mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-18 11:21:18 +03:00
create NResUI
This commit is contained in:
parent
0c39485188
commit
1091605e2d
45
NResLib/NResArchive.cs
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45
NResLib/NResArchive.cs
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@ -0,0 +1,45 @@
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namespace NResLib;
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/// <summary>
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/// Архив NRes (файл NRes)
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/// </summary>
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public record NResArchive(NResArchiveHeader Header, List<ListMetadataItem> Files);
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/// <summary>
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/// Заголовок файла
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/// </summary>
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/// <param name="NRes">[0..4] ASCII NRes</param>
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/// <param name="Version">[4..8] Версия кодировщика (должно быть всегда 0x100)</param>
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/// <param name="FileCount">[8..12] Количество файлов </param>
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/// <param name="TotalFileLengthBytes">[12..16] Длина всего архива</param>
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public record NResArchiveHeader(string NRes, int Version, int FileCount, int TotalFileLengthBytes);
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/// <summary>
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/// В конце файла есть список метаданных,
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/// каждый элемент это 64 байта,
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/// найти начало можно как (Header.TotalFileLengthBytes - Header.FileCount * 64)
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/// </summary>
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/// <param name="FileType">[0..8] ASCII описание типа файла, например TEXM или MAT0</param>
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/// <param name="Magic1">[8..12] Неизвестное число</param>
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/// <param name="FileLength">[12..16] Длина файла в байтах</param>
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/// <param name="Magic2">[16..20] Неизвестное число</param>
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/// <param name="FileName">[20..40] ASCII имя файла</param>
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/// <param name="Magic3">[40..44] Неизвестное число</param>
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/// <param name="Magic4">[44..48] Неизвестное число</param>
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/// <param name="Magic5">[48..52] Неизвестное число</param>
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/// <param name="Magic6">[52..56] Неизвестное число</param>
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/// <param name="OffsetInFile">[56..60] Смещение подфайла от начала NRes (именно самого NRes) в байтах</param>
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/// <param name="Index">[60..64] Индекс в файле (от 0, не больше чем кол-во файлов)</param>
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public record ListMetadataItem(
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string FileType,
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int Magic1,
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int FileLength,
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int Magic2,
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string FileName,
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int Magic3,
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int Magic4,
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int Magic5,
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int Magic6,
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int OffsetInFile,
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int Index
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);
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9
NResLib/NResLib.csproj
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9
NResLib/NResLib.csproj
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@ -0,0 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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3
NResLib/NResParseResult.cs
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3
NResLib/NResParseResult.cs
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namespace NResLib;
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public record NResParseResult(NResArchive? Archive = null, string? Error = null);
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78
NResLib/NResParser.cs
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78
NResLib/NResParser.cs
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using System.Buffers.Binary;
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using System.Text;
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namespace NResLib;
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public static class NResParser
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{
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public static NResParseResult ReadFile(string path)
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{
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using FileStream nResFs = new FileStream(path, FileMode.Open);
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if (nResFs.Length < 16)
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{
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return new NResParseResult(null, "Файл не может быть NRes, менее 16 байт");
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}
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Span<byte> buffer = stackalloc byte[16];
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nResFs.ReadExactly(buffer);
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if (buffer[0] != 'N' || buffer[1] != 'R' || buffer[2] != 'e' || buffer[3] != 's')
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{
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return new NResParseResult(null, "Файл не начинается с NRes");
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}
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var header = new NResArchiveHeader(
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NRes: Encoding.ASCII.GetString(buffer[0..4]),
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Version: BinaryPrimitives.ReadInt32LittleEndian(buffer[4..8]),
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FileCount: BinaryPrimitives.ReadInt32LittleEndian(buffer[8..12]),
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TotalFileLengthBytes: BinaryPrimitives.ReadInt32LittleEndian(buffer[12..16])
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);
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if (header.TotalFileLengthBytes != nResFs.Length)
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{
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return new NResParseResult(
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null,
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$"Длина файла не совпадает с заявленным в заголовке.\n" +
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$"Заявлено: {header.TotalFileLengthBytes}\n" +
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$"Фактически: {nResFs.Length}"
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);
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}
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nResFs.Seek(-header.FileCount * 64, SeekOrigin.End);
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var elements = new List<ListMetadataItem>(header.FileCount);
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Span<byte> metaDataBuffer = stackalloc byte[64];
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for (int i = 0; i < header.FileCount; i++)
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{
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nResFs.ReadExactly(metaDataBuffer);
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elements.Add(
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new ListMetadataItem(
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FileType: Encoding.ASCII.GetString(metaDataBuffer[..8]),
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Magic1: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[8..12]),
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FileLength: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[12..16]),
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Magic2: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[16..20]),
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FileName: Encoding.ASCII.GetString(metaDataBuffer[20..40]),
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Magic3: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[40..44]),
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Magic4: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[44..48]),
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Magic5: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[48..52]),
