}
else { // write rgba color
line_mut
.write_samples(|sample_index| random_values[(sample_index + chan) % random_values.len()])
.expect("write to line bug");
}
})
});
// print progress only if it advances more than 1%
let mut current_progress_percentage = 0;
chunk_writer
.on_progress(|progress|{
let new_progress = (progress * 100.0) as usize;
if new_progress != current_progress_percentage {
current_progress_percentage = new_progress;
println!("progress: {}%", current_progress_percentage)
}
})
.compress_all_blocks_parallel(&meta_data, blocks)?;
Ok(())
}
).unwrap();
// warning: highly unscientific benchmarks ahead!
println!("\ncreated file 3GB.exr in {:?}s", start_time.elapsed().as_secs_f32());
}