// For reading and opening files use png::text_metadata::{ITXtChunk, ZTXtChunk}; use std::env; use std::fs::File; use std::io::BufWriter; fn main() { let path = env::args() .nth(1) .expect("Expected a filename to output to."); let file = File::create(path).unwrap(); let w = &mut BufWriter::new(file); let mut encoder = png::Encoder::new(w, 2, 1); // Width is 2 pixels and height is 1. encoder.set_color(png::ColorType::Rgba); encoder.set_depth(png::BitDepth::Eight); // Adding text chunks to the header encoder .add_text_chunk( "Testing tEXt".to_string(), "This is a tEXt chunk that will appear before the IDAT chunks.".to_string(), ) .unwrap(); encoder .add_ztxt_chunk( "Testing zTXt".to_string(), "This is a zTXt chunk that is compressed in the png file.".to_string(), ) .unwrap(); encoder .add_itxt_chunk( "Testing iTXt".to_string(), "iTXt chunks support all of UTF8. Example: हिंदी.".to_string(), ) .unwrap(); let mut writer = encoder.write_header().unwrap(); let data = [255, 0, 0, 255, 0, 0, 0, 255]; // An array containing a RGBA sequence. First pixel is red and second pixel is black. writer.write_image_data(&data).unwrap(); // Save // We can add a tEXt/zTXt/iTXt at any point before the encoder is dropped from scope. These chunks will be at the end of the png file. let tail_ztxt_chunk = ZTXtChunk::new( "Comment".to_string(), "A zTXt chunk after the image data.".to_string(), ); writer.write_text_chunk(&tail_ztxt_chunk).unwrap(); // The fields of the text chunk are public, so they can be mutated before being written to the file. let mut tail_itxt_chunk = ITXtChunk::new("Author".to_string(), "सायंतन खान".to_string()); tail_itxt_chunk.compressed = true; tail_itxt_chunk.language_tag = "hi".to_string(); tail_itxt_chunk.translated_keyword = "लेखक".to_string(); writer.write_text_chunk(&tail_itxt_chunk).unwrap(); }