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Magic6: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[52..56]),
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OffsetInFile: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[56..60]),
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Index: BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer[60..64])
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)
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);
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metaDataBuffer.Clear();
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}
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return new NResParseResult(
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new NResArchive(
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Header: header,
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Files: elements
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)
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);
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}
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}
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7
NResUI/Abstractions/IExitReceiver.cs
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7
NResUI/Abstractions/IExitReceiver.cs
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@ -0,0 +1,7 @@
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namespace NResUI.Abstractions
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{
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public interface IExitReceiver
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{
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void OnExit();
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}
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}
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7
NResUI/Abstractions/IImGuiPanel.cs
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7
NResUI/Abstractions/IImGuiPanel.cs
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namespace NResUI.Abstractions
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{
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public interface IImGuiPanel
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{
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void OnImGuiRender();
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}
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}
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17
NResUI/Abstractions/IKeyPressReceiver.cs
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17
NResUI/Abstractions/IKeyPressReceiver.cs
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using Silk.NET.Input;
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namespace NResUI.Abstractions
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{
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public interface IKeyPressReceiver
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{
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void OnKeyPressed(Key key);
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}
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public interface IKeyReleaseReceiver
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{
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void OnKeyReleased(Key key);
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}
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public interface IKeyDownReceiver
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{
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void OnKeyDown(Key key);
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}
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}
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6
NResUI/Abstractions/IService.cs
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6
NResUI/Abstractions/IService.cs
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namespace NResUI.Abstractions
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{
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public interface IService
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{
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}
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}
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10
NResUI/Abstractions/IUpdateReceiver.cs
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10
NResUI/Abstractions/IUpdateReceiver.cs
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namespace NResUI.Abstractions
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{
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public interface IUpdateReceiver
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{
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/// <summary>
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/// Called before every UI render
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/// </summary>
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void OnUpdate(float delta);
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}
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}
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140
NResUI/App.cs
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140
NResUI/App.cs
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@ -0,0 +1,140 @@
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using System.Numerics;
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using ImGuiNET;
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using Microsoft.Extensions.DependencyInjection;
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using NResUI.Abstractions;
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using NResUI.Models;
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using Silk.NET.Input;
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using Silk.NET.OpenGL;
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using Silk.NET.Windowing;
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namespace NResUI;
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public class App
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{
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public GL GL { get; set; }
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public IInputContext Input { get; set; }
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public static App Instance;
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private static bool _dockspaceOpen = true;
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private static bool _optFullscreenPersistant = true;
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private static bool _optFullscreen = _optFullscreenPersistant;
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private static ImGuiDockNodeFlags _dockspaceFlags = ImGuiDockNodeFlags.None;
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public ImFontPtr OpenSansFont;
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private List<IImGuiPanel> _imGuiPanels;
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public App()
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{
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Instance = this;
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}
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public void Init(IWindow window, GL openGl, ImFontPtr openSansFont)
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{
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ImGui.StyleColorsLight();
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IServiceCollection serviceCollection = new ServiceCollection();
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foreach (var type in Utils.GetAssignableTypes<IService>())
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{
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serviceCollection.AddSingleton(type);
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}
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foreach (var type in Utils.GetAssignableTypes<IImGuiPanel>())
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{
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serviceCollection.AddSingleton(type);
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}
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serviceCollection.AddSingleton(new ExplorerViewModel());
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var serviceProvider = serviceCollection.BuildServiceProvider();
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_imGuiPanels = Utils.GetAssignableTypes<IImGuiPanel>()
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.Select(t => (serviceProvider.GetService(t) as IImGuiPanel)!)
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.ToList();
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}
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public void OnImGuiRender()
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{
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ImGui.PushFont(OpenSansFont);
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// We are using the ImGuiWindowFlags_NoDocking flag to make the parent window not dockable into,
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// because it would be confusing to have two docking targets within each others.
