0
mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-05-19 11:51:17 +03:00

Refactored floating point p-handlers with consistent naming convention

This commit is contained in:
bird_egop 2025-04-18 02:31:06 +03:00
parent 2a8cf9534e
commit 18ecf31c46
19 changed files with 455 additions and 251 deletions

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@ -3,15 +3,15 @@ namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FADD ST(i), ST(0) instruction (DC C0-C7)
/// Handler for FADDP ST(i), ST instruction (DE C0-C7)
/// </summary>
public class FaddRegisterHandler : InstructionHandler
public class FaddpStiStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FaddRegisterHandler class
/// Initializes a new instance of the FaddpStiStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FaddRegisterHandler(InstructionDecoder decoder)
public FaddpStiStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
@ -23,25 +23,23 @@ public class FaddRegisterHandler : InstructionHandler
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FADD ST(i), ST(0) is DC C0-C7
if (opcode != 0xDC) return false;
// FADDP ST(i), ST is DE C0-C7
if (opcode != 0xDE) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the ModR/M byte has reg field = 0 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 0
return reg == 0 && mod == 3;
// Only handle C0-C7
return secondOpcode is >= 0xC0 and <= 0xC7;
}
/// <summary>
/// Decodes a FADD ST(i), ST(0) instruction
/// Decodes a FADDP ST(i), ST instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
@ -53,25 +51,11 @@ public class FaddRegisterHandler : InstructionHandler
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xC0);
// Set the instruction type
instruction.Type = InstructionType.Fadd;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
instruction.Type = InstructionType.Faddp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);

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@ -31,13 +31,11 @@ public class FdivRegisterHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 6 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 6
return reg == 6 && mod == 3;
// Only handle F0-F7
return secondOpcode is >= 0xF0 and <= 0xF7;
}
/// <summary>
@ -53,26 +51,12 @@ public class FdivRegisterHandler : InstructionHandler
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF0);
// Set the instruction type
instruction.Type = InstructionType.Fdiv;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);

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@ -0,0 +1,73 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FDIVP ST(i), ST instruction (DE F0-F7)
/// </summary>
public class FdivpStiStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FdivpStiStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FdivpStiStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FDIVP ST(i), ST is DE F0-F7
if (opcode != 0xDE) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle F0-F7
return secondOpcode is >= 0xF0 and <= 0xF7;
}
/// <summary>
/// Decodes a FDIVP ST(i), ST instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF0);
// Set the instruction type
instruction.Type = InstructionType.Fdivp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
// Set the structured operands
instruction.StructuredOperands =
[
stiOperand,
st0Operand
];
return true;
}
}

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@ -31,13 +31,11 @@ public class FdivrRegisterHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 7 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 7
return reg == 7 && mod == 3;
// Only handle F8-FF
return secondOpcode is >= 0xF8 and <= 0xFF;
}
/// <summary>
@ -53,26 +51,12 @@ public class FdivrRegisterHandler : InstructionHandler
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF8);
// Set the instruction type
instruction.Type = InstructionType.Fdivr;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);

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@ -0,0 +1,73 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FDIVRP ST(i), ST instruction (DE F8-FF)
/// </summary>
public class FdivrpStiStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FdivrpStiStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FdivrpStiStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FDIVRP ST(i), ST is DE F8-FF
if (opcode != 0xDE) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle F8-FF
return secondOpcode is >= 0xF8 and <= 0xFF;
}
/// <summary>
/// Decodes a FDIVRP ST(i), ST instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xF8);
// Set the instruction type
instruction.Type = InstructionType.Fdivrp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
// Set the structured operands
instruction.StructuredOperands =
[
stiOperand,
st0Operand
];
return true;
}
}

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@ -31,13 +31,11 @@ public class FmulRegisterHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 1 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 1
return reg == 1 && mod == 3;
// Only handle C8-CF
return secondOpcode is >= 0xC8 and <= 0xCF;
}
/// <summary>
@ -53,26 +51,12 @@ public class FmulRegisterHandler : InstructionHandler
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xC8);
// Set the instruction type
instruction.Type = InstructionType.Fmul;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);

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@ -0,0 +1,73 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FMULP ST(i), ST instruction (DE C8-CF)
/// </summary>
public class FmulpStiStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FmulpStiStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FmulpStiStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FMULP ST(i), ST is DE C8-CF
if (opcode != 0xDE) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle C8-CF
return secondOpcode is >= 0xC8 and <= 0xCF;
}
/// <summary>
/// Decodes a FMULP ST(i), ST instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xC8);
// Set the instruction type
instruction.Type = InstructionType.Fmulp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
// Set the structured operands
instruction.StructuredOperands =
[
stiOperand,
st0Operand
];
return true;
}
}

