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https://github.com/sampletext32/ParkanPlayground.git
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Updated instruction handlers to use Type and StructuredOperands instead of Mnemonic and Operands
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@ -1,5 +1,7 @@
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namespace X86Disassembler.X86.Handlers.Pop;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for POP r32 instruction (0x58-0x5F)
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/// </summary>
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@ -8,11 +10,9 @@ public class PopRegHandler : InstructionHandler
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/// <summary>
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/// Initializes a new instance of the PopRegHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public PopRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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public PopRegHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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@ -34,15 +34,20 @@ public class PopRegHandler : InstructionHandler
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the mnemonic
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instruction.Mnemonic = "pop";
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// Set the instruction type
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instruction.Type = InstructionType.Pop;
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// Register is encoded in the low 3 bits of the opcode
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RegisterIndex reg = (RegisterIndex)(opcode & 0x07);
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string regName = ModRMDecoder.GetRegisterName(reg, 32);
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// Set the operands
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instruction.Operands = regName;
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// Create the register operand
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var regOperand = OperandFactory.CreateRegisterOperand(reg);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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regOperand
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];
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return true;
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}
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