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namespace X86Disassembler.X86.Handlers.Jump;
/// <summary>
/// Handler for JGE rel8 instruction (0x7D)
/// </summary>
public class JgeRel8Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the JgeRel8Handler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public JgeRel8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x7D;
}
/// <summary>
/// Decodes a JGE rel8 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "jge";
// Check if we can read the offset byte
if (!Decoder.CanReadByte())
{
instruction.Operands = "??";
return true;
}
// Read the offset and calculate target address
int position = Decoder.GetPosition();
sbyte offset = (sbyte)Decoder.ReadByte();
// Calculate target address (instruction address + instruction length + offset)
uint targetAddress = (uint)(instruction.Address + 2 + offset);
// Format the target address
instruction.Operands = $"0x{targetAddress:X8}";
return true;
}
}