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@ -31,13 +31,11 @@ public class FsubRegisterHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 4 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 4
return reg == 4 && mod == 3;
// Only handle E0-E7
return secondOpcode is >= 0xE0 and <= 0xE7;
}
/// <summary>
@ -53,26 +51,12 @@ public class FsubRegisterHandler : InstructionHandler
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE0);
// Set the instruction type
instruction.Type = InstructionType.Fsub;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);

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@ -0,0 +1,73 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FSUBP ST(i), ST instruction (DE E0-E7)
/// </summary>
public class FsubpStiStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FsubpStiStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FsubpStiStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FSUBP ST(i), ST is DE E0-E7
if (opcode != 0xDE) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle E0-E7
return secondOpcode is >= 0xE0 and <= 0xE7;
}
/// <summary>
/// Decodes a FSUBP ST(i), ST instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE0);
// Set the instruction type
instruction.Type = InstructionType.Fsubp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
// Set the structured operands
instruction.StructuredOperands =
[
stiOperand,
st0Operand
];
return true;
}
}

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@ -31,13 +31,11 @@ public class FsubrRegisterHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 5 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 5
return reg == 5 && mod == 3;
// Only handle E8-EF
return secondOpcode is >= 0xE8 and <= 0xEF;
}
/// <summary>
@ -53,26 +51,12 @@ public class FsubrRegisterHandler : InstructionHandler
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE8);
// Set the instruction type
instruction.Type = InstructionType.Fsubr;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);

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@ -0,0 +1,73 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FSUBRP ST(i), ST instruction (DE E8-EF)
/// </summary>
public class FsubrpStiStHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FsubrpStiStHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FsubrpStiStHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FSUBRP ST(i), ST is DE E8-EF
if (opcode != 0xDE) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle E8-EF
return secondOpcode is >= 0xE8 and <= 0xEF;
}
/// <summary>
/// Decodes a FSUBRP ST(i), ST instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte and calculate ST(i) index
var stIndex = (FpuRegisterIndex)(Decoder.ReadByte() - 0xE8);
// Set the instruction type
instruction.Type = InstructionType.Fsubrp;
// Create the FPU register operands
var stiOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
// Set the structured operands
instruction.StructuredOperands =
[
stiOperand,
st0Operand
];
return true;
}
}

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@ -31,13 +31,11 @@ public class FcomiHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 7 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 7
return reg == 7 && mod == 3;
// Only handle F0-F7
return secondOpcode is >= 0xF0 and <= 0xF7;
}
/// <summary>
@ -54,33 +52,17 @@ public class FcomiHandler : InstructionHandler
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
var (mod, reg, rm, _) = ModRMDecoder.ReadModRMFpu();
// Set the instruction type
instruction.Type = InstructionType.Fcomi;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var destOperand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
var srcOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var srcOperand = OperandFactory.CreateFPURegisterOperand(rm);
// Set the structured operands
instruction.StructuredOperands =
[
destOperand,
srcOperand
];

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@ -31,13 +31,11 @@ public class FcomipHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 6 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 6
return reg == 6 && mod == 3;
// Only handle F0-F7
return secondOpcode is >= 0xF0 and <= 0xF7;
}
/// <summary>
@ -54,33 +52,17 @@ public class FcomipHandler : InstructionHandler
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
var (mod, reg, rm, _) = ModRMDecoder.ReadModRMFpu();
// Set the instruction type
instruction.Type = InstructionType.Fcomip;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var destOperand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
var srcOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var srcOperand = OperandFactory.CreateFPURegisterOperand(rm);
// Set the structured operands
instruction.StructuredOperands =
[
destOperand,
srcOperand
];

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@ -36,7 +36,7 @@ public class FcompFloat32Handler : InstructionHandler
byte reg = (byte)((modRm >> 3) & 0x7);
// special handling of modRM for D8 D8+i FCOMP ST(i)
return reg == 3 && modRm is < 0xD8 or > 0xDE;
return reg == 3 && modRm is < 0xD8 or > 0xDF;
}
/// <summary>

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@ -34,7 +34,7 @@ public class FcompStHandler : InstructionHandler
var opcodeSecond = Decoder.PeakByte();
// this is a special case of a handler, only handling FCOMP with ST(i)
if (opcodeSecond < 0xD8 || opcodeSecond > 0xDF)
if (opcodeSecond is < 0xD8 or > 0xDF)
return false;
return true;

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@ -31,13 +31,11 @@ public class FucomiHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 6 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 6
return reg == 6 && mod == 3;
// Only handle F0-F7
return secondOpcode is >= 0xE8 and <= 0xEF;
}
/// <summary>
@ -54,28 +52,14 @@ public class FucomiHandler : InstructionHandler
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
var (mod, reg, rm, _) = ModRMDecoder.ReadModRMFpu();
// Set the instruction type
instruction.Type = InstructionType.Fucomi;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var destOperand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
var srcOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var srcOperand = OperandFactory.CreateFPURegisterOperand(rm);
// Set the structured operands
instruction.StructuredOperands =