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var windowFlags = ImGuiWindowFlags.MenuBar | ImGuiWindowFlags.NoDocking;
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if (_optFullscreen)
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{
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var viewport = ImGui.GetMainViewport();
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ImGui.SetNextWindowPos(viewport.Pos);
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ImGui.SetNextWindowSize(viewport.Size);
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ImGui.SetNextWindowViewport(viewport.ID);
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ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 0.0f);
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ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0.0f);
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windowFlags |= ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoResize |
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ImGuiWindowFlags.NoMove;
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windowFlags |= ImGuiWindowFlags.NoBringToFrontOnFocus | ImGuiWindowFlags.NoNavFocus;
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}
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// When using ImGuiDockNodeFlags_PassthruCentralNode, DockSpace() will render our background and handle the pass-thru hole, so we ask Begin() to not render a background.
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if ((_dockspaceFlags & ImGuiDockNodeFlags.PassthruCentralNode) != 0)
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windowFlags |= ImGuiWindowFlags.NoBackground;
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// Important: note that we proceed even if Begin() returns false (aka window is collapsed).
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// This is because we want to keep our DockSpace() active. If a DockSpace() is inactive,
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// all active windows docked into it will lose their parent and become undocked.
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// We cannot preserve the docking relationship between an active window and an inactive docking, otherwise
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// any change of dockspace/settings would lead to windows being stuck in limbo and never being visible.
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ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, new Vector2(0.0f, 0.0f));
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ImGui.Begin("DockSpace Demo", ref _dockspaceOpen, windowFlags);
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ImGui.PopStyleVar();
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if (_optFullscreen)
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ImGui.PopStyleVar(2);
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// DockSpace
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var io = ImGui.GetIO();
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var style = ImGui.GetStyle();
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var minWinSizeX = style.WindowMinSize.X;
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style.WindowMinSize.X = 370.0f;
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if ((io.ConfigFlags & ImGuiConfigFlags.DockingEnable) != 0)
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{
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var dockspaceId = ImGui.GetID("MyDockSpace");
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ImGui.DockSpace(dockspaceId, new Vector2(0.0f, 0.0f), _dockspaceFlags);
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}
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style.WindowMinSize.X = minWinSizeX;
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foreach (var imGuiPanel in _imGuiPanels)
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{
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imGuiPanel.OnImGuiRender();
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}
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ImGui.ShowMetricsWindow();
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ImGui.ShowDemoWindow();
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ImGui.PopFont();
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ImGui.End();
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}
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public void Exit()
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{
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}
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public void Update(double delta)
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{
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}
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public void OnKeyPressed(Key key)
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{
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}
