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Removed obsolete Group1Handler and Group3Handler classes
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@ -1,104 +0,0 @@
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namespace X86Disassembler.X86.Handlers;
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/// <summary>
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/// Handler for Group 1 instructions (ADD, OR, ADC, SBB, AND, SUB, XOR, CMP)
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/// </summary>
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public class Group1Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the Group1Handler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public Group1Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0x80 || opcode == 0x81 || opcode == 0x83;
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}
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/// <summary>
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/// Decodes a Group 1 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
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// Determine the operation based on reg field
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instruction.Mnemonic = OpcodeMap.Group1Operations[reg];
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// Read the immediate value based on opcode
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string immOperand;
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position = Decoder.GetPosition();
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switch (opcode)
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{
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case 0x80: // 8-bit immediate
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if (position < Length)
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{
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byte imm8 = CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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immOperand = $"0x{imm8:X2}";
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}
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else
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{
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immOperand = "???";
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}
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break;
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case 0x81: // 32-bit immediate
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if (position + 4 <= Length)
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{
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uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
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Decoder.SetPosition(position + 4);
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immOperand = $"0x{imm32:X8}";
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}
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else
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{
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immOperand = "???";
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}
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break;
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case 0x83: // 8-bit sign-extended immediate
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if (position < Length)
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{
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sbyte imm8 = (sbyte)CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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immOperand = $"0x{imm8:X2}";
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}
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else
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{
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immOperand = "???";
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}
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break;
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default:
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return false;
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}
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// Set the operands
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instruction.Operands = $"{destOperand}, {immOperand}";
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return true;
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}
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}
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@ -1,99 +0,0 @@
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namespace X86Disassembler.X86.Handlers;
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/// <summary>
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/// Handler for Group 3 instructions (TEST, NOT, NEG, MUL, IMUL, DIV, IDIV)
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/// </summary>
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public class Group3Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the Group3Handler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public Group3Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return OpcodeMap.IsGroup3Opcode(opcode);
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}
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/// <summary>
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/// Decodes a Group 3 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
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// Determine the operation based on reg field
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instruction.Mnemonic = OpcodeMap.Group3Operations[reg];
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// For TEST instruction (reg = 0), we need to read an immediate value
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if (reg == 0) // TEST
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{
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position = Decoder.GetPosition();
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string immOperand;
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switch (opcode)
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{
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case 0xF6: // 8-bit TEST
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if (position < Length)
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{
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byte imm8 = CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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immOperand = $"0x{imm8:X2}";
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}
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else
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{
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immOperand = "???";
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}
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break;
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case 0xF7: // 32-bit TEST
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if (position + 3 < Length)
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{
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uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
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Decoder.SetPosition(position + 4);
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immOperand = $"0x{imm32:X8}";
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}
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else
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{
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immOperand = "???";
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}
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break;
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default:
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return false;
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}
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// Set the operands
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instruction.Operands = $"{destOperand}, {immOperand}";
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}
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else
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{
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// For other Group 3 instructions (NOT, NEG, MUL, etc.), there's only one operand
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instruction.Operands = destOperand;
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}
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return true;
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}
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}
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