Commit Graph

20 Commits

Author SHA1 Message Date
598137ed13 feat(resource-viewer): добавить новый ресурсный просмотрщик с базовой функциональностью
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feat(nres): улучшить структуру архива с добавлением заголовка и информации о записях
feat(rsli): добавить поддержку заголовка библиотеки и улучшить обработку записей
2026-02-19 10:51:54 +00:00
cb0ca2f2f0 feat(render-demo): добавить отображение FPS в заголовок окна и stdout в интерактивном режиме
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2026-02-19 10:27:10 +00:00
7346e695c4 feat(render-demo): обновить поддержку OpenGL с добавлением выбора между GLES2 и Core 3.3
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2026-02-19 10:17:14 +00:00
bb827c3928 feat: Refactor code structure and enhance functionality across multiple crates 2026-02-19 10:09:18 +00:00
efab61a45c feat(render-core): add default UV scale and refactor UV mapping logic
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- Introduced a constant `DEFAULT_UV_SCALE` for UV scaling.
- Refactored UV mapping in `build_render_mesh` to use the new constant.
- Simplified `compute_bounds` functions by extracting common logic into `compute_bounds_impl`.

test(render-core): add tests for rendering with empty and multi-node models

- Added tests to verify behavior when building render meshes from models with no slots and multiple nodes.
- Ensured UV scaling is correctly applied in tests.

feat(render-demo): add FOV argument and improve error handling

- Added a `--fov` command-line argument to set the field of view.
- Enhanced error messages for texture resolution failures.
- Updated MVP computation to use the new FOV parameter.

fix(rsli): improve error handling in LZH decompression

- Added checks to prevent out-of-bounds access in LZH decoding logic.

refactor(texm): streamline texture parsing and decoding tests

- Created a helper function `build_texm_payload` for constructing test payloads.
- Added tests for various texture formats including RGB565, RGB556, ARGB4444, and Luminance Alpha.
- Improved error handling for invalid TEXM headers and mip bounds.
2026-02-19 09:46:23 +00:00
a281ffa32e feat: Enhance model and texture loading with improved error handling and new features
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- Introduced `LoadedModel` and `LoadedTexture` structs for better encapsulation of model and texture data.
- Added functions to load models and textures from archives, including support for resolving textures based on materials and wear entries.
- Implemented error handling for missing textures, materials, and wear entries.
- Updated the rendering pipeline to support texture loading and binding, including command-line arguments for texture customization.
- Enhanced the `texm` crate with new decoding capabilities for various pixel formats, including indexed textures.
- Added tests for texture decoding and loading to ensure reliability and correctness.
- Updated documentation to reflect changes in the material and texture resolution process.
2026-02-19 05:19:18 +04:00
18d4c6cf9f feat(render-parity): add deterministic frame comparison tool
- Introduced `render-parity` crate for comparing rendered frames against reference images.
- Added command-line options for specifying manifest and output directory.
- Implemented image comparison metrics: mean absolute difference, maximum absolute difference, and changed pixel ratio.
- Created a configuration file `cases.toml` for defining test cases with global defaults and specific parameters.
- Added functionality to capture frames from `render-demo` and save diff images on discrepancies.
- Updated documentation to include usage instructions and CI model for automated testing.
2026-02-19 05:02:26 +04:00
0e19660eb5 Refactor documentation structure and add new specifications
- Updated MSH documentation to reflect changes in material, wear, and texture specifications.
- Introduced new `render.md` file detailing the render pipeline process.
- Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`.
- Added detailed specifications for `Texm` texture format and `WEAR` wear table.
- Updated navigation in `mkdocs.yml` to align with new documentation structure.
2026-02-19 04:46:23 +04:00
097a915f35 fix(deps): update all digest updates
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2026-02-12 00:01:28 +00:00
3c06e768d6 feat: добавить поддержку атомарной замены файлов для Windows и тесты на максимальную длину имени 2026-02-11 22:00:46 +00:00
662b292b5b feat: обновить методы обработки данных и улучшить обработку ошибок в библиотеке 2026-02-11 21:43:40 +00:00
3410b54793 feat: добавить тесты для проверки структурных инвариантов и корректности сортировки в RsLi 2026-02-11 21:21:32 +00:00
ba1789f106 fix: обработка выхода за пределы индекса сортировки в архиве и улучшение декодирования LZSS с поддержкой XOR
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2026-02-10 08:57:00 +00:00
842f4a8569 Implement LZSS decompression with optional XOR decryption
- Added `lzss_decompress_simple` function for LZSS decompression in `lzss.rs`.
- Introduced `XorState` struct and `xor_stream` function for XOR decryption in `xor.rs`.
- Updated `mod.rs` to include new LZSS and XOR modules.
- Refactored `parse_library` function in `parse.rs` to utilize the new XOR decryption functionality.
- Cleaned up and organized code in `lib.rs` by removing redundant functions and structures.
- Added tests for new functionality in `tests.rs`.
2026-02-10 08:38:58 +00:00
ce6e30f727 feat: добавить библиотеку common с ресурсами и буферами вывода; обновить зависимости в nres и rsli 2026-02-10 08:26:49 +00:00
4af183ad74 feat: добавить новые тесты для обработки не-NRes байтов и минимальной структуры архива
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2026-02-09 23:56:30 +00:00
ab413bd751 fix: добавить проверку на наличие архивов в тестах для nres и rsli 2026-02-09 23:54:30 +00:00
a24910791e feat: добавить README для библиотеки nres с описанием функционала и тестирования 2026-02-09 23:15:43 +00:00
371a060eb6 Refactor tests and move them to a dedicated module
- Moved the test suite from `lib.rs` to a new `tests.rs` file for better organization.
- Added a `SyntheticRsliEntry` struct to facilitate synthetic test cases.
- Introduced `RsliBuildOptions` struct to manage options for building RsLi byte arrays.
- Implemented various utility functions for file handling, data compression, and bit manipulation.
- Enhanced the `rsli_read_unpack_and_repack_all_files` test to validate all RsLi archives.
- Added new tests for synthetic entries covering all packing methods, overlay handling, and validation error cases.
2026-02-09 23:11:11 +00:00
e08b5f3853 feat: add initial implementation of rsli crate
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- Created Cargo.toml for the rsli crate with flate2 dependency.
- Implemented ResourceData enum for handling borrowed and owned byte slices.
- Added OutputBuffer trait and its Vec<u8> implementation for writing data.
- Defined a comprehensive Error enum for error handling in the library.
- Developed the Library struct to manage resource entries and provide methods for loading and unpacking resources.
- Implemented various packing methods and decompression algorithms, including LZSS and Deflate.
- Added tests for validating the functionality of the rsli library against sample data.
2026-02-09 22:58:16 +00:00