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@ -31,13 +31,11 @@ public class FucomipHandler : InstructionHandler
return false;
}
// Check if the ModR/M byte has reg field = 5 and mod = 3
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Check second opcode byte
byte secondOpcode = Decoder.PeakByte();
// Only handle register operands (mod = 3) with reg = 5
return reg == 5 && mod == 3;
// Only handle F0-F7
return secondOpcode is >= 0xE8 and <= 0xEF;
}
/// <summary>
@ -54,33 +52,17 @@ public class FucomipHandler : InstructionHandler
}
// Read the ModR/M byte
var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
var (mod, reg, rm, _) = ModRMDecoder.ReadModRMFpu();
// Set the instruction type
instruction.Type = InstructionType.Fucomip;
// Map rm field to FPU register index
FpuRegisterIndex stIndex = rm switch
{
RegisterIndex.A => FpuRegisterIndex.ST0,
RegisterIndex.C => FpuRegisterIndex.ST1,
RegisterIndex.D => FpuRegisterIndex.ST2,
RegisterIndex.B => FpuRegisterIndex.ST3,
RegisterIndex.Sp => FpuRegisterIndex.ST4,
RegisterIndex.Bp => FpuRegisterIndex.ST5,
RegisterIndex.Si => FpuRegisterIndex.ST6,
RegisterIndex.Di => FpuRegisterIndex.ST7,
_ => FpuRegisterIndex.ST0 // Default case, should not happen
};
// Create the FPU register operands
var destOperand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0);
var srcOperand = OperandFactory.CreateFPURegisterOperand(stIndex);
var srcOperand = OperandFactory.CreateFPURegisterOperand(rm);
// Set the structured operands
instruction.StructuredOperands =
[
destOperand,
srcOperand
];

