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namespace X86Disassembler.X86.Handlers.Jump;
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using Operands;
/// <summary>
/// Handler for JMP rel32 instruction (0xE9)
/// </summary>
public class JmpRel32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the JmpRel32Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public JmpRel32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xE9;
}
/// <summary>
/// Decodes a JMP rel32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Jmp;
// Check if we have enough bytes for the offset (4 bytes)
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if (!Decoder.CanReadUInt())
{
return false;
}
// Read the offset and calculate target address
uint offset = Decoder.ReadUInt32();
// Calculate target address (instruction address + instruction length + offset)
// For JMP rel32, the instruction is 5 bytes: opcode (1 byte) + offset (4 bytes)
uint targetAddress = (uint)(instruction.Address + 5 + offset);
// Create the target address operand
var targetOperand = OperandFactory.CreateRelativeOffsetOperand(targetAddress);
// Set the structured operands
instruction.StructuredOperands =
[
targetOperand
];
return true;
}
}