0
mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-06-20 08:18:36 +03:00

Updated instruction handlers to use Type and StructuredOperands instead of Mnemonic and Operands

This commit is contained in:
bird_egop
2025-04-14 22:08:50 +03:00
parent c516e063e7
commit 685eeda03d
136 changed files with 3694 additions and 2584 deletions

View File

@ -1,5 +1,7 @@
namespace X86Disassembler.X86.Handlers.Xchg;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for XCHG EAX, r32 instruction (0x90-0x97)
/// </summary>
@ -8,11 +10,9 @@ public class XchgEaxRegHandler : InstructionHandler
/// <summary>
/// Initializes a new instance of the XchgEaxRegHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public XchgEaxRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
public XchgEaxRegHandler(InstructionDecoder decoder)
: base(decoder)
{
}
@ -34,15 +34,22 @@ public class XchgEaxRegHandler : InstructionHandler
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "xchg";
// Set the instruction type
instruction.Type = InstructionType.Xchg;
// Register is encoded in the low 3 bits of the opcode
RegisterIndex reg = (RegisterIndex) (opcode & 0x07);
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// Set the operands
instruction.Operands = $"eax, {regName}";
// Create the register operands
var eaxOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A);
var regOperand = OperandFactory.CreateRegisterOperand(reg);
// Set the structured operands
instruction.StructuredOperands =
[
eaxOperand,
regOperand
];
return true;
}