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@ -439,14 +439,14 @@ public class InstructionHandlerFactory
_handlers.Add(new FloatingPoint.Comparison.FcomiHandler(_decoder)); // FCOMI (DB F0-F7)
// D8 opcode handlers (register operations)
_handlers.Add(new FloatingPoint.Arithmetic.FaddRegisterHandler(_decoder)); // FADD ST(0), ST(i) (D8 C0-C7)
_handlers.Add(new FloatingPoint.Arithmetic.FmulRegisterHandler(_decoder)); // FMUL ST(0), ST(i) (D8 C8-CF)
_handlers.Add(new FloatingPoint.Arithmetic.FaddStStiHandler(_decoder)); // FADD ST, ST(i) (D8 C0-C7)
_handlers.Add(new FloatingPoint.Arithmetic.FmulStStiHandler(_decoder)); // FMUL ST, ST(i) (D8 C8-CF)
_handlers.Add(new FloatingPoint.Comparison.FcomStHandler(_decoder)); // FCOM ST(i) (D8 D0-D7)
_handlers.Add(new FloatingPoint.Comparison.FcompStHandler(_decoder)); // FCOMP ST(i) (D8 D8-DF)
_handlers.Add(new FloatingPoint.Arithmetic.FsubRegisterHandler(_decoder)); // FSUB ST(0), ST(i) (D8 E0-E7)
_handlers.Add(new FloatingPoint.Arithmetic.FsubrRegisterHandler(_decoder)); // FSUBR ST(0), ST(i) (D8 E8-EF)
_handlers.Add(new FloatingPoint.Arithmetic.FdivRegisterHandler(_decoder)); // FDIV ST(0), ST(i) (D8 F0-F7)
_handlers.Add(new FloatingPoint.Arithmetic.FdivrRegisterHandler(_decoder)); // FDIVR ST(0), ST(i) (D8 F8-FF)
_handlers.Add(new FloatingPoint.Arithmetic.FsubStStiHandler(_decoder)); // FSUB ST, ST(i) (D8 E0-E7)
_handlers.Add(new FloatingPoint.Arithmetic.FsubrStStiHandler(_decoder)); // FSUBR ST, ST(i) (D8 E8-EF)
_handlers.Add(new FloatingPoint.Arithmetic.FdivStStiHandler(_decoder)); // FDIV ST, ST(i) (D8 F0-F7)
_handlers.Add(new FloatingPoint.Arithmetic.FdivrStStiHandler(_decoder)); // FDIVR ST, ST(i) (D8 F8-FF)
// DC opcode handlers (memory operations - float64)
_handlers.Add(new FloatingPoint.Arithmetic.FaddFloat64Handler(_decoder)); // FADD float64 (DC /0)
@ -459,7 +459,13 @@ public class InstructionHandlerFactory
_handlers.Add(new FloatingPoint.Arithmetic.FdivrFloat64Handler(_decoder)); // FDIVR float64 (DC /7)
// DC opcode handlers (register operations)
_handlers.Add(new FloatingPoint.Arithmetic.FaddStiStHandler(_decoder)); // FADD ST(i), ST (DC C0-C7)
_handlers.Add(new FloatingPoint.Arithmetic.FmulStiStHandler(_decoder)); // FMUL ST(i), ST (DC C8-CF)
_handlers.Add(new FloatingPoint.Comparison.FcomRegisterHandler(_decoder)); // FCOM ST(i), ST(0) (DC D0-D7)
_handlers.Add(new FloatingPoint.Arithmetic.FsubStiStHandler(_decoder)); // FSUB ST(i), ST (DC E0-E7)
_handlers.Add(new FloatingPoint.Arithmetic.FsubrStiStHandler(_decoder)); // FSUBR ST(i), ST (DC E8-EF)
_handlers.Add(new FloatingPoint.Arithmetic.FdivStiStHandler(_decoder)); // FDIV ST(i), ST (DC F0-F7)
_handlers.Add(new FloatingPoint.Arithmetic.FdivrStiStHandler(_decoder)); // FDIVR ST(i), ST (DC F8-FF)
_handlers.Add(new FloatingPoint.Comparison.FcompRegisterHandler(_decoder)); // FCOMP ST(i), ST(0) (DC D8-DF)
// DD opcode handlers (register operations)
@ -485,14 +491,13 @@ public class InstructionHandlerFactory
_handlers.Add(new FloatingPoint.Arithmetic.FidivrInt16Handler(_decoder)); // FIDIVR int16 (DE /7)
// DE opcode handlers (register operations)
_handlers.Add(new FloatingPoint.Arithmetic.FaddpHandler(_decoder)); // FADDP ST(i), ST(0) (DE C0-C7)
_handlers.Add(new FloatingPoint.Arithmetic.FmulpHandler(_decoder)); // FMULP ST(i), ST(0) (DE C8-CF)
_handlers.Add(new FloatingPoint.Comparison.FcompStHandler(_decoder)); // FCOMP ST(0) (DE D3)
_handlers.Add(new FloatingPoint.Arithmetic.FaddpStiStHandler(_decoder)); // FADDP ST(i), ST (DE C0-C7)
_handlers.Add(new FloatingPoint.Arithmetic.FmulpStiStHandler(_decoder)); // FMULP ST(i), ST (DE C8-CF)
_handlers.Add(new FloatingPoint.Comparison.FcomppHandler(_decoder)); // FCOMPP (DE D9)
_handlers.Add(new FloatingPoint.Arithmetic.FsubpHandler(_decoder)); // FSUBP ST(i), ST(0) (DE E0-E7)
_handlers.Add(new FloatingPoint.Arithmetic.FsubrpHandler(_decoder)); // FSUBRP ST(i), ST(0) (DE E8-EF)
_handlers.Add(new FloatingPoint.Arithmetic.FdivpHandler(_decoder)); // FDIVP ST(i), ST(0) (DE F0-F7)
_handlers.Add(new FloatingPoint.Arithmetic.FdivrpHandler(_decoder)); // FDIVRP ST(i), ST(0) (DE F8-FF)
_handlers.Add(new FloatingPoint.Arithmetic.FsubpStiStHandler(_decoder)); // FSUBP ST(i), ST (DE E0-E7)
_handlers.Add(new FloatingPoint.Arithmetic.FsubrpStiStHandler(_decoder)); // FSUBRP ST(i), ST (DE E8-EF)
_handlers.Add(new FloatingPoint.Arithmetic.FdivpStiStHandler(_decoder)); // FDIVP ST(i), ST (DE F0-F7)
_handlers.Add(new FloatingPoint.Arithmetic.FdivrpStiStHandler(_decoder)); // FDIVRP ST(i), ST (DE F8-FF)
// DF opcode handlers (memory operations)
_handlers.Add(new FloatingPoint.LoadStore.FildInt16Handler(_decoder)); // FILD int16 (DF /0)

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@ -39,8 +39,8 @@ D8DF;[{ "Type": "Fcomp", "Operands": ["ST(7)"] }]
# Memory operands
D81C2510000000;[{ "Type": "Fcomp", "Operands": ["dword ptr [0x10]"] }]
DC1C2510000000;[{ "Type": "Fcomp", "Operands": ["qword ptr [0x10]"] }]
D81C25;[{ "Type": "Fcomp", "Operands": ["dword ptr [eax]"] }]
DC1C25;[{ "Type": "Fcomp", "Operands": ["qword ptr [eax]"] }]
D818;[{ "Type": "Fcomp", "Operands": ["dword ptr [eax]"] }]
DC18;[{ "Type": "Fcomp", "Operands": ["qword ptr [eax]"] }]
# FCOMPP - Compare floating point values and pop twice
DED9;[{ "Type": "Fcompp", "Operands": [] }]

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