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	Further simplified MultiByteNopHandler by using an array of tuples and matching patterns from longest to shortest
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		@@ -6,27 +6,26 @@ namespace X86Disassembler.X86.Handlers.Nop;
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/// </summary>
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public class MultiByteNopHandler : InstructionHandler
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{
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    // Dictionary mapping ModR/M byte to NOP variant information (memory operand and additional bytes to skip)
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    private static readonly Dictionary<byte, (string MemOperand, int BytesToSkip, byte[] ExpectedBytes)> NopVariants = new()
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    // NOP variant information (ModR/M byte, memory operand, and expected bytes pattern)
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    private static readonly (byte ModRm, string MemOperand, byte[] ExpectedBytes)[] NopVariants =
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    {
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        // 3-byte NOP: 0F 1F 00
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        { 0x00, ("[eax]", 0, Array.Empty<byte>()) },
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        // 4-byte NOP: 0F 1F 40 00
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        { 0x40, ("[eax]", 1, new byte[] { 0x00 }) },
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        // 5-byte NOP: 0F 1F 44 00 00
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        { 0x44, ("[eax+eax*1]", 2, new byte[] { 0x00, 0x00 }) },
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        // 6-byte NOP: 0F 1F 44 00 00 00
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        // Same ModR/M as 5-byte but with an extra 0x00 byte
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        // Handled separately in the code
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        // 8-byte NOP: 0F 1F 84 00 00 00 00 00 (check longest patterns first)
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        (0x84, "[eax+eax*1]", new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00 }),
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        // 7-byte NOP: 0F 1F 80 00 00 00 00
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        { 0x80, ("[eax]", 4, new byte[] { 0x00, 0x00, 0x00, 0x00 }) },
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        (0x80, "[eax]", new byte[] { 0x00, 0x00, 0x00, 0x00 }),
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        // 8-byte NOP: 0F 1F 84 00 00 00 00 00
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        { 0x84, ("[eax+eax*1]", 5, new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00 }) }
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        // 6-byte NOP: 0F 1F 44 00 00 00
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        (0x44, "[eax+eax*1]", new byte[] { 0x00, 0x00, 0x00 }),
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        // 5-byte NOP: 0F 1F 44 00 00
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        (0x44, "[eax+eax*1]", new byte[] { 0x00, 0x00 }),
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        // 4-byte NOP: 0F 1F 40 00
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        (0x40, "[eax]", new byte[] { 0x00 }),
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        // 3-byte NOP: 0F 1F 00
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        (0x00, "[eax]", Array.Empty<byte>())
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    };
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    /// <summary>
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@@ -90,42 +89,52 @@ public class MultiByteNopHandler : InstructionHandler
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        // Determine the size of the operand
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        string ptrType = hasOperandSizePrefix ? "word ptr" : "dword ptr";
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        // Read the ModR/M byte to identify the NOP variant
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        // Read the ModR/M byte but don't advance the position yet
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        int position = Decoder.GetPosition();
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        byte modRm = CodeBuffer[position];
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        Decoder.SetPosition(position + 1); // Skip the ModR/M byte
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        // Default memory operand if no specific variant is matched
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        string memOperand = "[eax]";
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        int bytesToSkip = 1; // Skip at least the ModR/M byte
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        // Check for the 6-byte NOP special case (0x44 with 3 zero bytes)
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        if (modRm == 0x44 && position + 3 < Length && 
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            CodeBuffer[position + 1] == 0x00 && 
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            CodeBuffer[position + 2] == 0x00 && 
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            CodeBuffer[position + 3] == 0x00)
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        // Try to find a matching NOP variant (we check longest patterns first)
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        foreach (var (variantModRm, operand, expectedBytes) in NopVariants)
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        {
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            memOperand = "[eax+eax*1]";
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            Decoder.SetPosition(position + 4); // Skip the SIB, displacement, and extra byte
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        }
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        // Look up the NOP variant in the dictionary
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        else if (NopVariants.TryGetValue(modRm, out var variant))
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        {
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            // Check if we have enough bytes and if they match the expected pattern
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            bool isValidVariant = position + variant.BytesToSkip < Length;
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            // Verify all expected bytes match
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            for (int i = 0; i < variant.ExpectedBytes.Length && isValidVariant; i++)
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            // Skip if ModR/M doesn't match
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            if (variantModRm != modRm)
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            {
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                isValidVariant = isValidVariant && CodeBuffer[position + 1 + i] == variant.ExpectedBytes[i];
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                continue;
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            }
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            if (isValidVariant)
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            // Check if we have enough bytes for this pattern
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            if (position + expectedBytes.Length >= Length)
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            {
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                memOperand = variant.MemOperand;
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                Decoder.SetPosition(position + variant.BytesToSkip + 1); // +1 for ModR/M byte already skipped
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                continue;
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            }
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            // Check if the expected bytes match
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            bool isMatch = true;
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            for (int i = 0; i < expectedBytes.Length; i++)
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            {
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                if (position + i + 1 >= Length || CodeBuffer[position + i + 1] != expectedBytes[i])
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                {
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                    isMatch = false;
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                    break;
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                }
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            }
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            // If we found a match, use it and stop checking
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            if (isMatch)
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            {
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                memOperand = operand;
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                bytesToSkip = 1 + expectedBytes.Length; // ModR/M byte + additional bytes
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                break;
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            }
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        }
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        // Skip the bytes we've processed
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        Decoder.SetPosition(position + bytesToSkip);
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        // Set the operands with the appropriate size prefix
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        instruction.Operands = $"{ptrType} {memOperand}";
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