0
mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-06-21 08:28:37 +03:00

Standardize FPU instruction handler naming convention

This commit is contained in:
bird_egop
2025-04-18 13:19:28 +03:00
parent fea700596c
commit adb37fe84f
4 changed files with 90 additions and 90 deletions

View File

@ -0,0 +1,63 @@
namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FNCLEX instruction (0xDB 0xE2) - Clears floating-point exception flags without checking for pending unmasked exceptions
/// </summary>
public class FnclexHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FnclexHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FnclexHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FNCLEX is DB E2
if (opcode != 0xDB) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the next byte is E2
byte nextByte = Decoder.PeakByte();
return nextByte == 0xE2;
}
/// <summary>
/// Decodes a FNCLEX instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the second byte of the opcode
byte secondByte = Decoder.ReadByte();
// Set the instruction type
instruction.Type = InstructionType.Fnclex;
// FCLEX has no operands
instruction.StructuredOperands = [];
return true;
}
}