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public void OnKeyDown(Key key)
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{
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}
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public void OnKeyReleased(Key key)
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{
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}
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}
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127
NResUI/ImGuiUI/ExplorerPanel.cs
Normal file
127
NResUI/ImGuiUI/ExplorerPanel.cs
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using ImGuiNET;
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using NResUI.Abstractions;
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using NResUI.Models;
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namespace NResUI.ImGuiUI;
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public class ExplorerPanel : IImGuiPanel
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{
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private readonly ExplorerViewModel _viewModel;
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public ExplorerPanel(ExplorerViewModel viewModel)
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{
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_viewModel = viewModel;
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}
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public void OnImGuiRender()
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{
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if (ImGui.Begin("Explorer"))
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{
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if (!_viewModel.HasFile)
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{
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ImGui.Text("No NRes is opened");
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}
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else
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{
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if (_viewModel.Error != null)
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{
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ImGui.Text(_viewModel.Error);
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}
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if (_viewModel.Archive is not null)
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{
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ImGui.Text(_viewModel.Path);
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ImGui.Text("Header: ");
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ImGui.SameLine();
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ImGui.Text(_viewModel.Archive.Header.NRes);
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ImGui.Text("Version: ");
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ImGui.SameLine();
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ImGui.Text(_viewModel.Archive.Header.Version.ToString());
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ImGui.Text("File Count: ");
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ImGui.SameLine();
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ImGui.Text(_viewModel.Archive.Header.FileCount.ToString());
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ImGui.Text("Total File Length: ");
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ImGui.SameLine();
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ImGui.Text(_viewModel.Archive.Header.TotalFileLengthBytes.ToString());
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if (ImGui.BeginTable("content", 11))
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{
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ImGui.TableSetupColumn("Тип файла");
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ImGui.TableSetupColumn("Magic1");
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ImGui.TableSetupColumn("Длина файла в байтах");
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ImGui.TableSetupColumn("Magic2");
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ImGui.TableSetupColumn("Имя файла");
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ImGui.TableSetupColumn("Magic3");
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ImGui.TableSetupColumn("Magic4");
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ImGui.TableSetupColumn("Magic5");
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ImGui.TableSetupColumn("Magic6");
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ImGui.TableSetupColumn("Смещение в байтах");
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ImGui.TableSetupColumn("Индекс в файле");
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ImGui.TableHeadersRow();
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for (int i = 0; i < _viewModel.Archive.Files.Count; i++)
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{
