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namespace X86Disassembler.X86.Handlers.Mov;
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using Operands;
/// <summary>
/// Handler for MOV r/m32, imm32 instruction (0xC7)
/// </summary>
public class MovRm32Imm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRm32Imm32Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public MovRm32Imm32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
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if (opcode != 0xC7)
{
return false;
}
// Then check if we can peek at the ModR/M byte
if (!Decoder.CanReadByte())
{
return false;
}
// Peak at the ModR/M byte without advancing the position
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var reg = ModRMDecoder.PeakModRMReg();
// MOV r/m8, imm8 only uses reg=0
return reg == 0;
}
/// <summary>
/// Decodes a MOV r/m32, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Mov;
// Read the ModR/M byte
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var (_, _, _, destinationOperand) = ModRMDecoder.ReadModRM();
// Check if we have enough bytes for the immediate value (4 bytes)
if (!Decoder.CanReadUInt())
{
return false;
}
// Read the immediate dword and create the operands
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uint imm32 = Decoder.ReadUInt32();
// Create the immediate operand
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var sourceOperand = OperandFactory.CreateImmediateOperand(imm32);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}