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using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
/// <summary>
/// Handler for FSTSW instruction (with WAIT prefix 0x9B)
/// Handles both:
/// - FSTSW AX (0x9B 0xDF 0xE0)
/// - FSTSW m2byte (0x9B 0xDD /7)
/// </summary>
public class FstswHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FstswHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FstswHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FSTSW starts with the WAIT prefix (0x9B)
if (opcode != 0x9B) return false;
// Check if we can read the next byte
if (!Decoder.CanReadByte())
return false;
// Check if the next byte is 0xDF (for FSTSW AX) or 0xDD (for FSTSW m2byte)
var (nextByte, modRM) = Decoder.PeakTwoBytes();
if (nextByte != 0xDF && nextByte != 0xDD)
return false;
if (nextByte == 0xDF)
{
// For FSTSW AX, check if we can peek at the third byte and it's 0xE0
return modRM == 0xE0;
}
else // nextByte == 0xDD
{
// For FSTSW m2byte, check if we can peek at ModR/M byte and reg field = 7
byte regField = ModRMDecoder.GetRegFromModRM(modRM);
// The reg field must be 7 for FSTSW m2byte
return regField == 7;
}
}
/// <summary>
/// Decodes an FSTSW instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Skip the WAIT prefix (0x9B) - we already read it in CanHandle
if (!Decoder.CanReadByte())
return false;
// Read the second byte (0xDF for AX variant, 0xDD for memory variant)
byte secondByte = Decoder.ReadByte();
// Set the instruction type
instruction.Type = InstructionType.Fstsw;
if (secondByte == 0xDF)
{
// FSTSW AX variant
// Read the 0xE0 byte
if (!Decoder.CanReadByte())
return false;
byte e0Byte = Decoder.ReadByte();
if (e0Byte != 0xE0)
return false;
// Create the AX register operand
var axOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 16);
// Set the structured operands
instruction.StructuredOperands =
[
axOperand
];
}
else if (secondByte == 0xDD)
{
// FSTSW m2byte variant
// Use ModRMDecoder to read and decode the ModR/M byte for 16-bit memory operand
var (mod, reg, rm, memoryOperand) = ModRMDecoder.ReadModRM16();
// Set the structured operands
instruction.StructuredOperands =
[
memoryOperand
];
}
else
{
return false;
}
return true;
}
}