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ImGui.TableNextRow();
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ImGui.TableNextColumn();
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ImGui.Text(_viewModel.Archive.Files[i].FileType);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Magic1.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.FileLength.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Magic2.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(_viewModel.Archive.Files[i].FileName);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Magic3.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Magic4.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Magic5.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Magic6.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.OffsetInFile.ToString()
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);
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ImGui.TableNextColumn();
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ImGui.Text(
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_viewModel.Archive.Files[i]
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.Index.ToString()
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);
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}
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ImGui.EndTable();
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}
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}
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}
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ImGui.End();
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}
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}
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}
|
39
NResUI/ImGuiUI/ImGuiModalPanel.cs
Normal file
39
NResUI/ImGuiUI/ImGuiModalPanel.cs
Normal file
@ -0,0 +1,39 @@
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using System.Numerics;
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using ImGuiNET;
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using NResUI.Abstractions;
|
||||
|
||||
namespace NResUI.ImGuiUI;
|
||||
|
||||
public abstract class ImGuiModalPanel : IImGuiPanel
|
||||
{
|
||||
protected abstract string ImGuiId { get; }
|
||||
|
||||
private bool _shouldOpen = false;
|
||||
|
||||
public virtual void Open()
|
||||
{
|
||||
_shouldOpen = true;
|
||||
}
|
||||
|
||||
protected abstract void OnImGuiRenderContent();
|
||||
|
||||
public void OnImGuiRender()
|
||||
{
|
||||
// this is a ImGui stack fix. Because menubars and some other controls use their separate stack context,
|
||||
// The panel gets rendered on it's own, at the root of the stack, and with _shouldOpen we control, if the panel should open this frame.
|
||||
if (_shouldOpen)
|
||||
{
|
||||
ImGui.OpenPopup(ImGuiId, ImGuiPopupFlags.AnyPopupLevel);
|
||||
_shouldOpen = false;
|
||||
}
|
||||
|
||||
ImGui.SetNextWindowSize(new Vector2(600, 400));
|
||||
|
||||
if (ImGui.BeginPopup(ImGuiId, ImGuiWindowFlags.NoResize))
|
||||
{
|
||||
OnImGuiRenderContent();
|
||||
|
||||
ImGui.EndPopup();
|
||||
}
|
||||
}
|
||||
}
|
108
NResUI/ImGuiUI/MainMenuBar.cs
Normal file
108
NResUI/ImGuiUI/MainMenuBar.cs
Normal file
@ -0,0 +1,108 @@
|
||||
using System.Numerics;
|
||||
using ImGuiNET;
|
||||
using NativeFileDialogSharp;
|
||||
using NResLib;
|
||||
using NResUI.Abstractions;
|
||||
using NResUI.Models;
|
||||
|
||||
namespace NResUI.ImGuiUI
|
||||
{
|
||||
public class MainMenuBar : IImGuiPanel
|
||||
{
|
||||
private readonly ExplorerViewModel _explorerViewModel;
|
||||
|
||||
public MainMenuBar(ExplorerViewModel explorerViewModel)
|
||||
{
|
||||
_explorerViewModel = explorerViewModel;
|
||||
}
|
||||
|
||||
public void OnImGuiRender()
|
||||
{
|
||||
if (ImGui.BeginMenuBar())
|
||||
{
|
||||
if (ImGui.BeginMenu("File"))
|
||||
{
|
||||
if (ImGui.MenuItem("Open NRes"))
|
||||
{
|
||||
var result = Dialog.FileOpen();
|
||||
|
||||
if (result.IsOk)
|
||||
{
|
||||
var path = result.Path;
|
||||
|
||||
var parseResult = NResParser.ReadFile(path);
|
||||
|
||||
_explorerViewModel.SetParseResult(parseResult, path);
|
||||
}
|
||||
}
|
||||
|
||||
if (_explorerViewModel.HasFile)
|
||||
{
|
||||
if (ImGui.MenuItem("Экспортировать"))
|
||||
{
|
||||
var result = Dialog.FolderPicker();
|
||||
|
||||
if (result.IsOk)
|
||||
{
|
||||
var path = result.Path;
|
||||
|
||||
Console.WriteLine(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.BeginMenu("Open Recent"))
|
||||
{
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
if (ImGui.MenuItem("Exit"))
|
||||
{
|
||||
App.Instance.Exit();
|
||||
}
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
if (ImGui.BeginMenu("Windows"))
|
||||
{
|
||||
if (ImGui.MenuItem("Settings"))
|
||||
{
|
||||
}
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
ImGui.EndMenuBar();
|
||||
}
|
||||
}
|
||||
|
||||
// This is a direct port of imgui_demo.cpp HelpMarker function
|
||||
|
||||
// https://github.com/ocornut/imgui/blob/master/imgui_demo.cpp#L190
