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namespace X86Disassembler.X86.Handlers.FloatingPoint.Comparison;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FCOMP ST(i) instruction (D8 D8-DF) - compares ST(0) with ST(i) and pops the register stack
/// </summary>
public class FcompStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FcompStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FcompStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FCOMP ST(i) is D8 D8-DF (compares ST(0) with ST(i) and pops the register stack)
if (opcode != 0xD8) return false;
if (!Decoder.CanReadByte())
{
return false;
}
var opcodeSecond = Decoder.PeakByte();
// this is a special case of a handler, only handling FCOMP with ST(i)
if (opcodeSecond < 0xD8 || opcodeSecond > 0xDF)
return false;
return true;
}
/// <summary>
/// Decodes a FCOMP ST(i) instruction - compares ST(0) with ST(i) and pops the register stack
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xD8);
// Set the instruction type
instruction.Type = InstructionType.Fcomp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
// Set the structured operands
instruction.StructuredOperands =
[
stiOperand // The instruction is FCOMP ST(i), which compares ST(0) with ST(i) and pops the register stack
];
return true;
}
}