mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-20 08:18:36 +03:00
add misc handlers, cleanup and fixes
This commit is contained in:
59
X86Disassembler/X86/Handlers/Misc/CpuidHandler.cs
Normal file
59
X86Disassembler/X86/Handlers/Misc/CpuidHandler.cs
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@ -0,0 +1,59 @@
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namespace X86Disassembler.X86.Handlers.Misc;
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/// <summary>
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/// Handler for CPUID instruction (0x0F 0xA2)
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/// </summary>
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public class CpuidHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the CpuidHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public CpuidHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// CPUID is encoded as 0x0F 0xA2
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if (opcode != 0x0F)
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return false;
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// Check if we can read the second byte
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if (!Decoder.CanReadByte())
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return false;
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// Check if the second byte is 0xA2
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byte secondByte = Decoder.PeakByte();
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return secondByte == 0xA2;
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}
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/// <summary>
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/// Decodes a CPUID instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Cpuid;
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// Read and discard the second byte (0xA2)
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if (!Decoder.CanReadByte())
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return false;
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Decoder.ReadByte();
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// CPUID has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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44
X86Disassembler/X86/Handlers/Misc/HltHandler.cs
Normal file
44
X86Disassembler/X86/Handlers/Misc/HltHandler.cs
Normal file
@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Misc;
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/// <summary>
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/// Handler for HLT instruction (0xF4)
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/// </summary>
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public class HltHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the HltHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public HltHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// HLT is encoded as 0xF4
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return opcode == 0xF4;
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}
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/// <summary>
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/// Decodes a HLT instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Hlt;
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// HLT has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
|
97
X86Disassembler/X86/Handlers/Misc/InHandler.cs
Normal file
97
X86Disassembler/X86/Handlers/Misc/InHandler.cs
Normal file
@ -0,0 +1,97 @@
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using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Misc;
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/// <summary>
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/// Handler for IN instruction (0xE4, 0xE5, 0xEC, 0xED)
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/// </summary>
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public class InHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the InHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public InHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// IN AL, imm8 is encoded as 0xE4
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// IN EAX, imm8 is encoded as 0xE5
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// IN AL, DX is encoded as 0xEC
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// IN EAX, DX is encoded as 0xED
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return opcode == 0xE4 || opcode == 0xE5 || opcode == 0xEC || opcode == 0xED;
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}
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/// <summary>
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/// Decodes an IN instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.In;
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// Determine the operands based on the opcode
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Operand destOperand;
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Operand srcOperand;
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switch (opcode)
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{
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case 0xE4: // IN AL, imm8
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destOperand = OperandFactory.CreateRegisterOperand8(RegisterIndex8.AL);
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// Check if we can read the immediate byte
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if (!Decoder.CanReadByte())
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return false;
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// Read the immediate byte (port number)
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byte imm8 = Decoder.ReadByte();
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srcOperand = OperandFactory.CreateImmediateOperand(imm8);
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break;