|
||||
|
||||
private void ShowHint(string message)
|
||||
{
|
||||
// ImGui.TextDisabled("(?)");
|
||||
if (ImGui.IsItemHovered())
|
||||
{
|
||||
// Change background transparency
|
||||
ImGui.PushStyleColor(
|
||||
ImGuiCol.PopupBg,
|
||||
new Vector4(
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
0.8f
|
||||
)
|
||||
);
|
||||
ImGui.BeginTooltip();
|
||||
ImGui.PushTextWrapPos(ImGui.GetFontSize() * 35.0f);
|
||||
ImGui.TextUnformatted(message);
|
||||
ImGui.PopTextWrapPos();
|
||||
ImGui.EndTooltip();
|
||||
ImGui.PopStyleColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
26
NResUI/Models/ExplorerViewModel.cs
Normal file
26
NResUI/Models/ExplorerViewModel.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using NResLib;
|
||||
|
||||
namespace NResUI.Models;
|
||||
|
||||
public class ExplorerViewModel
|
||||
{
|
||||
public bool HasFile { get; set; }
|
||||
public string? Error { get; set; }
|
||||
|
||||
public NResArchive? Archive { get; set; }
|
||||
|
||||
public string? Path { get; set; }
|
||||
|
||||
public void SetParseResult(NResParseResult result, string path)
|
||||
{
|
||||
Error = result.Error;
|
||||
|
||||
if (result.Archive != null)
|
||||
{
|
||||
HasFile = true;
|
||||
}
|
||||
|
||||
Archive = result.Archive;
|
||||
Path = path;
|
||||
}
|
||||
}
|
25
NResUI/NResUI.csproj
Normal file
25
NResUI/NResUI.csproj
Normal file
@ -0,0 +1,25 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="assets\**\*" CopyToOutputDirectory="PreserveNewest" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.1" />
|
||||
<PackageReference Include="NativeFileDialogSharp" Version="0.5.0" />
|
||||
<PackageReference Include="Silk.NET" Version="2.22.0" />
|
||||
<PackageReference Include="Silk.NET.OpenGL.Extensions.ImGui" Version="2.22.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\NResLib\NResLib.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
109
NResUI/Program.cs
Normal file
109
NResUI/Program.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// See https://aka.ms/new-console-template for more information
|
||||
|
||||
using System.Drawing;
|
||||
using ImGuiNET;
|
||||
using NResUI;
|
||||
using Silk.NET.Input;
|
||||
using Silk.NET.OpenGL;
|
||||
using Silk.NET.OpenGL.Extensions.ImGui;
|
||||
using Silk.NET.Windowing;
|
||||
|
||||
var window = Window.Create(WindowOptions.Default);
|
||||
|
||||
// Declare some variables
|
||||
ImGuiController controller = null!;
|
||||
GL gl = null!;
|
||||
IInputContext inputContext = null!;
|
||||
|
||||
var app = new App();
|
||||
|
||||
// Our loading function
|
||||
window.Load += () =>
|
||||
{
|
||||
var openGl = window.CreateOpenGL();
|
||||
|
||||
ImFontPtr mainFont = null;
|
||||
|
||||
controller = new ImGuiController(
|
||||
gl = openGl, // load OpenGL
|
||||
window, // pass in our window
|
||||
inputContext = window.CreateInput(), // create an input context
|
||||
() =>
|
||||
{
|
||||
var io = ImGui.GetIO();
|
||||
io.ConfigFlags |= ImGuiConfigFlags.DockingEnable;
|
||||
mainFont = io.Fonts.AddFontFromFileTTF(
|
||||
filename: "assets/Font/OpenSans-Regular.ttf",
|
||||
size_pixels: 18,
|
||||
font_cfg: null,
|
||||
glyph_ranges: io.Fonts.GetGlyphRangesCyrillic()
|
||||
);
|
||||
}
|
||||
);
|
||||
app.Init(window, openGl, mainFont);
|
||||
|
||||
inputContext.Keyboards[0]
|
||||
.KeyDown += (keyboard, key, scancode) => { app.OnKeyDown(key); };
|
||||
inputContext.Keyboards[0]
|
||||
.KeyUp += (keyboard, key, scancode) => { app.OnKeyPressed(key); };
|
||||
inputContext.Keyboards[0]
|
||||
.KeyUp += (keyboard, key, scancode) => { app.OnKeyReleased(key); };
|
||||
};
|
||||
|
||||
// Handle resizes
|
||||
window.FramebufferResize += s =>
|
||||
{
|
||||
// Adjust the viewport to the new window size
|
||||
gl.Viewport(s);
|
||||
};
|
||||
|
||||
// Handles the dile drop and receives the array of paths to the files.
|
||||
window.FileDrop += paths => { };
|
||||
|
||||
window.Update += delta =>
|
||||
{
|
||||
// Make sure ImGui is up-to-date
|
||||
controller.Update((float) delta);
|
||||
|
||||
app.Update(delta);
|
||||
};
|
||||
|
||||
// The render function
|
||||
window.Render += delta =>
|
||||
{
|
||||
// This is where you'll do any rendering beneath the ImGui context
|
||||
// Here, we just have a blank screen.
|
||||
gl.ClearColor(
|
||||
Color.FromArgb(
|
||||
255,
|
||||
(int) (.45f * 255),
|
||||
(int) (.55f * 255),
|
||||
(int) (.60f * 255)
|
||||
)
|
||||
);
|
||||
gl.Clear((uint) ClearBufferMask.ColorBufferBit);
|
||||
|
||||
app.OnImGuiRender();
|
||||
|
||||
// Make sure ImGui renders too!
|
||||
controller.Render();
|
||||
};
|
||||
|
||||
// The closing function
|
||||
window.Closing += () =>
|
||||
{
|
||||
app.Exit();
|
||||
|
||||
ImGui.SaveIniSettingsToDisk("imgui.ini");
|
||||
// Dispose our controller first
|
||||
controller?.Dispose();
|
||||
|
||||
// Dispose the input context
|
||||
inputContext?.Dispose();
|
||||
|
||||
// Unload OpenGL
|
||||
gl?.Dispose();
|
||||
};
|
||||
|
||||
// Now that everything's defined, let's run this bad boy!
