mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-06-20 08:18:36 +03:00
Refactored floating point handlers into specialized classes for better organization and maintainability
This commit is contained in:
@ -0,0 +1,94 @@
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namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FLDCW instruction (D9 /5)
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/// </summary>
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public class FldcwHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FldcwHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FldcwHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FLDCW is D9 /5
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if (opcode != 0xD9) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte has reg field = 5
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byte modRm = Decoder.PeakByte();
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byte reg = (byte)((modRm >> 3) & 0x7);
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byte mod = (byte)((modRm >> 6) & 0x3);
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// Only handle memory operands (mod != 3)
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return reg == 5 && mod != 3;
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}
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/// <summary>
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/// Decodes a FLDCW instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, rawOperand) = ModRMDecoder.ReadModRM();
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// Set the instruction type
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instruction.Type = InstructionType.Fldcw;
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// Create a 16-bit memory operand for control word operations
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Operand memoryOperand;
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if (rawOperand is DirectMemoryOperand directMemory)
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{
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memoryOperand = OperandFactory.CreateDirectMemoryOperand16(directMemory.Address);
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}
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else if (rawOperand is BaseRegisterMemoryOperand baseRegMemory)
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{
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memoryOperand = OperandFactory.CreateBaseRegisterMemoryOperand16(baseRegMemory.BaseRegister);
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}
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else if (rawOperand is DisplacementMemoryOperand dispMemory)
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{
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memoryOperand = OperandFactory.CreateDisplacementMemoryOperand16(dispMemory.BaseRegister, dispMemory.Displacement);
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}
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else if (rawOperand is ScaledIndexMemoryOperand scaledMemory)
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{
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memoryOperand = OperandFactory.CreateScaledIndexMemoryOperand16(scaledMemory.IndexRegister, scaledMemory.Scale, scaledMemory.BaseRegister, scaledMemory.Displacement);
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}
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else
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{
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memoryOperand = rawOperand;
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}
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// Set the structured operands
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instruction.StructuredOperands =
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[
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memoryOperand
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];
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return true;
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}
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}
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@ -0,0 +1,70 @@
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namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FLDENV instruction (D9 /4)
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/// </summary>
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public class FldenvHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FldenvHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FldenvHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FLDENV is D9 /4
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if (opcode != 0xD9) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte has reg field = 4
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byte modRm = Decoder.PeakByte();
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byte reg = (byte)((modRm >> 3) & 0x7);
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byte mod = (byte)((modRm >> 6) & 0x3);
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// Only handle memory operands (mod != 3)
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return reg == 4 && mod != 3;
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}
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/// <summary>
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/// Decodes a FLDENV instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, rawOperand) = ModRMDecoder.ReadModRM();
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// Set the instruction type
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instruction.Type = InstructionType.Fldenv;
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// Set the structured operands
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instruction.StructuredOperands =
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[
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rawOperand
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];
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return true;
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}
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}
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@ -0,0 +1,94 @@
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namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FNSTCW instruction (D9 /7)
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/// </summary>
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public class FnstcwHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FnstcwHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FnstcwHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FNSTCW is D9 /7
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if (opcode != 0xD9) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte has reg field = 7
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byte modRm = Decoder.PeakByte();
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byte reg = (byte)((modRm >> 3) & 0x7);
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byte mod = (byte)((modRm >> 6) & 0x3);
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// Only handle memory operands (mod != 3)
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return reg == 7 && mod != 3;
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}
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/// <summary>
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/// Decodes a FNSTCW instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, rawOperand) = ModRMDecoder.ReadModRM();
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// Set the instruction type
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instruction.Type = InstructionType.Fnstcw;
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// Create a 16-bit memory operand for control word operations
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Operand memoryOperand;
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if (rawOperand is DirectMemoryOperand directMemory)
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{
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memoryOperand = OperandFactory.CreateDirectMemoryOperand16(directMemory.Address);
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}
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else if (rawOperand is BaseRegisterMemoryOperand baseRegMemory)
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{