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case 0xE5: // IN EAX, imm8
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destOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 32);
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// Check if we can read the immediate byte
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if (!Decoder.CanReadByte())
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return false;
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// Read the immediate byte (port number)
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imm8 = Decoder.ReadByte();
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srcOperand = OperandFactory.CreateImmediateOperand(imm8);
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break;
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case 0xEC: // IN AL, DX
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destOperand = OperandFactory.CreateRegisterOperand8(RegisterIndex8.AL);
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srcOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.D, 16);
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break;
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case 0xED: // IN EAX, DX
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destOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 32);
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srcOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.D, 16);
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break;
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default:
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return false;
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}
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destOperand,
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srcOperand
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];
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return true;
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}
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}
|
61
X86Disassembler/X86/Handlers/Misc/IntHandler.cs
Normal file
61
X86Disassembler/X86/Handlers/Misc/IntHandler.cs
Normal file
@ -0,0 +1,61 @@
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namespace X86Disassembler.X86.Handlers.Misc;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for INT instruction (0xCD)
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/// </summary>
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public class IntHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the IntHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public IntHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// INT is encoded as 0xCD
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return opcode == 0xCD;
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}
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/// <summary>
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/// Decodes an INT instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Int;
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// Check if we can read the immediate byte
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the immediate byte (interrupt vector)
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byte imm8 = Decoder.ReadByte();
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// Create an immediate operand for the interrupt vector
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var operand = OperandFactory.CreateImmediateOperand(imm8);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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operand
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];
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return true;
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}
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}
|
44
X86Disassembler/X86/Handlers/Misc/IntoHandler.cs
Normal file
44
X86Disassembler/X86/Handlers/Misc/IntoHandler.cs
Normal file
@ -0,0 +1,44 @@
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namespace X86Disassembler.X86.Handlers.Misc;
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/// <summary>
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/// Handler for INTO instruction (0xCE)
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/// </summary>
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public class IntoHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the IntoHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public IntoHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
|
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// INTO is encoded as 0xCE
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return opcode == 0xCE;
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}
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/// <summary>
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/// Decodes an INTO instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Into;
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// INTO has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
|
44
X86Disassembler/X86/Handlers/Misc/IretHandler.cs
Normal file
44
X86Disassembler/X86/Handlers/Misc/IretHandler.cs
Normal file
@ -0,0 +1,44 @@
|
||||
namespace X86Disassembler.X86.Handlers.Misc;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for IRET/IRETD instruction (0xCF)
|
||||
/// </summary>
|
||||
public class IretHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the IretHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public IretHandler(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// IRET/IRETD is encoded as 0xCF
|
||||
return opcode == 0xCF;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an IRET/IRETD instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Iret;
|
||||
|
||||
// IRET/IRETD has no operands
|
||||
instruction.StructuredOperands = [];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
44
X86Disassembler/X86/Handlers/Misc/LockHandler.cs
Normal file
44