|
||||
window.Run();
|
64
NResUI/Utils.cs
Normal file
64
NResUI/Utils.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System.Reflection;
|
||||
|
||||
namespace NResUI
|
||||
{
|
||||
public static class Utils
|
||||
{
|
||||
public static bool IsDirectory(this FileSystemInfo info)
|
||||
{
|
||||
// get the file attributes for file or directory
|
||||
FileAttributes attr = info.Attributes;
|
||||
|
||||
//detect whether its a directory or file
|
||||
if ((attr & FileAttributes.Directory) == FileAttributes.Directory)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsDirectoryPath(this string path)
|
||||
{
|
||||
return Directory.Exists(path);
|
||||
}
|
||||
|
||||
public static void ClearContent(this DirectoryInfo directoryInfo)
|
||||
{
|
||||
foreach (var directory in directoryInfo.EnumerateDirectories())
|
||||
{
|
||||
directory.Delete(true);
|
||||
}
|
||||
|
||||
foreach (var file in directoryInfo.EnumerateFiles())
|
||||
{
|
||||
file.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerable<Type> GetAssignableTypesFromAssembly<T>(Assembly assembly)
|
||||
{
|
||||
return assembly.ExportedTypes
|
||||
.Where(t => t.IsAssignableTo(typeof(T)) && t is {IsAbstract: false, IsInterface: false});
|
||||
}
|
||||
|
||||
public static IList<Type> GetAssignableTypes<T>()
|
||||
{
|
||||
var executingAssembly = Assembly.GetExecutingAssembly();
|
||||
var referencedAssemblyNames = executingAssembly.GetReferencedAssemblies();
|
||||
var types = referencedAssemblyNames.SelectMany(
|
||||
name =>
|
||||
GetAssignableTypesFromAssembly<T>(Assembly.Load(name))
|
||||
)
|
||||
.Concat(
|
||||
GetAssignableTypesFromAssembly<T>(executingAssembly)
|
||||
)
|
||||
.ToList();
|
||||
|
||||
return types;
|
||||
}
|
||||
|
||||
public static bool IsNullOrEmpty(this string? str)
|
||||
{
|
||||
return string.IsNullOrEmpty(str);
|
||||
}
|
||||
}
|
||||
}
|
BIN
NResUI/assets/Font/OpenSans-Regular.ttf
Normal file
BIN
NResUI/assets/Font/OpenSans-Regular.ttf
Normal file
Binary file not shown.
@ -6,6 +6,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TextureDecoder", "TextureDe
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NLUnpacker", "NLUnpacker\NLUnpacker.csproj", "{50C83E6C-23ED-4A8E-B948-89686A742CF0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NResUI", "NResUI\NResUI.csproj", "{7456A089-0701-416C-8668-1F740BF4B72C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NResLib", "NResLib\NResLib.csproj", "{9429AEAE-80A6-4EE7-AB66-9161CC4C3A3D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -24,5 +28,13 @@ Global
|
||||
{50C83E6C-23ED-4A8E-B948-89686A742CF0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{50C83E6C-23ED-4A8E-B948-89686A742CF0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{50C83E6C-23ED-4A8E-B948-89686A742CF0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7456A089-0701-416C-8668-1F740BF4B72C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7456A089-0701-416C-8668-1F740BF4B72C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7456A089-0701-416C-8668-1F740BF4B72C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7456A089-0701-416C-8668-1F740BF4B72C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9429AEAE-80A6-4EE7-AB66-9161CC4C3A3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9429AEAE-80A6-4EE7-AB66-9161CC4C3A3D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9429AEAE-80A6-4EE7-AB66-9161CC4C3A3D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9429AEAE-80A6-4EE7-AB66-9161CC4C3A3D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
@ -1,3 +0,0 @@
|
||||
namespace ParkanPlayground;
|
||||
|
||||
public record ListMetadataItem(string ItemType, int ItemLength, string FileName, int OffsetInFile);
|
@ -7,4 +7,8 @@
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\NResLib\NResLib.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
@ -1,105 +1,41 @@
|
||||
using System.Buffers.Binary;
|
||||
using System.Text;using ParkanPlayground;
|
||||
using System.Text;
|
||||
using NResLib;
|
||||
|
||||
var libFile = "C:\\Program Files (x86)\\Nikita\\Iron Strategy\\ui\\ui_back.lib";
|
||||
|
||||
using FileStream nResFs = new FileStream(libFile, FileMode.Open);
|
||||
var parseResult = NResParser.ReadFile(libFile);
|
||||
|
||||