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memoryOperand = OperandFactory.CreateBaseRegisterMemoryOperand16(baseRegMemory.BaseRegister);
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}
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else if (rawOperand is DisplacementMemoryOperand dispMemory)
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{
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memoryOperand = OperandFactory.CreateDisplacementMemoryOperand16(dispMemory.BaseRegister, dispMemory.Displacement);
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}
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else if (rawOperand is ScaledIndexMemoryOperand scaledMemory)
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{
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memoryOperand = OperandFactory.CreateScaledIndexMemoryOperand16(scaledMemory.IndexRegister, scaledMemory.Scale, scaledMemory.BaseRegister, scaledMemory.Displacement);
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}
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else
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{
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memoryOperand = rawOperand;
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}
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// Set the structured operands
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instruction.StructuredOperands =
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[
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memoryOperand
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];
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return true;
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}
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}
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@ -0,0 +1,70 @@
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namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FNSTENV instruction (D9 /6)
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/// </summary>
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public class FnstenvHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FnstenvHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FnstenvHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FNSTENV is D9 /6
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if (opcode != 0xD9) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte has reg field = 6
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byte modRm = Decoder.PeakByte();
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byte reg = (byte)((modRm >> 3) & 0x7);
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byte mod = (byte)((modRm >> 6) & 0x3);
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// Only handle memory operands (mod != 3)
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return reg == 6 && mod != 3;
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}
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/// <summary>
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/// Decodes a FNSTENV instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, rawOperand) = ModRMDecoder.ReadModRM();
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// Set the instruction type
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instruction.Type = InstructionType.Fnstenv;
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// Set the structured operands
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instruction.StructuredOperands =
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[
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rawOperand
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];
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return true;
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}
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}
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namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FXAM instruction (D9 E5)
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/// </summary>
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public class FxamHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FxamHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FxamHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FXAM is D9 E5
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if (opcode != 0xD9) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the next byte is E5
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byte nextByte = Decoder.PeakByte();
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return nextByte == 0xE5;
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}
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/// <summary>
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/// Decodes a FXAM instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the second byte of the opcode
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byte secondByte = Decoder.ReadByte();
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// Set the instruction type
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instruction.Type = InstructionType.Fxam;
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// FXAM has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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@ -0,0 +1,87 @@
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namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FXCH instruction (D9 /1 with mod=3)
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/// </summary>
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public class FxchHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FxchHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FxchHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FXCH is D9 /1 with mod=3
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if (opcode != 0xD9) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte has reg field = 1 and mod = 3
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byte modRm = Decoder.PeakByte();
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byte reg = (byte)((modRm >> 3) & 0x7);
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byte mod = (byte)((modRm >> 6) & 0x3);
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// Only handle register operands (mod = 3) with reg = 1
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return reg == 1 && mod == 3;
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}
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/// <summary>
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/// Decodes a FXCH instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, _) = ModRMDecoder.ReadModRM();
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// Set the instruction type
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instruction.Type = InstructionType.Fxch;
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// Map rm field to FPU register index
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FpuRegisterIndex stIndex = rm switch
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{
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RegisterIndex.A => FpuRegisterIndex.ST0,
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RegisterIndex.C => FpuRegisterIndex.ST1,
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RegisterIndex.D => FpuRegisterIndex.ST2,
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RegisterIndex.B => FpuRegisterIndex.ST3,
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RegisterIndex.Sp => FpuRegisterIndex.ST4,
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RegisterIndex.Bp => FpuRegisterIndex.ST5,
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RegisterIndex.Si => FpuRegisterIndex.ST6,
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RegisterIndex.Di => FpuRegisterIndex.ST7,
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_ => FpuRegisterIndex.ST0 // Default case, should not happen
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};
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// Create the FPU register operand
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var operand = OperandFactory.CreateFPURegisterOperand(stIndex);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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operand
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];
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return true;
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}
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}
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