Valentin Popov valentineus
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 17:25:34 +04:00
7a7578d0db feat(terrain): decode slot material pairs
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 17:20:39 +04:00
5577a04a40 feat(terrain): expose slot render dispatch
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 17:11:08 +04:00
8b211f9a1c docs(terrain): trace renderer material handoff
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 17:07:36 +04:00
d1caf230c6 docs(terrain): record material phase boundary
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 17:01:19 +04:00
a858910853 feat(terrain): encode material manager selectors
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:52:48 +04:00
83caf4d6ab feat(terrain): recover material layer contract
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:41:54 +04:00
4df4686509 feat(terrain): bind map base textures
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:36:27 +04:00
e0f0e4a18e feat(terrain): inspect packed material tags
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:27:18 +04:00
1a8e1eaed1 feat(animation): recover Node38 fallback hierarchy
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:15:00 +04:00
858dcd0d1d feat(render): apply static node fallback poses
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:08:21 +04:00
cfa6d27032 feat(msh): retain static node animation data
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 16:02:34 +04:00
16449430d1 feat(render): select static model LOD slots
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:58:26 +04:00
a59f16d6b5 fix(render): match Ngi32 camera matrices
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:50:55 +04:00
fea984ddf5 feat(render): diagnose captured camera clipping
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:35:01 +04:00
2a793f1854 feat(render): apply recovered TMA orientation
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:28:22 +04:00
468ecc4e32 feat(render): recover Iron3D Euler transform
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:19:15 +04:00
438aaebcbc feat(render): support full-scene 32-bit indices
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:15:31 +04:00
733bfcf6fa perf(assets): reuse archives during mission loads
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 15:07:32 +04:00
4007f6fcec feat(game): accept legacy camera captures
Valentin Popov pushed to devel at valentineus/fparkan 2026-07-18 14:58:53 +04:00
82f0f28ed9 feat(render): support per-frame camera updates