- Updated MSH documentation to reflect changes in material, wear, and texture specifications. - Introduced new `render.md` file detailing the render pipeline process. - Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`. - Added detailed specifications for `Texm` texture format and `WEAR` wear table. - Updated navigation in `mkdocs.yml` to align with new documentation structure.
render-core
CPU-подготовка draw-данных для моделей MSH.
Покрывает:
- обход
node -> slot -> batch; - раскрытие индексов в triangle-list (
Vec<[f32;3]>); - расчёт bounds по вершинам.
Тесты:
- построение рендер-сеток на реальных
.mshизtestdata; - unit-test bounds.