Span<byte> buffer = stackalloc byte[4];
|
||||
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var nResHeader = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
var str = Encoding.ASCII.GetString(buffer);
|
||||
|
||||
Console.WriteLine($"NRES Header: {nResHeader:X} - {str}");
|
||||
|
||||
// ----
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var version = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
Console.WriteLine($"VERSION: {version:X}");
|
||||
|
||||
// ----
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var elementCount = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
Console.WriteLine($"ElementCount: {elementCount}");
|
||||
|
||||
// ----
|
||||
nResFs.ReadExactly(buffer);
|
||||
|
||||
var totalLength = BinaryPrimitives.ReadInt32LittleEndian(buffer);
|
||||
|
||||
Console.WriteLine($"TOTAL_LENGTH: {totalLength}");
|
||||
|
||||
// ----
|
||||
|
||||
nResFs.Seek(-elementCount * 64, SeekOrigin.End);
|
||||
|
||||
_ = 5;
|
||||
|
||||
var elements = new List<ListMetadataItem>(elementCount);
|
||||
|
||||
Span<byte> metaDataBuffer = stackalloc byte[64];
|
||||
for (int i = 0; i < elementCount; i++)
|
||||
if (parseResult.Error != null)
|
||||
{
|
||||
nResFs.ReadExactly(metaDataBuffer);
|
||||
|
||||
var itemType = Encoding.ASCII.GetString(metaDataBuffer.Slice(0, 8));
|
||||
|
||||
var itemLength = BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer.Slice(12, 4));
|
||||
|
||||
var fileNameBlock = metaDataBuffer.Slice(20, 20);
|
||||
var len = fileNameBlock.IndexOf((byte)'\0');
|
||||
if (len == -1) len = 20; // whole 20 bytes is a filename
|
||||
var fileName = Encoding.ASCII.GetString(fileNameBlock.Slice(0, len));
|
||||
|
||||
var offsetInFile = BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer.Slice(56, 4));
|
||||
|
||||
var lastMagicNumber = BinaryPrimitives.ReadInt32LittleEndian(metaDataBuffer.Slice(60, 4));
|
||||
|
||||
Console.WriteLine(
|
||||
$"File {i+1}: \n" +
|
||||
$"\tType: {itemType}\n" +
|
||||
$"\tItemLength: {itemLength}\n" +
|
||||
$"\tFileName: {fileName}\n" +
|
||||
$"\tOffsetInFile: {offsetInFile}\n" +
|
||||
$"\tLastMagicNumber: {lastMagicNumber}"
|
||||
);
|
||||
|
||||
elements.Add(new ListMetadataItem(itemType, itemLength, fileName, offsetInFile));
|
||||
|
||||
metaDataBuffer.Clear();
|
||||
Console.WriteLine(parseResult.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
var libFileName = new FileInfo(libFile).Name;
|
||||
|
||||
if (Directory.Exists(libFileName))
|
||||
{
|
||||
Directory.Delete(libFileName, true);
|
||||
}
|
||||
|
||||
var dir = Directory.CreateDirectory(libFileName);
|
||||
|
||||
byte[] copyBuffer = new byte[8192];
|
||||
|
||||
foreach (var element in elements)
|
||||
{
|
||||
nResFs.Seek(element.OffsetInFile, SeekOrigin.Begin);
|
||||
using var destFs = new FileStream(Path.Combine(libFileName, element.FileName), FileMode.CreateNew);
|
||||
|
||||
var totalCopiedBytes = 0;
|
||||
while (totalCopiedBytes < element.ItemLength)
|
||||
{
|
||||
var needReadBytes = Math.Min(element.ItemLength - totalCopiedBytes, copyBuffer.Length);
|
||||
var readBytes = nResFs.Read(copyBuffer, 0, needReadBytes);
|
||||
|
||||
destFs.Write(copyBuffer, 0, readBytes);
|
||||
|
||||
totalCopiedBytes += readBytes;
|
||||
}
|
||||
}
|
||||
// var libFileName = new FileInfo(libFile).Name;
|
||||
//
|
||||
// if (Directory.Exists(libFileName))
|
||||
// {
|
||||
// Directory.Delete(libFileName, true);
|
||||
// }
|
||||
//
|
||||
// var dir = Directory.CreateDirectory(libFileName);
|
||||
//
|
||||
// byte[] copyBuffer = new byte[8192];
|
||||
//
|
||||
// foreach (var element in elements)
|
||||
// {
|
||||
// nResFs.Seek(element.OffsetInFile, SeekOrigin.Begin);
|
||||
// using var destFs = new FileStream(Path.Combine(libFileName, element.FileName), FileMode.CreateNew);
|
||||
//
|
||||
// var totalCopiedBytes = 0;
|
||||
// while (totalCopiedBytes < element.ItemLength)
|
||||
// {
|
||||
// var needReadBytes = Math.Min(element.ItemLength - totalCopiedBytes, copyBuffer.Length);
|
||||
// var readBytes = nResFs.Read(copyBuffer, 0, needReadBytes);
|
||||
//
|
||||
// destFs.Write(copyBuffer, 0, readBytes);
|
||||
//
|
||||
// totalCopiedBytes += readBytes;
|
||||
// }
|
||||
// }
|
Loading…
x
Reference in New Issue
Block a user