X86Disassembler/X86/Handlers/Misc/LockHandler.cs
Normal file
@ -0,0 +1,44 @@
|
||||
namespace X86Disassembler.X86.Handlers.Misc;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for LOCK prefix (0xF0)
|
||||
/// </summary>
|
||||
public class LockHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the LockHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public LockHandler(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// LOCK prefix is encoded as 0xF0
|
||||
return opcode == 0xF0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a LOCK prefix
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Lock;
|
||||
|
||||
// LOCK prefix has no operands
|
||||
instruction.StructuredOperands = [];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
95
X86Disassembler/X86/Handlers/Misc/OutHandler.cs
Normal file
95
X86Disassembler/X86/Handlers/Misc/OutHandler.cs
Normal file
@ -0,0 +1,95 @@
|
||||
using X86Disassembler.X86.Operands;
|
||||
|
||||
namespace X86Disassembler.X86.Handlers.Misc;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for OUT instruction (0xE6, 0xE7, 0xEE, 0xEF)
|
||||
/// </summary>
|
||||
public class OutHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the OutHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public OutHandler(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// OUT imm8, AL is encoded as 0xE6
|
||||
// OUT imm8, EAX is encoded as 0xE7
|
||||
// OUT DX, AL is encoded as 0xEE
|
||||
// OUT DX, EAX is encoded as 0xEF
|
||||
return opcode == 0xE6 || opcode == 0xE7 || opcode == 0xEE || opcode == 0xEF;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes an OUT instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Out;
|
||||
|
||||
// Determine the operands based on the opcode
|
||||
Operand destOperand;
|
||||
Operand srcOperand;
|
||||
|
||||
switch (opcode)
|
||||
{
|
||||
case 0xE6: // OUT imm8, AL
|
||||
// Check if we can read the immediate byte
|
||||
if (!Decoder.CanReadByte())
|
||||
return false;
|
||||
|
||||
// Read the immediate byte (port number)
|
||||
byte imm8 = Decoder.ReadByte();
|
||||
destOperand = OperandFactory.CreateImmediateOperand(imm8);
|
||||
srcOperand = OperandFactory.CreateRegisterOperand8(RegisterIndex8.AL);
|
||||
break;
|
||||
|
||||
case 0xE7: // OUT imm8, EAX
|
||||
// Check if we can read the immediate byte
|
||||
if (!Decoder.CanReadByte())
|
||||
return false;
|
||||
|
||||
// Read the immediate byte (port number)
|
||||
imm8 = Decoder.ReadByte();
|
||||
destOperand = OperandFactory.CreateImmediateOperand(imm8);
|
||||
srcOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 32);
|
||||
break;
|
||||
|
||||
case 0xEE: // OUT DX, AL
|
||||
destOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.D, 16);
|
||||
srcOperand = OperandFactory.CreateRegisterOperand8(RegisterIndex8.AL);
|
||||
break;
|
||||
|
||||
case 0xEF: // OUT DX, EAX
|
||||
destOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.D, 16);
|
||||
srcOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 32);
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the structured operands
|
||||
instruction.StructuredOperands =
|
||||
[
|
||||
destOperand,
|
||||
srcOperand
|
||||
];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
59
X86Disassembler/X86/Handlers/Misc/RdtscHandler.cs
Normal file
59
X86Disassembler/X86/Handlers/Misc/RdtscHandler.cs
Normal file
@ -0,0 +1,59 @@
|
||||
namespace X86Disassembler.X86.Handlers.Misc;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for RDTSC instruction (0x0F 0x31)
|
||||
/// </summary>
|
||||
public class RdtscHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RdtscHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public RdtscHandler(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// RDTSC is encoded as 0x0F 0x31
|
||||
if (opcode != 0x0F)
|
||||
return false;
|
||||
|
||||
// Check if we can read the second byte
|
||||
if (!Decoder.CanReadByte())
|
||||
return false;
|
||||
|
||||
// Check if the second byte is 0x31
|
||||
byte secondByte = Decoder.PeakByte();
|
||||
return secondByte == 0x31;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a RDTSC instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Rdtsc;
|
||||
|
||||
// Read and discard the second byte (0x31)
|
||||
if (!Decoder.CanReadByte())
|
||||
return false;
|
||||
|
||||
Decoder.ReadByte();
|
||||
|
||||
// RDTSC has no operands
|
||||
instruction.StructuredOperands = [];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
44
X86Disassembler/X86/Handlers/Misc/WaitHandler.cs
Normal file
44
X86Disassembler/X86/Handlers/Misc/WaitHandler.cs
Normal file
@ -0,0 +1,44 @@
|
||||
namespace X86Disassembler.X86.Handlers.Misc;
|
||||
|
||||
/// <summary>
|
||||
/// Handler for WAIT/FWAIT instruction (0x9B)
|
||||
/// </summary>
|
||||
public class WaitHandler : InstructionHandler
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the WaitHandler class
|
||||
/// </summary>
|
||||
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
||||
public WaitHandler(InstructionDecoder decoder)
|
||||
: base(decoder)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if this handler can decode the given opcode
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode to check</param>
|
||||
/// <returns>True if this handler can decode the opcode</returns>
|
||||
public override bool CanHandle(byte opcode)
|
||||
{
|
||||
// WAIT/FWAIT is encoded as 0x9B
|
||||
return opcode == 0x9B;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Decodes a WAIT/FWAIT instruction
|
||||
/// </summary>
|
||||
/// <param name="opcode">The opcode of the instruction</param>
|
||||
/// <param name="instruction">The instruction object to populate</param>
|
||||
/// <returns>True if the instruction was successfully decoded</returns>
|
||||
public override bool Decode(byte opcode, Instruction instruction)
|
||||
{
|
||||
// Set the instruction type
|
||||
instruction.Type = InstructionType.Wait;
|
||||
|
||||
// WAIT/FWAIT has no operands
|
||||
instruction.StructuredOperands = [];
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user