0
mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-06-21 00:28:36 +03:00

Updated instruction handlers to use Type and StructuredOperands instead of Mnemonic and Operands

This commit is contained in:
bird_egop
2025-04-14 22:08:50 +03:00
parent c516e063e7
commit 685eeda03d
136 changed files with 3694 additions and 2584 deletions

View File

@ -1,3 +1,5 @@
using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.And;
/// <summary>
@ -8,11 +10,9 @@ public class AndMemRegHandler : InstructionHandler
/// <summary>
/// Initializes a new instance of the AndMemRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public AndMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
public AndMemRegHandler(InstructionDecoder decoder)
: base(decoder)
{
}
@ -34,8 +34,8 @@ public class AndMemRegHandler : InstructionHandler
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "and";
// Set the instruction type
instruction.Type = InstructionType.And;
if (!Decoder.CanReadByte())
{
@ -43,18 +43,20 @@ public class AndMemRegHandler : InstructionHandler
}
// Read the ModR/M byte
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
// For AND r/m32, r32 (0x21):
// - The r/m field with mod specifies the destination operand (register or memory)
// - The reg field specifies the source register
var (mod, reg, rm, destinationOperand) = ModRMDecoder.ReadModRM();
// Get register name
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// For mod == 3, both operands are registers
if (mod == 3)
{
memOperand = ModRMDecoder.GetRegisterName(rm, 32);
}
instruction.Operands = $"{memOperand}, {regName}";
// Create the source register operand
var sourceOperand = OperandFactory.CreateRegisterOperand(reg, 32);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}